add modified builtin_item mod
This commit is contained in:
parent
a106508f46
commit
ba6ee9a33b
4
mods/builtin_item/.gitignore
vendored
Normal file
4
mods/builtin_item/.gitignore
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
## Generic ignorable patterns and files
|
||||
*~
|
||||
.*.swp
|
||||
debug.txt
|
113
mods/builtin_item/README.md
Normal file
113
mods/builtin_item/README.md
Normal file
@ -0,0 +1,113 @@
|
||||
item_entity.lua replacement
|
||||
|
||||
edited by TenPlus1
|
||||
|
||||
Features:
|
||||
- Items are destroyed by lava
|
||||
- Items are pushed along by flowing water (thanks to QwertyMine3)
|
||||
- Items are removed after 900 seconds or the time that is specified by
|
||||
remove_items in minetest.conf (-1 disables it)
|
||||
- Particle effects added
|
||||
- Dropped items slide on nodes with {slippery} groups
|
||||
- Items stuck inside solid nodes move to nearest empty space
|
||||
- Added 'dropped_step(self, pos, dtime)' custom on_step for dropped items
|
||||
'self.node_inside' contains node table that item is inside
|
||||
'self.def_inside' contains node definition for above
|
||||
'self.node_under' contains node table that is below item
|
||||
'self.def_under' contains node definition for above
|
||||
'self.age' holds age of dropped item in seconds
|
||||
'self.itemstring' contains itemstring e.g. "default:dirt", "default:ice 20"
|
||||
'pos' holds position of dropped item
|
||||
'dtime' used for timers
|
||||
|
||||
return false to skip further checks by builtin_item
|
||||
|
||||
License: MIT
|
||||
|
||||
|
||||
dropped_step() examples:
|
||||
|
||||
-- if gunpowder dropped on burning tnt or gunpowder then remove
|
||||
|
||||
if minetest.registered_items["tnt:gunpowder"] then
|
||||
|
||||
minetest.override_item("tnt:gunpowder", {
|
||||
|
||||
dropped_step = function(self, pos)
|
||||
|
||||
if (self.node_inside
|
||||
and self.node_inside.name == "tnt:gunpowder_burning")
|
||||
or (self.node_under
|
||||
and self.node_under.name == "tnt:tnt_burning") then
|
||||
|
||||
minetest.sound_play("builtin_item_lava", {
|
||||
pos = pos,
|
||||
max_hear_distance = 6,
|
||||
gain = 0.5
|
||||
})
|
||||
|
||||
self.itemstring = ""
|
||||
self.object:remove()
|
||||
|
||||
return false -- return with no further action
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- if 2x mese crystal and 2x crystal spike dropped in pool of water_source
|
||||
-- then merge into a single crystal_ingot.
|
||||
|
||||
if minetest.registered_items["ethereal:crystal_spike"] then
|
||||
|
||||
minetest.override_item("ethereal:crystal_spike", {
|
||||
|
||||
dropped_step = function(self, pos, dtime)
|
||||
|
||||
self.ctimer = (self.ctimer or 0) + dtime
|
||||
if self.ctimer < 5.0 then return end
|
||||
self.ctimer = 0
|
||||
|
||||
if self.node_inside
|
||||
and self.node_inside.name ~= "default:water_source" then
|
||||
return
|
||||
end
|
||||
|
||||
local objs = core.get_objects_inside_radius(pos, 0.8)
|
||||
|
||||
if not objs or #objs ~= 2 then return end
|
||||
|
||||
local crystal, mese, ent = nil, nil, nil
|
||||
|
||||
for k, obj in pairs(objs) do
|
||||
|
||||
ent = obj:get_luaentity()
|
||||
|
||||
if ent and ent.name == "__builtin:item" then
|
||||
|
||||
if ent.itemstring == "default:mese_crystal 2"
|
||||
and not mese then
|
||||
|
||||
mese = obj
|
||||
|
||||
elseif ent.itemstring == "ethereal:crystal_spike 2"
|
||||
and not crystal then
|
||||
|
||||
crystal = obj
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if mese and crystal then
|
||||
|
||||
mese:remove()
|
||||
crystal:remove()
|
||||
|
||||
core.add_item(pos, "ethereal:crystal_ingot")
|
||||
|
||||
return false -- return with no further action
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
1
mods/builtin_item/depends.txt
Normal file
1
mods/builtin_item/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
default
|
480
mods/builtin_item/init.lua
Normal file
480
mods/builtin_item/init.lua
Normal file
@ -0,0 +1,480 @@
|
||||
-- Minetest: builtin/item_entity.lua
|
||||
|
||||
-- override ice to make slippery for 0.4.16
|
||||
minetest.override_item("default:ice", {
|
||||
groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1, slippery = 3}})
|
||||
|
||||
|
||||
function core.spawn_item(pos, item)
|
||||
|
||||
local stack = ItemStack(item)
|
||||
local obj = core.add_entity(pos, "__builtin:item")
|
||||
|
||||
if obj then
|
||||
obj:get_luaentity():set_item(stack:to_string())
|
||||
end
|
||||
|
||||
return obj
|
||||
end
|
||||
|
||||
|
||||
-- If item_entity_ttl is not set, enity will have default life time
|
||||
-- Setting it to -1 disables the feature
|
||||
|
||||
local time_to_live = tonumber(core.settings:get("item_entity_ttl")) or 900
|
||||
local gravity = tonumber(core.settings:get("movement_gravity")) or 9.81
|
||||
local destroy_item = core.settings:get_bool("destroy_item") ~= false
|
||||
|
||||
|
||||
-- water flow functions by QwertyMine3, edited by TenPlus1
|
||||
local function to_unit_vector(dir_vector)
|
||||
|
||||
local inv_roots = {
|
||||
[0] = 1,
|
||||
[1] = 1,
|
||||
[2] = 0.70710678118655,
|
||||
[4] = 0.5,
|
||||
[5] = 0.44721359549996,
|
||||
[8] = 0.35355339059327
|
||||
}
|
||||
|
||||
local sum = dir_vector.x * dir_vector.x + dir_vector.z * dir_vector.z
|
||||
|
||||
return {
|
||||
x = dir_vector.x * inv_roots[sum],
|
||||
y = dir_vector.y,
|
||||
z = dir_vector.z * inv_roots[sum]
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
local function node_ok(pos)
|
||||
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
|
||||
if node and minetest.registered_nodes[node.name] then
|
||||
return node
|
||||
end
|
||||
|
||||
return minetest.registered_nodes["default:dirt"]
|
||||
end
|
||||
|
||||
|
||||
local function quick_flow_logic(node, pos_testing, direction)
|
||||
|
||||
local node_testing = node_ok(pos_testing)
|
||||
|
||||
if minetest.registered_nodes[node_testing.name].liquidtype ~= "flowing"
|
||||
and minetest.registered_nodes[node_testing.name].liquidtype ~= "source" then
|
||||
return 0
|
||||
end
|
||||
|
||||
local param2_testing = node_testing.param2
|
||||
|
||||
if param2_testing < node.param2 then
|
||||
|
||||
if (node.param2 - param2_testing) > 6 then
|
||||
return -direction
|
||||
else
|
||||
return direction
|
||||
end
|
||||
|
||||
elseif param2_testing > node.param2 then
|
||||
|
||||
if (param2_testing - node.param2) > 6 then
|
||||
return direction
|
||||
else
|
||||
return -direction
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
|
||||
local function quick_flow(pos, node)
|
||||
|
||||
if not minetest.registered_nodes[node.name].groups.liquid then
|
||||
return {x = 0, y = 0, z = 0}
|
||||
end
|
||||
|
||||
local x, z = 0, 0
|
||||
|
||||
x = x + quick_flow_logic(node, {x = pos.x - 1, y = pos.y, z = pos.z},-1)
|
||||
x = x + quick_flow_logic(node, {x = pos.x + 1, y = pos.y, z = pos.z}, 1)
|
||||
z = z + quick_flow_logic(node, {x = pos.x, y = pos.y, z = pos.z - 1},-1)
|
||||
z = z + quick_flow_logic(node, {x = pos.x, y = pos.y, z = pos.z + 1}, 1)
|
||||
|
||||
return to_unit_vector({x = x, y = 0, z = z})
|
||||
end
|
||||
-- END water flow functions
|
||||
|
||||
|
||||
-- particle effects for when item is destroyed
|
||||
local function add_effects(pos)
|
||||
|
||||
minetest.add_particlespawner({
|
||||
amount = 1,
|
||||
time = 0.25,
|
||||
minpos = pos,
|
||||
maxpos = pos,
|
||||
minvel = {x = -1, y = 2, z = -1},
|
||||
maxvel = {x = 1, y = 4, z = 1},
|
||||
minacc = {x = 0, y = 0, z = 0},
|
||||
maxacc = {x = 0, y = 0, z = 0},
|
||||
minexptime = 1,
|
||||
maxexptime = 3,
|
||||
minsize = 1,
|
||||
maxsize = 4,
|
||||
texture = "tnt_smoke.png",
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
core.register_entity(":__builtin:item", {
|
||||
|
||||
initial_properties = {
|
||||
hp_max = 1,
|
||||
physical = true,
|
||||
collide_with_objects = false,
|
||||
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.4, y = 0.4},
|
||||
textures = {""},
|
||||
spritediv = {x = 1, y = 1},
|
||||
initial_sprite_basepos = {x = 0, y = 0},
|
||||
is_visible = false,
|
||||
infotext = "",
|
||||
},
|
||||
|
||||
itemstring = "",
|
||||
moving_state = true,
|
||||
slippery_state = false,
|
||||
age = 0,
|
||||
|
||||
set_item = function(self, item)
|
||||
|
||||
local stack = ItemStack(item or self.itemstring)
|
||||
|
||||
self.itemstring = stack:to_string()
|
||||
|
||||
if self.itemstring == "" then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = stack:is_known() and stack:get_name() or "unknown"
|
||||
local max_count = stack:get_stack_max()
|
||||
local count = math.min(stack:get_count(), max_count)
|
||||
local size = 0.2 + 0.1 * (count / max_count) ^ (1 / 3)
|
||||
local col_height = size * 0.75
|
||||
local col_depth = -col_height
|
||||
local itemdef = minetest.registered_items[ItemStack(self.itemstring):get_name()]
|
||||
if itemdef and itemdef.inventory_image ~= "" then col_depth = col_depth*.125 end
|
||||
local def = core.registered_nodes[itemname]
|
||||
local glow = def and def.light_source
|
||||
local c1, c2 = "",""
|
||||
|
||||
if not(stack:get_count() == 1) then
|
||||
c1 = " x"..tostring(stack:get_count())
|
||||
c2 = " "..tostring(stack:get_count())
|
||||
end
|
||||
|
||||
local name1 = stack:get_meta():get_string("description")
|
||||
|
||||
if name1 == "" then
|
||||
name = core.registered_items[itemname].description
|
||||
else
|
||||
name = name1
|
||||
end
|
||||
|
||||
self.object:set_properties({
|
||||
is_visible = true,
|
||||
visual = "wielditem",
|
||||
textures = {itemname},
|
||||
visual_size = {x = size, y = size},
|
||||
collisionbox = {-size, col_depth, -size, size, col_height, size},
|
||||
selectionbox = {-size, -size, -size, size, size, size},
|
||||
--automatic_rotate = 0.314 / size,
|
||||
wield_item = self.itemstring,
|
||||
glow = glow,
|
||||
infotext = name..c1.."\n("..itemname..c2..")"
|
||||
})
|
||||
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
|
||||
return core.serialize({
|
||||
itemstring = self.itemstring,
|
||||
age = self.age,
|
||||
dropped_by = self.dropped_by
|
||||
})
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
|
||||
if string.sub(staticdata, 1, string.len("return")) == "return" then
|
||||
|
||||
local data = core.deserialize(staticdata)
|
||||
|
||||
if data and type(data) == "table" then
|
||||
self.itemstring = data.itemstring
|
||||
self.age = (data.age or 0) + dtime_s
|
||||
self.dropped_by = data.dropped_by
|
||||
end
|
||||
else
|
||||
self.itemstring = staticdata
|
||||
end
|
||||
minetest.after(0, function()
|
||||
local itemdef = minetest.registered_items[ItemStack(self.itemstring):get_name()]
|
||||
if itemdef and itemdef.inventory_image == "" then
|
||||
self.object:set_rotation({x=0, y=math.random(-math.pi, math.pi), z=0})
|
||||
else
|
||||
self.object:set_rotation({x=1.57075, y=0, z=math.random(-math.pi, math.pi)})
|
||||
end
|
||||
self:set_item()
|
||||
end)
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
self.object:set_velocity({x = 0, y = 2, z = 0})
|
||||
self.object:set_acceleration({x = 0, y = -gravity, z = 0})
|
||||
end,
|
||||
|
||||
try_merge_with = function(self, own_stack, object, entity)
|
||||
|
||||
if self.age == entity.age then
|
||||
return false -- Can not merge with itself
|
||||
end
|
||||
|
||||
local stack = ItemStack(entity.itemstring)
|
||||
local name = stack:get_name()
|
||||
|
||||
if own_stack:get_name() ~= name
|
||||
or own_stack:get_meta() ~= stack:get_meta()
|
||||
or own_stack:get_wear() ~= stack:get_wear()
|
||||
or own_stack:get_free_space() == 0 then
|
||||
return false -- Can not merge different or full stack
|
||||
end
|
||||
|
||||
local count = own_stack:get_count()
|
||||
local total_count = stack:get_count() + count
|
||||
local max_count = stack:get_stack_max()
|
||||
|
||||
if total_count > max_count then
|
||||
return false
|
||||
end
|
||||
|
||||
-- Merge the remote stack into this one
|
||||
local pos = object:get_pos()
|
||||
pos.y = pos.y + ((total_count - count) / max_count) * 0.15
|
||||
|
||||
self.object:move_to(pos)
|
||||
self.age = 0 -- Handle as new entity
|
||||
|
||||
own_stack:set_count(total_count)
|
||||
self:set_item(own_stack)
|
||||
|
||||
entity.itemstring = ""
|
||||
object:remove()
|
||||
|
||||
return true
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
self.age = self.age + dtime
|
||||
|
||||
if time_to_live > 0 and self.age > time_to_live then
|
||||
|
||||
self.itemstring = ""
|
||||
self.object:remove()
|
||||
|
||||
add_effects(pos)
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- get nodes every 1/4 second
|
||||
self.timer = (self.timer or 0) + dtime
|
||||
|
||||
if self.timer > 0.25 or not self.node_inside then
|
||||
|
||||
self.node_inside = minetest.get_node_or_nil(pos)
|
||||
self.def_inside = self.node_inside
|
||||
and core.registered_nodes[self.node_inside.name]
|
||||
|
||||
self.node_under = minetest.get_node_or_nil({
|
||||
x = pos.x,
|
||||
y = pos.y + self.object:get_properties().collisionbox[2] - 0.05,
|
||||
z = pos.z
|
||||
})
|
||||
self.def_under = self.node_under
|
||||
and core.registered_nodes[self.node_under.name]
|
||||
|
||||
self.timer = 0
|
||||
end
|
||||
|
||||
local node = self.node_inside
|
||||
|
||||
-- Delete in 'ignore' nodes
|
||||
if node and node.name == "ignore" then
|
||||
|
||||
self.itemstring = ""
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- do custom step function
|
||||
local name = ItemStack(self.itemstring):get_name() or ""
|
||||
local custom = core.registered_items[name]
|
||||
and core.registered_items[name].dropped_step
|
||||
|
||||
if custom and custom(self, pos, dtime) == false then
|
||||
return -- skip further checks if false
|
||||
end
|
||||
|
||||
local vel = self.object:get_velocity()
|
||||
local def = self.def_inside
|
||||
local is_slippery = false
|
||||
local is_moving = (def and not def.walkable) or
|
||||
vel.x ~= 0 or vel.y ~= 0 or vel.z ~= 0
|
||||
|
||||
-- destroy item when dropped into lava (if enabled)
|
||||
if destroy_item and def and def.groups and def.groups.lava then
|
||||
|
||||
minetest.sound_play("builtin_item_lava", {
|
||||
pos = pos,
|
||||
max_hear_distance = 6,
|
||||
gain = 0.5
|
||||
})
|
||||
|
||||
self.itemstring = ""
|
||||
self.object:remove()
|
||||
|
||||
add_effects(pos)
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- water flowing
|
||||
if def and def.liquidtype == "flowing" then
|
||||
|
||||
local vec = quick_flow(pos, node)
|
||||
local v = self.object:get_velocity()
|
||||
|
||||
self.object:set_velocity({x = vec.x, y = v.y, z = vec.z})
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- item inside block, move to vacant space
|
||||
if def and (def.walkable == nil or def.walkable == true)
|
||||
and (def.collision_box == nil or def.collision_box.type == "regular")
|
||||
and (def.node_box == nil or def.node_box.type == "regular") then
|
||||
|
||||
local npos = minetest.find_node_near(pos, 1, "air")
|
||||
|
||||
if npos then
|
||||
self.object:move_to(npos)
|
||||
end
|
||||
|
||||
self.node_inside = nil -- force get_node
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- Switch locals to node under
|
||||
node = self.node_under
|
||||
def = self.def_under
|
||||
|
||||
|
||||
-- Slippery node check
|
||||
if def and def.walkable then
|
||||
|
||||
local slippery = core.get_item_group(node.name, "slippery")
|
||||
|
||||
is_slippery = slippery ~= 0
|
||||
|
||||
if is_slippery and (math.abs(vel.x) > 0.2 or math.abs(vel.z) > 0.2) then
|
||||
|
||||
-- Horizontal deceleration
|
||||
local slip_factor = 4.0 / (slippery + 4)
|
||||
|
||||
self.object:set_acceleration({
|
||||
x = -vel.x * slip_factor,
|
||||
y = 0,
|
||||
z = -vel.z * slip_factor
|
||||
})
|
||||
|
||||
elseif vel.y == 0 then
|
||||
is_moving = false
|
||||
end
|
||||
end
|
||||
|
||||
if self.moving_state == is_moving
|
||||
and self.slippery_state == is_slippery then
|
||||
return -- No further updates until moving state changes
|
||||
end
|
||||
|
||||
self.moving_state = is_moving
|
||||
self.slippery_state = is_slippery
|
||||
|
||||
if is_moving then
|
||||
self.object:set_acceleration({x = 0, y = -gravity, z = 0})
|
||||
else
|
||||
self.object:set_acceleration({x = 0, y = 0, z = 0})
|
||||
self.object:set_velocity({x = 0, y = 0, z = 0})
|
||||
end
|
||||
|
||||
--Only collect items if not moving
|
||||
if is_moving then
|
||||
return
|
||||
end
|
||||
|
||||
-- Collect the items around to merge with
|
||||
local own_stack = ItemStack(self.itemstring)
|
||||
|
||||
if own_stack:get_free_space() == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local objects = core.get_objects_inside_radius(pos, 1.0)
|
||||
|
||||
for k, obj in pairs(objects) do
|
||||
|
||||
local entity = obj:get_luaentity()
|
||||
|
||||
if entity and entity.name == "__builtin:item" then
|
||||
|
||||
if self:try_merge_with(own_stack, obj, entity) then
|
||||
|
||||
own_stack = ItemStack(self.itemstring)
|
||||
|
||||
if own_stack:get_free_space() == 0 then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, hitter)
|
||||
|
||||
local inv = hitter:get_inventory()
|
||||
|
||||
if inv and self.itemstring ~= "" then
|
||||
|
||||
local left = inv:add_item("main", self.itemstring)
|
||||
|
||||
if left and not left:is_empty() then
|
||||
self:set_item(left)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
self.itemstring = ""
|
||||
self.object:remove()
|
||||
end,
|
||||
})
|
1
mods/builtin_item/mod.conf
Normal file
1
mods/builtin_item/mod.conf
Normal file
@ -0,0 +1 @@
|
||||
name = builtin_item
|
BIN
mods/builtin_item/sounds/builtin_item_lava.ogg
Normal file
BIN
mods/builtin_item/sounds/builtin_item_lava.ogg
Normal file
Binary file not shown.
BIN
mods/builtin_item/textures/tnt_smoke.png
Normal file
BIN
mods/builtin_item/textures/tnt_smoke.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 202 B |
Loading…
x
Reference in New Issue
Block a user