skycraft/init.lua

35 lines
858 B
Lua
Executable File

skycraft = {}
skycraft.modpath = minetest.get_modpath("skycraft")
do
local file = io.open(minetest.get_worldpath() .. "/skycraft", "r")
if file then
skycraft.savedata = minetest.deserialize(file:read())
file:close()
else
skycraft.savedata = {}
end
end
minetest.register_on_shutdown(function()
local file = io.open(minetest.get_worldpath() .. "/skycraft", "w")
file:write(minetest.serialize(skycraft.savedata))
file:close()
end)
minetest.register_privilege("skycraft", "Use Skycraft commands")
local modules = minetest.deserialize(io.open(skycraft.modpath .. "/modules.txt", "r"):read())
local function load_module(m)
for _, f in pairs(modules[m]) do
dofile(skycraft.modpath .. "/src/" .. m .. "/" .. f .. ".lua")
end
end
load_module("common")
load_module("main")
minetest.register_on_mods_loaded(function()
load_module("onload")
end)