The swcursor used a 32x32 image for saving/restoring
screen contents for no reason.
Add a doflush argument to swcursorhide(), so that
disabling software cursor with a double buffered
softscreen is properly hidden. The doflush parameter
should be set to 0 in all other cases as swcursordraw()
will flushes both (current and previours) locations.
Make sure swcursorinit() and swcursorhide() clear the
visibility flag, even when gscreen is nil.
Remove the cursor locking and just do everything within
the drawlock. All cursor functions such as curson(),
cursoff() and setcursor() will be called drawlock
locked. This also means &cursor can be read.
Fix devmouse cursor reads and writes. We now have the
global cursor variable that is only modified under
the drawlock. So copy under drawlock.
Move the pc software cursor implementation into vgasoft
driver, so screen.c does not need to handle it as
a special case.
Remove unused functions such as drawhasclients().
devmouse controls the screen blanking timeout, so move the
code there avoiding cross calls between modules. the only
function that needs to be provided is blankscreen(), which
gets called with drawlock locked.
the blank timeout is set thru /dev/mousectl now, so kernels
without devvga can set it.
blanking now only happens while /dev/mouse is read. so this
avoids accidentally blanking the screen on cpu servers that
do not have a mouse to unblank it.
the assumption of only one producer ((abs)moustratrack()) is not true
for external mouse events from /dev/mousein, so protect the mouse state
and queue with ilock().
get rid of mousecreate(), just use devcreate().
reset cursor when all instances of /dev/mouse and /dev/cursor got closed,
instead of also considering /dev/mousectl. the reason is that kbdfs keeps
the mousectl file open. so exiting a program that has the cursor changed
will properly reset the cursor to arrow.
don't access user buffer while holding cursor spinlock! the memory access
can fault. theres also no lock needed there, we'r just copying *from* the
cursor memory.
fix use of strtol(), p will always be set, check for end of string.
keep pointer coordinates onscreen (off by one).
make lastms() function to get the last millisecond delta of last
call for resynchronization.
fix msg[3] buffer overflow in m5mouseputc().
get rid of mouseshifted logic, it is not used.
openmode() can raise error with invalid mode passed, but we already
incremented the exclusive mouse refcount at that point! call openmode()
early to avoid this.
the software cursor starts flickering and reacts bumby if a process
spends most of its time with drawlock acquired because the timer interrupt
thats supposed to redraw the cursor fails to acquire the lock at the time
the timer fires.
instead of trying to draw the cursor on the screen from a timer interrupt
30 times per second, devmouse now creates a process calling cursoron() and
cursoroff() when the cursor needs to be redrawn. this allows the swcursor
to schedule a redraw while holding the drawlock in swcursoravoid() and
cursoron()/cursoroff() are now able to wait for a qlock (drawlock) because
they get called from process context.
the overall responsiveness is also improved with this change as the cursor
redraw rate isnt limited to 30 times a second anymore.