Add and move version logging, disable import debug
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@ -11,7 +11,7 @@
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#include "string.h"
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#include "tga.h"
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#define IMPORT_DEBUG_ 1
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#define IMPORT_DEBUG_ 0
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static const float smoothingThresholdAngle = TAU / 14.0f;
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@ -1,3 +1,4 @@
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#include <assimp/version.h>
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#include <GL/glxew.h>
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#include <GLFW/glfw3.h>
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@ -13,6 +14,10 @@
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void onGlfwError(int error, const char* description);
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int main(/*int argc, char** argv*/) {
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logInfo("Assimp %u.%u", aiGetVersionMajor(), aiGetVersionMinor());
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logInfo("GLEW %s", (const char*) glewGetString(GLEW_VERSION));
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logInfo("GLFW %s", glfwGetVersionString());
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glfwSetErrorCallback(onGlfwError);
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if (!glfwInit()) {
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@ -42,7 +47,6 @@ int main(/*int argc, char** argv*/) {
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logError("GLEW init failed: %s", (const char*) glewGetErrorString(glewInitStatus));
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return 1;
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}
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logInfo("GLEW %s", (const char*) glewGetString(GLEW_VERSION));
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/*
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if (GLXEW_EXT_swap_control) {
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Display* display = glXGetCurrentDisplay();
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