elidragon/ranks.lua

152 lines
4.3 KiB
Lua
Executable File

elidragon.ranks = {
{
name = "player",
privs = {interact = true, shout = true, home = true, tp = true},
color = "#FFFFFF",
tag = "",
},
{
name = "vip",
privs = {fly = true, fast = true},
color = "#16AE00",
tag = "[VIP]",
},
{
name = "builder",
privs = {creative = true, areas = true},
color = "#EE6E00",
tag = "[Builder]",
},
{
name = "helper",
privs = {kick = true, noclip = true, settime = true, give = true, teleport = true, watch = true},
color = "#EBEE00",
tag = "[Helper]",
},
{
name = "moderator",
privs = {ban = true, bring = true, invhack = true, vanish = true, protection_bypass = true, worldedit = true},
color = "#001FFF",
tag = "[Moderator]",
},
{
name = "developer",
privs = {server = true, privs = true},
color = "#900A00",
tag = "[Developer]",
},
{
name = "admin",
privs = {},
color = "#FF2D8D",
tag = "[Admin]",
},
}
local s = minetest.get_mod_storage()
local deferred = minetest.deserialize(s:get_string("deferred_rank_changes"))
function elidragon.get_rank(player)
local rank = player:get_meta():get_string("elidragon:rank")
if not rank or rank == "" then rank = "player" end
return elidragon.get_rank_by_name(rank)
end
function elidragon.get_rank_by_name(rankname)
for i, rank in pairs(elidragon.ranks) do
if rank.name == rankname then
return rank, i
end
end
end
function elidragon.get_player_name(player, color, brackets)
local rank = elidragon.get_rank(player)
local rank_tag = rank.tag
if color then
rank_tag = minetest.colorize(rank.color, rank_tag)
end
if not brackets then
brackets = {"",""}
end
return rank_tag .. brackets[1] .. player:get_player_name() .. brackets[2] .. " "
end
function elidragon.update_nametag(player)
player:set_nametag_attributes({color = elidragon.get_rank(player).color})
end
minetest.register_on_joinplayer(function(player)
minetest.chat_send_all(elidragon.get_player_name(player, true) .. "has joined the Server.")
if irc and irc.connected and irc.config.send_join_part then
irc.say(elidragon.get_player_name(player) .. "has joined the Server.")
end
elidragon.update_nametag(player)
end)
minetest.register_on_leaveplayer(function(player)
minetest.chat_send_all(elidragon.get_player_name(player, true) .. "has left the Server.")
if irc and irc.connected and irc.config.send_join_part then
irc.say(elidragon.get_player_name(player) .. "has left the Server.")
end
end)
minetest.register_on_chat_message(function(name, message)
local player = minetest.get_player_by_name(name)
if not player or not minetest.check_player_privs(name, {shout = true}) then return end
minetest.chat_send_all(elidragon.get_player_name(player, true, {"<", ">"}) .. message)
if irc and irc.connected and irc.joined_players[name] then
irc.say(elidragon.get_player_name(player, false, {"<", ">"}) .. message)
end
return true
end)
minetest.register_chatcommand("rank", {
params = "<player> <rank>",
description = "Set a player's rank (admin|developer|moderator|helper|builder|vip|player)",
privs = {privs = true},
func = function(name, param)
local set_rank = function()
local privs = {}
for _, r in pairs(elidragon.ranks) do
for k, v in pairs(r.privs) do
privs[k] = v
end
if r.name == rank then
break
end
end
minetest.set_player_privs(target, privs)
minetest.chat_send_all(target .. " is now a " .. minetest.colorize(rank_ref.color, rank_ref.name))
end
local target = param:split(" ")[1] or ""
local rank = param:split(" ")[2] or ""
local target_ref = minetest.get_player_by_name(target)
local rank_ref = elidragon.get_rank_by_name(rank)
if not rank_ref then
return false, "Invalid Rank: " .. rank
elseif not target_ref then
deferred[target] = rank
set_rank()
else
target_ref:get_meta():set_string("elidragon:rank", rank)
set_rank()
elidragon.update_nametag(target_ref)
end
end,
})
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
if deferred[name] then
player:get_meta():set_string("elidragon:rank", deferred[name])
elidragon.update_nametag(player)
deferred[name] = nil
end
end)
minetest.register_on_shutdown(function()
s:set_string("deferred_rank_changes", minetest.serialize(deferred))
end)