Add on_level_up callback

master
Elias Fleckenstein 2021-06-22 11:10:29 +02:00
parent 8b50cd53c8
commit 125e7eca1a
2 changed files with 10 additions and 0 deletions

View File

@ -11,6 +11,7 @@ static char *level_symbol = NULL;
static size_t level_symbol_len = 0;
static double score_timer = 0.0;
static double level_timer = 0.0;
static struct list *on_level_up = NULL;
static void level_up()
{
@ -23,6 +24,9 @@ static void level_up()
get_roman_numeral(level, &level_symbol, &level_symbol_len);
level_timer = 2.0;
for (struct list *ptr = on_level_up; ptr != NULL; ptr = ptr->next)
((void (*)(int)) ptr->element)(level);
}
void add_score(int s)
@ -47,6 +51,11 @@ int get_level()
return level;
}
void register_on_level_up(void (*callback)(int new_level))
{
on_level_up = add_element(on_level_up, callback);
}
static void render_score(struct winsize ws)
{
int bar_flash = clamp(score_timer * 255, 0, 255);

View File

@ -4,5 +4,6 @@
void add_score(int s);
int get_score();
int get_level();
void register_on_level_up(void (*callback)(int new_level));
#endif