40 lines
775 B
C
40 lines
775 B
C
#ifndef _NODE_H_
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#define _NODE_H_
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#include <stdbool.h>
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#include <stddef.h>
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#include "types.h"
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#define NODES_TREE case NODE_OAK_WOOD: case NODE_OAK_LEAVES: case NODE_PINE_WOOD: case NODE_PINE_LEAVES: case NODE_PALM_WOOD: case NODE_PALM_LEAVES:
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typedef enum {
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NODE_UNKNOWN, // Used for unknown nodes received from server (caused by outdated clients)
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NODE_AIR,
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NODE_GRASS,
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NODE_DIRT,
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NODE_STONE,
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NODE_SNOW,
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NODE_OAK_WOOD,
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NODE_OAK_LEAVES,
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NODE_PINE_WOOD,
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NODE_PINE_LEAVES,
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NODE_PALM_WOOD,
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NODE_PALM_LEAVES,
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NODE_SAND,
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NODE_WATER,
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NODE_LAVA,
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NODE_VULCANO_STONE,
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COUNT_NODE, // Used for nodes in unloaded chunks
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} NodeType;
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struct TerrainNode;
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typedef struct {
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bool solid;
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unsigned long dig_class;
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} NodeDef;
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extern NodeDef node_def[];
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#endif
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