Housekeeping

master
outfrost 2020-05-27 02:05:17 +02:00
parent f8c6c26ece
commit 73a2f00122
19 changed files with 32 additions and 29 deletions

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@ -1,9 +1,10 @@
#include "asset.h"
#include <stdlib.h>
#include <assimp/cimport.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include "asset.h"
#include "logger.h"
#include "tga.h"

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@ -2,7 +2,6 @@
#define ASSET_H_
#include <stddef.h>
#include <GL/gl.h>
#include "geometry.h"
@ -40,4 +39,4 @@ struct Material {
const Solid* importSolid(const char* path);
#endif
#endif // ASSET_H_

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@ -1,7 +1,7 @@
#include <stddef.h>
#include "geometry.h"
#include <stddef.h>
Transform identity() {
return (Transform) { .a1 = 1.0f, .a2 = 0.0f, .a3 = 0.0f, .a4 = 0.0f,
.b1 = 0.0f, .b2 = 1.0f, .b3 = 0.0f, .b4 = 0.0f,

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@ -23,4 +23,4 @@ Transform identity();
void translate(Transform* transform, Vector3D vec);
Vector3D translationOf(Transform transform);
#endif
#endif // GEOMETRY_H_

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@ -1,8 +1,8 @@
#include "logger.h"
#include <stdarg.h>
#include <stdio.h>
#include "logger.h"
LogLevel logLevel = LOGLEVEL_DEBUG;

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@ -17,4 +17,4 @@ LogLevel logLevel;
void logMessage(LogLevel msgLevel, const char* func, const char* message, ...);
#endif
#endif // LOGGER_H_

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@ -2,6 +2,8 @@
#define _POSIX_C_SOURCE 199309L
#endif
#include "performance.h"
#include <stdbool.h>
#include <stdio.h> // TODO remove
#include <time.h>

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@ -4,4 +4,4 @@
void initPerformanceMetering();
void frameRendered();
#endif
#endif // PERFORMANCE_H_

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@ -1,9 +1,10 @@
#include <GL/glut.h>
#include "render.h"
#include <stdbool.h>
#include <GL/glut.h>
#include "geometry.h"
#include "performance.h"
#include "scene.h"
float viewportAspectRatio = 1.0f;
const Scene* cameraAnchor;

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@ -9,4 +9,4 @@ const Scene* cameraAnchor;
void initRender();
void renderFrame();
#endif
#endif // RENDER_H_

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@ -1,10 +1,9 @@
#include "scene.h"
#include <stdlib.h>
#include "engine/logger.h"
#include "geometry.h"
#include "scene.h"
Scene* currentScene = NULL;

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@ -1,8 +1,8 @@
#include "tga.h"
#include <stdio.h>
#include <stdlib.h>
#include "tga.h"
TgaImage* readTga(const char* path) {
FILE* tgaFile = fopen(path, "rb");
if (tgaFile == NULL) {

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@ -29,4 +29,4 @@ typedef struct {
TgaImage* readTga(const char* path);
#endif
#endif // TGA_H_

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@ -1,4 +1,4 @@
#include <GL/gl.h>
#include "ui.h"
#include "render.h"

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@ -1,8 +1,8 @@
#ifndef GLUT_JANITOR_H_
#define GLUT_JANITOR_H_
#ifndef UI_H_
#define UI_H_
#include <GL/gl.h>
void resizeStage(GLsizei width, GLsizei height);
#endif
#endif // UI_H_

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@ -1,10 +1,11 @@
#include <GL/gl.h>
#include "level.h"
#include <stdlib.h>
#include <GL/gl.h>
#include "engine/logger.h"
#include "engine/scene.h"
#include "level.h"
#include "player.h"
BlockGrid levelGrid;

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@ -40,4 +40,4 @@ static inline void setBlockInGrid(BlockGrid grid, size_t x, size_t z, Block* blo
grid.blocks[(z * grid.width) + x] = block;
}
#endif
#endif // LEVEL_H_

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@ -1,8 +1,8 @@
#include "player.h"
#include "engine/asset.h"
#include "engine/render.h"
#include "player.h"
Scene* playerCharacter;

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@ -10,4 +10,4 @@ Scene* playerCharacter;
void initPlayer();
void spawnPlayer(Transform transform);
#endif
#endif // PLAYER_H_