update default
@ -101,8 +101,7 @@ paramat (CC BY-SA 3.0):
|
||||
default_dry_grass.png
|
||||
default_dry_grass_side.png
|
||||
default_dry_grass_*.png
|
||||
default_grass.png
|
||||
default_grass_side.png
|
||||
default_grass_side.png -- Derived from a texture by TumeniNodes (CC-BY-SA 3.0)
|
||||
default_mese_block.png
|
||||
default_silver_sand.png
|
||||
default_mese_post_light_side.png
|
||||
@ -124,11 +123,15 @@ paramat (CC BY-SA 3.0):
|
||||
default_fence_rail_junglewood
|
||||
default_fence_rail_pine_wood
|
||||
default_fence_rail_wood -- Derived from a texture by BlockMen (CC BY-SA 3.0)
|
||||
gui_hotbar.png
|
||||
gui_hotbar_selected.png
|
||||
|
||||
TumeniNodes (CC BY-SA 3.0):
|
||||
default_desert_cobble.png -- Derived from a texture by brunob.santos (CC BY-SA 3.0)
|
||||
default_coniferous_litter.png
|
||||
default_coniferous_litter_side.png
|
||||
default_grass.png
|
||||
default_dry_dirt.png
|
||||
|
||||
BlockMen (CC BY-SA 3.0):
|
||||
default_aspen_leaves.png -- Derived from Sofar's texture
|
||||
@ -148,8 +151,10 @@ BlockMen (CC BY-SA 3.0):
|
||||
default_chest_top.png
|
||||
default_mineral_mese.png
|
||||
default_meselamp.png
|
||||
bubble.png
|
||||
gui_*.png
|
||||
gui_formbg.png
|
||||
gui_furnace_arrow_bg.png
|
||||
gui_furnace_arrow_fg.png
|
||||
gui_hb_bg.png
|
||||
|
||||
sofar (CC BY-SA 3.0):
|
||||
default_aspen_sapling
|
||||
@ -190,9 +195,6 @@ Gambit (CC BY-SA 3.0):
|
||||
asl97 (CC BY-SA 3.0):
|
||||
default_ice.png
|
||||
|
||||
KevDoy (CC BY-SA 3.0):
|
||||
heart.png
|
||||
|
||||
Pithydon (CC BY-SA 3.0)
|
||||
default_coral_brown.png
|
||||
default_coral_orange.png
|
||||
@ -247,6 +249,11 @@ Topywo (CC BY-SA 3.0)
|
||||
|
||||
Extex101 (CC BY-SA 3.0)
|
||||
default_large_cactus_seedling.png
|
||||
default_dry_shrub.png -- Derived from the original texture by celeron55
|
||||
|
||||
An0n3m0us (CC BY-SA 3.0):
|
||||
heart.png -- Derived from a texture by KevDoy (CC BY-SA 3.0)
|
||||
bubble.png -- Derived from a texture by BlockMen (CC BY-SA 3.0)
|
||||
|
||||
|
||||
Sounds
|
||||
@ -329,6 +336,10 @@ http://freesound.org/people/Ryding/sounds/94337/
|
||||
Ferk (CC0 1.0):
|
||||
default_item_smoke.ogg, based on a sound by http://opengameart.org/users/bart
|
||||
|
||||
sonictechtonic (CC BY 3.0):
|
||||
https://www.freesound.org/people/sonictechtonic/sounds/241872/
|
||||
player_damage.ogg
|
||||
|
||||
|
||||
Models
|
||||
------
|
||||
|
@ -1,5 +1,8 @@
|
||||
default.chest = {}
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
function default.chest.get_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local formspec =
|
||||
@ -41,9 +44,10 @@ function default.chest.chest_lid_close(pn)
|
||||
end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap,
|
||||
minetest.after(0.2, minetest.swap_node, pos, { name = swap,
|
||||
param2 = node.param2 })
|
||||
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||
minetest.sound_play(sound, {gain = 0.3, pos = pos,
|
||||
max_hear_distance = 10}, true)
|
||||
end
|
||||
|
||||
default.chest.open_chests = {}
|
||||
@ -72,7 +76,8 @@ minetest.register_on_leaveplayer(function(player)
|
||||
end
|
||||
end)
|
||||
|
||||
function default.chest.register_chest(name, d)
|
||||
function default.chest.register_chest(prefixed_name, d)
|
||||
local name = prefixed_name:sub(1,1) == ':' and prefixed_name:sub(2,-1) or prefixed_name
|
||||
local def = table.copy(d)
|
||||
def.drawtype = "mesh"
|
||||
def.visual = "mesh"
|
||||
@ -84,7 +89,7 @@ function default.chest.register_chest(name, d)
|
||||
if def.protected then
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Locked Chest")
|
||||
meta:set_string("infotext", S("Locked Chest"))
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
@ -92,8 +97,7 @@ function default.chest.register_chest(name, d)
|
||||
def.after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Locked Chest (owned by " ..
|
||||
meta:get_string("owner") .. ")")
|
||||
meta:set_string("infotext", S("Locked Chest (owned by @1)", meta:get_string("owner")))
|
||||
end
|
||||
def.can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
@ -126,10 +130,10 @@ function default.chest.register_chest(name, d)
|
||||
end
|
||||
|
||||
minetest.sound_play(def.sound_open, {gain = 0.3,
|
||||
pos = pos, max_hear_distance = 10})
|
||||
pos = pos, max_hear_distance = 10}, true)
|
||||
if not default.chest.chest_lid_obstructed(pos) then
|
||||
minetest.swap_node(pos,
|
||||
{ name = "default:" .. name .. "_open",
|
||||
{ name = name .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
@ -171,7 +175,7 @@ function default.chest.register_chest(name, d)
|
||||
-- verify placer is owner of lockable chest
|
||||
if owner ~= pn then
|
||||
minetest.record_protection_violation(pos, pn)
|
||||
minetest.chat_send_player(pn, "You do not own this chest.")
|
||||
minetest.chat_send_player(pn, S("You do not own this chest."))
|
||||
return nil
|
||||
end
|
||||
|
||||
@ -181,12 +185,12 @@ function default.chest.register_chest(name, d)
|
||||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked chest", owner
|
||||
return secret, S("a locked chest"), owner
|
||||
end
|
||||
else
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Chest")
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end
|
||||
@ -197,10 +201,10 @@ function default.chest.register_chest(name, d)
|
||||
end
|
||||
def.on_rightclick = function(pos, node, clicker)
|
||||
minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos,
|
||||
max_hear_distance = 10})
|
||||
max_hear_distance = 10}, true)
|
||||
if not default.chest.chest_lid_obstructed(pos) then
|
||||
minetest.swap_node(pos, {
|
||||
name = "default:" .. name .. "_open",
|
||||
name = name .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
@ -212,7 +216,7 @@ function default.chest.register_chest(name, d)
|
||||
def.on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "main", drops)
|
||||
drops[#drops+1] = "default:" .. name
|
||||
drops[#drops+1] = name
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end
|
||||
@ -245,7 +249,7 @@ function default.chest.register_chest(name, d)
|
||||
def_opened.tiles[i].backface_culling = true
|
||||
end
|
||||
end
|
||||
def_opened.drop = "default:" .. name
|
||||
def_opened.drop = name
|
||||
def_opened.groups.not_in_creative_inventory = 1
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
@ -262,14 +266,15 @@ function default.chest.register_chest(name, d)
|
||||
def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
|
||||
def_closed.tiles[3] = def.tiles[3].."^[transformFX"
|
||||
|
||||
minetest.register_node("default:" .. name, def_closed)
|
||||
minetest.register_node("default:" .. name .. "_open", def_opened)
|
||||
minetest.register_node(prefixed_name, def_closed)
|
||||
minetest.register_node(prefixed_name .. "_open", def_opened)
|
||||
|
||||
-- convert old chests to this new variant
|
||||
if name == "default:chest" or name == "default:chest_locked" then
|
||||
minetest.register_lbm({
|
||||
label = "update chests to opening chests",
|
||||
name = "default:upgrade_" .. name .. "_v2",
|
||||
nodenames = {"default:" .. name},
|
||||
name = "default:upgrade_" .. name:sub(9,-1) .. "_v2",
|
||||
nodenames = {name},
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", nil)
|
||||
@ -283,9 +288,10 @@ function default.chest.register_chest(name, d)
|
||||
end
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
default.chest.register_chest("chest", {
|
||||
description = "Chest",
|
||||
default.chest.register_chest("default:chest", {
|
||||
description = S("Chest"),
|
||||
tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
@ -300,8 +306,8 @@ default.chest.register_chest("chest", {
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
})
|
||||
|
||||
default.chest.register_chest("chest_locked", {
|
||||
description = "Locked Chest",
|
||||
default.chest.register_chest("default:chest_locked", {
|
||||
description = S("Locked Chest"),
|
||||
tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
@ -316,3 +322,39 @@ default.chest.register_chest("chest_locked", {
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
protected = true,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:chest",
|
||||
recipe = {
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:chest_locked",
|
||||
recipe = {
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"group:wood", "default:steel_ingot", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "default:chest_locked",
|
||||
recipe = {"default:chest", "default:steel_ingot"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:chest",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:chest_locked",
|
||||
burntime = 30,
|
||||
})
|
||||
|
@ -1,51 +1,51 @@
|
||||
-- mods/default/crafting.lua
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:wood 4',
|
||||
output = "default:wood 4",
|
||||
recipe = {
|
||||
{'default:tree'},
|
||||
{"default:tree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:junglewood 4',
|
||||
output = "default:junglewood 4",
|
||||
recipe = {
|
||||
{'default:jungletree'},
|
||||
{"default:jungletree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pine_wood 4',
|
||||
output = "default:pine_wood 4",
|
||||
recipe = {
|
||||
{'default:pine_tree'},
|
||||
{"default:pine_tree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:acacia_wood 4',
|
||||
output = "default:acacia_wood 4",
|
||||
recipe = {
|
||||
{'default:acacia_tree'},
|
||||
{"default:acacia_tree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:aspen_wood 4',
|
||||
output = "default:aspen_wood 4",
|
||||
recipe = {
|
||||
{'default:aspen_tree'},
|
||||
{"default:aspen_tree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:wood',
|
||||
output = "default:wood",
|
||||
recipe = {
|
||||
{'default:bush_stem'},
|
||||
{"default:bush_stem"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:acacia_wood',
|
||||
output = "default:acacia_wood",
|
||||
recipe = {
|
||||
{'default:acacia_bush_stem'},
|
||||
{"default:acacia_bush_stem"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -57,342 +57,47 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:stick 4',
|
||||
output = "default:sign_wall_steel 3",
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"", "group:stick", ""},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sign_wall_steel 3',
|
||||
output = "default:sign_wall_wood 3",
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'default:steel_ingot'},
|
||||
{'', 'group:stick', ''},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"", "group:stick", ""},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sign_wall_wood 3',
|
||||
output = "default:coalblock",
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'group:stick', ''},
|
||||
{"default:coal_lump", "default:coal_lump", "default:coal_lump"},
|
||||
{"default:coal_lump", "default:coal_lump", "default:coal_lump"},
|
||||
{"default:coal_lump", "default:coal_lump", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:torch 4',
|
||||
output = "default:steelblock",
|
||||
recipe = {
|
||||
{'default:coal_lump'},
|
||||
{'group:stick'},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_wood',
|
||||
output = "default:copperblock",
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone', 'group:stone'},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_wood',
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_stone',
|
||||
recipe = {
|
||||
{'group:stone'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_diamond',
|
||||
recipe = {
|
||||
{'default:diamond'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
-- Axes
|
||||
-- Recipes face left to match appearence in textures and inventory
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_wood',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone'},
|
||||
{'group:stone', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:bronze_ingot', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:mese_crystal', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond'},
|
||||
{'default:diamond', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_wood',
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
{'group:wood'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_stone',
|
||||
recipe = {
|
||||
{'group:stone'},
|
||||
{'group:stone'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'default:steel_ingot'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot'},
|
||||
{'default:bronze_ingot'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
{'default:mese_crystal'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_diamond',
|
||||
recipe = {
|
||||
{'default:diamond'},
|
||||
{'default:diamond'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:skeleton_key',
|
||||
recipe = {
|
||||
{'default:gold_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:chest',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', '', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:chest_locked',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'default:steel_ingot', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "default:chest_locked",
|
||||
recipe = {"default:chest", "default:steel_ingot"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:furnace',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone', 'group:stone'},
|
||||
{'group:stone', '', 'group:stone'},
|
||||
{'group:stone', 'group:stone', 'group:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:coalblock',
|
||||
recipe = {
|
||||
{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
|
||||
{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
|
||||
{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:coal_lump 9',
|
||||
recipe = {
|
||||
{'default:coalblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:steelblock',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:steel_ingot 9',
|
||||
recipe = {
|
||||
{'default:steelblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:copperblock',
|
||||
recipe = {
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:copper_ingot 9',
|
||||
recipe = {
|
||||
{'default:copperblock'},
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -406,66 +111,36 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:tin_ingot 9",
|
||||
output = "default:bronzeblock",
|
||||
recipe = {
|
||||
{"default:tinblock"},
|
||||
{"default:bronze_ingot", "default:bronze_ingot", "default:bronze_ingot"},
|
||||
{"default:bronze_ingot", "default:bronze_ingot", "default:bronze_ingot"},
|
||||
{"default:bronze_ingot", "default:bronze_ingot", "default:bronze_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:bronze_ingot 9",
|
||||
recipe = {
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
{"default:bronzeblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bronzeblock',
|
||||
output = "default:goldblock",
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{"default:gold_ingot", "default:gold_ingot", "default:gold_ingot"},
|
||||
{"default:gold_ingot", "default:gold_ingot", "default:gold_ingot"},
|
||||
{"default:gold_ingot", "default:gold_ingot", "default:gold_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bronze_ingot 9',
|
||||
output = "default:diamondblock",
|
||||
recipe = {
|
||||
{'default:bronzeblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:goldblock',
|
||||
recipe = {
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:gold_ingot 9',
|
||||
recipe = {
|
||||
{'default:goldblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:diamondblock',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:diamond 9',
|
||||
recipe = {
|
||||
{'default:diamondblock'},
|
||||
{"default:diamond", "default:diamond", "default:diamond"},
|
||||
{"default:diamond", "default:diamond", "default:diamond"},
|
||||
{"default:diamond", "default:diamond", "default:diamond"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -566,57 +241,27 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:clay',
|
||||
output = "default:clay",
|
||||
recipe = {
|
||||
{'default:clay_lump', 'default:clay_lump'},
|
||||
{'default:clay_lump', 'default:clay_lump'},
|
||||
{"default:clay_lump", "default:clay_lump"},
|
||||
{"default:clay_lump", "default:clay_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:clay_lump 4',
|
||||
output = "default:brick",
|
||||
recipe = {
|
||||
{'default:clay'},
|
||||
{"default:clay_brick", "default:clay_brick"},
|
||||
{"default:clay_brick", "default:clay_brick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:brick',
|
||||
output = "default:bookshelf",
|
||||
recipe = {
|
||||
{'default:clay_brick', 'default:clay_brick'},
|
||||
{'default:clay_brick', 'default:clay_brick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:clay_brick 4',
|
||||
recipe = {
|
||||
{'default:brick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:paper',
|
||||
recipe = {
|
||||
{'default:papyrus', 'default:papyrus', 'default:papyrus'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:book',
|
||||
recipe = {
|
||||
{'default:paper'},
|
||||
{'default:paper'},
|
||||
{'default:paper'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bookshelf',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'default:book', 'default:book', 'default:book'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"default:book", "default:book", "default:book"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -630,51 +275,28 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:ladder_steel 15',
|
||||
output = "default:ladder_steel 15",
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:mese',
|
||||
output = "default:mese",
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:mese_crystal 9',
|
||||
output = "default:meselamp",
|
||||
recipe = {
|
||||
{'default:mese'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:mese_crystal_fragment 9',
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal",
|
||||
recipe = {
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:meselamp',
|
||||
recipe = {
|
||||
{'default:glass'},
|
||||
{'default:mese_crystal'},
|
||||
{"default:glass"},
|
||||
{"default:mese_crystal"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -688,85 +310,78 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:obsidian_shard 9',
|
||||
output = "default:obsidian",
|
||||
recipe = {
|
||||
{'default:obsidian'}
|
||||
{"default:obsidian_shard", "default:obsidian_shard", "default:obsidian_shard"},
|
||||
{"default:obsidian_shard", "default:obsidian_shard", "default:obsidian_shard"},
|
||||
{"default:obsidian_shard", "default:obsidian_shard", "default:obsidian_shard"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:obsidian',
|
||||
output = "default:obsidianbrick 4",
|
||||
recipe = {
|
||||
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
|
||||
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
|
||||
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
|
||||
{"default:obsidian", "default:obsidian"},
|
||||
{"default:obsidian", "default:obsidian"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:obsidianbrick 4',
|
||||
output = "default:obsidian_block 9",
|
||||
recipe = {
|
||||
{'default:obsidian', 'default:obsidian'},
|
||||
{'default:obsidian', 'default:obsidian'}
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"},
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"},
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:obsidian_block 9',
|
||||
output = "default:stonebrick 4",
|
||||
recipe = {
|
||||
{'default:obsidian', 'default:obsidian', 'default:obsidian'},
|
||||
{'default:obsidian', 'default:obsidian', 'default:obsidian'},
|
||||
{'default:obsidian', 'default:obsidian', 'default:obsidian'},
|
||||
{"default:stone", "default:stone"},
|
||||
{"default:stone", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:stonebrick 4',
|
||||
output = "default:stone_block 9",
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone'},
|
||||
{'default:stone', 'default:stone'},
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:stone_block 9',
|
||||
output = "default:desert_stonebrick 4",
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{"default:desert_stone", "default:desert_stone"},
|
||||
{"default:desert_stone", "default:desert_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:desert_stonebrick 4',
|
||||
output = "default:desert_stone_block 9",
|
||||
recipe = {
|
||||
{'default:desert_stone', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'default:desert_stone'},
|
||||
{"default:desert_stone", "default:desert_stone", "default:desert_stone"},
|
||||
{"default:desert_stone", "default:desert_stone", "default:desert_stone"},
|
||||
{"default:desert_stone", "default:desert_stone", "default:desert_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:desert_stone_block 9',
|
||||
output = "default:snowblock",
|
||||
recipe = {
|
||||
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||
{"default:snow", "default:snow", "default:snow"},
|
||||
{"default:snow", "default:snow", "default:snow"},
|
||||
{"default:snow", "default:snow", "default:snow"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:snowblock',
|
||||
output = "default:snow 9",
|
||||
recipe = {
|
||||
{'default:snow', 'default:snow', 'default:snow'},
|
||||
{'default:snow', 'default:snow', 'default:snow'},
|
||||
{'default:snow', 'default:snow', 'default:snow'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:snow 9',
|
||||
recipe = {
|
||||
{'default:snowblock'},
|
||||
{"default:snowblock"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -833,50 +448,6 @@ minetest.register_craft({
|
||||
recipe = "default:desert_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:steel_ingot",
|
||||
recipe = "default:iron_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:copper_ingot",
|
||||
recipe = "default:copper_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:tin_ingot",
|
||||
recipe = "default:tin_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "default:gold_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:clay_brick",
|
||||
recipe = "default:clay_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'cooking',
|
||||
output = 'default:gold_ingot',
|
||||
recipe = 'default:skeleton_key',
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'cooking',
|
||||
output = 'default:gold_ingot',
|
||||
recipe = 'default:key',
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- Fuels
|
||||
@ -1005,7 +576,6 @@ minetest.register_craft({
|
||||
burntime = 7,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:fence_aspen_wood",
|
||||
@ -1067,7 +637,6 @@ minetest.register_craft({
|
||||
burntime = 7,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:bush_stem",
|
||||
@ -1134,36 +703,12 @@ minetest.register_craft({
|
||||
burntime = 60,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:torch",
|
||||
burntime = 4,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:sign_wall_wood",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:chest",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:chest_locked",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:coal_lump",
|
||||
burntime = 40,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:coalblock",
|
||||
@ -1194,57 +739,8 @@ minetest.register_craft({
|
||||
burntime = 2,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:paper",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:book",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:book_written",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:dry_shrub",
|
||||
burntime = 2,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:stick",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:pick_wood",
|
||||
burntime = 6,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:shovel_wood",
|
||||
burntime = 4,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:axe_wood",
|
||||
burntime = 6,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:sword_wood",
|
||||
burntime = 5,
|
||||
})
|
||||
|
@ -1,17 +1,7 @@
|
||||
-- mods/default/craftitems.lua
|
||||
|
||||
minetest.register_craftitem("default:stick", {
|
||||
description = "Stick",
|
||||
inventory_image = "default_stick.png",
|
||||
groups = {stick = 1, flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:paper", {
|
||||
description = "Paper",
|
||||
inventory_image = "default_paper.png",
|
||||
groups = {flammable = 3},
|
||||
})
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
local lpp = 14 -- Lines per book's page
|
||||
local function book_on_use(itemstack, user)
|
||||
@ -49,23 +39,24 @@ local function book_on_use(itemstack, user)
|
||||
end
|
||||
|
||||
local formspec
|
||||
local esc = minetest.formspec_escape
|
||||
if owner == player_name then
|
||||
formspec = "size[8,8]" ..
|
||||
"field[0.5,1;7.5,0;title;Title:;" ..
|
||||
minetest.formspec_escape(title) .. "]" ..
|
||||
"textarea[0.5,1.5;7.5,7;text;Contents:;" ..
|
||||
minetest.formspec_escape(text) .. "]" ..
|
||||
"button_exit[2.5,7.5;3,1;save;Save]"
|
||||
"field[0.5,1;7.5,0;title;" .. esc(S("Title:")) .. ";" ..
|
||||
esc(title) .. "]" ..
|
||||
"textarea[0.5,1.5;7.5,7;text;" .. esc(S("Contents:")) .. ";" ..
|
||||
esc(text) .. "]" ..
|
||||
"button_exit[2.5,7.5;3,1;save;" .. esc(S("Save")) .. "]"
|
||||
else
|
||||
formspec = "size[8,8]" ..
|
||||
"label[0.5,0.5;by " .. owner .. "]" ..
|
||||
"label[0.5,0.5;" .. esc(S("by @1", owner)) .. "]" ..
|
||||
"tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
|
||||
"table[0.4,0;7,0.5;title;#FFFF00," .. esc(title) .. "]" ..
|
||||
"textarea[0.5,1.5;7.5,7;;" ..
|
||||
minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
|
||||
"button[2.4,7.6;0.8,0.8;book_prev;<]" ..
|
||||
"label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
|
||||
"label[3.2,7.7;" .. esc(S("Page @1 of @2", page, page_max)) .. "]" ..
|
||||
"button[4.9,7.6;0.8,0.8;book_next;>]"
|
||||
end
|
||||
|
||||
@ -108,7 +99,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if #short_title > short_title_size + 3 then
|
||||
short_title = short_title:sub(1, short_title_size) .. "..."
|
||||
end
|
||||
data.description = "\""..short_title.."\" by "..data.owner
|
||||
data.description = S("\"@1\" by @2", short_title, data.owner)
|
||||
data.text = fields.text:sub(1, max_text_size)
|
||||
data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n")
|
||||
data.page = 1
|
||||
@ -154,54 +145,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
player:set_wielded_item(stack)
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("default:book", {
|
||||
description = "Book",
|
||||
inventory_image = "default_book.png",
|
||||
groups = {book = 1, flammable = 3},
|
||||
on_use = book_on_use,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:book_written", {
|
||||
description = "Book With Text",
|
||||
inventory_image = "default_book_written.png",
|
||||
groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
|
||||
stack_max = 1,
|
||||
on_use = book_on_use,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "default:book_written",
|
||||
recipe = {"default:book", "default:book_written"}
|
||||
})
|
||||
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if itemstack:get_name() ~= "default:book_written" then
|
||||
return
|
||||
end
|
||||
|
||||
local original
|
||||
local index
|
||||
for i = 1, player:get_inventory():get_size("craft") do
|
||||
if old_craft_grid[i]:get_name() == "default:book_written" then
|
||||
original = old_craft_grid[i]
|
||||
index = i
|
||||
end
|
||||
end
|
||||
if not original then
|
||||
return
|
||||
end
|
||||
local copymeta = original:get_meta():to_table()
|
||||
-- copy of the book held by player's mouse cursor
|
||||
itemstack:get_meta():from_table(copymeta)
|
||||
-- put the book with metadata back in the craft grid
|
||||
craft_inv:set_stack("craft", index, original)
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("default:skeleton_key", {
|
||||
description = "Skeleton Key",
|
||||
description = S("Skeleton Key"),
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
groups = {key = 1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
@ -238,8 +184,8 @@ minetest.register_craftitem("default:skeleton_key", {
|
||||
local new_stack = ItemStack("default:key")
|
||||
local meta = new_stack:get_meta()
|
||||
meta:set_string("secret", secret)
|
||||
meta:set_string("description", "Key to "..user:get_player_name().."'s "
|
||||
..minetest.registered_nodes[node.name].description)
|
||||
meta:set_string("description", S("Key to @1's @2", user:get_player_name(),
|
||||
minetest.registered_nodes[node.name].description))
|
||||
|
||||
if itemstack:get_count() == 0 then
|
||||
itemstack = new_stack
|
||||
@ -254,94 +200,339 @@ minetest.register_craftitem("default:skeleton_key", {
|
||||
end
|
||||
})
|
||||
|
||||
--
|
||||
-- Craftitem registry
|
||||
--
|
||||
|
||||
minetest.register_craftitem("default:blueberries", {
|
||||
description = S("Blueberries"),
|
||||
inventory_image = "default_blueberries.png",
|
||||
groups = {food_blueberries = 1, food_berry = 1},
|
||||
on_use = minetest.item_eat(2),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:book", {
|
||||
description = S("Book"),
|
||||
inventory_image = "default_book.png",
|
||||
groups = {book = 1, flammable = 3},
|
||||
on_use = book_on_use,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:book_written", {
|
||||
description = S("Book with Text"),
|
||||
inventory_image = "default_book_written.png",
|
||||
groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
|
||||
stack_max = 1,
|
||||
on_use = book_on_use,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:bronze_ingot", {
|
||||
description = S("Bronze Ingot"),
|
||||
inventory_image = "default_bronze_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_brick", {
|
||||
description = S("Clay Brick"),
|
||||
inventory_image = "default_clay_brick.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_lump", {
|
||||
description = S("Clay Lump"),
|
||||
inventory_image = "default_clay_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:coal_lump", {
|
||||
description = "Coal Lump",
|
||||
description = S("Coal Lump"),
|
||||
inventory_image = "default_coal_lump.png",
|
||||
groups = {coal = 1, flammable = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:iron_lump", {
|
||||
description = "Iron Lump",
|
||||
inventory_image = "default_iron_lump.png",
|
||||
minetest.register_craftitem("default:copper_ingot", {
|
||||
description = S("Copper Ingot"),
|
||||
inventory_image = "default_copper_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:copper_lump", {
|
||||
description = "Copper Lump",
|
||||
inventory_image = "default_copper_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_lump", {
|
||||
description = "Tin Lump",
|
||||
inventory_image = "default_tin_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal", {
|
||||
description = "Mese Crystal",
|
||||
inventory_image = "default_mese_crystal.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:gold_lump", {
|
||||
description = "Gold Lump",
|
||||
inventory_image = "default_gold_lump.png",
|
||||
description = S("Copper Lump"),
|
||||
inventory_image = "default_copper_lump.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:diamond", {
|
||||
description = "Diamond",
|
||||
description = S("Diamond"),
|
||||
inventory_image = "default_diamond.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_lump", {
|
||||
description = "Clay Lump",
|
||||
inventory_image = "default_clay_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:steel_ingot", {
|
||||
description = "Steel Ingot",
|
||||
inventory_image = "default_steel_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:copper_ingot", {
|
||||
description = "Copper Ingot",
|
||||
inventory_image = "default_copper_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_ingot", {
|
||||
description = "Tin Ingot",
|
||||
inventory_image = "default_tin_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:bronze_ingot", {
|
||||
description = "Bronze Ingot",
|
||||
inventory_image = "default_bronze_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:gold_ingot", {
|
||||
description = "Gold Ingot",
|
||||
inventory_image = "default_gold_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal_fragment", {
|
||||
description = "Mese Crystal Fragment",
|
||||
inventory_image = "default_mese_crystal_fragment.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_brick", {
|
||||
description = "Clay Brick",
|
||||
inventory_image = "default_clay_brick.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:obsidian_shard", {
|
||||
description = "Obsidian Shard",
|
||||
inventory_image = "default_obsidian_shard.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:flint", {
|
||||
description = "Flint",
|
||||
description = S("Flint"),
|
||||
inventory_image = "default_flint.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:blueberries", {
|
||||
description = "Blueberries",
|
||||
inventory_image = "default_blueberries.png",
|
||||
on_use = minetest.item_eat(2),
|
||||
minetest.register_craftitem("default:gold_ingot", {
|
||||
description = S("Gold Ingot"),
|
||||
inventory_image = "default_gold_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:gold_lump", {
|
||||
description = S("Gold Lump"),
|
||||
inventory_image = "default_gold_lump.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:iron_lump", {
|
||||
description = S("Iron Lump"),
|
||||
inventory_image = "default_iron_lump.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal", {
|
||||
description = S("Mese Crystal"),
|
||||
inventory_image = "default_mese_crystal.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal_fragment", {
|
||||
description = S("Mese Crystal Fragment"),
|
||||
inventory_image = "default_mese_crystal_fragment.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:obsidian_shard", {
|
||||
description = S("Obsidian Shard"),
|
||||
inventory_image = "default_obsidian_shard.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:paper", {
|
||||
description = S("Paper"),
|
||||
inventory_image = "default_paper.png",
|
||||
groups = {flammable = 3},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:steel_ingot", {
|
||||
description = S("Steel Ingot"),
|
||||
inventory_image = "default_steel_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:stick", {
|
||||
description = S("Stick"),
|
||||
inventory_image = "default_stick.png",
|
||||
groups = {stick = 1, flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_ingot", {
|
||||
description = S("Tin Ingot"),
|
||||
inventory_image = "default_tin_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_lump", {
|
||||
description = S("Tin Lump"),
|
||||
inventory_image = "default_tin_lump.png"
|
||||
})
|
||||
|
||||
--
|
||||
-- Crafting recipes
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:book",
|
||||
recipe = {
|
||||
{"default:paper"},
|
||||
{"default:paper"},
|
||||
{"default:paper"},
|
||||
}
|
||||
})
|
||||
|
||||
default.register_craft_metadata_copy("default:book", "default:book_written")
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:bronze_ingot 9",
|
||||
recipe = {
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:clay_brick 4",
|
||||
recipe = {
|
||||
{"default:brick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:clay_lump 4",
|
||||
recipe = {
|
||||
{"default:clay"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:coal_lump 9",
|
||||
recipe = {
|
||||
{"default:coalblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:copper_ingot 9",
|
||||
recipe = {
|
||||
{"default:copperblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:diamond 9",
|
||||
recipe = {
|
||||
{"default:diamondblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:gold_ingot 9",
|
||||
recipe = {
|
||||
{"default:goldblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal",
|
||||
recipe = {
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal 9",
|
||||
recipe = {
|
||||
{"default:mese"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal_fragment 9",
|
||||
recipe = {
|
||||
{"default:mese_crystal"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:obsidian_shard 9",
|
||||
recipe = {
|
||||
{"default:obsidian"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:paper",
|
||||
recipe = {
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:skeleton_key",
|
||||
recipe = {
|
||||
{"default:gold_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:steel_ingot 9",
|
||||
recipe = {
|
||||
{"default:steelblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:stick 4",
|
||||
recipe = {
|
||||
{"group:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:tin_ingot 9",
|
||||
recipe = {
|
||||
{"default:tinblock"},
|
||||
}
|
||||
})
|
||||
|
||||
--
|
||||
-- Cooking recipes
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:clay_brick",
|
||||
recipe = "default:clay_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:copper_ingot",
|
||||
recipe = "default:copper_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "default:gold_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "default:key",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "default:skeleton_key",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:steel_ingot",
|
||||
recipe = "default:iron_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:tin_ingot",
|
||||
recipe = "default:tin_lump",
|
||||
})
|
||||
|
||||
--
|
||||
-- Fuels
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:book",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:book_written",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:coal_lump",
|
||||
burntime = 40,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:paper",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:stick",
|
||||
burntime = 1,
|
||||
})
|
||||
|
@ -141,7 +141,7 @@ default.cool_lava = function(pos, node)
|
||||
minetest.set_node(pos, {name = "default:stone"})
|
||||
end
|
||||
minetest.sound_play("default_cool_lava",
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25}, true)
|
||||
end
|
||||
|
||||
if minetest.settings:get_bool("enable_lavacooling") ~= false then
|
||||
@ -210,7 +210,12 @@ end
|
||||
function default.grow_papyrus(pos, node)
|
||||
pos.y = pos.y - 1
|
||||
local name = minetest.get_node(pos).name
|
||||
if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then
|
||||
if name ~= "default:dirt" and
|
||||
name ~= "default:dirt_with_grass" and
|
||||
name ~= "default:dirt_with_dry_grass" and
|
||||
name ~= "default:dirt_with_rainforest_litter" and
|
||||
name ~= "default:dry_dirt" and
|
||||
name ~= "default:dry_dirt_with_dry_grass" then
|
||||
return
|
||||
end
|
||||
if not minetest.find_node_near(pos, 3, {"group:water"}) then
|
||||
@ -247,7 +252,17 @@ minetest.register_abm({
|
||||
minetest.register_abm({
|
||||
label = "Grow papyrus",
|
||||
nodenames = {"default:papyrus"},
|
||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||
-- Grows on the dirt and surface dirt nodes of the biomes papyrus appears in,
|
||||
-- including the old savanna nodes.
|
||||
-- 'default:dirt_with_grass' is here only because it was allowed before.
|
||||
neighbors = {
|
||||
"default:dirt",
|
||||
"default:dirt_with_grass",
|
||||
"default:dirt_with_dry_grass",
|
||||
"default:dirt_with_rainforest_litter",
|
||||
"default:dry_dirt",
|
||||
"default:dry_dirt_with_dry_grass",
|
||||
},
|
||||
interval = 14,
|
||||
chance = 71,
|
||||
action = function(...)
|
||||
@ -273,6 +288,7 @@ end
|
||||
--
|
||||
-- Fence registration helper
|
||||
--
|
||||
local fence_collision_extra = minetest.settings:get_bool("enable_fence_tall") and 3/8 or 0
|
||||
|
||||
function default.register_fence(name, def)
|
||||
minetest.register_craft({
|
||||
@ -291,7 +307,7 @@ function default.register_fence(name, def)
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = {{-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}},
|
||||
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
|
||||
-- connect_top =
|
||||
-- connect_bottom =
|
||||
connect_front = {{-1/16, 3/16, -1/2, 1/16, 5/16, -1/8 },
|
||||
@ -301,7 +317,17 @@ function default.register_fence(name, def)
|
||||
connect_back = {{-1/16, 3/16, 1/8, 1/16, 5/16, 1/2 },
|
||||
{-1/16, -5/16, 1/8, 1/16, -3/16, 1/2 }},
|
||||
connect_right = {{ 1/8, 3/16, -1/16, 1/2, 5/16, 1/16},
|
||||
{1/8,-5/16,-1/16,1/2,-3/16,1/16}},
|
||||
{ 1/8, -5/16, -1/16, 1/2, -3/16, 1/16}}
|
||||
},
|
||||
collision_box = {
|
||||
type = "connected",
|
||||
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2 + fence_collision_extra, 1/8},
|
||||
-- connect_top =
|
||||
-- connect_bottom =
|
||||
connect_front = {-1/8, -1/2, -1/2, 1/8, 1/2 + fence_collision_extra, -1/8},
|
||||
connect_left = {-1/2, -1/2, -1/8, -1/8, 1/2 + fence_collision_extra, 1/8},
|
||||
connect_back = {-1/8, -1/2, 1/8, 1/8, 1/2 + fence_collision_extra, 1/2},
|
||||
connect_right = { 1/8, -1/2, -1/8, 1/2, 1/2 + fence_collision_extra, 1/8}
|
||||
},
|
||||
connects_to = {"group:fence", "group:wood", "group:tree", "group:wall"},
|
||||
inventory_image = fence_texture,
|
||||
@ -349,24 +375,28 @@ function default.register_fence_rail(name, def)
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
{-1/16, 3/16, -1/16, 1/16, 5/16, 1/16},
|
||||
{-1/16, -3/16, -1/16, 1/16, -5/16, 1/16}
|
||||
},
|
||||
fixed = {{-1/16, 3/16, -1/16, 1/16, 5/16, 1/16},
|
||||
{-1/16, -3/16, -1/16, 1/16, -5/16, 1/16}},
|
||||
-- connect_top =
|
||||
-- connect_bottom =
|
||||
connect_front = {
|
||||
{-1/16, 3/16, -1/2, 1/16, 5/16, -1/16},
|
||||
connect_front = {{-1/16, 3/16, -1/2, 1/16, 5/16, -1/16},
|
||||
{-1/16, -5/16, -1/2, 1/16, -3/16, -1/16}},
|
||||
connect_left = {
|
||||
{-1/2, 3/16, -1/16, -1/16, 5/16, 1/16},
|
||||
connect_left = {{-1/2, 3/16, -1/16, -1/16, 5/16, 1/16},
|
||||
{-1/2, -5/16, -1/16, -1/16, -3/16, 1/16}},
|
||||
connect_back = {
|
||||
{-1/16, 3/16, 1/16, 1/16, 5/16, 1/2},
|
||||
connect_back = {{-1/16, 3/16, 1/16, 1/16, 5/16, 1/2 },
|
||||
{-1/16, -5/16, 1/16, 1/16, -3/16, 1/2 }},
|
||||
connect_right = {
|
||||
{1/16, 3/16, -1/16, 1/2, 5/16, 1/16},
|
||||
{1/16, -5/16, -1/16, 1/2, -3/16, 1/16}},
|
||||
connect_right = {{ 1/16, 3/16, -1/16, 1/2, 5/16, 1/16},
|
||||
{ 1/16, -5/16, -1/16, 1/2, -3/16, 1/16}}
|
||||
},
|
||||
collision_box = {
|
||||
type = "connected",
|
||||
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2 + fence_collision_extra, 1/8},
|
||||
-- connect_top =
|
||||
-- connect_bottom =
|
||||
connect_front = {-1/8, -1/2, -1/2, 1/8, 1/2 + fence_collision_extra, -1/8},
|
||||
connect_left = {-1/2, -1/2, -1/8, -1/8, 1/2 + fence_collision_extra, 1/8},
|
||||
connect_back = {-1/8, -1/2, 1/8, 1/8, 1/2 + fence_collision_extra, 1/2},
|
||||
connect_right = { 1/8, -1/2, -1/8, 1/2, 1/2 + fence_collision_extra, 1/8}
|
||||
},
|
||||
connects_to = {"group:fence", "group:wall"},
|
||||
inventory_image = fence_rail_texture,
|
||||
@ -399,7 +429,7 @@ end
|
||||
-- Prevent decay of placed leaves
|
||||
|
||||
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||
if placer and placer:is_player() and not placer:get_player_control().sneak then
|
||||
if placer and placer:is_player() then
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = 1
|
||||
minetest.set_node(pos, node)
|
||||
@ -412,12 +442,15 @@ local function leafdecay_after_destruct(pos, oldnode, def)
|
||||
vector.add(pos, def.radius), def.leaves)) do
|
||||
local node = minetest.get_node(v)
|
||||
local timer = minetest.get_node_timer(v)
|
||||
if node.param2 == 0 and not timer:is_started() then
|
||||
if node.param2 ~= 1 and not timer:is_started() then
|
||||
timer:start(math.random(20, 120) / 10)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local movement_gravity = tonumber(
|
||||
minetest.settings:get("movement_gravity")) or 9.81
|
||||
|
||||
local function leafdecay_on_timer(pos, def)
|
||||
if minetest.find_node_near(pos, def.radius, def.trunks) then
|
||||
return false
|
||||
@ -444,6 +477,21 @@ local function leafdecay_on_timer(pos, def)
|
||||
|
||||
minetest.remove_node(pos)
|
||||
minetest.check_for_falling(pos)
|
||||
|
||||
-- spawn a few particles for the removed node
|
||||
minetest.add_particlespawner({
|
||||
amount = 8,
|
||||
time = 0.001,
|
||||
minpos = vector.subtract(pos, {x=0.5, y=0.5, z=0.5}),
|
||||
maxpos = vector.add(pos, {x=0.5, y=0.5, z=0.5}),
|
||||
minvel = vector.new(-0.5, -1, -0.5),
|
||||
maxvel = vector.new(0.5, 0, 0.5),
|
||||
minacc = vector.new(0, -movement_gravity, 0),
|
||||
maxacc = vector.new(0, -movement_gravity, 0),
|
||||
minsize = 0,
|
||||
maxsize = 0,
|
||||
node = node,
|
||||
})
|
||||
end
|
||||
|
||||
function default.register_leafdecay(def)
|
||||
@ -468,7 +516,7 @@ end
|
||||
|
||||
|
||||
--
|
||||
-- Convert dirt to something that fits the environment
|
||||
-- Convert default:dirt to something that fits the environment
|
||||
--
|
||||
|
||||
minetest.register_abm({
|
||||
@ -504,7 +552,6 @@ minetest.register_abm({
|
||||
-- Snow check is cheapest, so comes first
|
||||
if name == "default:snow" then
|
||||
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||||
-- Most likely case first
|
||||
elseif minetest.get_item_group(name, "grass") ~= 0 then
|
||||
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
||||
elseif minetest.get_item_group(name, "dry_grass") ~= 0 then
|
||||
@ -520,7 +567,7 @@ minetest.register_abm({
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Grass covered",
|
||||
nodenames = {"group:spreading_dirt_type"},
|
||||
nodenames = {"group:spreading_dirt_type", "default:dry_dirt_with_dry_grass"},
|
||||
interval = 8,
|
||||
chance = 50,
|
||||
catch_up = false,
|
||||
@ -531,9 +578,13 @@ minetest.register_abm({
|
||||
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
|
||||
nodedef.paramtype == "light") and
|
||||
nodedef.liquidtype == "none") then
|
||||
if node.name == "default:dry_dirt_with_dry_grass" then
|
||||
minetest.set_node(pos, {name = "default:dry_dirt"})
|
||||
else
|
||||
minetest.set_node(pos, {name = "default:dirt"})
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
@ -541,26 +592,65 @@ minetest.register_abm({
|
||||
-- Moss growth on cobble near water
|
||||
--
|
||||
|
||||
local moss_correspondences = {
|
||||
["default:cobble"] = "default:mossycobble",
|
||||
["stairs:slab_cobble"] = "stairs:slab_mossycobble",
|
||||
["stairs:stair_cobble"] = "stairs:stair_mossycobble",
|
||||
["stairs:stair_inner_cobble"] = "stairs:stair_inner_mossycobble",
|
||||
["stairs:stair_outer_cobble"] = "stairs:stair_outer_mossycobble",
|
||||
["walls:cobble"] = "walls:mossycobble",
|
||||
}
|
||||
minetest.register_abm({
|
||||
label = "Moss growth",
|
||||
nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble", "walls:cobble"},
|
||||
nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble",
|
||||
"stairs:stair_inner_cobble", "stairs:stair_outer_cobble",
|
||||
"walls:cobble"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 16,
|
||||
chance = 200,
|
||||
catch_up = false,
|
||||
action = function(pos, node)
|
||||
if node.name == "default:cobble" then
|
||||
minetest.set_node(pos, {name = "default:mossycobble"})
|
||||
elseif node.name == "stairs:slab_cobble" then
|
||||
minetest.set_node(pos, {name = "stairs:slab_mossycobble", param2 = node.param2})
|
||||
elseif node.name == "stairs:stair_cobble" then
|
||||
minetest.set_node(pos, {name = "stairs:stair_mossycobble", param2 = node.param2})
|
||||
elseif node.name == "walls:cobble" then
|
||||
minetest.set_node(pos, {name = "walls:mossycobble", param2 = node.param2})
|
||||
node.name = moss_correspondences[node.name]
|
||||
if node.name then
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
--
|
||||
-- Register a craft to copy the metadata of items
|
||||
--
|
||||
|
||||
function default.register_craft_metadata_copy(ingredient, result)
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = result,
|
||||
recipe = {ingredient, result}
|
||||
})
|
||||
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if itemstack:get_name() ~= result then
|
||||
return
|
||||
end
|
||||
|
||||
local original
|
||||
local index
|
||||
for i = 1, #old_craft_grid do
|
||||
if old_craft_grid[i]:get_name() == result then
|
||||
original = old_craft_grid[i]
|
||||
index = i
|
||||
end
|
||||
end
|
||||
if not original then
|
||||
return
|
||||
end
|
||||
local copymeta = original:get_meta():to_table()
|
||||
itemstack:get_meta():from_table(copymeta)
|
||||
-- put the book with metadata back in the craft grid
|
||||
craft_inv:set_stack("craft", index, original)
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- NOTICE: This method is not an official part of the API yet.
|
||||
@ -568,7 +658,7 @@ minetest.register_abm({
|
||||
--
|
||||
|
||||
function default.can_interact_with_node(player, pos)
|
||||
if player then
|
||||
if player and player:is_player() then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
@ -585,7 +675,7 @@ function default.can_interact_with_node(player, pos)
|
||||
|
||||
-- Is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
if minetest.get_item_group(item:get_name(), "key") == 1 then
|
||||
local key_meta = item:get_meta()
|
||||
|
||||
if key_meta:get_string("secret") == "" then
|
||||
|
@ -1,3 +1,7 @@
|
||||
-- default/furnace.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
@ -8,7 +12,7 @@ function default.get_furnace_active_formspec(fuel_percent, item_percent)
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
|
||||
(fuel_percent)..":default_furnace_fire_fg.png]"..
|
||||
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
|
||||
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
|
||||
"list[context;dst;4.75,0.96;2,2;]"..
|
||||
@ -60,7 +64,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
if listname == "fuel" then
|
||||
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
|
||||
if inv:is_empty("src") then
|
||||
meta:set_string("infotext", "Furnace is empty")
|
||||
meta:set_string("infotext", S("Furnace is empty"))
|
||||
end
|
||||
return stack:get_count()
|
||||
else
|
||||
@ -98,7 +102,7 @@ end
|
||||
|
||||
local function furnace_node_timer(pos, elapsed)
|
||||
--
|
||||
-- Inizialize metadata
|
||||
-- Initialize metadata
|
||||
--
|
||||
local meta = minetest.get_meta(pos)
|
||||
local fuel_time = meta:get_float("fuel_time") or 0
|
||||
@ -107,6 +111,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local srclist, fuellist
|
||||
local dst_full = false
|
||||
|
||||
local cookable, cooked
|
||||
local fuel
|
||||
@ -146,6 +151,8 @@ local function furnace_node_timer(pos, elapsed)
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
src_time = src_time - cooked.time
|
||||
update = true
|
||||
else
|
||||
dst_full = true
|
||||
end
|
||||
else
|
||||
-- Item could not be cooked: probably missing fuel
|
||||
@ -166,6 +173,16 @@ local function furnace_node_timer(pos, elapsed)
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
-- Put replacements in dst list or drop them on the furnace.
|
||||
local replacements = fuel.replacements
|
||||
if replacements[1] then
|
||||
local leftover = inv:add_item("dst", replacements[1])
|
||||
if not leftover:is_empty() then
|
||||
local above = vector.new(pos.x, pos.y + 1, pos.z)
|
||||
local drop_pos = minetest.find_node_near(above, 1, {"air"}) or above
|
||||
minetest.item_drop(replacements[1], nil, drop_pos)
|
||||
end
|
||||
end
|
||||
update = true
|
||||
fuel_totaltime = fuel.time + (fuel_totaltime - fuel_time)
|
||||
end
|
||||
@ -183,7 +200,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
fuel_totaltime = fuel.time
|
||||
end
|
||||
if srclist[1]:is_empty() then
|
||||
if srclist and srclist[1]:is_empty() then
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
@ -195,34 +212,34 @@ local function furnace_node_timer(pos, elapsed)
|
||||
local item_percent = 0
|
||||
if cookable then
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
if item_percent > 100 then
|
||||
item_state = "100% (output full)"
|
||||
if dst_full then
|
||||
item_state = S("100% (output full)")
|
||||
else
|
||||
item_state = item_percent .. "%"
|
||||
item_state = S("@1%", item_percent)
|
||||
end
|
||||
else
|
||||
if srclist[1]:is_empty() then
|
||||
item_state = "Empty"
|
||||
if srclist and not srclist[1]:is_empty() then
|
||||
item_state = S("Not cookable")
|
||||
else
|
||||
item_state = "Not cookable"
|
||||
item_state = S("Empty")
|
||||
end
|
||||
end
|
||||
|
||||
local fuel_state = "Empty"
|
||||
local active = "inactive"
|
||||
local fuel_state = S("Empty")
|
||||
local active = false
|
||||
local result = false
|
||||
|
||||
if fuel_totaltime ~= 0 then
|
||||
active = "active"
|
||||
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||
fuel_state = fuel_percent .. "%"
|
||||
active = true
|
||||
local fuel_percent = 100 - math.floor(fuel_time / fuel_totaltime * 100)
|
||||
fuel_state = S("@1%", fuel_percent)
|
||||
formspec = default.get_furnace_active_formspec(fuel_percent, item_percent)
|
||||
swap_node(pos, "default:furnace_active")
|
||||
-- make sure timer restarts automatically
|
||||
result = true
|
||||
else
|
||||
if not fuellist[1]:is_empty() then
|
||||
fuel_state = "0%"
|
||||
if fuellist and not fuellist[1]:is_empty() then
|
||||
fuel_state = S("@1%", 0)
|
||||
end
|
||||
formspec = default.get_furnace_inactive_formspec()
|
||||
swap_node(pos, "default:furnace")
|
||||
@ -230,8 +247,14 @@ local function furnace_node_timer(pos, elapsed)
|
||||
minetest.get_node_timer(pos):stop()
|
||||
end
|
||||
|
||||
local infotext = "Furnace " .. active .. "\n(Item: " .. item_state ..
|
||||
"; Fuel: " .. fuel_state .. ")"
|
||||
|
||||
local infotext
|
||||
if active then
|
||||
infotext = S("Furnace active")
|
||||
else
|
||||
infotext = S("Furnace inactive")
|
||||
end
|
||||
infotext = infotext .. "\n" .. S("(Item: @1; Fuel: @2)", item_state, fuel_state)
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
@ -250,7 +273,7 @@ end
|
||||
--
|
||||
|
||||
minetest.register_node("default:furnace", {
|
||||
description = "Furnace",
|
||||
description = S("Furnace"),
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
@ -268,11 +291,11 @@ minetest.register_node("default:furnace", {
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", default.get_furnace_inactive_formspec())
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size('src', 1)
|
||||
inv:set_size('fuel', 1)
|
||||
inv:set_size('dst', 4)
|
||||
furnace_node_timer(pos, 0)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos)
|
||||
@ -298,7 +321,7 @@ minetest.register_node("default:furnace", {
|
||||
})
|
||||
|
||||
minetest.register_node("default:furnace_active", {
|
||||
description = "Furnace",
|
||||
description = S("Furnace"),
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
@ -329,3 +352,12 @@ minetest.register_node("default:furnace_active", {
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:furnace",
|
||||
recipe = {
|
||||
{"group:stone", "group:stone", "group:stone"},
|
||||
{"group:stone", "", "group:stone"},
|
||||
{"group:stone", "group:stone", "group:stone"},
|
||||
}
|
||||
})
|
||||
|
@ -3,17 +3,33 @@
|
||||
|
||||
-- The API documentation in here was moved into game_api.txt
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
-- Definitions made by this mod that other mods can use too
|
||||
default = {}
|
||||
|
||||
default.LIGHT_MAX = 14
|
||||
default.get_translator = S
|
||||
|
||||
-- GUI related stuff
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
player:set_formspec_prepend([[
|
||||
-- Set formspec prepend
|
||||
local formspec = [[
|
||||
bgcolor[#080808BB;true]
|
||||
background[5,5;1,1;gui_formbg.png;true]
|
||||
listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]])
|
||||
listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]]
|
||||
local name = player:get_player_name()
|
||||
local info = minetest.get_player_information(name)
|
||||
if info.formspec_version > 1 then
|
||||
formspec = formspec .. "background9[5,5;1,1;gui_formbg.png;true;10]"
|
||||
else
|
||||
formspec = formspec .. "background[5,5;1,1;gui_formbg.png;true]"
|
||||
end
|
||||
player:set_formspec_prepend(formspec)
|
||||
|
||||
-- Set hotbar textures
|
||||
player:hud_set_hotbar_image("gui_hotbar.png")
|
||||
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
|
||||
end)
|
||||
|
||||
function default.get_hotbar_bg(x,y)
|
||||
|
@ -15,12 +15,12 @@ local item = {
|
||||
|
||||
burn_up = function(self)
|
||||
-- disappear in a smoke puff
|
||||
self.object:remove()
|
||||
local p = self.object:get_pos()
|
||||
self.object:remove()
|
||||
minetest.sound_play("default_item_smoke", {
|
||||
pos = p,
|
||||
max_hear_distance = 8,
|
||||
})
|
||||
}, true)
|
||||
minetest.add_particlespawner({
|
||||
amount = 3,
|
||||
time = 0.1,
|
||||
@ -39,16 +39,20 @@ local item = {
|
||||
})
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
builtin_item.on_step(self, dtime)
|
||||
on_step = function(self, dtime, ...)
|
||||
builtin_item.on_step(self, dtime, ...)
|
||||
|
||||
if self.flammable then
|
||||
-- flammable, check for igniters
|
||||
-- flammable, check for igniters every 10 s
|
||||
self.ignite_timer = (self.ignite_timer or 0) + dtime
|
||||
if self.ignite_timer > 10 then
|
||||
self.ignite_timer = 0
|
||||
|
||||
local node = minetest.get_node_or_nil(self.object:get_pos())
|
||||
local pos = self.object:get_pos()
|
||||
if pos == nil then
|
||||
return -- object already deleted
|
||||
end
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if not node then
|
||||
return
|
||||
end
|
||||
|
@ -45,5 +45,5 @@ default.register_chest = default.chest.register_chest
|
||||
function default.intersects_protection(minp, maxp, player_name, interval)
|
||||
minetest.log("warning", "default.intersects_protection() is " ..
|
||||
"deprecated, use minetest.is_area_protected() instead.")
|
||||
minetest.is_area_protected(minp, maxp, player_name, interval)
|
||||
return minetest.is_area_protected(minp, maxp, player_name, interval)
|
||||
end
|
||||
|
@ -51,6 +51,7 @@ Copyright (C) 2010-2018:
|
||||
Mossmanikin
|
||||
random-geek
|
||||
Extex101
|
||||
An0n3m0us
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
|
211
mods/default/locale/default.de.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Abgeschlossene Truhe
|
||||
Locked Chest (owned by @1)=Abgeschlossene Truhe (Eigentum von @1)
|
||||
You do not own this chest.=Ihnen gehört diese Truhe nicht.
|
||||
a locked chest=eine abgeschlossene Truhe
|
||||
Chest=Truhe
|
||||
Stick=Stock
|
||||
Paper=Papier
|
||||
"@1" by @2=„@1“ von @2
|
||||
Book=Buch
|
||||
Book with Text=Buch mit Text
|
||||
Skeleton Key=Skelettschlüssel
|
||||
Key to @1's @2=Schlüssel für @2 von @1
|
||||
Coal Lump=Kohleklumpen
|
||||
Iron Lump=Eisenklumpen
|
||||
Copper Lump=Kupferklumpen
|
||||
Tin Lump=Zinnklumpen
|
||||
Mese Crystal=Mesekristall
|
||||
Gold Lump=Goldklumpen
|
||||
Diamond=Diamant
|
||||
Clay Lump=Tonklumpen
|
||||
Steel Ingot=Stahlbarren
|
||||
Copper Ingot=Kupferbarren
|
||||
Tin Ingot=Zinnbarren
|
||||
Bronze Ingot=Bronzebarren
|
||||
Gold Ingot=Goldbarren
|
||||
Mese Crystal Fragment=Mesekristallfragment
|
||||
Clay Brick=Tonziegel
|
||||
Obsidian Shard=Obsidianscherbe
|
||||
Flint=Feuerstein
|
||||
Blueberries=Blaubeeren
|
||||
Furnace is empty=Ofen ist leer
|
||||
100% (output full)=100% (Ausgabe voll)
|
||||
@1%=@1%
|
||||
Empty=Leer
|
||||
Not cookable=Nicht kochbar
|
||||
Furnace active=Ofen aktiv
|
||||
Furnace inactive=Ofen inaktiv
|
||||
(Item: @1; Fuel: @2)=(Gegenstand: @1; Brennstoff: @2)
|
||||
Furnace=Ofen
|
||||
Stone=Stein
|
||||
Cobblestone=Kopfsteinpflaster
|
||||
Stone Brick=Steinziegel
|
||||
Stone Block=Steinblock
|
||||
Mossy Cobblestone=Mosiges Kopfsteinpflaster
|
||||
Desert Stone=Wüstenstein
|
||||
Desert Cobblestone=Wüstenkopfsteinpflaster
|
||||
Desert Stone Brick=Wüstensteinziegel
|
||||
Desert Stone Block=Wüstensteinblock
|
||||
Sandstone=Sandstein
|
||||
Sandstone Brick=Sandsteinziegel
|
||||
Sandstone Block=Sandsteinblock
|
||||
Desert Sandstone=Wüstensandstein
|
||||
Desert Sandstone Brick=Wüstensandsteinziegel
|
||||
Desert Sandstone Block=Wüstensandsteinblock
|
||||
Silver Sandstone=Silbersandstein
|
||||
Silver Sandstone Brick=Silbersandsteinziegel
|
||||
Silver Sandstone Block=Silbersandsteinblock
|
||||
Obsidian=Obsidian
|
||||
Obsidian Brick=Obsidianziegel
|
||||
Obsidian Block=Obsidianblock
|
||||
Dirt=Erde
|
||||
Dirt with Grass=Erde mit Gras
|
||||
Dirt with Grass and Footsteps=Erde mit Gras und Fußstapfen
|
||||
Dirt with Savanna Grass=Erde mit Savannengras
|
||||
Dirt with Snow=Erde mit Schnee
|
||||
Dirt with Rainforest Litter=Erde mit Regenwaldboden
|
||||
Dirt with Coniferous Litter=Erde mit Nadelwaldboden
|
||||
Savanna Dirt=Savannenerde
|
||||
Savanna Dirt with Savanna Grass=Savannenerde mit Savannengras
|
||||
Permafrost=Permafrost
|
||||
Permafrost with Stones=Permafrost mit Steinen
|
||||
Permafrost with Moss=Permafrost mit Moos
|
||||
Sand=Sand
|
||||
Desert Sand=Wüstensand
|
||||
Silver Sand=Silbersand
|
||||
Gravel=Kies
|
||||
Clay=Ton
|
||||
Snow=Schnee
|
||||
Snow Block=Schneeblock
|
||||
Ice=Eis
|
||||
Cave Ice=Höhleneis
|
||||
Apple Tree=Apfelbaum
|
||||
Apple Wood Planks=Apfelbaumplanken
|
||||
Apple Tree Sapling=Apfelbaumsetzling
|
||||
Apple Tree Leaves=Apfelbaumblätter
|
||||
Apple=Apfel
|
||||
Apple Marker=Apfelmarkierung
|
||||
Jungle Tree=Dschungelbaum
|
||||
Jungle Wood Planks=Dschungelholzplanken
|
||||
Jungle Tree Leaves=Dschungelbaumblätter
|
||||
Jungle Tree Sapling=Dschungelbaumsetzling
|
||||
Emergent Jungle Tree Sapling=Hervorstehender Dschungelbaumsetzling
|
||||
Pine Tree=Kiefernbaum
|
||||
Pine Wood Planks=Kiefernholzplanken
|
||||
Pine Needles=Kiefernnadeln
|
||||
Pine Tree Sapling=Kiefernbaumsetzling
|
||||
Acacia Tree=Akazienbaum
|
||||
Acacia Wood Planks=Akazienholzplanken
|
||||
Acacia Tree Leaves=Akazienbaumblätter
|
||||
Acacia Tree Sapling=Akazienbaumsetzling
|
||||
Aspen Tree=Espenbaum
|
||||
Aspen Wood Planks=Espenholzplanken
|
||||
Aspen Tree Leaves=Espenbaumblätter
|
||||
Aspen Tree Sapling=Esepenbaumsetzling
|
||||
Coal Ore=Kohleerz
|
||||
Coal Block=Kohleblock
|
||||
Iron Ore=Eisenerz
|
||||
Steel Block=Stahlblock
|
||||
Copper Ore=Kupfererz
|
||||
Copper Block=Kupferblock
|
||||
Tin Ore=Zinnerz
|
||||
Tin Block=Zinnblock
|
||||
Bronze Block=Bronzeblock
|
||||
Mese Ore=Meseerz
|
||||
Mese Block=Meseblock
|
||||
Gold Ore=Golderz
|
||||
Gold Block=Goldblock
|
||||
Diamond Ore=Diamanterz
|
||||
Diamond Block=Diamantblock
|
||||
Cactus=Kaktus
|
||||
Large Cactus Seedling=Großer Kaktussämling
|
||||
Papyrus=Papyrus
|
||||
Dry Shrub=Trockener Busch
|
||||
Jungle Grass=Dschungelgras
|
||||
Grass=Gras
|
||||
Savanna Grass=Savannengras
|
||||
Fern=Farn
|
||||
Marram Grass=Dünengras
|
||||
Bush Stem=Buschstamm
|
||||
Bush Leaves=Buschblätter
|
||||
Bush Sapling=Buschsetzling
|
||||
Blueberry Bush Leaves with Berries=Blaubeerbuschblätter mit Beeren
|
||||
Blueberry Bush Leaves=Blaubeerbuschblätter
|
||||
Blueberry Bush Sapling=Blaubeerbuschsetzling
|
||||
Acacia Bush Stem=Akazienbuschstamm
|
||||
Acacia Bush Leaves=Akazienbuschblätter
|
||||
Acacia Bush Sapling=Akazienbuschsetzling
|
||||
Pine Bush Stem=Kiefernbuschstamm
|
||||
Pine Bush Needles=Kiefernbuschnadeln
|
||||
Pine Bush Sapling=Kiefernbuschsetzling
|
||||
Kelp=Seetang
|
||||
Green Coral=Grüne Koralle
|
||||
Pink Coral=Rosa Koralle
|
||||
Cyan Coral=Türkise Koralle
|
||||
Brown Coral=Braune Koralle
|
||||
Orange Coral=Orange Koralle
|
||||
Coral Skeleton=Korallenskelett
|
||||
Water Source=Wasserquelle
|
||||
Flowing Water=Fließendes Wasser
|
||||
River Water Source=Flusswasserquelle
|
||||
Flowing River Water=Fließendes Flusswasser
|
||||
Lava Source=Lavaquelle
|
||||
Flowing Lava=Fließende Lava
|
||||
Empty Bookshelf=Leeres Bücherregal
|
||||
Bookshelf (@1 written, @2 empty books)=Bücherregal (@1 beschriebene, @2 leere Bücher)
|
||||
Bookshelf=Bücherregal
|
||||
Text too long=Text zu lang
|
||||
Wooden Sign=Holzschild
|
||||
Steel Sign=Stahlschild
|
||||
Wooden Ladder=Holzleiter
|
||||
Steel Ladder=Stahlleiter
|
||||
Apple Wood Fence=Apfelholzzaun
|
||||
Acacia Wood Fence=Akazienholzzaun
|
||||
Jungle Wood Fence=Dschungelholzzaun
|
||||
Pine Wood Fence=Kiefernholzzaun
|
||||
Aspen Wood Fence=Espenholzzaun
|
||||
Apple Wood Fence Rail=Apfelholzzaungeländer
|
||||
Acacia Wood Fence Rail=Akazienholzzaungeländer
|
||||
Jungle Wood Fence Rail=Dschungelholzzaungeländer
|
||||
Pine Wood Fence Rail=Kiefernholzzaungeländer
|
||||
Aspen Wood Fence Rail=Espenholzzaungeländer
|
||||
Glass=Glas
|
||||
Obsidian Glass=Obsidianglas
|
||||
Brick Block=Ziegelblock
|
||||
Mese Lamp=Meselampe
|
||||
Mese Post Light=Mesestandlampe
|
||||
Cloud=Wolke
|
||||
Wooden Pickaxe=Holzspitzhacke
|
||||
Stone Pickaxe=Steinspitzhacke
|
||||
Bronze Pickaxe=Bronzespitzhacke
|
||||
Steel Pickaxe=Stahlspitzhacke
|
||||
Mese Pickaxe=Mesespitzhacke
|
||||
Diamond Pickaxe=Diamantspitzhacke
|
||||
Wooden Shovel=Holzschaufel
|
||||
Stone Shovel=Steinschaufel
|
||||
Bronze Shovel=Bronzeschaufel
|
||||
Steel Shovel=Stahlschaufel
|
||||
Mese Shovel=Meseschaufel
|
||||
Diamond Shovel=Diamantschaufel
|
||||
Wooden Axe=Holzaxt
|
||||
Stone Axe=Steinaxt
|
||||
Bronze Axe=Bronzeaxt
|
||||
Steel Axe=Stahlaxt
|
||||
Mese Axe=Meseaxt
|
||||
Diamond Axe=Diamantaxt
|
||||
Wooden Sword=Holzschwert
|
||||
Stone Sword=Steinschwert
|
||||
Bronze Sword=Bronzeschwert
|
||||
Steel Sword=Stahlschwert
|
||||
Mese Sword=Meseschwert
|
||||
Diamond Sword=Diamantschwert
|
||||
Key=Schlüssel
|
||||
Torch=Fackel
|
||||
@1 will intersect protection on growth.=@1 wird bei Wachstum mit geschützter Zone überlappen.
|
||||
Title:=Titel:
|
||||
Contents:=Inhalt:
|
||||
Save=Speichern
|
||||
by @1=von @1
|
||||
Page @1 of @2=Seite @1 von @2
|
||||
"@1"=„@1“
|
211
mods/default/locale/default.es.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Cofre cerrado
|
||||
Locked Chest (owned by @1)=Cofre cerrado (propiedad de @1)
|
||||
You do not own this chest.=Este cofre no te pertenece.
|
||||
a locked chest=un cofre cerrado
|
||||
Chest=Cofre
|
||||
Stick=Palo
|
||||
Paper=Papel
|
||||
"@1" by @2="@1" por @2
|
||||
Book=Libro
|
||||
Book with Text=Libro escrito
|
||||
Skeleton Key=Llave esqueleto
|
||||
Key to @1's @2=Llave para @2 de @1
|
||||
Coal Lump=Fragmento de carbón
|
||||
Iron Lump=Pepita de hierro
|
||||
Copper Lump=Pepita de cobre
|
||||
Tin Lump=Pepita de estaño
|
||||
Mese Crystal=Cristal de mese
|
||||
Gold Lump=Pepita de oro
|
||||
Diamond=Diamante
|
||||
Clay Lump=Fragmento de arcilla
|
||||
Steel Ingot=Lingote de acero
|
||||
Copper Ingot=Lingote de cobre
|
||||
Tin Ingot=Lingote de estaño
|
||||
Bronze Ingot=Lingote de bronce
|
||||
Gold Ingot=Lingote de oro
|
||||
Mese Crystal Fragment=Fragmento de cristal de mese
|
||||
Clay Brick=Ladrillo de arcilla
|
||||
Obsidian Shard=Esquirla de obsidiana
|
||||
Flint=Pedernal
|
||||
Blueberries=Arándanos
|
||||
Furnace is empty=El horno está vacío
|
||||
100% (output full)=100% (salida completa)
|
||||
@1%=@1%
|
||||
Empty=Vacío
|
||||
Not cookable=No se puede cocinar
|
||||
Furnace active=Horno activado
|
||||
Furnace inactive=Horno desactivado
|
||||
(Item: @1; Fuel: @2)=(Objeto: @1; Combustible: @2)
|
||||
Furnace=Horno
|
||||
Stone=Piedra
|
||||
Cobblestone=Adoquín
|
||||
Stone Brick=Ladrillo de piedra
|
||||
Stone Block=Bloque de piedra
|
||||
Mossy Cobblestone=Adoquín musgoso
|
||||
Desert Stone=Piedra desértica
|
||||
Desert Cobblestone=Adoquín desértico
|
||||
Desert Stone Brick=Ladrillo de piedra desértica
|
||||
Desert Stone Block=Bloque de piedra desértica
|
||||
Sandstone=Piedra arenisca
|
||||
Sandstone Brick=Ladrillo de arenisca
|
||||
Sandstone Block=Bloque de arenisca
|
||||
Desert Sandstone=Piedra arenisca desértica
|
||||
Desert Sandstone Brick=Ladrillo de arenisca desértica
|
||||
Desert Sandstone Block=Bloque de arenisca deśertica
|
||||
Silver Sandstone=Piedra arenisca plateada
|
||||
Silver Sandstone Brick=Ladrillo de arenisca plateada
|
||||
Silver Sandstone Block=Bloque de arenisca plateada
|
||||
Obsidian=Obsidiana
|
||||
Obsidian Brick=Ladrillo de obsidiana
|
||||
Obsidian Block=Bloque de obsidiana
|
||||
Dirt=Tierra
|
||||
Dirt with Grass=Tierra con pasto
|
||||
Dirt with Grass and Footsteps=Tierra con pasto y pisadas
|
||||
Dirt with Dry Grass=Tierra con pasto seco
|
||||
Dirt with Snow=Tierra con nieve
|
||||
Dirt with Rainforest Litter=Tierra con hojarasca de selva tropical
|
||||
Dirt with Coniferous Litter=Tierra con hojarasca de coníferas
|
||||
Dry Dirt=Tierra Seca
|
||||
Dry Dirt with Dry Grass=Tierra seca con pasto seco
|
||||
Permafrost=Permafrost
|
||||
Permafrost with Stones=Permafrost pedregoso
|
||||
Permafrost with Moss=Permafrost musgoso
|
||||
Sand=Arena
|
||||
Desert Sand=Arena desértica
|
||||
Silver Sand=Arena plateada
|
||||
Gravel=Gravilla
|
||||
Clay=Arcilla
|
||||
Snow=Nieve
|
||||
Snow Block=Bloque de nieve
|
||||
Ice=Hielo
|
||||
Cave Ice=Hielo de cueva
|
||||
Apple Tree=Madera de manzano
|
||||
Apple Wood Planks=Tablas de manzano
|
||||
Apple Tree Sapling=Retoño de manzano
|
||||
Apple Tree Leaves=Hojas de manzano
|
||||
Apple=Manzana
|
||||
Apple Marker=Marcador de manzano
|
||||
Jungle Tree=Madera de árbol tropical
|
||||
Jungle Wood Planks=Tablas de madera tropical
|
||||
Jungle Tree Leaves=Hojas de árbol tropical
|
||||
Jungle Tree Sapling=Retoño de árbol tropical
|
||||
Emergent Jungle Tree Sapling=Retoño de árbol tropical
|
||||
Pine Tree=Madera de pino
|
||||
Pine Wood Planks=Tablas de pino
|
||||
Pine Needles=Agujas de pino
|
||||
Pine Tree Sapling=Retoño de pino
|
||||
Acacia Tree=Madera de acacia
|
||||
Acacia Wood Planks=Tablas de acacia
|
||||
Acacia Tree Leaves=Hojas de acacia
|
||||
Acacia Tree Sapling=Retoño de acacia
|
||||
Aspen Tree=Madera de álamo
|
||||
Aspen Wood Planks=Tablas de álamo
|
||||
Aspen Tree Leaves=Hojas de álamo
|
||||
Aspen Tree Sapling=Retoño de álamo
|
||||
Coal Ore=Mineral de carbón
|
||||
Coal Block=Bloque de carbón
|
||||
Iron Ore=Mineral de hierro
|
||||
Steel Block=Bloque de acero
|
||||
Copper Ore=Mineral de cobre
|
||||
Copper Block=Bloque de cobre
|
||||
Tin Ore=Mineral de estaño
|
||||
Tin Block=Bloque de estaño
|
||||
Bronze Block=Bloque de bronce
|
||||
Mese Ore=Mineral de mese
|
||||
Mese Block=Bloque de mese
|
||||
Gold Ore=Mineral de oro
|
||||
Gold Block=Bloque de oro
|
||||
Diamond Ore=Mineral de diamante
|
||||
Diamond Block=Bloque de diamante
|
||||
Cactus=Cáctus
|
||||
Large Cactus Seedling=Vástago grande de cactus
|
||||
Papyrus=Papiro
|
||||
Dry Shrub=Arbusto seco
|
||||
Jungle Grass=Pasto de jungla
|
||||
Grass=Pasto
|
||||
Dry Grass=Pasto seco
|
||||
Fern=Helecho
|
||||
Marram Grass=Carrizo
|
||||
Bush Stem=Tallo de arbusto
|
||||
Bush Leaves=Hojas de arbusto
|
||||
Bush Sapling=Retoño de arbusto
|
||||
Blueberry Bush Leaves with Berries=Hojas de arbusto de arándano con bayas
|
||||
Blueberry Bush Leaves=Hojas de arbusto de arándano
|
||||
Blueberry Bush Sapling=Retoño de arbusto de arándano
|
||||
Acacia Bush Stem=Tallo de arbusto de acacia
|
||||
Acacia Bush Leaves=Hojas de arbusto de acacia
|
||||
Acacia Bush Sapling=Retoño de arbusto de acacia
|
||||
Pine Bush Stem=Tallo de arbusto de pino
|
||||
Pine Bush Needles=Agujas de arbusto de pino
|
||||
Pine Bush Sapling=Retoño de arbusto de pino
|
||||
Kelp=Alga marina
|
||||
Green Coral=Coral verde
|
||||
Pink Coral=Coral rosa
|
||||
Cyan Coral=Coral cián
|
||||
Brown Coral=Coral café
|
||||
Orange Coral=Coral naranja
|
||||
Coral Skeleton=Esqueleto de coral
|
||||
Water Source=Fuente de agua
|
||||
Flowing Water=Fluído de agua
|
||||
River Water Source=Fuente de agua de río
|
||||
Flowing River Water=Fluído de agua de río
|
||||
Lava Source=Fuente de lava
|
||||
Flowing Lava=Fluído de lava
|
||||
Empty Bookshelf=Librería vacía
|
||||
Bookshelf (@1 written, @2 empty books)=Librería(@1 escritos, @2 libros en blanco)
|
||||
Bookshelf=Librería
|
||||
Text too long=Texto demasiado largo
|
||||
Wooden Sign=Cartel de madera
|
||||
Steel Sign=Cartel de acero
|
||||
Wooden Ladder=Escalera de madera
|
||||
Steel Ladder=Escalera de acero
|
||||
Apple Wood Fence=Cerca de manzano
|
||||
Acacia Wood Fence=Cerca de acacia
|
||||
Jungle Wood Fence=Cerca de madera tropical
|
||||
Pine Wood Fence=Cerca de pino
|
||||
Aspen Wood Fence=Cerca de álamo
|
||||
Apple Wood Fence Rail=Listones de manzano para cerca
|
||||
Acacia Wood Fence Rail=Listones de acacia para cerca
|
||||
Jungle Wood Fence Rail=Listones de madera tropical para cerca
|
||||
Pine Wood Fence Rail=Listones de pino para cerca
|
||||
Aspen Wood Fence Rail=Listones de álamo para cerca
|
||||
Glass=Vidrio
|
||||
Obsidian Glass=Vidrio de obsidiana
|
||||
Brick Block=Bloque de ladrillo
|
||||
Mese Lamp=Lámpara de mese
|
||||
Mese Post Light=Poste de luz de mese
|
||||
Cloud=Nube
|
||||
Wooden Pickaxe=Pico de madera
|
||||
Stone Pickaxe=Pico de piedra
|
||||
Bronze Pickaxe=Pico de bronce
|
||||
Steel Pickaxe=Pico de acero
|
||||
Mese Pickaxe=Pico de mese
|
||||
Diamond Pickaxe=Pico de diamante
|
||||
Wooden Shovel=Pala de madera
|
||||
Stone Shovel=Pala de piedra
|
||||
Bronze Shovel=Pala de bronce
|
||||
Steel Shovel=Pala de acero
|
||||
Mese Shovel=Pala de mese
|
||||
Diamond Shovel=Pala de diamante
|
||||
Wooden Axe=Hacha de madera
|
||||
Stone Axe=Hacha de piedra
|
||||
Bronze Axe=Hacha de bronce
|
||||
Steel Axe=Hacha de acero
|
||||
Mese Axe=Hacha de mese
|
||||
Diamond Axe=Hacha de diamante
|
||||
Wooden Sword=Espada de madera
|
||||
Stone Sword=Espada de piedra
|
||||
Bronze Sword=Espada de bronce
|
||||
Steel Sword=Espada de acero
|
||||
Mese Sword=Espada de mese
|
||||
Diamond Sword=Espada de diamante
|
||||
Key=Llave
|
||||
Torch=Antorcha
|
||||
@1 will intersect protection on growth.=@1 intersectará con protección cuando crezca.
|
||||
Title:=Título:
|
||||
Contents:=Contenidos:
|
||||
Save=Guardar
|
||||
by @1=por @1
|
||||
Page @1 of @2=Página @1 de @2
|
||||
"@1"="@1"
|
211
mods/default/locale/default.fr.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Coffre verrouillé
|
||||
Locked Chest (owned by @1)=Coffre verrouillé (possédé par @1)
|
||||
You do not own this chest.=Ce coffre ne vous appartient pas.
|
||||
a locked chest=un coffre verrouillé
|
||||
Chest=Coffre
|
||||
Stick=Baton
|
||||
Paper=Papier
|
||||
"@1" by @2=« @1 » de @2
|
||||
Book=Livre
|
||||
Book with Text=Livre avec du texte
|
||||
Skeleton Key=Squelette
|
||||
Key to @1's @2=Clé pour @2 de @1
|
||||
Coal Lump=Morceau de charbon
|
||||
Iron Lump=Morceau de fer
|
||||
Copper Lump=Morceau de cuivre
|
||||
Tin Lump=Morceau d'étain
|
||||
Mese Crystal=Cristal de Mese
|
||||
Gold Lump=Morceau d'or
|
||||
Diamond=Diamant
|
||||
Clay Lump=Morceau d'argile
|
||||
Steel Ingot=Lingot d'acier
|
||||
Copper Ingot=Lingot de cuivre
|
||||
Tin Ingot=Lingot d'étain
|
||||
Bronze Ingot=Lingot de bronze
|
||||
Gold Ingot=Lingot d'or
|
||||
Mese Crystal Fragment=Fragment de cristal de Mese
|
||||
Clay Brick=Brique d'argile
|
||||
Obsidian Shard=Tesson d'obsidienne
|
||||
Flint=Silex
|
||||
Blueberries=Myrtille
|
||||
Furnace is empty=Le four est vide
|
||||
100% (output full)=100% (Sortie pleine)
|
||||
@1%=@1%
|
||||
Empty=Vide
|
||||
Not cookable=Ne se cuit pas
|
||||
Furnace active=Four actif
|
||||
Furnace inactive=Four inactif
|
||||
(Item: @1; Fuel: @2)=(Article: @1; Carburant: @2)
|
||||
Furnace=Four
|
||||
Stone=Pierre
|
||||
Cobblestone=Pavé
|
||||
Stone Brick=Brique de pierre
|
||||
Stone Block=Bloc de pierre
|
||||
Mossy Cobblestone=Pavé moussu
|
||||
Desert Stone=Pierre du désert
|
||||
Desert Cobblestone=Pavé de pierre du désert
|
||||
Desert Stone Brick=Brique de pierre du désert
|
||||
Desert Stone Block=Bloc de pierre du désert
|
||||
Sandstone=Grès
|
||||
Sandstone Brick=Brique de grès
|
||||
Sandstone Block=Bloc de grès
|
||||
Desert Sandstone=Grès du désert
|
||||
Desert Sandstone Brick=Brique de grès du désert
|
||||
Desert Sandstone Block=Bloc de grès du désert
|
||||
Silver Sandstone=Grès argenté
|
||||
Silver Sandstone Brick=Brique de grès argenté
|
||||
Silver Sandstone Block=Bloc de grès argenté
|
||||
Obsidian=Obsidienne
|
||||
Obsidian Brick=Brique d'obsidienne
|
||||
Obsidian Block=Block d'obsidienne
|
||||
Dirt=Terre
|
||||
Dirt with Grass=Terre avec de l'herbe
|
||||
Dirt with Grass and Footsteps=Terre avec de l'herbe et des traces de pas
|
||||
Dirt with Dry Grass=Terre avec de l'herbe sèche
|
||||
Dirt with Snow=Terre avec de la neige
|
||||
Dirt with Rainforest Litter=Terre avec sol de forêt humide
|
||||
Dirt with Coniferous Litter=Terre avec sol de forêt de conifère
|
||||
Dry Dirt=Terre sèche
|
||||
Dry Dirt with Dry Grass=Terre sèche avec de l'herbe sèche
|
||||
Permafrost=Pergélisol
|
||||
Permafrost with Stones=Pergélisol avec de la pierre
|
||||
Permafrost with Moss=Pergélisol avec de la mousse
|
||||
Sand=Sable
|
||||
Desert Sand=Sable du désert
|
||||
Silver Sand=Sable argenté
|
||||
Gravel=Gravier
|
||||
Clay=Argile
|
||||
Snow=Neige
|
||||
Snow Block=Bloc de neige
|
||||
Ice=Glace
|
||||
Cave Ice=Glace de grotte
|
||||
Apple Tree=Pommier
|
||||
Apple Wood Planks=Planche de pommier
|
||||
Apple Tree Sapling=Pousse de pommier
|
||||
Apple Tree Leaves=Feuilles de pommier
|
||||
Apple=Pomme
|
||||
Apple Marker=Marqueur de pomme
|
||||
Jungle Tree=Arbre de la jungle
|
||||
Jungle Wood Planks=Planche d'arbre de la jungle
|
||||
Jungle Tree Leaves=Feuilles d'arbre de la jungle
|
||||
Jungle Tree Sapling=Pousse d'arbre de la jungle
|
||||
Emergent Jungle Tree Sapling=Pousse d'arbre de la jungle émergent
|
||||
Pine Tree=Pin
|
||||
Pine Wood Planks=Planche de pin
|
||||
Pine Needles=Aiguilles de pin
|
||||
Pine Tree Sapling=Pousse de pin
|
||||
Acacia Tree=Acacia
|
||||
Acacia Wood Planks=Planche d'acacia
|
||||
Acacia Tree Leaves=Feuilles d'acacia
|
||||
Acacia Tree Sapling=Pousse d'acacia
|
||||
Aspen Tree=Tremble
|
||||
Aspen Wood Planks=Planche de tremble
|
||||
Aspen Tree Leaves=Feuilles de tremble
|
||||
Aspen Tree Sapling=Pousse de tremble
|
||||
Coal Ore=Minerai de charbon
|
||||
Coal Block=Bloc de charbon
|
||||
Iron Ore=Bloc de fer
|
||||
Steel Block=Bloc d'acier
|
||||
Copper Ore=Minerai de cuivre
|
||||
Copper Block=Bloc de cuivre
|
||||
Tin Ore=Minerai d'étain
|
||||
Tin Block=Bloc d'étain
|
||||
Bronze Block=Bloc de bronze
|
||||
Mese Ore=Minerai de Mese
|
||||
Mese Block=Bloc de Mese
|
||||
Gold Ore=Minerai d'or
|
||||
Gold Block=Bloc d'or
|
||||
Diamond Ore=Minerai de diamant
|
||||
Diamond Block=Bloc de diamant
|
||||
Cactus=Cactus
|
||||
Large Cactus Seedling=Grand plan de cactus
|
||||
Papyrus=Papyrus
|
||||
Dry Shrub=Arbuste sec
|
||||
Jungle Grass=Herbe de la jungle
|
||||
Grass=Herbe
|
||||
Dry Grass=Herbe sèche
|
||||
Fern=Fougère
|
||||
Marram Grass=Ammophile
|
||||
Bush Stem=Tige de buisson
|
||||
Bush Leaves=Feuilles de buisson
|
||||
Bush Sapling=Pousse de buisson
|
||||
Blueberry Bush Leaves with Berries=Buisson de myrtille avec des myrtilles
|
||||
Blueberry Bush Leaves=Feuilles de buisson à myrtilles
|
||||
Blueberry Bush Sapling=Pousse de buisson à myrtilles
|
||||
Acacia Bush Stem=Tige de buisson d'acacia
|
||||
Acacia Bush Leaves=Feuilles de buisson d'acacia
|
||||
Acacia Bush Sapling=Pousses de buisson d'acacia
|
||||
Pine Bush Stem=Tige de buisson de pin
|
||||
Pine Bush Needles=Aiguilles de buisson de pin
|
||||
Pine Bush Sapling=Pousse de buisson de pin
|
||||
Kelp=Varech
|
||||
Green Coral=Corail vert
|
||||
Pink Coral=Corail rose
|
||||
Cyan Coral=Corail cyan
|
||||
Brown Coral=Corail marron
|
||||
Orange Coral=Corail orange
|
||||
Coral Skeleton=Squelette de corail
|
||||
Water Source=Source d'eau
|
||||
Flowing Water=Ecoulement d'eau
|
||||
River Water Source=Source d'eau de rivière
|
||||
Flowing River Water=Ecoulement d'eau de rivière
|
||||
Lava Source=Source de lave
|
||||
Flowing Lava=Ecoulement de lave
|
||||
Empty Bookshelf=Bibliothèque vide
|
||||
Bookshelf (@1 written, @2 empty books)=Bibliothèque (@1 écrits, @2 livres vides)
|
||||
Bookshelf=Bibliothèque
|
||||
Text too long=Texte trop longue
|
||||
Wooden Sign=Panneau en bois
|
||||
Steel Sign=Panneau en acier
|
||||
Wooden Ladder=Echelle en bois
|
||||
Steel Ladder=Echelle en acier
|
||||
Apple Wood Fence=Barrière de bois de pommier
|
||||
Acacia Wood Fence=Barrière de bois d'acacia
|
||||
Jungle Wood Fence=Barrière de bois de la jungle
|
||||
Pine Wood Fence=Barrière de bois de pin
|
||||
Aspen Wood Fence=Barrière de bois de tremble
|
||||
Apple Wood Fence Rail=Clôture de bois de pommier
|
||||
Acacia Wood Fence Rail=Clôture de bois d'acacia
|
||||
Jungle Wood Fence Rail=Clôture de bois de la jungle
|
||||
Pine Wood Fence Rail=Clôture de bois de pin
|
||||
Aspen Wood Fence Rail=Clôture de bois de tremble
|
||||
Glass=Verre
|
||||
Obsidian Glass=Verre d'obsidienne
|
||||
Brick Block=Bloc de brique
|
||||
Mese Lamp=Lampe de Mese
|
||||
Mese Post Light=Réverbère de Mese
|
||||
Cloud=Nuage
|
||||
Wooden Pickaxe=Pioche en bois
|
||||
Stone Pickaxe=Pioche en pierre
|
||||
Bronze Pickaxe=Pioche en bronze
|
||||
Steel Pickaxe=Pioche en acier
|
||||
Mese Pickaxe=Pioche de Mese
|
||||
Diamond Pickaxe=Pioche en diamant
|
||||
Wooden Shovel=Pelle en bois
|
||||
Stone Shovel=Pelle en pierre
|
||||
Bronze Shovel=Pelle en bronze
|
||||
Steel Shovel=Pelle en acier
|
||||
Mese Shovel=Pelle en Mese
|
||||
Diamond Shovel=Pelle en diamant
|
||||
Wooden Axe=Hache en bois
|
||||
Stone Axe=Hache en pierre
|
||||
Bronze Axe=Hache en bronze
|
||||
Steel Axe=Hache en acier
|
||||
Mese Axe=Hache en Mese
|
||||
Diamond Axe=Hache en diamant
|
||||
Wooden Sword=Epée en bois
|
||||
Stone Sword=Epée en pierre
|
||||
Bronze Sword=Epée en bronze
|
||||
Steel Sword=Epée en acier
|
||||
Mese Sword=Epée en Mese
|
||||
Diamond Sword=Epée en diamant
|
||||
Key=Clé
|
||||
Torch=Torche
|
||||
@1 will intersect protection on growth.=@1 chevauchera la zone protégée avec la croissance.
|
||||
Title:=Titre :
|
||||
Contents:=Contenu :
|
||||
Save=Sauvegarder
|
||||
by @1=de @1
|
||||
Page @1 of @2=Page @1 sur @2
|
||||
"@1"=« @1 »
|
211
mods/default/locale/default.id.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Stone=Batu
|
||||
Cobblestone=Bongkahan Batu
|
||||
Stone Brick=Tembok Batu
|
||||
Stone Block=Balok Batu
|
||||
Mossy Cobblestone=Bongkahan Batu Berlumut
|
||||
Desert Stone=Batu Gurun
|
||||
Desert Cobblestone=Bongkahan Batu Gurun
|
||||
Desert Stone Brick=Tembok Batu Gurun
|
||||
Desert Stone Block=Balok Batu Gurun
|
||||
Sandstone=Batu Pasir
|
||||
Sandstone Brick=Tembok Batu Pasir
|
||||
Sandstone Block=Balok Batu Pasir
|
||||
Desert Sandstone=Batu Pasir Gurun
|
||||
Desert Sandstone Brick=Tembok Batu Pasir Gurun
|
||||
Desert Sandstone Block=Balok Batu Pasir Gurun
|
||||
Silver Sandstone=Batu Pasir Perak
|
||||
Silver Sandstone Brick=Tembok Batu Pasir Perak
|
||||
Silver Sandstone Block=Balok Batu Pasir Perak
|
||||
Obsidian=Obsidian
|
||||
Obsidian Brick=Tembok Obsidian
|
||||
Obsidian Block=Balok Obsidian
|
||||
Dirt=Tanah
|
||||
Dirt with Grass=Tanah Berumput
|
||||
Dirt with Grass and Footsteps=Tanah Berumput dan Tapak Kaki
|
||||
Dirt with Savanna Grass=Tanah Berumput Sabana
|
||||
Dirt with Snow=Tanah Bersalju
|
||||
Dirt with Rainforest Litter=Tanah Berserasah Hutan Hujan
|
||||
Dirt with Coniferous Litter=Tanah Berserasah Hutan Konifer
|
||||
Savanna Dirt=Tanah Sabana
|
||||
Savanna Dirt with Savanna Grass=Tanah Sabana Berumput Sabana
|
||||
Permafrost=Ibun Abadi
|
||||
Permafrost with Stones=Ibun Abadi Berbatu
|
||||
Permafrost with Moss=Ibun Abadi Berlumut
|
||||
Sand=Pasir
|
||||
Desert Sand=Pasir Gurun
|
||||
Silver Sand=Pasir Perak
|
||||
Gravel=Kerikil
|
||||
Clay=Semen
|
||||
Snow=Salju
|
||||
Snow Block=Balok Salju
|
||||
Ice=Es
|
||||
Cave Ice=Es Gua
|
||||
Apple Tree=Pohon Apel
|
||||
Apple Wood Planks=Papan Kayu Pohon Apel
|
||||
Apple Tree Sapling=Bibit Apel
|
||||
Apple Tree Leaves=Daun Pohon Apel
|
||||
Apple=Apel
|
||||
Apple Marker=Penanda Apel
|
||||
Jungle Tree=Pohon Hutan Rimba
|
||||
Jungle Wood Planks=Papan Kayu Pohon Rimba
|
||||
Jungle Tree Leaves=Daun Pohon Rimba
|
||||
Jungle Tree Sapling=Bibit Pohon Rimba
|
||||
Emergent Jungle Tree Sapling=Bibit Bertumbuh Pohon Rimba
|
||||
Pine Tree=Pohon Pinus
|
||||
Pine Wood Planks=Papan Kayu Pinus
|
||||
Pine Needles=Daun Pinus
|
||||
Pine Tree Sapling=Bibit Pinus
|
||||
Acacia Tree=Pohon Akasia
|
||||
Acacia Wood Planks=Papan Kayu Akasia
|
||||
Acacia Tree Leaves=Daun Akasia
|
||||
Acacia Tree Sapling=Bibit Akasia
|
||||
Aspen Tree=Pohon Aspen
|
||||
Aspen Wood Planks=Papan Kayu Aspen
|
||||
Aspen Tree Leaves=Daun Aspen
|
||||
Aspen Tree Sapling=Bibit Aspen
|
||||
Coal Ore=Bijih Batu Bara
|
||||
Coal Block=Balok Batu Bara
|
||||
Iron Ore=Biji Besi
|
||||
Steel Block=Balok Baja
|
||||
Copper Ore=Bijih Tembaga
|
||||
Copper Block=Balok Tembaga
|
||||
Tin Ore=Bijih Timah
|
||||
Tin Block=Balok Timah
|
||||
Bronze Block=Balok Perunggu
|
||||
Mese Ore=Bijih Mese
|
||||
Mese Block=Balok Mese
|
||||
Gold Ore=Bijih Emas
|
||||
Gold Block=Balok Emas
|
||||
Diamond Ore=Bijih Berlian
|
||||
Diamond Block=Balok Berlian
|
||||
Cactus=Kaktus
|
||||
Large Cactus Seedling=Bibit Kaktus Besar
|
||||
Papyrus=Papirus
|
||||
Dry Shrub=Semak Kering
|
||||
Jungle Grass=Rumput Rimba
|
||||
Grass=Rumput
|
||||
Savanna Grass=Rumput Sabana
|
||||
Fern=Pakis
|
||||
Marram Grass=Rumput Pantai
|
||||
Bush Stem=Batang Semak
|
||||
Bush Leaves=Daun Semak
|
||||
Bush Sapling=Bibit Semak
|
||||
Blueberry Bush Leaves with Berries=Daun Bluberi Berbuah
|
||||
Blueberry Bush Leaves=Daun Bluberi
|
||||
Blueberry Bush Sapling=Bibit Bluberi
|
||||
Acacia Bush Stem=Batang Semak Akasia
|
||||
Acacia Bush Leaves=Daun Semak Akasia
|
||||
Acacia Bush Sapling=Bibit Semak Akasia
|
||||
Pine Bush Stem=Batang Semak Pinus
|
||||
Pine Bush Needles=Daun Semak Pinus
|
||||
Pine Bush Sapling=Bibit Semak Pinus
|
||||
Kelp=Kelp
|
||||
Green Coral=Koral Hijau
|
||||
Pink Coral=Koral Jambon
|
||||
Cyan Coral=Koral Sian
|
||||
Brown Coral=Koral Cokelat
|
||||
Orange Coral=Koral Oranye
|
||||
Coral Skeleton=Kerangka Koral
|
||||
Water Source=Mata Air
|
||||
Flowing Water=Aliran Air
|
||||
River Water Source=Mata Air Sungai
|
||||
Flowing River Water=Aliran Air Sungai
|
||||
Lava Source=Sumber Lava
|
||||
Flowing Lava=Aliran Lava
|
||||
Empty Bookshelf=Rak Buku Kosong
|
||||
Bookshelf (@1 written, @2 empty books)=Rak Buku (@1 buku tertulis, @2 buku kosong)
|
||||
Bookshelf=Rak Buku
|
||||
Text too long=Teks terlalu panjang
|
||||
Wooden Sign=Penanda Kayu
|
||||
Steel Sign=Penanda Baja
|
||||
Wooden Ladder=Tangga Kayu
|
||||
Steel Ladder=Tangga Baja
|
||||
Apple Wood Fence=Pagar Kayu Apel
|
||||
Acacia Wood Fence=Pagar Akasia
|
||||
Jungle Wood Fence=Pagar Kayu Rimba
|
||||
Pine Wood Fence=Pagar Pinus
|
||||
Aspen Wood Fence=Pagar Aspen
|
||||
Apple Wood Fence Rail=Rel Pagar Kayu Apel
|
||||
Acacia Wood Fence Rail=Rel Pagar Akasia
|
||||
Jungle Wood Fence Rail=Rel Pagar Kayu Rimba
|
||||
Pine Wood Fence Rail=Rel Pagar Pinus
|
||||
Aspen Wood Fence Rail=Rel Pagar Aspen
|
||||
Glass=Kaca
|
||||
Obsidian Glass=Kaca Obsidian
|
||||
Brick Block=Balok Bata
|
||||
Mese Lamp=Lampu Mese
|
||||
Mese Post Light=Lampu Taman Mese
|
||||
Cloud=Awan
|
||||
@1 will intersect protection on growth.=@1 akan memotong perlindungan ketika tumbuh.
|
||||
Torch=Obor
|
||||
Wooden Pickaxe=Beliung Kayu
|
||||
Stone Pickaxe=Beliung Batu
|
||||
Bronze Pickaxe=Beliung Perunggu
|
||||
Steel Pickaxe=Beliung Baja
|
||||
Mese Pickaxe=Beliung Mese
|
||||
Diamond Pickaxe=Beliung Berlian
|
||||
Wooden Shovel=Sekop Kayu
|
||||
Stone Shovel=Sekop Batu
|
||||
Bronze Shovel=Sekop Perunggu
|
||||
Steel Shovel=Sekop Baja
|
||||
Mese Shovel=Sekop Mese
|
||||
Diamond Shovel=Sekop Berlian
|
||||
Wooden Axe=Kapak Kayu
|
||||
Stone Axe=Kapak Batu
|
||||
Bronze Axe=Kapak Perunggu
|
||||
Steel Axe=Kapak Baja
|
||||
Mese Axe=Kapak Mese
|
||||
Diamond Axe=Kapak Berlian
|
||||
Wooden Sword=Pedang Kayu
|
||||
Stone Sword=Pedang Batu
|
||||
Bronze Sword=Pedang Perunggu
|
||||
Steel Sword=Pedang Baja
|
||||
Mese Sword=Pedang Mese
|
||||
Diamond Sword=Pedang Berlian
|
||||
Key=Kunci
|
||||
Furnace is empty=Tungku kosong
|
||||
100% (output full)=100% (keluaran penuh)
|
||||
@1%=@1%
|
||||
Not cookable=Tidak bisa dimasak
|
||||
Empty=Kosong
|
||||
Furnace active=Tungku nyala
|
||||
Furnace inactive=Tungku mati
|
||||
(Item: @1; Fuel: @2)=(Barang: @1; Bahan Bakar: @2)
|
||||
Furnace=Tungku
|
||||
Title:=Judul:
|
||||
Contents:=Isi:
|
||||
Save=Simpan
|
||||
by @1=oleh @1
|
||||
Page @1 of @2=Halaman @1 dari @2
|
||||
"@1"="@1"
|
||||
"@1" by @2="@1" oleh @2
|
||||
Skeleton Key=Kunci Induk
|
||||
Key to @1's @2=Kunci @2 milik @1
|
||||
Blueberries=Bluberi
|
||||
Book=Buku
|
||||
Book with Text=Buku Tertulis
|
||||
Bronze Ingot=Perunggu Batangan
|
||||
Clay Brick=Bata
|
||||
Clay Lump=Bongkahan Semen
|
||||
Coal Lump=Bongkahan Batu Bara
|
||||
Copper Ingot=Tembaga Batangan
|
||||
Copper Lump=Bongkahan Tembaga
|
||||
Diamond=Berlian
|
||||
Flint=Batu Api
|
||||
Gold Ingot=Emas Batangan
|
||||
Gold Lump=Bongkahan Emas
|
||||
Iron Lump=Bongkahan Besi
|
||||
Mese Crystal=Kristal Mese
|
||||
Mese Crystal Fragment=Pecahan Kristal Mese
|
||||
Obsidian Shard=Pecahan Obsidian
|
||||
Paper=Kertas
|
||||
Steel Ingot=Baja Batangan
|
||||
Stick=Tongkat
|
||||
Tin Ingot=Timah Batangan
|
||||
Tin Lump=Bongkahan Timah
|
||||
Locked Chest=Peti Terkunci
|
||||
Locked Chest (owned by @1)=Peti Terkunci (milik @1)
|
||||
You do not own this chest.=Anda bukan pemilik peti ini.
|
||||
a locked chest=suatu peti terkunci
|
||||
Chest=Peti
|
205
mods/default/locale/default.it.tr
Normal file
@ -0,0 +1,205 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Baule chiuso a chiave
|
||||
Locked Chest (owned by @1)=Baule chiuso a chiave (di proprietà di @1)
|
||||
You do not own this chest.=Questo baule non ti appartiene.
|
||||
a locked chest=un baule chiuso a chiave
|
||||
Chest=Baule
|
||||
Stick=Bastone
|
||||
Paper=Carta
|
||||
"@1" by @2="@1" di @2
|
||||
Book=Libro
|
||||
Book with Text=Libro con testo
|
||||
Skeleton Key=Chiave dello Scheletro
|
||||
Key to @1's @2=Chiave per @2 di @1
|
||||
Coal Lump=Grumo di carbone
|
||||
Iron Lump=Grumo di ferro
|
||||
Copper Lump=Grumo di rame
|
||||
Tin Lump=Grumo di stagno
|
||||
Mese Crystal=Cristallo di mese
|
||||
Gold Lump=Grumo d'oro
|
||||
Diamond=Diamante
|
||||
Clay Lump=Grumo d'argilla
|
||||
Steel Ingot=Lingotto d'acciaio
|
||||
Copper Ingot=Lingotto di rame
|
||||
Tin Ingot=Lingotto di stagno
|
||||
Bronze Ingot=Lingotto di bronzo
|
||||
Gold Ingot=Lingotto d'oro
|
||||
Mese Crystal Fragment=Frammento di cristallo di mese
|
||||
Clay Brick=Mattone d'argilla
|
||||
Obsidian Shard=Scheggia d'ossidiana
|
||||
Flint=Selce
|
||||
Blueberries=Mirtilli
|
||||
Furnace is empty=La fornace è vuota
|
||||
100% (output full)=100% (uscita piena)
|
||||
@1%=@1%
|
||||
Empty=Vuota
|
||||
Not cookable=Non cucinabile
|
||||
Furnace active=Fornace attiva
|
||||
Furnace inactive=Fornace inattiva
|
||||
(Item: @1; Fuel: @2)=(Oggetto: @1; Combustibile: @2)
|
||||
Furnace=Fornace
|
||||
Stone=Pietra
|
||||
Cobblestone=Ciottoli
|
||||
Stone Brick=Mattone di pietra
|
||||
Stone Block=Blocco di pietra
|
||||
Mossy Cobblestone=Ciottoli muschiosi
|
||||
Desert Stone=Pietra del deserto
|
||||
Desert Cobblestone=Ciottoli del deserto
|
||||
Desert Stone Brick=Mattone di pietra del deserto
|
||||
Desert Stone Block=Blocco di pietra del deserto
|
||||
Sandstone=Arenaria
|
||||
Sandstone Brick=Mattone d'arenaria
|
||||
Sandstone Block=Blocco d'arenaria
|
||||
Desert Sandstone=Arenaria del deserto
|
||||
Desert Sandstone Brick=Mattone d'arenaria del deserto
|
||||
Desert Sandstone Block=Blocco d'arenaria del deserto
|
||||
Silver Sandstone=Arenaria argentata
|
||||
Silver Sandstone Brick=Mattone d'arenaria argentata
|
||||
Silver Sandstone Block=Blocco d'arenaria argentata
|
||||
Obsidian=Ossidiana
|
||||
Obsidian Brick=Mattone d'ossidiana
|
||||
Obsidian Block=Blocco d'ossidiana
|
||||
Dirt=Terra
|
||||
Dirt with Grass=Terra con erba
|
||||
Dirt with Grass and Footsteps=Terra con erba e impronte
|
||||
Dirt with Dry Grass=Terra con erba secca
|
||||
Dirt with Snow=Terra con neve
|
||||
Dirt with Rainforest Litter=Terra con detriti della foresta pluviale
|
||||
Dirt with Coniferous Litter=Terra con detriti di conifera
|
||||
Dry Dirt=Terra asciutta
|
||||
Dry Dirt with Dry Grass=Terra asciutta con erba secca
|
||||
Permafrost=Permafrost
|
||||
Permafrost with Stones=Permafrost con pietra
|
||||
Permafrost with Moss=Permafrost con muschio
|
||||
Sand=Sabbia
|
||||
Desert Sand=Sabbia del deserto
|
||||
Silver Sand=Sabbia argentata
|
||||
Gravel=Ghiaia
|
||||
Clay=Argilla
|
||||
Snow=Neve
|
||||
Snow Block=Blocco di neve
|
||||
Ice=Ghiaccio
|
||||
Cave Ice=Ghiaccio di caverna
|
||||
Apple Tree=Melo
|
||||
Apple Wood Planks=Assi di melo
|
||||
Apple Tree Sapling=Alberello di melo
|
||||
Apple Tree Leaves=Foglie di melo
|
||||
Apple=Mela
|
||||
Apple Marker=Marcatore mela
|
||||
Jungle Tree=Albero della giungla
|
||||
Jungle Wood Planks=Assi di legno della giungla
|
||||
Jungle Tree Leaves=Foglie di albero della giungla
|
||||
Jungle Tree Sapling=Alberello della giungla
|
||||
Emergent Jungle Tree Sapling=Alberello della giungla emergente
|
||||
Pine Tree=Pino
|
||||
Pine Wood Planks=Assi di legno di pino
|
||||
Pine Needles=Aghi di pino
|
||||
Pine Tree Sapling=Alberello di pino
|
||||
Acacia Tree=Acacia
|
||||
Acacia Wood Planks=Assi di legno d'acacia
|
||||
Acacia Tree Leaves=Foglie d'acacia
|
||||
Acacia Tree Sapling=Alberello d'acacia
|
||||
Aspen Tree=Pioppo
|
||||
Aspen Wood Planks=Assi di legno di pioppo
|
||||
Aspen Tree Leaves=Foglie di pioppo
|
||||
Aspen Tree Sapling=Alberello di pioppo
|
||||
Coal Ore=Minerale di carbone
|
||||
Coal Block=Blocco di carbone
|
||||
Iron Ore=Minerale di ferro
|
||||
Steel Block=Blocco d'acciaio
|
||||
Copper Ore=Minerale di rame
|
||||
Copper Block=Blocco di rame
|
||||
Tin Ore=Minerale di stagno
|
||||
Tin Block=Blocco di stagno
|
||||
Bronze Block=Blocco di bronzo
|
||||
Mese Ore=Minerale di mese
|
||||
Mese Block=Blocco di mese
|
||||
Gold Ore=Minerale d'oro
|
||||
Gold Block=Blocco d'oro
|
||||
Diamond Ore=Minerale di diamante
|
||||
Diamond Block=Blocco di diamante
|
||||
Cactus=Cactus
|
||||
Large Cactus Seedling=Piantina di cactus grande
|
||||
Papyrus=Papiro
|
||||
Dry Shrub=Arbusto secco
|
||||
Jungle Grass=Erba della giungla
|
||||
Grass=Erba
|
||||
Dry Grass=Erba secca
|
||||
Fern=Felce
|
||||
Marram Grass=Ammofila arenaria
|
||||
Bush Stem=Fusto di cespuglio
|
||||
Bush Leaves=Foglie di cespuglio
|
||||
Bush Sapling=Alberello di cespuglio
|
||||
Blueberry Bush Leaves with Berries=Foglie di cespuglio di mirtilli con bacche
|
||||
Blueberry Bush Leaves=Foglie di cespuglio di mirtilli
|
||||
Blueberry Bush Sapling=Alberello di cespuglio di mirtilli
|
||||
Acacia Bush Stem=Fusto di cespuglio d'acacia
|
||||
Acacia Bush Leaves=Foglie di cespuglio d'acacia
|
||||
Acacia Bush Sapling=Alberello di cespuglio d'acacia
|
||||
Pine Bush Stem=Fusto di cespuglio di pino
|
||||
Pine Bush Needles=Aghi di cespuglio di pino
|
||||
Pine Bush Sapling=Alberello di cespuglio di pino
|
||||
Kelp=Alga
|
||||
Green Coral=Corallo verde
|
||||
Pink Coral=Corallo rosa
|
||||
Cyan Coral=Corallo ciano
|
||||
Brown Coral=Corallo marrone
|
||||
Orange Coral=Corallo arancione
|
||||
Coral Skeleton=Scheletro di corallo
|
||||
Water Source=Fonte d'acqua
|
||||
Flowing Water=Acqua corrente
|
||||
River Water Source=Fonte d'acqua di fiume
|
||||
Flowing River Water=Acqua corrente di fiume
|
||||
Lava Source=Fonte di lava
|
||||
Flowing Lava=Lava corrente
|
||||
Empty Bookshelf=Libreria vuota
|
||||
Bookshelf (@1 written, @2 empty books)=Libreria (@1 scritti, @2 vuoti)
|
||||
Bookshelf=Libreria
|
||||
Text too long=Testo troppo lungo
|
||||
Wooden Sign=Cartello di legno
|
||||
Steel Sign=Cartello d'acciaio
|
||||
Wooden Ladder=Scala a pioli di legno
|
||||
Steel Ladder=Scala a pioli d'acciaio
|
||||
Apple Wood Fence=Recinzione di legno di melo
|
||||
Acacia Wood Fence=Recinzione di legno d'acacia
|
||||
Jungle Wood Fence=Recinzione di legno della giungla
|
||||
Pine Wood Fence=Recinzione di legno di pino
|
||||
Aspen Wood Fence=Recinzione di legno di pioppo
|
||||
Apple Wood Fence Rail=Ringhiera della recinzione di legno di melo
|
||||
Acacia Wood Fence Rail=Ringhiera della recinzione di legno d'acacia
|
||||
Jungle Wood Fence Rail=Ringhiera della recinzione di legno della giungla
|
||||
Pine Wood Fence Rail=Ringhiera della recinzione di legno di pino
|
||||
Aspen Wood Fence Rail=Ringhiera della recinzione di legno di pioppo
|
||||
Glass=Vetro
|
||||
Obsidian Glass=Vetro d'ossidiana
|
||||
Brick Block=Blocco di mattone
|
||||
Mese Lamp=Lampada di mese
|
||||
Mese Post Light=Lampioncino di mese
|
||||
Cloud=Nuvola
|
||||
Wooden Pickaxe=Piccone di legno
|
||||
Stone Pickaxe=Piccone di pietra
|
||||
Bronze Pickaxe=Piccone di bronzo
|
||||
Steel Pickaxe=Piccone d'acciaio
|
||||
Mese Pickaxe=Piccone di mese
|
||||
Diamond Pickaxe=Piccone di diamante
|
||||
Wooden Shovel=Pala di legno
|
||||
Stone Shovel=Pala di pietra
|
||||
Bronze Shovel=Pala di bronzo
|
||||
Steel Shovel=Pala d'acciaio
|
||||
Mese Shovel=Pala di mese
|
||||
Diamond Shovel=Pala di diamante
|
||||
Wooden Axe=Ascia di legno
|
||||
Stone Axe=Ascia di pietra
|
||||
Bronze Axe=Ascia di bronzo
|
||||
Steel Axe=Ascia d'acciaio
|
||||
Mese Axe=Ascia di mese
|
||||
Diamond Axe=Ascia di diamante
|
||||
Wooden Sword=Spada di legno
|
||||
Stone Sword=Spada di pietra
|
||||
Bronze Sword=Spada di bronzo
|
||||
Steel Sword=Spada d'acciaio
|
||||
Mese Sword=Spada di mese
|
||||
Diamond Sword=Spada di diamante
|
||||
Key=Chiave
|
||||
Torch=Torcia
|
||||
@1 will intersect protection on growth.=@1 crescendo attraverserà la protezione.
|
211
mods/default/locale/default.ms.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Peti Berkunci
|
||||
Locked Chest (owned by @1)=Peti Berkunci (milik @1)
|
||||
You do not own this chest.=Ini bukan peti milik anda.
|
||||
a locked chest=peti berkunci
|
||||
Chest=Peti
|
||||
Stick=Serpihan Kayu
|
||||
Paper=Kertas
|
||||
"@1" by @2="@1" oleh @2
|
||||
Book=Buku
|
||||
Book with Text=Buku Bertulisan
|
||||
Skeleton Key=Kunci Induk
|
||||
Key to @1's @2=Kunci @2 milik @1
|
||||
Coal Lump=Longgokan Batu Arang
|
||||
Iron Lump=Longgokan Besi
|
||||
Copper Lump=Longgokan Tembaga
|
||||
Tin Lump=Longgokan Timah
|
||||
Mese Crystal=Kristal Mese
|
||||
Gold Lump=Longgokan Emas
|
||||
Diamond=Berlian
|
||||
Clay Lump=Longgokan Tanah Liat
|
||||
Steel Ingot=Jongkong Keluli
|
||||
Copper Ingot=Jongkong Tembaga
|
||||
Tin Ingot=Jongkong Timah
|
||||
Bronze Ingot=Jongkong Gangsa
|
||||
Gold Ingot=Jongkong Emas
|
||||
Mese Crystal Fragment=Serpihan Mese
|
||||
Clay Brick=Bata Tanah Liat
|
||||
Obsidian Shard=Serpihan Obsidia
|
||||
Flint=Batu Api
|
||||
Blueberries=Beri Biru
|
||||
Furnace is empty=Relau masih kosong
|
||||
100% (output full)=100% (keluaran penuh)
|
||||
@1%=@1%
|
||||
Empty=Kosong
|
||||
Not cookable=Tidak boleh dimasak
|
||||
Furnace active=Relau aktif
|
||||
Furnace inactive=Relau tidak aktif
|
||||
(Item: @1; Fuel: @2)=(Item: @1; Bahan api: @2)
|
||||
Furnace=Relau
|
||||
Stone=Batu
|
||||
Cobblestone=Batu Buntar
|
||||
Stone Brick=Bata Batu
|
||||
Stone Block=Bongkah Batu
|
||||
Mossy Cobblestone=Batu Buntar Berlumut
|
||||
Desert Stone=Batu Gurun
|
||||
Desert Cobblestone=Batu Buntar Gurun
|
||||
Desert Stone Brick=Bata Batu Gurun
|
||||
Desert Stone Block=Bongkah Batu Gurun
|
||||
Sandstone=Batu Pasir
|
||||
Sandstone Brick=Bata Batu Pasir
|
||||
Sandstone Block=Bongkah Batu Pasir
|
||||
Desert Sandstone=Batu Pasir Gurun
|
||||
Desert Sandstone Brick=Bata Batu Pasir Gurun
|
||||
Desert Sandstone Block=Bongkah Batu Pasir Gurun
|
||||
Silver Sandstone=Batu Pasir Perak
|
||||
Silver Sandstone Brick=Bata Batu Pasir Perak
|
||||
Silver Sandstone Block=Bongkah Batu Pasir Perak
|
||||
Obsidian=Obsidia
|
||||
Obsidian Brick=Bata Obsidia
|
||||
Obsidian Block=Bongkah Obsidia
|
||||
Dirt=Tanah
|
||||
Dirt with Grass=Tanah Berumput
|
||||
Dirt with Grass and Footsteps=Tanah Berumput dan Tapak Kaki
|
||||
Dirt with Dry Grass=Tanah Berumput Kering
|
||||
Dirt with Snow=Tanah Bersalji
|
||||
Dirt with Rainforest Litter=Tanah Bersarap Hutan Hujan
|
||||
Dirt with Coniferous Litter=Tanah Bersarap Hutan Konifer
|
||||
Dry Dirt=Tanah Kering
|
||||
Dry Dirt with Dry Grass=Tanah Kering Berumput Kering
|
||||
Permafrost=Ibun Abadi
|
||||
Permafrost with Stones=Ibun Abadi Berbatu
|
||||
Permafrost with Moss=Ibun Abadi Berlumut
|
||||
Sand=Pasir
|
||||
Desert Sand=Pasir Gurun
|
||||
Silver Sand=Pasir Perak
|
||||
Gravel=Kelikir
|
||||
Clay=Tanah Liat
|
||||
Snow=Salji
|
||||
Snow Block=Bongkah Salji
|
||||
Ice=Ais
|
||||
Cave Ice=Ais Gua
|
||||
Apple Tree=Kayu Pokok Epal
|
||||
Apple Wood Planks=Papan Kayu Epal
|
||||
Apple Tree Sapling=Anak Pokok Epal
|
||||
Apple Tree Leaves=Daun Pokok Epal
|
||||
Apple=Epal
|
||||
Apple Marker=Penanda Epal
|
||||
Jungle Tree=Kayu Pokok Hutan
|
||||
Jungle Wood Planks=Papan Kayu Hutan
|
||||
Jungle Tree Leaves=Daun Pokok Hutan
|
||||
Jungle Tree Sapling=Anak Pokok Hutan
|
||||
Emergent Jungle Tree Sapling=Anak Pokok Hutan Kembang
|
||||
Pine Tree=Kayu Pokok Pain
|
||||
Pine Wood Planks=Papan Kayu Pain
|
||||
Pine Needles=Daun Pokok Pain
|
||||
Pine Tree Sapling=Anak Pokok Pain
|
||||
Acacia Tree=Kayu Pokok Akasia
|
||||
Acacia Wood Planks=Papan Kayu Akasia
|
||||
Acacia Tree Leaves=Daun Pokok Akasia
|
||||
Acacia Tree Sapling=Anak Pokok Akasia
|
||||
Aspen Tree=Kayu Pokok Aspen
|
||||
Aspen Wood Planks=Papan Kayu Aspen
|
||||
Aspen Tree Leaves=Daun Pokok Aspen
|
||||
Aspen Tree Sapling=Anak Pokok Aspen
|
||||
Coal Ore=Bijih Batu Arang
|
||||
Coal Block=Bongkah Batu Arang
|
||||
Iron Ore=Bijih Besi
|
||||
Steel Block=Bongkah Keluli
|
||||
Copper Ore=Bijih Tembaga
|
||||
Copper Block=Bongkah Tembaga
|
||||
Tin Ore=Bijih Timah
|
||||
Tin Block=Bongkah Timah
|
||||
Bronze Block=Bongkah Gangsa
|
||||
Mese Ore=Bijih Mese
|
||||
Mese Block=Bongkah Mese
|
||||
Gold Ore=Bijih Emas
|
||||
Gold Block=Bongkah Emas
|
||||
Diamond Ore=Bijih Intan
|
||||
Diamond Block=Bongkah Intan
|
||||
Cactus=Kaktus
|
||||
Large Cactus Seedling=Benih Kaktus Besar
|
||||
Papyrus=Papirus
|
||||
Dry Shrub=Pokok Renek Kering
|
||||
Jungle Grass=Rumput Hutan
|
||||
Grass=Rumput
|
||||
Dry Grass=Rumput Kering
|
||||
Fern=Paku Pakis
|
||||
Marram Grass=Rumput Maram
|
||||
Bush Stem=Batang Belukar
|
||||
Bush Leaves=Daun Belukar
|
||||
Bush Sapling=Anak Belukar
|
||||
Blueberry Bush Leaves with Berries=Daun Belukar Beri Biru Berberi
|
||||
Blueberry Bush Leaves=Daun Belukar Beri Biru
|
||||
Blueberry Bush Sapling=Anak Belukar Beri Biru
|
||||
Acacia Bush Stem=Batang Belukar Akasia
|
||||
Acacia Bush Leaves=Daun Belukar Akasia
|
||||
Acacia Bush Sapling=Anak Belukar Akasia
|
||||
Pine Bush Stem=Batang Belukar Pain
|
||||
Pine Bush Needles=Daun Belukar Pain
|
||||
Pine Bush Sapling=Anak Belukar Pain
|
||||
Kelp=Kelpa
|
||||
Green Coral=Batu Karang Hijau
|
||||
Pink Coral=Batu Karang Merah Jambu
|
||||
Cyan Coral=Batu Karang Biru Kehijauan
|
||||
Brown Coral=Batu Karang Perang
|
||||
Orange Coral=Batu Karang Jingga
|
||||
Coral Skeleton= Rangka Karang
|
||||
Water Source=Sumber Air
|
||||
Flowing Water=Air Mengalir
|
||||
River Water Source=Sumber Air Sungai
|
||||
Flowing River Water=Air Sungai Mengalir
|
||||
Lava Source=Sumber Lava
|
||||
Flowing Lava=Lava Mengalir
|
||||
Empty Bookshelf=Rak Buku Kosong
|
||||
Bookshelf (@1 written, @2 empty books)=Rak Buku (@1 buku bertulis, @2 buku kosong)
|
||||
Bookshelf=Rak Buku
|
||||
Text too long=Tulisan terlalu panjang
|
||||
Wooden Sign=Papan Tanda Kayu
|
||||
Steel Sign=Papan Tanda Keluli
|
||||
Wooden Ladder=Tangga Panjat Kayu
|
||||
Steel Ladder=Tangga Panjat Keluli
|
||||
Apple Wood Fence=Pagar Kayu Epal
|
||||
Acacia Wood Fence=Pagar Kayu Akasia
|
||||
Jungle Wood Fence=Pagar Kayu Hutan
|
||||
Pine Wood Fence=Pagar Kayu Pain
|
||||
Aspen Wood Fence=Pagar Kayu Aspen
|
||||
Apple Wood Fence Rail=Pagar Rel Kayu Epal
|
||||
Acacia Wood Fence Rail=Pagar Rel Kayu Akasia
|
||||
Jungle Wood Fence Rail=Pagar Rel Kayu Hutan
|
||||
Pine Wood Fence Rail=Pagar Rel Kayu Pain
|
||||
Aspen Wood Fence Rail=Pagar Rel Kayu Aspen
|
||||
Glass=Kaca
|
||||
Obsidian Glass=Kaca Obsidia
|
||||
Brick Block=Bongkah Bata
|
||||
Mese Lamp=Lampu Mese
|
||||
Mese Post Light=Lampu Tiang Mese
|
||||
Cloud=Awan
|
||||
Wooden Pickaxe=Beliung Kayu
|
||||
Stone Pickaxe=Beliung Batu
|
||||
Bronze Pickaxe=Beliung Gangsa
|
||||
Steel Pickaxe=Beliung Keluli
|
||||
Mese Pickaxe=Beliung Mese
|
||||
Diamond Pickaxe=Beliung Intan
|
||||
Wooden Shovel=Penyodok Kayu
|
||||
Stone Shovel=Penyodok Batu
|
||||
Bronze Shovel=Penyodok Gangsa
|
||||
Steel Shovel=Penyodok Keluli
|
||||
Mese Shovel=Penyodok Mese
|
||||
Diamond Shovel=Penyodok Intan
|
||||
Wooden Axe=Kapak Kayu
|
||||
Stone Axe=Kapak Batu
|
||||
Bronze Axe=Kapak Gangsa
|
||||
Steel Axe=Kapak Keluli
|
||||
Mese Axe=Kapak Mese
|
||||
Diamond Axe=Kapak Intan
|
||||
Wooden Sword=Pedang Kayu
|
||||
Stone Sword=Pedang Batu
|
||||
Bronze Sword=Pedang Gangsa
|
||||
Steel Sword=Pedang Keluli
|
||||
Mese Sword=Pedang Mese
|
||||
Diamond Sword=Pedang Intan
|
||||
Key=Kunci
|
||||
Torch=Obor
|
||||
@1 will intersect protection on growth.=@1 akan masuk kawasan perlindungan lain apabila ia tumbuh.
|
||||
Title:=Tajuk:
|
||||
Contents:=Kandungan:
|
||||
Save=Simpan
|
||||
by @1=oleh @1
|
||||
Page @1 of @2=Ms. @1 / @2
|
||||
"@1"="@1"
|
211
mods/default/locale/default.ru.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Заблокированный Сундук
|
||||
Locked Chest (owned by @1)=Заблокированный Сундук (владелец: @1)
|
||||
You do not own this chest.=Вы не владелец этого сундука.
|
||||
a locked chest=заблокированный сундук
|
||||
Chest=Сундук
|
||||
Stick=Палка
|
||||
Paper=Бумага
|
||||
"@1" by @2="@1" @2
|
||||
Book=Книга
|
||||
Book with Text=Книга с Текстом
|
||||
Skeleton Key=Ключ Скелета
|
||||
Key to @1's @2=Ключ к @2 от @1
|
||||
Coal Lump=Кусок Угля
|
||||
Iron Lump=Кусок Железа
|
||||
Copper Lump=Кусок Меди
|
||||
Tin Lump=Кусок Олова
|
||||
Mese Crystal=Кристалл Месе
|
||||
Gold Lump=Кусок Золота
|
||||
Diamond=Алмаз
|
||||
Clay Lump=Ком Глины
|
||||
Steel Ingot=Железный Брусок
|
||||
Copper Ingot=Медный Брусок
|
||||
Tin Ingot=Оловянный Брусок
|
||||
Bronze Ingot=Бронзовый Брусок
|
||||
Gold Ingot=Золотой Брусок
|
||||
Mese Crystal Fragment=Осколок Кристалла Месе
|
||||
Clay Brick=Глиняный Кирпич
|
||||
Obsidian Shard=Обсидиановый Осколок
|
||||
Flint=Огниво
|
||||
Blueberries=Черника
|
||||
Furnace is empty=Печь пустая
|
||||
100% (output full)=100% (полное приготовление)
|
||||
@1%=@1%
|
||||
Empty=Пустое
|
||||
Not cookable=Не может быть приготовлено
|
||||
Furnace active=Печь зажжена
|
||||
Furnace inactive=Печь не зажжена
|
||||
(Item: @1; Fuel: @2)=(Предмет: @1; Топливо: @2)
|
||||
Furnace=Печь
|
||||
Stone=Камень
|
||||
Cobblestone=Булыжник
|
||||
Stone Brick=Каменный Кирпич
|
||||
Stone Block=Каменный Блок
|
||||
Mossy Cobblestone=Мшистый Булыжник
|
||||
Desert Stone=Пустынный Камень
|
||||
Desert Cobblestone=Пустынный Булыжник
|
||||
Desert Stone Brick=Пустынный Каменный Кирпич
|
||||
Desert Stone Block=Пустынный Каменный Блок
|
||||
Sandstone=Песчаник
|
||||
Sandstone Brick=Песчаниковый Кирпич
|
||||
Sandstone Block=Песчаниковый Блок
|
||||
Desert Sandstone=Пустынный Песчаник
|
||||
Desert Sandstone Brick=Пустынный Песчаниковый Кирпич
|
||||
Desert Sandstone Block=Пустынный Песчаниковый Блок
|
||||
Silver Sandstone=Серебряный Песчаник
|
||||
Silver Sandstone Brick=Серебряный Песчаниковый Кирпич
|
||||
Silver Sandstone Block=Серебряный Песчаниковый Блок
|
||||
Obsidian=Обсидиан
|
||||
Obsidian Brick=Обсидиановый Кирпич
|
||||
Obsidian Block=Обсидиановый Блок
|
||||
Dirt=Земля
|
||||
Dirt with Grass=Земля с Травой
|
||||
Dirt with Grass and Footsteps=Земля с Травой и Следами
|
||||
Dirt with Dry Grass=Земля с Сухой Травой
|
||||
Dirt with Snow=Земля Со Снегом
|
||||
Dirt with Rainforest Litter=Земля с Тропической Подстилкой
|
||||
Dirt with Coniferous Litter=Земля с Сосновой Подстилкой
|
||||
Dry Dirt=Сухая Земля
|
||||
Dry Dirt with Dry Grass=Сухая Земля с Сухой Травой
|
||||
Permafrost=Замороженная Почва
|
||||
Permafrost with Stones=Замороженная Почва с Камнями
|
||||
Permafrost with Moss=Замороженная Почва с Мхом
|
||||
Sand=Песок
|
||||
Desert Sand=Пустынный Песок
|
||||
Silver Sand=Серебряный Песок
|
||||
Gravel=Гравий
|
||||
Clay=Глиняный Блок
|
||||
Snow=Снег
|
||||
Snow Block=Снежный Блок
|
||||
Ice=Лёд
|
||||
Cave Ice=Пещерный Лёд
|
||||
Apple Tree=Яблоневый Ствол
|
||||
Apple Wood Planks=Яблоневые Деревянные Доски
|
||||
Apple Tree Sapling=Яблоневый Саженец
|
||||
Apple Tree Leaves=Яблоневая Листва
|
||||
Apple=Яблоко
|
||||
Apple Marker=Яблочная Метка
|
||||
Jungle Tree=Ствол Тропического Дерева
|
||||
Jungle Wood Planks=Деревянные Доски Тропического Дерева
|
||||
Jungle Tree Leaves=Листва Тропического Дерева
|
||||
Jungle Tree Sapling=Саженец Тропического Дерева
|
||||
Emergent Jungle Tree Sapling=Выросший Саженец Тропического Дерева
|
||||
Pine Tree=Сосновый Ствол
|
||||
Pine Wood Planks=Сосновые Деревянные Доски
|
||||
Pine Needles=Сосновая Хвоя
|
||||
Pine Tree Sapling=Сосновый Саженец
|
||||
Acacia Tree=Ствол Акации
|
||||
Acacia Wood Planks=Деревянные Доски Акации
|
||||
Acacia Tree Leaves=Листва Акации
|
||||
Acacia Tree Sapling=Саженец Акации
|
||||
Aspen Tree=Осиновый Ствол
|
||||
Aspen Wood Planks=Осиновые Деревянные Доски
|
||||
Aspen Tree Leaves=Осиновая Листва
|
||||
Aspen Tree Sapling=Осиновый Саженец
|
||||
Coal Ore=Уголь
|
||||
Coal Block=Угольный Блок
|
||||
Iron Ore=Железная Руда
|
||||
Steel Block=Стальной Блок
|
||||
Copper Ore=Медная Руда
|
||||
Copper Block=Медный Блок
|
||||
Tin Ore=Оловянная Руда
|
||||
Tin Block=Оловянный Блок
|
||||
Bronze Block=Бронзовый Блок
|
||||
Mese Ore=Месевая Руда
|
||||
Mese Block=Месевый Блок
|
||||
Gold Ore=Золотая Руда
|
||||
Gold Block=Золотой Блок
|
||||
Diamond Ore=Алмаз
|
||||
Diamond Block=Алмазный Блок
|
||||
Cactus=Кактус
|
||||
Large Cactus Seedling=Кактусовый Саженец
|
||||
Papyrus=Папирус
|
||||
Dry Shrub=Сухой Куст
|
||||
Jungle Grass=Тропическая Трава
|
||||
Grass=Трава
|
||||
Dry Grass=Сухая Трава
|
||||
Fern=Папоротник
|
||||
Marram Grass=Песколюб
|
||||
Bush Stem=Ствол Яблочного Деревца
|
||||
Bush Leaves=Листья Яблочного Деревца
|
||||
Bush Sapling=Саженца яблочного деревца
|
||||
Blueberry Bush Leaves with Berries=Куст Черники с Ягодами
|
||||
Blueberry Bush Leaves=Куст Черники
|
||||
Blueberry Bush Sapling=Саженца Куста Черники
|
||||
Acacia Bush Stem=Ствол Деревца Акации
|
||||
Acacia Bush Leaves=Листья Деревца Акации
|
||||
Acacia Bush Sapling=Саженца Деревца Акации
|
||||
Pine Bush Stem=Сосновое Деревце
|
||||
Pine Bush Needles=Хвоя Соснового Деревца
|
||||
Pine Bush Sapling=Саженца Соснового Деревца
|
||||
Kelp=Ламинария
|
||||
Green Coral=Зеленый Коралл
|
||||
Pink Coral=Розовый Коралл
|
||||
Cyan Coral=Голубой Коралл
|
||||
Brown Coral=Бурый Коралл
|
||||
Orange Coral=Оранжевый Коралл
|
||||
Coral Skeleton=Коралловый Остов
|
||||
Water Source=Водный Источник
|
||||
Flowing Water=Текущая Вода
|
||||
River Water Source=Речной Водный Источник
|
||||
Flowing River Water=Текущая Речная Вода
|
||||
Lava Source=Лавовый Источник
|
||||
Flowing Lava=Текущая Лава
|
||||
Empty Bookshelf=Пустая Книжная Полка
|
||||
Bookshelf (@1 written, @2 empty books)=Книжная Полка (@1 написано, @2 чистые книги)
|
||||
Bookshelf=Книжная Полка
|
||||
Text too long=Текст слишком длинный
|
||||
Wooden Sign=Деревянная Табличка
|
||||
Steel Sign=Стальная Табличка
|
||||
Wooden Ladder=Деревянная Лестница
|
||||
Steel Ladder=Стальная Лестница
|
||||
Apple Wood Fence=Яблоневый Деревянный Забор
|
||||
Acacia Wood Fence=Деревянный Забор Из Акации
|
||||
Jungle Wood Fence=Деревянный Забор Из Тропического Дерева
|
||||
Pine Wood Fence=Сосновый Деревянный Забор
|
||||
Aspen Wood Fence=Осиновый Деревянный Забор
|
||||
Apple Wood Fence Rail=Яблоневый Деревянный Реечный Забор
|
||||
Acacia Wood Fence Rail=Деревянный Реечный Забор Из Акации
|
||||
Jungle Wood Fence Rail=Деревянный Реечный Забор Из Тропического Дерева
|
||||
Pine Wood Fence Rail=Сосновый Деревянный Реечный Забор
|
||||
Aspen Wood Fence Rail=Осиновый Деревянный Реечный Забор
|
||||
Glass=Стекло
|
||||
Obsidian Glass=Обсидиановое Стекло
|
||||
Brick Block=Кирпичный Блок
|
||||
Mese Lamp=Месе Лампа
|
||||
Mese Post Light=Столб с Месе Фонарем
|
||||
Cloud=Облако
|
||||
Wooden Pickaxe=Деревянная Кирка
|
||||
Stone Pickaxe=Каменная Кирка
|
||||
Bronze Pickaxe=Бронзовая Кирка
|
||||
Steel Pickaxe=Стальная Кирка
|
||||
Mese Pickaxe=Месе Кирка
|
||||
Diamond Pickaxe=Алмазная Кирка
|
||||
Wooden Shovel=Деревянная Лопата
|
||||
Stone Shovel=Каменная Лопата
|
||||
Bronze Shovel=Бронзовая Лопата
|
||||
Steel Shovel=Стальная Лопата
|
||||
Mese Shovel=Месе Лопата
|
||||
Diamond Shovel=Алмазная Лопата
|
||||
Wooden Axe=Деревянный Топор
|
||||
Stone Axe=Каменный Топор
|
||||
Bronze Axe=Бронзовый Топор
|
||||
Steel Axe=Стальной Топор
|
||||
Mese Axe=Месе Топор
|
||||
Diamond Axe=Алмазный Топор
|
||||
Wooden Sword=Деревянный Меч
|
||||
Stone Sword=Каменный Меч
|
||||
Bronze Sword=Бронзовый Меч
|
||||
Steel Sword=Стальной Меч
|
||||
Mese Sword=Месе Меч
|
||||
Diamond Sword=Алмазный Меч
|
||||
Key=Ключ
|
||||
Torch=Факел
|
||||
@1 will intersect protection on growth.=@1 пересечёт защиту по росту.
|
||||
Title:=Заголовок:
|
||||
Contents:=Содержимое:
|
||||
Save=Сохранить
|
||||
by @1=@1
|
||||
Page @1 of @2=Страница @1 из @2
|
||||
"@1"="@1"
|
211
mods/default/locale/default.se.tr
Normal file
@ -0,0 +1,211 @@
|
||||
## textdomain: default
|
||||
Locked Chest=Låst kista
|
||||
Locked Chest (owned by @1)=Låst kista (Ägd av @1)
|
||||
You do not own this chest.=Du äger inte denna kistan.
|
||||
a locked chest=en låst kista
|
||||
Chest=Kista
|
||||
Stick=Pinne
|
||||
Paper=Papper
|
||||
"@1" by @2="@1" av @2
|
||||
Book=Bok
|
||||
Book with Text=Bok med text
|
||||
Skeleton Key=Skelett Nyckel
|
||||
Key to @1's @2=Nyckel till @1s @2
|
||||
Coal Lump=Kol Klumo
|
||||
Iron Lump=Järn Klump
|
||||
Copper Lump=Koppar Klump
|
||||
Tin Lump=Tenn Klump
|
||||
Mese Crystal=Mese Kristall
|
||||
Gold Lump=Guld Klump
|
||||
Diamond=Diamant
|
||||
Clay Lump=Lerklump
|
||||
Steel Ingot=Stål tacka
|
||||
Copper Ingot=Koppar tacka
|
||||
Tin Ingot=Tenn tacka
|
||||
Bronze Ingot=Brons tacka
|
||||
Gold Ingot=Guld tacka
|
||||
Mese Crystal Fragment=Mese Kristall Fragment
|
||||
Clay Brick=Tegelsten
|
||||
Obsidian Shard=Obsidian Skärva
|
||||
Flint=Flinta
|
||||
Blueberries=Blåbär
|
||||
Furnace is empty=Ugnen är tom
|
||||
100% (output full)=100% (utgången full)
|
||||
@1%=@1%
|
||||
Empty=Tom
|
||||
Not cookable=Inte kokbar
|
||||
Furnace active=Ugn aktiv
|
||||
Furnace inactive=Ugn inaktiv
|
||||
(Item: @1; Fuel: @2)=(Sak: @1; Bränsle: @2)
|
||||
Furnace=Ugn
|
||||
Stone=Sten
|
||||
Cobblestone=Kullersten
|
||||
Stone Brick=Stentegel
|
||||
Stone Block=Sten block
|
||||
Mossy Cobblestone=Mossig kullersten
|
||||
Desert Stone=Öken sten
|
||||
Desert Cobblestone=Öken kullersten
|
||||
Desert Stone Brick=Öken stentegel
|
||||
Desert Stone Block=Öken sten block
|
||||
Sandstone=Sandsten
|
||||
Sandstone Brick=Sandstenstegel
|
||||
Sandstone Block=Sandsten block
|
||||
Desert Sandstone=Öken sandsten
|
||||
Desert Sandstone Brick=Öken Sandstenstegel
|
||||
Desert Sandstone Block=Öken sandsten block
|
||||
Silver Sandstone=Silver sandsten
|
||||
Silver Sandstone Brick=Silver Sandstenstegel
|
||||
Silver Sandstone Block=Silver sandsten block
|
||||
Obsidian=Obsidian
|
||||
Obsidian Brick=Obsidiantegel
|
||||
Obsidian Block=Obsidian block
|
||||
Dirt=Jord
|
||||
Dirt with Grass=Jord med gräs
|
||||
Dirt with Grass and Footsteps=Jord med gräs och fotsteg
|
||||
Dirt with Dry Grass=Jord med torrt gräs
|
||||
Dirt with Snow=Jord med snö
|
||||
Dirt with Rainforest Litter=Jord med regnskogströ
|
||||
Dirt with Coniferous Litter=Jord med Barrträd
|
||||
Dry Dirt=Torr jord
|
||||
Dry Dirt with Dry Grass=Torr jord med torrt gräs
|
||||
Permafrost=Permafrost
|
||||
Permafrost with Stones=Permafrost med sten
|
||||
Permafrost with Moss=Permafrost med mossa
|
||||
Sand=Sand
|
||||
Desert Sand=Öken sand
|
||||
Silver Sand=Silver sand
|
||||
Gravel=Grus
|
||||
Clay=Lera
|
||||
Snow=Snö
|
||||
Snow Block=Snö block
|
||||
Ice=Is
|
||||
Cave Ice=Grott Is
|
||||
Apple Tree=Äpple Träd
|
||||
Apple Wood Planks=Äpple Plankor
|
||||
Apple Tree Sapling=Äpple Planta
|
||||
Apple Tree Leaves=Äpple Löv
|
||||
Apple=Äpple
|
||||
Apple Marker=Äpple Markör
|
||||
Jungle Tree=Djungel Träd
|
||||
Jungle Wood Planks=Djungel Plankor
|
||||
Jungle Tree Leaves=Djungel Löv
|
||||
Jungle Tree Sapling=Djungel Planta
|
||||
Emergent Jungle Tree Sapling=Nybliven Djungel Planta
|
||||
Pine Tree=Tall
|
||||
Pine Wood Planks= Tall Plankor
|
||||
Pine Needles=Granbarr
|
||||
Pine Tree Sapling=Tall Planta
|
||||
Acacia Tree=Akacia Träd
|
||||
Acacia Wood Planks=Akacia Plankor
|
||||
Acacia Tree Leaves=Akacia Löv
|
||||
Acacia Tree Sapling=Akacia Planta
|
||||
Aspen Tree=Asp
|
||||
Aspen Wood Planks=Asp Plankor
|
||||
Aspen Tree Leaves=Asp Löv
|
||||
Aspen Tree Sapling=Asp Planta
|
||||
Coal Ore=Kol Malm
|
||||
Coal Block=Kol Block
|
||||
Iron Ore=Järn Malm
|
||||
Steel Block=Stål Block
|
||||
Copper Ore=Koppar Malm
|
||||
Copper Block=Koppar Block
|
||||
Tin Ore=Tenn Malm
|
||||
Tin Block=Tenn Block
|
||||
Bronze Block=Brons Block
|
||||
Mese Ore=Mese Malm
|
||||
Mese Block=Mese Block
|
||||
Gold Ore=Guld Malm
|
||||
Gold Block=Guld Block
|
||||
Diamond Ore=Diamant Malm
|
||||
Diamond Block=Diamant Block
|
||||
Cactus=Kaktus
|
||||
Large Cactus Seedling=Stor kaktusplanta
|
||||
Papyrus=Papyrus
|
||||
Dry Shrub=Torr Buske
|
||||
Jungle Grass=Djungel Gräs
|
||||
Grass=Gräs
|
||||
Dry Grass=Torrt Gräs
|
||||
Fern=Ormbunke
|
||||
Marram Grass=Marram Gräs
|
||||
Bush Stem=Busk Stam
|
||||
Bush Leaves=Busk Löv
|
||||
Bush Sapling=Busk Planta
|
||||
Blueberry Bush Leaves with Berries=Blåbärsbusks Löv med Bär
|
||||
Blueberry Bush Leaves=Blåbärsbusks Löv
|
||||
Blueberry Bush Sapling=Blåbärsbusks Plantga
|
||||
Acacia Bush Stem=Akacia Busks Stam
|
||||
Acacia Bush Leaves=Akacia Busks Löv
|
||||
Acacia Bush Sapling=Akacia Busks Planta
|
||||
Pine Bush Stem=Tall Busks Stam
|
||||
Pine Bush Needles=Tall Busks Granbarr
|
||||
Pine Bush Sapling=Tall Busks Planta
|
||||
Kelp=Brunalg
|
||||
Green Coral=Grön Korall
|
||||
Pink Coral=Rosa Korall
|
||||
Cyan Coral=Cyan Korall
|
||||
Brown Coral=Brun Korall
|
||||
Orange Coral=Orange Korall
|
||||
Coral Skeleton=Korall Skelett
|
||||
Water Source=Vattenkälla
|
||||
Flowing Water=Flödande Vatten
|
||||
River Water Source=Flodvattenkälla
|
||||
Flowing River Water=Flödande Flodvatten
|
||||
Lava Source=Lavakälla
|
||||
Flowing Lava=Flödande Lava
|
||||
Empty Bookshelf=Tom Bokhylla
|
||||
Bookshelf (@1 written, @2 empty books)=Bokhylla (@1 skriva, @2 tomma böcker)
|
||||
Bookshelf=Bokhylla
|
||||
Text too long=Text för lång
|
||||
Wooden Sign=Trä Skylt
|
||||
Steel Sign=Stål Skylt
|
||||
Wooden Ladder=Trä Stege
|
||||
Steel Ladder=Stål Stege
|
||||
Apple Wood Fence=Äpple Trä Staket
|
||||
Acacia Wood Fence=Akacia Trä Staket
|
||||
Jungle Wood Fence=Djungel Trä Staket
|
||||
Pine Wood Fence=Tall Trä Staket
|
||||
Aspen Wood Fence=Asp Trä Staket
|
||||
Apple Wood Fence Rail=Äpple Trä Staket Pinne
|
||||
Acacia Wood Fence Rail=Akacia Trä Staket Pinne
|
||||
Jungle Wood Fence Rail=Djungel Trä Staket Pinne
|
||||
Pine Wood Fence Rail=Tall Trä Staket Pinne
|
||||
Aspen Wood Fence Rail=Asp Trä Staket Pinne
|
||||
Glass=Glas
|
||||
Obsidian Glass=Obsidian Glas
|
||||
Brick Block=Tegelstens Block
|
||||
Mese Lamp=Mese Lampa
|
||||
Mese Post Light=Mese Postljus
|
||||
Cloud=Moln
|
||||
Wooden Pickaxe=Trä Hacka
|
||||
Stone Pickaxe=Sten Hacka
|
||||
Bronze Pickaxe=Brons Hacka
|
||||
Steel Pickaxe=Stål Hacka
|
||||
Mese Pickaxe=Mese Hacka
|
||||
Diamond Pickaxe=Diamant Hacka
|
||||
Wooden Shovel=Trä Spade
|
||||
Stone Shovel=Sten Spade
|
||||
Bronze Shovel=Brons Spade
|
||||
Steel Shovel=Stål Spade
|
||||
Mese Shovel=Mese Spade
|
||||
Diamond Shovel=Diamant Spade
|
||||
Wooden Axe=Trä Yxa
|
||||
Stone Axe=Sten Yxa
|
||||
Bronze Axe=Brons Yxa
|
||||
Steel Axe=Stål Yxa
|
||||
Mese Axe=Mese Yxa
|
||||
Diamond Axe=Diamant Yxa
|
||||
Wooden Sword=Trä Svärd
|
||||
Stone Sword=Sten Svärd
|
||||
Bronze Sword=Brons Svärd
|
||||
Steel Sword=Stål Svärd
|
||||
Mese Sword=Mese Svärd
|
||||
Diamond Sword=Diamant Svärd
|
||||
Key=Nyckel
|
||||
Torch=Fakla
|
||||
@1 will intersect protection on growth.=@1 kommer korsa skyddet mot tillväxt.
|
||||
Title:=Titel:
|
||||
Contents:=Innehåll:
|
||||
Save=Spara
|
||||
by @1=av @1
|
||||
Page @1 of @2=Sida @1 av @2
|
||||
"@1"="@1"
|
211
mods/default/locale/default.zh_CN.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Locked Chest=已上锁的箱子
|
||||
Locked Chest (owned by @1)=已上锁的箱子(属于@1所有)
|
||||
You do not own this chest.=这个箱子不属于你所有。
|
||||
a locked chest=一个已上锁的箱子
|
||||
Chest=箱子
|
||||
Stick=棒
|
||||
Paper=纸
|
||||
"@1" by @2="@1" by @2
|
||||
Book=书
|
||||
Book with Text=带文字的书
|
||||
Skeleton Key=万能钥匙
|
||||
Key to @1's @2=@1的@2的钥匙
|
||||
Coal Lump=煤块
|
||||
Iron Lump=铁块
|
||||
Copper Lump=铜块
|
||||
Tin Lump=锡块
|
||||
Mese Crystal=黄石晶体
|
||||
Gold Lump=金块
|
||||
Diamond=钻石
|
||||
Clay Lump=粘土块
|
||||
Steel Ingot=铁锭
|
||||
Copper Ingot=铜锭
|
||||
Tin Ingot=锡锭
|
||||
Bronze Ingot=青铜锭
|
||||
Gold Ingot=金锭
|
||||
Mese Crystal Fragment=黄石晶体碎片
|
||||
Clay Brick=粘土砖
|
||||
Obsidian Shard=黑曜石碎片
|
||||
Flint=燧石
|
||||
Blueberries=蓝莓
|
||||
Furnace is empty=熔炉是空的
|
||||
100% (output full)=100%(输出已满)
|
||||
@1%=@1%
|
||||
Empty=空
|
||||
Not cookable=不可烹饪
|
||||
Furnace active=熔炉正在运转
|
||||
Furnace inactive=熔炉未使用
|
||||
(Item: @1; Fuel: @2)=(项目:@1;燃料:@2)
|
||||
Furnace=熔炉
|
||||
Stone=石
|
||||
Cobblestone=鹅卵石
|
||||
Stone Brick=石砖
|
||||
Stone Block=石方块
|
||||
Mossy Cobblestone=苔藓覆盖的鹅卵石
|
||||
Desert Stone=沙漠石
|
||||
Desert Cobblestone=沙漠鹅卵石
|
||||
Desert Stone Brick=沙漠鹅卵石砖
|
||||
Desert Stone Block=沙漠鹅卵石方块
|
||||
Sandstone=砂岩
|
||||
Sandstone Brick=砂岩砖
|
||||
Sandstone Block=砂岩方块
|
||||
Desert Sandstone=沙漠砂岩
|
||||
Desert Sandstone Brick=沙漠砂岩砖
|
||||
Desert Sandstone Block=沙漠砂岩方块
|
||||
Silver Sandstone=银砂岩
|
||||
Silver Sandstone Brick=银砂岩砖
|
||||
Silver Sandstone Block=银砂岩方块
|
||||
Obsidian=黑曜石
|
||||
Obsidian Brick=黑曜石砖
|
||||
Obsidian Block=黑曜石方块
|
||||
Dirt=土
|
||||
Dirt with Grass=带草的土
|
||||
Dirt with Grass and Footsteps=带草的土及脚印
|
||||
Dirt with Dry Grass=带干草的土
|
||||
Dirt with Snow=带雪的土
|
||||
Dirt with Rainforest Litter=雨林腐土
|
||||
Dirt with Coniferous Litter=针叶林腐土
|
||||
Dry Dirt=干土
|
||||
Dry Dirt with Dry Grass=干土和干草
|
||||
Permafrost=多年冻土
|
||||
Permafrost with Stones=带石头的多年冻土
|
||||
Permafrost with Moss=生苔的多年冻土
|
||||
Sand=沙
|
||||
Desert Sand=沙漠沙
|
||||
Silver Sand=银沙
|
||||
Gravel=沙砾
|
||||
Clay=粘土
|
||||
Snow=雪
|
||||
Snow Block=雪方块
|
||||
Ice=冰
|
||||
Cave Ice=洞穴冰
|
||||
Apple Tree=苹果树
|
||||
Apple Wood Planks=苹果树木板
|
||||
Apple Tree Sapling=苹果树苗
|
||||
Apple Tree Leaves=苹果树叶
|
||||
Apple=苹果
|
||||
Apple Marker=苹果标记
|
||||
Jungle Tree=丛林树
|
||||
Jungle Wood Planks=丛林树木板
|
||||
Jungle Tree Leaves=丛林树叶
|
||||
Jungle Tree Sapling=丛林树苗
|
||||
Emergent Jungle Tree Sapling=应急丛林树苗
|
||||
Pine Tree=松树
|
||||
Pine Wood Planks=松树木板
|
||||
Pine Needles=松针
|
||||
Pine Tree Sapling=松树树苗
|
||||
Acacia Tree=相思树
|
||||
Acacia Wood Planks=相思树木板
|
||||
Acacia Tree Leaves=相思树叶
|
||||
Acacia Tree Sapling=相思树树苗
|
||||
Aspen Tree=白杨树
|
||||
Aspen Wood Planks=白杨树木板
|
||||
Aspen Tree Leaves=白杨树叶
|
||||
Aspen Tree Sapling=白杨树树苗
|
||||
Coal Ore=煤炭矿石
|
||||
Coal Block=煤炭方块
|
||||
Iron Ore=铁矿石
|
||||
Steel Block=钢方块
|
||||
Copper Ore=铜矿石
|
||||
Copper Block=铜方块
|
||||
Tin Ore=锡矿石
|
||||
Tin Block=锡方块
|
||||
Bronze Block=青铜方块
|
||||
Mese Ore=黄石矿石
|
||||
Mese Block=黄石方块
|
||||
Gold Ore=金矿石
|
||||
Gold Block=金方块
|
||||
Diamond Ore=钻石矿石
|
||||
Diamond Block=钻石方块
|
||||
Cactus=仙人掌
|
||||
Large Cactus Seedling=大仙人掌苗
|
||||
Papyrus=莎草纸
|
||||
Dry Shrub=干灌木
|
||||
Jungle Grass=丛林草
|
||||
Grass=草
|
||||
Dry Grass=干草
|
||||
Fern=蕨
|
||||
Marram Grass=滨草
|
||||
Bush Stem=灌木
|
||||
Bush Leaves=灌木叶
|
||||
Bush Sapling=灌木苗
|
||||
Blueberry Bush Leaves with Berries=蓝莓灌木叶与浆果
|
||||
Blueberry Bush Leaves=蓝莓灌木叶
|
||||
Blueberry Bush Sapling=蓝莓灌木苗
|
||||
Acacia Bush Stem=相思灌木
|
||||
Acacia Bush Leaves=相思灌木叶
|
||||
Acacia Bush Sapling=相思灌木苗
|
||||
Pine Bush Stem=松树灌木
|
||||
Pine Bush Needles=松树灌木针
|
||||
Pine Bush Sapling=松树灌木苗
|
||||
Kelp=海带
|
||||
Green Coral=绿珊瑚
|
||||
Pink Coral=淡红珊瑚
|
||||
Cyan Coral=青珊瑚
|
||||
Brown Coral=棕珊瑚
|
||||
Orange Coral=橙珊瑚
|
||||
Coral Skeleton=珊瑚骨架
|
||||
Water Source=水方块
|
||||
Flowing Water=流动的水
|
||||
River Water Source=河水方块
|
||||
Flowing River Water=流动的河水
|
||||
Lava Source=岩浆方块
|
||||
Flowing Lava=流动的岩浆
|
||||
Empty Bookshelf=空书架
|
||||
Bookshelf (@1 written, @2 empty books)=书架(@1本有字的书,@2本空书)
|
||||
Bookshelf=书架
|
||||
Text too long=文字太长
|
||||
Wooden Sign=木牌
|
||||
Steel Sign=铁牌
|
||||
Wooden Ladder=木梯子
|
||||
Steel Ladder=铁梯子
|
||||
Apple Wood Fence=苹果木栅栏
|
||||
Acacia Wood Fence=相思木栅栏
|
||||
Jungle Wood Fence=丛林木栅栏
|
||||
Pine Wood Fence=松木栅栏
|
||||
Aspen Wood Fence=白杨木栅栏
|
||||
Apple Wood Fence Rail=苹果木栏杆
|
||||
Acacia Wood Fence Rail=相思木栏杆
|
||||
Jungle Wood Fence Rail=丛林木栏杆
|
||||
Pine Wood Fence Rail=松木栏杆
|
||||
Aspen Wood Fence Rail=白杨木栏杆
|
||||
Glass=玻璃
|
||||
Obsidian Glass=黑曜石玻璃
|
||||
Brick Block=砖方块
|
||||
Mese Lamp=黄石灯
|
||||
Mese Post Light=黄石柱灯
|
||||
Cloud=云
|
||||
Wooden Pickaxe=木镐
|
||||
Stone Pickaxe=石镐
|
||||
Bronze Pickaxe=青铜镐
|
||||
Steel Pickaxe=铁镐
|
||||
Mese Pickaxe=黄石镐
|
||||
Diamond Pickaxe=钻石镐
|
||||
Wooden Shovel=木铲
|
||||
Stone Shovel=石铲
|
||||
Bronze Shovel=青铜铲
|
||||
Steel Shovel=铁铲
|
||||
Mese Shovel=黄石铲
|
||||
Diamond Shovel=钻石铲
|
||||
Wooden Axe=木斧
|
||||
Stone Axe=石斧
|
||||
Bronze Axe=青铜斧
|
||||
Steel Axe=铁斧
|
||||
Mese Axe=黄石斧
|
||||
Diamond Axe=钻石斧
|
||||
Wooden Sword=木剑
|
||||
Stone Sword=石剑
|
||||
Bronze Sword=青铜剑
|
||||
Steel Sword=铁剑
|
||||
Mese Sword=黄石剑
|
||||
Diamond Sword=钻石剑
|
||||
Key=钥匙
|
||||
Torch=火把
|
||||
@1 will intersect protection on growth.=@1将与增长的保护相交。
|
||||
Title:=标题:
|
||||
Contents:=内容:
|
||||
Save=保存
|
||||
by @1=由@1
|
||||
Page @1 of @2=第@1页,共@2页。
|
||||
"@1"="@1"
|
211
mods/default/locale/default.zh_TW.tr
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Locked Chest=已上鎖的箱子
|
||||
Locked Chest (owned by @1)=已上鎖的箱子(屬於@1所有)
|
||||
You do not own this chest.=這個箱子不屬於你所有。
|
||||
a locked chest=一個已上鎖的箱子
|
||||
Chest=箱子
|
||||
Stick=棒
|
||||
Paper=紙
|
||||
"@1" by @2="@1" by @2
|
||||
Book=書
|
||||
Book with Text=帶文字的書
|
||||
Skeleton Key=萬能鑰匙
|
||||
Key to @1's @2=@1的@2的鑰匙
|
||||
Coal Lump=煤塊
|
||||
Iron Lump=鐵塊
|
||||
Copper Lump=銅塊
|
||||
Tin Lump=錫塊
|
||||
Mese Crystal=黃石晶體
|
||||
Gold Lump=金塊
|
||||
Diamond=鑽石
|
||||
Clay Lump=粘土塊
|
||||
Steel Ingot=鐵錠
|
||||
Copper Ingot=銅錠
|
||||
Tin Ingot=錫錠
|
||||
Bronze Ingot=青銅錠
|
||||
Gold Ingot=金錠
|
||||
Mese Crystal Fragment=黃石晶體碎片
|
||||
Clay Brick=粘土磚
|
||||
Obsidian Shard=黑曜石碎片
|
||||
Flint=燧石
|
||||
Blueberries=藍莓
|
||||
Furnace is empty=熔爐是空的
|
||||
100% (output full)=100%(輸出已滿)
|
||||
@1%=@1%
|
||||
Empty=空
|
||||
Not cookable=不可烹飪
|
||||
Furnace active=熔爐正在運轉
|
||||
Furnace inactive=熔爐未使用
|
||||
(Item: @1; Fuel: @2)=(項目:@1;燃料:@2)
|
||||
Furnace=熔爐
|
||||
Stone=石
|
||||
Cobblestone=鵝卵石
|
||||
Stone Brick=石磚
|
||||
Stone Block=石方塊
|
||||
Mossy Cobblestone=苔蘚覆蓋的鵝卵石
|
||||
Desert Stone=沙漠石
|
||||
Desert Cobblestone=沙漠鵝卵石
|
||||
Desert Stone Brick=沙漠鵝卵石磚
|
||||
Desert Stone Block=沙漠鵝卵石方塊
|
||||
Sandstone=砂岩
|
||||
Sandstone Brick=砂岩磚
|
||||
Sandstone Block=砂岩方塊
|
||||
Desert Sandstone=沙漠砂岩
|
||||
Desert Sandstone Brick=沙漠砂岩磚
|
||||
Desert Sandstone Block=沙漠砂岩方塊
|
||||
Silver Sandstone=銀砂岩
|
||||
Silver Sandstone Brick=銀砂岩磚
|
||||
Silver Sandstone Block=銀砂岩方塊
|
||||
Obsidian=黑曜石
|
||||
Obsidian Brick=黑曜石磚
|
||||
Obsidian Block=黑曜石方塊
|
||||
Dirt=土
|
||||
Dirt with Grass=帶草的土
|
||||
Dirt with Grass and Footsteps=帶草的土及腳印
|
||||
Dirt with Dry Grass=帶乾草的土
|
||||
Dirt with Snow=帶雪的土
|
||||
Dirt with Rainforest Litter=雨林腐土
|
||||
Dirt with Coniferous Litter=針葉林腐土
|
||||
Dry Dirt=乾土
|
||||
Dry Dirt with Dry Grass=乾土和乾草
|
||||
Permafrost=多年凍土
|
||||
Permafrost with Stones=帶石頭的多年凍土
|
||||
Permafrost with Moss=生苔的多年凍土
|
||||
Sand=沙
|
||||
Desert Sand=沙漠沙
|
||||
Silver Sand=銀沙
|
||||
Gravel=沙礫
|
||||
Clay=粘土
|
||||
Snow=雪
|
||||
Snow Block=雪方塊
|
||||
Ice=冰
|
||||
Cave Ice=洞穴冰
|
||||
Apple Tree=蘋果樹
|
||||
Apple Wood Planks=蘋果樹木板
|
||||
Apple Tree Sapling=蘋果樹苗
|
||||
Apple Tree Leaves=蘋果樹葉
|
||||
Apple=蘋果
|
||||
Apple Marker=蘋果標記
|
||||
Jungle Tree=叢林樹
|
||||
Jungle Wood Planks=叢林樹木板
|
||||
Jungle Tree Leaves=叢林樹葉
|
||||
Jungle Tree Sapling=叢林樹苗
|
||||
Emergent Jungle Tree Sapling=應急叢林樹苗
|
||||
Pine Tree=松樹
|
||||
Pine Wood Planks=松樹木板
|
||||
Pine Needles=松針
|
||||
Pine Tree Sapling=松樹樹苗
|
||||
Acacia Tree=相思樹
|
||||
Acacia Wood Planks=相思樹木板
|
||||
Acacia Tree Leaves=相思樹葉
|
||||
Acacia Tree Sapling=相思樹樹苗
|
||||
Aspen Tree=白楊樹
|
||||
Aspen Wood Planks=白楊樹木板
|
||||
Aspen Tree Leaves=白楊樹葉
|
||||
Aspen Tree Sapling=白楊樹樹苗
|
||||
Coal Ore=煤炭礦石
|
||||
Coal Block=煤炭方塊
|
||||
Iron Ore=鐵礦石
|
||||
Steel Block=鋼方塊
|
||||
Copper Ore=銅礦石
|
||||
Copper Block=銅方塊
|
||||
Tin Ore=錫礦石
|
||||
Tin Block=錫方塊
|
||||
Bronze Block=青銅方塊
|
||||
Mese Ore=黃石礦石
|
||||
Mese Block=黃石方塊
|
||||
Gold Ore=金礦石
|
||||
Gold Block=金方塊
|
||||
Diamond Ore=鑽石礦石
|
||||
Diamond Block=鑽石方塊
|
||||
Cactus=仙人掌
|
||||
Large Cactus Seedling=大仙人掌苗
|
||||
Papyrus=莎草紙
|
||||
Dry Shrub=幹灌木
|
||||
Jungle Grass=叢林草
|
||||
Grass=草
|
||||
Dry Grass=乾草
|
||||
Fern=蕨
|
||||
Marram Grass=濱草
|
||||
Bush Stem=灌木
|
||||
Bush Leaves=灌木葉
|
||||
Bush Sapling=灌木苗
|
||||
Blueberry Bush Leaves with Berries=藍莓灌木葉與漿果
|
||||
Blueberry Bush Leaves=藍莓灌木葉
|
||||
Blueberry Bush Sapling=藍莓灌木苗
|
||||
Acacia Bush Stem=相思灌木
|
||||
Acacia Bush Leaves=相思灌木葉
|
||||
Acacia Bush Sapling=相思灌木苗
|
||||
Pine Bush Stem=松樹灌木
|
||||
Pine Bush Needles=松樹灌木針
|
||||
Pine Bush Sapling=松樹灌木苗
|
||||
Kelp=海帶
|
||||
Green Coral=綠珊瑚
|
||||
Pink Coral=淡紅珊瑚
|
||||
Cyan Coral=青珊瑚
|
||||
Brown Coral=棕珊瑚
|
||||
Orange Coral=橙珊瑚
|
||||
Coral Skeleton=珊瑚骨架
|
||||
Water Source=水方塊
|
||||
Flowing Water=流動的水
|
||||
River Water Source=河水方塊
|
||||
Flowing River Water=流動的河水
|
||||
Lava Source=岩漿方塊
|
||||
Flowing Lava=流動的岩漿
|
||||
Empty Bookshelf=空書架
|
||||
Bookshelf (@1 written, @2 empty books)=書架(@1本有字的書,@2本空書)
|
||||
Bookshelf=書架
|
||||
Text too long=文字太長
|
||||
Wooden Sign=木牌
|
||||
Steel Sign=鐵牌
|
||||
Wooden Ladder=木梯子
|
||||
Steel Ladder=鐵梯子
|
||||
Apple Wood Fence=蘋果木柵欄
|
||||
Acacia Wood Fence=相思木柵欄
|
||||
Jungle Wood Fence=叢林木柵欄
|
||||
Pine Wood Fence=松木柵欄
|
||||
Aspen Wood Fence=白楊木柵欄
|
||||
Apple Wood Fence Rail=蘋果木欄杆
|
||||
Acacia Wood Fence Rail=相思木欄杆
|
||||
Jungle Wood Fence Rail=叢林木欄杆
|
||||
Pine Wood Fence Rail=松木欄杆
|
||||
Aspen Wood Fence Rail=白楊木欄杆
|
||||
Glass=玻璃
|
||||
Obsidian Glass=黑曜石玻璃
|
||||
Brick Block=磚方塊
|
||||
Mese Lamp=黃石燈
|
||||
Mese Post Light=黃石柱燈
|
||||
Cloud=雲
|
||||
Wooden Pickaxe=木鎬
|
||||
Stone Pickaxe=石鎬
|
||||
Bronze Pickaxe=青銅鎬
|
||||
Steel Pickaxe=鐵鎬
|
||||
Mese Pickaxe=黃石鎬
|
||||
Diamond Pickaxe=鑽石鎬
|
||||
Wooden Shovel=木鏟
|
||||
Stone Shovel=石鏟
|
||||
Bronze Shovel=青銅鏟
|
||||
Steel Shovel=鐵鏟
|
||||
Mese Shovel=黃石鏟
|
||||
Diamond Shovel=鑽石鏟
|
||||
Wooden Axe=木斧
|
||||
Stone Axe=石斧
|
||||
Bronze Axe=青銅斧
|
||||
Steel Axe=鐵斧
|
||||
Mese Axe=黃石斧
|
||||
Diamond Axe=鑽石斧
|
||||
Wooden Sword=木劍
|
||||
Stone Sword=石劍
|
||||
Bronze Sword=青銅劍
|
||||
Steel Sword=鐵劍
|
||||
Mese Sword=黃石劍
|
||||
Diamond Sword=鑽石劍
|
||||
Key=鑰匙
|
||||
Torch=火把
|
||||
@1 will intersect protection on growth.=@1將與增長的保護相交。
|
||||
Title:=標題:
|
||||
Contents:=內容:
|
||||
Save=保存
|
||||
by @1=由@1
|
||||
Page @1 of @2=第@1頁,共@2頁。
|
||||
"@1"="@1"
|
211
mods/default/locale/template.txt
Normal file
@ -0,0 +1,211 @@
|
||||
# textdomain: default
|
||||
Stone=
|
||||
Cobblestone=
|
||||
Stone Brick=
|
||||
Stone Block=
|
||||
Mossy Cobblestone=
|
||||
Desert Stone=
|
||||
Desert Cobblestone=
|
||||
Desert Stone Brick=
|
||||
Desert Stone Block=
|
||||
Sandstone=
|
||||
Sandstone Brick=
|
||||
Sandstone Block=
|
||||
Desert Sandstone=
|
||||
Desert Sandstone Brick=
|
||||
Desert Sandstone Block=
|
||||
Silver Sandstone=
|
||||
Silver Sandstone Brick=
|
||||
Silver Sandstone Block=
|
||||
Obsidian=
|
||||
Obsidian Brick=
|
||||
Obsidian Block=
|
||||
Dirt=
|
||||
Dirt with Grass=
|
||||
Dirt with Grass and Footsteps=
|
||||
Dirt with Savanna Grass=
|
||||
Dirt with Snow=
|
||||
Dirt with Rainforest Litter=
|
||||
Dirt with Coniferous Litter=
|
||||
Savanna Dirt=
|
||||
Savanna Dirt with Savanna Grass=
|
||||
Permafrost=
|
||||
Permafrost with Stones=
|
||||
Permafrost with Moss=
|
||||
Sand=
|
||||
Desert Sand=
|
||||
Silver Sand=
|
||||
Gravel=
|
||||
Clay=
|
||||
Snow=
|
||||
Snow Block=
|
||||
Ice=
|
||||
Cave Ice=
|
||||
Apple Tree=
|
||||
Apple Wood Planks=
|
||||
Apple Tree Sapling=
|
||||
Apple Tree Leaves=
|
||||
Apple=
|
||||
Apple Marker=
|
||||
Jungle Tree=
|
||||
Jungle Wood Planks=
|
||||
Jungle Tree Leaves=
|
||||
Jungle Tree Sapling=
|
||||
Emergent Jungle Tree Sapling=
|
||||
Pine Tree=
|
||||
Pine Wood Planks=
|
||||
Pine Needles=
|
||||
Pine Tree Sapling=
|
||||
Acacia Tree=
|
||||
Acacia Wood Planks=
|
||||
Acacia Tree Leaves=
|
||||
Acacia Tree Sapling=
|
||||
Aspen Tree=
|
||||
Aspen Wood Planks=
|
||||
Aspen Tree Leaves=
|
||||
Aspen Tree Sapling=
|
||||
Coal Ore=
|
||||
Coal Block=
|
||||
Iron Ore=
|
||||
Steel Block=
|
||||
Copper Ore=
|
||||
Copper Block=
|
||||
Tin Ore=
|
||||
Tin Block=
|
||||
Bronze Block=
|
||||
Mese Ore=
|
||||
Mese Block=
|
||||
Gold Ore=
|
||||
Gold Block=
|
||||
Diamond Ore=
|
||||
Diamond Block=
|
||||
Cactus=
|
||||
Large Cactus Seedling=
|
||||
Papyrus=
|
||||
Dry Shrub=
|
||||
Jungle Grass=
|
||||
Grass=
|
||||
Savanna Grass=
|
||||
Fern=
|
||||
Marram Grass=
|
||||
Bush Stem=
|
||||
Bush Leaves=
|
||||
Bush Sapling=
|
||||
Blueberry Bush Leaves with Berries=
|
||||
Blueberry Bush Leaves=
|
||||
Blueberry Bush Sapling=
|
||||
Acacia Bush Stem=
|
||||
Acacia Bush Leaves=
|
||||
Acacia Bush Sapling=
|
||||
Pine Bush Stem=
|
||||
Pine Bush Needles=
|
||||
Pine Bush Sapling=
|
||||
Kelp=
|
||||
Green Coral=
|
||||
Pink Coral=
|
||||
Cyan Coral=
|
||||
Brown Coral=
|
||||
Orange Coral=
|
||||
Coral Skeleton=
|
||||
Water Source=
|
||||
Flowing Water=
|
||||
River Water Source=
|
||||
Flowing River Water=
|
||||
Lava Source=
|
||||
Flowing Lava=
|
||||
Empty Bookshelf=
|
||||
Bookshelf (@1 written, @2 empty books)=
|
||||
Bookshelf=
|
||||
Text too long=
|
||||
Wooden Sign=
|
||||
Steel Sign=
|
||||
Wooden Ladder=
|
||||
Steel Ladder=
|
||||
Apple Wood Fence=
|
||||
Acacia Wood Fence=
|
||||
Jungle Wood Fence=
|
||||
Pine Wood Fence=
|
||||
Aspen Wood Fence=
|
||||
Apple Wood Fence Rail=
|
||||
Acacia Wood Fence Rail=
|
||||
Jungle Wood Fence Rail=
|
||||
Pine Wood Fence Rail=
|
||||
Aspen Wood Fence Rail=
|
||||
Glass=
|
||||
Obsidian Glass=
|
||||
Brick Block=
|
||||
Mese Lamp=
|
||||
Mese Post Light=
|
||||
Cloud=
|
||||
@1 will intersect protection on growth.=
|
||||
Torch=
|
||||
Wooden Pickaxe=
|
||||
Stone Pickaxe=
|
||||
Bronze Pickaxe=
|
||||
Steel Pickaxe=
|
||||
Mese Pickaxe=
|
||||
Diamond Pickaxe=
|
||||
Wooden Shovel=
|
||||
Stone Shovel=
|
||||
Bronze Shovel=
|
||||
Steel Shovel=
|
||||
Mese Shovel=
|
||||
Diamond Shovel=
|
||||
Wooden Axe=
|
||||
Stone Axe=
|
||||
Bronze Axe=
|
||||
Steel Axe=
|
||||
Mese Axe=
|
||||
Diamond Axe=
|
||||
Wooden Sword=
|
||||
Stone Sword=
|
||||
Bronze Sword=
|
||||
Steel Sword=
|
||||
Mese Sword=
|
||||
Diamond Sword=
|
||||
Key=
|
||||
Furnace is empty=
|
||||
100% (output full)=
|
||||
@1%=
|
||||
Not cookable=
|
||||
Empty=
|
||||
Furnace active=
|
||||
Furnace inactive=
|
||||
(Item: @1; Fuel: @2)=
|
||||
Furnace=
|
||||
Title:=
|
||||
Contents:=
|
||||
Save=
|
||||
by @1=
|
||||
Page @1 of @2=
|
||||
"@1"=
|
||||
"@1" by @2=
|
||||
Skeleton Key=
|
||||
Key to @1's @2=
|
||||
Blueberries=
|
||||
Book=
|
||||
Book with Text=
|
||||
Bronze Ingot=
|
||||
Clay Brick=
|
||||
Clay Lump=
|
||||
Coal Lump=
|
||||
Copper Ingot=
|
||||
Copper Lump=
|
||||
Diamond=
|
||||
Flint=
|
||||
Gold Ingot=
|
||||
Gold Lump=
|
||||
Iron Lump=
|
||||
Mese Crystal=
|
||||
Mese Crystal Fragment=
|
||||
Obsidian Shard=
|
||||
Paper=
|
||||
Steel Ingot=
|
||||
Stick=
|
||||
Tin Ingot=
|
||||
Tin Lump=
|
||||
Locked Chest=
|
||||
Locked Chest (owned by @1)=
|
||||
You do not own this chest.=
|
||||
a locked chest=
|
||||
Chest=
|
@ -2,13 +2,18 @@
|
||||
-- Aliases for map generators
|
||||
--
|
||||
|
||||
-- All mapgens
|
||||
|
||||
minetest.register_alias("mapgen_stone", "default:stone")
|
||||
minetest.register_alias("mapgen_water_source", "default:water_source")
|
||||
minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
|
||||
|
||||
-- Additional aliases needed for mapgen v6
|
||||
|
||||
minetest.register_alias("mapgen_lava_source", "default:lava_source")
|
||||
minetest.register_alias("mapgen_dirt", "default:dirt")
|
||||
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
|
||||
minetest.register_alias("mapgen_sand", "default:sand")
|
||||
minetest.register_alias("mapgen_water_source", "default:water_source")
|
||||
minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
|
||||
minetest.register_alias("mapgen_lava_source", "default:lava_source")
|
||||
minetest.register_alias("mapgen_gravel", "default:gravel")
|
||||
minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
|
||||
minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
|
||||
@ -16,9 +21,6 @@ minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow")
|
||||
minetest.register_alias("mapgen_snowblock", "default:snowblock")
|
||||
minetest.register_alias("mapgen_snow", "default:snow")
|
||||
minetest.register_alias("mapgen_ice", "default:ice")
|
||||
minetest.register_alias("mapgen_sandstone", "default:sandstone")
|
||||
|
||||
-- Flora
|
||||
|
||||
minetest.register_alias("mapgen_tree", "default:tree")
|
||||
minetest.register_alias("mapgen_leaves", "default:leaves")
|
||||
@ -29,14 +31,10 @@ minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
|
||||
minetest.register_alias("mapgen_pine_tree", "default:pine_tree")
|
||||
minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
|
||||
|
||||
-- Dungeons
|
||||
|
||||
minetest.register_alias("mapgen_cobble", "default:cobble")
|
||||
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
|
||||
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
|
||||
minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
|
||||
minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
|
||||
minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block")
|
||||
|
||||
|
||||
--
|
||||
@ -554,14 +552,6 @@ function default.register_ores()
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
|
||||
"floatland_coniferous_forest", "floatland_coniferous_forest_ocean"}
|
||||
})
|
||||
|
||||
-- Dirt
|
||||
@ -583,9 +573,10 @@ function default.register_ores()
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
-- Only where default:dirt is present as surface material
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore",
|
||||
"rainforest", "rainforest_swamp", "floatland_coniferous_forest"}
|
||||
"deciduous_forest", "deciduous_forest_shore", "rainforest",
|
||||
"rainforest_swamp"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
@ -607,14 +598,6 @@ function default.register_ores()
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
|
||||
"floatland_coniferous_forest", "floatland_coniferous_forest_ocean"}
|
||||
})
|
||||
|
||||
-- Scatter ores
|
||||
@ -907,7 +890,7 @@ end
|
||||
|
||||
-- All mapgens except mgv6
|
||||
|
||||
function default.register_biomes(upper_limit)
|
||||
function default.register_biomes()
|
||||
|
||||
-- Icesheet
|
||||
|
||||
@ -924,7 +907,9 @@ function default.register_biomes(upper_limit)
|
||||
node_river_water = "default:ice",
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:ice",
|
||||
node_dungeon_stair = "stairs:stair_ice",
|
||||
y_max = 31000,
|
||||
y_min = -8,
|
||||
heat_point = 0,
|
||||
humidity_point = 73,
|
||||
@ -939,8 +924,24 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_water_top = "default:ice",
|
||||
depth_water_top = 10,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -9,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 0,
|
||||
humidity_point = 73,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "icesheet_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 0,
|
||||
humidity_point = 73,
|
||||
})
|
||||
@ -952,7 +953,10 @@ function default.register_biomes(upper_limit)
|
||||
node_dust = "default:snow",
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 47,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
@ -966,6 +970,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 1,
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 4,
|
||||
y_max = 46,
|
||||
y_min = 2,
|
||||
@ -981,6 +988,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 2,
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = 1,
|
||||
y_min = -3,
|
||||
@ -996,9 +1006,25 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = -4,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "tundra_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
})
|
||||
@ -1014,7 +1040,10 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
@ -1029,9 +1058,25 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = 3,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "taiga_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
})
|
||||
@ -1047,7 +1092,10 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 1,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
@ -1062,9 +1110,25 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = 3,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "snowy_grassland_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
})
|
||||
@ -1079,7 +1143,10 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 1,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 6,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
@ -1093,6 +1160,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 2,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = 5,
|
||||
y_min = 4,
|
||||
@ -1108,8 +1178,24 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 3,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "grassland_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
@ -1124,7 +1210,10 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 6,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
@ -1138,6 +1227,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = 5,
|
||||
y_min = 4,
|
||||
@ -1153,8 +1245,24 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 3,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "coniferous_forest_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
})
|
||||
@ -1169,7 +1277,10 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
heat_point = 60,
|
||||
humidity_point = 68,
|
||||
@ -1183,6 +1294,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 0,
|
||||
y_min = -1,
|
||||
heat_point = 60,
|
||||
@ -1197,9 +1311,25 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = -2,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 60,
|
||||
humidity_point = 68,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "deciduous_forest_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 60,
|
||||
humidity_point = 68,
|
||||
})
|
||||
@ -1215,7 +1345,9 @@ function default.register_biomes(upper_limit)
|
||||
node_stone = "default:desert_stone",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:desert_stone",
|
||||
node_dungeon_stair = "stairs:stair_desert_stone",
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
@ -1230,9 +1362,24 @@ function default.register_biomes(upper_limit)
|
||||
node_stone = "default:desert_stone",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:desert_stone",
|
||||
node_dungeon_stair = "stairs:stair_desert_stone",
|
||||
vertical_blend = 1,
|
||||
y_max = 3,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "desert_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
})
|
||||
@ -1248,7 +1395,9 @@ function default.register_biomes(upper_limit)
|
||||
node_stone = "default:sandstone",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:sandstonebrick",
|
||||
node_dungeon_stair = "stairs:stair_sandstone_block",
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
@ -1263,8 +1412,23 @@ function default.register_biomes(upper_limit)
|
||||
node_stone = "default:sandstone",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:sandstonebrick",
|
||||
node_dungeon_stair = "stairs:stair_sandstone_block",
|
||||
y_max = 3,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "sandstone_desert_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
})
|
||||
@ -1279,7 +1443,10 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 1,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
@ -1293,9 +1460,25 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = 3,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "cold_desert_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
})
|
||||
@ -1304,13 +1487,16 @@ function default.register_biomes(upper_limit)
|
||||
|
||||
minetest.register_biome({
|
||||
name = "savanna",
|
||||
node_top = "default:dirt_with_dry_grass",
|
||||
node_top = "default:dry_dirt_with_dry_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
node_filler = "default:dry_dirt",
|
||||
depth_filler = 1,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
@ -1318,12 +1504,15 @@ function default.register_biomes(upper_limit)
|
||||
|
||||
minetest.register_biome({
|
||||
name = "savanna_shore",
|
||||
node_top = "default:dirt",
|
||||
node_top = "default:dry_dirt",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
node_filler = "default:dry_dirt",
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 0,
|
||||
y_min = -1,
|
||||
heat_point = 89,
|
||||
@ -1338,9 +1527,25 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = -2,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "savanna_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
})
|
||||
@ -1355,7 +1560,10 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_max = upper_limit,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
@ -1369,6 +1577,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 0,
|
||||
y_min = -1,
|
||||
heat_point = 86,
|
||||
@ -1383,65 +1594,27 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = -2,
|
||||
y_min = -112,
|
||||
y_min = -255,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
})
|
||||
|
||||
-- Underground
|
||||
|
||||
minetest.register_biome({
|
||||
name = "underground",
|
||||
y_max = -113,
|
||||
name = "rainforest_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 50,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- Biomes for floatlands
|
||||
|
||||
-- TODO Temporary simple biomes to be replaced by special floatland biomes later.
|
||||
|
||||
function default.register_floatland_biomes(floatland_level, shadow_limit)
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_grassland",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
y_max = 31000,
|
||||
y_min = floatland_level + 2,
|
||||
heat_point = 50,
|
||||
humidity_point = 25,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_coniferous_forest",
|
||||
node_top = "default:dirt_with_coniferous_litter",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
y_max = 31000,
|
||||
y_min = floatland_level + 2,
|
||||
heat_point = 50,
|
||||
humidity_point = 75,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_ocean",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
y_max = floatland_level + 1,
|
||||
y_min = shadow_limit,
|
||||
heat_point = 50,
|
||||
humidity_point = 50,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
})
|
||||
end
|
||||
|
||||
@ -1561,7 +1734,7 @@ local function register_grass_decoration(offset, scale, length)
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
|
||||
biomes = {"grassland", "deciduous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = "default:grass_" .. length,
|
||||
@ -1572,7 +1745,7 @@ local function register_dry_grass_decoration(offset, scale, length)
|
||||
minetest.register_decoration({
|
||||
name = "default:dry_grass_" .. length,
|
||||
deco_type = "simple",
|
||||
place_on = {"default:dirt_with_dry_grass"},
|
||||
place_on = {"default:dry_dirt_with_dry_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = offset,
|
||||
@ -1603,7 +1776,7 @@ local function register_fern_decoration(seed, length)
|
||||
octaves = 3,
|
||||
persist = 0.7
|
||||
},
|
||||
biomes = {"coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 6,
|
||||
decoration = "default:fern_" .. length,
|
||||
@ -1612,6 +1785,30 @@ end
|
||||
|
||||
|
||||
function default.register_decorations()
|
||||
-- Savanna bare dirt patches.
|
||||
-- Must come before all savanna decorations that are placed on dry grass.
|
||||
-- Noise is similar to long dry grass noise, but scale inverted, to appear
|
||||
-- where long dry grass is least dense and shortest.
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:dry_dirt_with_dry_grass"},
|
||||
sidelen = 4,
|
||||
noise_params = {
|
||||
offset = -1.5,
|
||||
scale = -1.5,
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
seed = 329,
|
||||
octaves = 4,
|
||||
persist = 1.0
|
||||
},
|
||||
biomes = {"savanna"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = "default:dry_dirt",
|
||||
place_offset_y = -1,
|
||||
flags = "force_placement",
|
||||
})
|
||||
|
||||
-- Apple tree and log
|
||||
|
||||
@ -1694,11 +1891,35 @@ function default.register_decorations()
|
||||
minetest.register_decoration({
|
||||
name = "default:jungle_tree",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||
place_on = {"default:dirt_with_rainforest_litter"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
biomes = {"rainforest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
-- Swamp jungle trees
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "default:jungle_tree(swamp)",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt"},
|
||||
sidelen = 16,
|
||||
-- Noise tuned to place swamp trees where papyrus is absent
|
||||
noise_params = {
|
||||
offset = 0.0,
|
||||
scale = -0.1,
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
seed = 354,
|
||||
octaves = 1,
|
||||
persist = 0.5
|
||||
},
|
||||
biomes = {"rainforest_swamp"},
|
||||
y_max = 0,
|
||||
y_min = -1,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
@ -1712,7 +1933,7 @@ function default.register_decorations()
|
||||
place_offset_y = 1,
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.005,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
biomes = {"rainforest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
|
||||
@ -1737,7 +1958,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
|
||||
@ -1757,7 +1978,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts",
|
||||
@ -1771,7 +1992,7 @@ function default.register_decorations()
|
||||
place_offset_y = 1,
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.0018,
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
|
||||
@ -1786,7 +2007,7 @@ function default.register_decorations()
|
||||
minetest.register_decoration({
|
||||
name = "default:acacia_tree",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_dry_grass"},
|
||||
place_on = {"default:dry_dirt_with_dry_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
@ -1807,7 +2028,7 @@ function default.register_decorations()
|
||||
minetest.register_decoration({
|
||||
name = "default:acacia_log",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_dry_grass"},
|
||||
place_on = {"default:dry_dirt_with_dry_grass"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
@ -1824,7 +2045,7 @@ function default.register_decorations()
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
spawn_by = "default:dirt_with_dry_grass",
|
||||
spawn_by = "default:dry_dirt_with_dry_grass",
|
||||
num_spawn_by = 8,
|
||||
})
|
||||
|
||||
@ -1922,8 +2143,10 @@ function default.register_decorations()
|
||||
|
||||
-- Papyrus
|
||||
|
||||
-- Dirt version for rainforest swamp
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "default:papyrus",
|
||||
name = "default:papyrus_on_dirt",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt"},
|
||||
sidelen = 16,
|
||||
@ -1935,10 +2158,32 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.7
|
||||
},
|
||||
biomes = {"rainforest_swamp"},
|
||||
y_max = 0,
|
||||
y_min = 0,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/papyrus_on_dirt.mts",
|
||||
})
|
||||
|
||||
-- Dry dirt version for savanna shore
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "default:papyrus_on_dry_dirt",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dry_dirt"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.3,
|
||||
scale = 0.7,
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
seed = 354,
|
||||
octaves = 3,
|
||||
persist = 0.7
|
||||
},
|
||||
biomes = {"savanna_shore"},
|
||||
y_max = 0,
|
||||
y_min = 0,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/papyrus.mts",
|
||||
schematic = minetest.get_modpath("default") ..
|
||||
"/schematics/papyrus_on_dry_dirt.mts",
|
||||
})
|
||||
|
||||
-- Bush
|
||||
@ -1956,8 +2201,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = {"grassland", "deciduous_forest",
|
||||
"floatland_grassland"},
|
||||
biomes = {"grassland", "deciduous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
|
||||
@ -1992,7 +2236,7 @@ function default.register_decorations()
|
||||
minetest.register_decoration({
|
||||
name = "default:acacia_bush",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_dry_grass"},
|
||||
place_on = {"default:dry_dirt_with_dry_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
@ -2098,13 +2342,13 @@ function default.register_decorations()
|
||||
place_on = {"default:sand"},
|
||||
sidelen = 4,
|
||||
noise_params = {
|
||||
offset = -0.4,
|
||||
scale = 3.0,
|
||||
offset = -0.7,
|
||||
scale = 4.0,
|
||||
spread = {x = 16, y = 16, z = 16},
|
||||
seed = 513337,
|
||||
octaves = 1,
|
||||
persist = 0.5,
|
||||
flags = "absvalue"
|
||||
persist = 0.0,
|
||||
flags = "absvalue, eased"
|
||||
},
|
||||
biomes = {"coniferous_forest_dunes", "grassland_dunes"},
|
||||
y_max = 6,
|
||||
@ -2229,22 +2473,9 @@ end
|
||||
|
||||
|
||||
--
|
||||
-- Detect mapgen, flags and parameters to select functions
|
||||
-- Detect mapgen to select functions
|
||||
--
|
||||
|
||||
-- Get setting or default
|
||||
local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or
|
||||
"mountains, ridges, nofloatlands, caverns"
|
||||
local captures_float = string.match(mgv7_spflags, "floatlands")
|
||||
local captures_nofloat = string.match(mgv7_spflags, "nofloatlands")
|
||||
|
||||
-- Get setting or default
|
||||
-- Make global for mods to use to register floatland biomes
|
||||
default.mgv7_floatland_level =
|
||||
minetest.get_mapgen_setting("mgv7_floatland_level") or 1280
|
||||
default.mgv7_shadow_limit =
|
||||
minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024
|
||||
|
||||
minetest.clear_registered_biomes()
|
||||
minetest.clear_registered_ores()
|
||||
minetest.clear_registered_decorations()
|
||||
@ -2254,19 +2485,8 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name == "v6" then
|
||||
default.register_mgv6_ores()
|
||||
default.register_mgv6_decorations()
|
||||
-- Need to check for 'nofloatlands' because that contains
|
||||
-- 'floatlands' which makes the second condition true.
|
||||
elseif mg_name == "v7" and
|
||||
captures_float == "floatlands" and
|
||||
captures_nofloat ~= "nofloatlands" then
|
||||
-- Mgv7 with floatlands and floatland biomes
|
||||
default.register_biomes(default.mgv7_shadow_limit - 1)
|
||||
default.register_floatland_biomes(
|
||||
default.mgv7_floatland_level, default.mgv7_shadow_limit)
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
else
|
||||
default.register_biomes(31000)
|
||||
default.register_biomes()
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
end
|
||||
|
3
mods/default/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = default
|
||||
description = Minetest Game mod: default
|
||||
optional_depends = player_api
|
BIN
mods/default/schematics/papyrus_on_dirt.mts
Normal file
BIN
mods/default/schematics/papyrus_on_dry_dirt.mts
Normal file
Before Width: | Height: | Size: 456 B After Width: | Height: | Size: 331 B |
Before Width: | Height: | Size: 329 B After Width: | Height: | Size: 348 B |
Before Width: | Height: | Size: 300 B After Width: | Height: | Size: 476 B |
Before Width: | Height: | Size: 197 B After Width: | Height: | Size: 444 B |
Before Width: | Height: | Size: 256 B After Width: | Height: | Size: 688 B |
Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 359 B |
Before Width: | Height: | Size: 539 B After Width: | Height: | Size: 579 B |
Before Width: | Height: | Size: 690 B After Width: | Height: | Size: 4.9 KiB |
Before Width: | Height: | Size: 205 B After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 520 B After Width: | Height: | Size: 873 B |
Before Width: | Height: | Size: 295 B After Width: | Height: | Size: 320 B |
Before Width: | Height: | Size: 310 B After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 649 B After Width: | Height: | Size: 656 B |
Before Width: | Height: | Size: 212 B After Width: | Height: | Size: 3.9 KiB |
Before Width: | Height: | Size: 162 B After Width: | Height: | Size: 166 B |
Before Width: | Height: | Size: 347 B After Width: | Height: | Size: 813 B |
Before Width: | Height: | Size: 167 B After Width: | Height: | Size: 204 B |
Before Width: | Height: | Size: 135 B After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 204 B |
Before Width: | Height: | Size: 257 B After Width: | Height: | Size: 262 B |
Before Width: | Height: | Size: 467 B After Width: | Height: | Size: 471 B |
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mods/default/textures/default_dry_dirt.png
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