18 lines
511 B
C
18 lines
511 B
C
#ifndef _CLIENT_INVENTORY_H_
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#define _CLIENT_INVENTORY_H_
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#include <stdbool.h>
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#include "client/client_player.h"
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#include "client/model.h"
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bool client_inventory_init();
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void client_inventory_deinit();
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void client_inventory_update();
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void client_inventory_depth_offset(f32 offset);
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void client_inventory_init_player(ClientEntity *entity);
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void client_inventory_deinit_player(ClientEntity *entity);
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void client_inventory_update_player(void *peer, ToClientPlayerInventory *pkt);
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#endif // _CLIENT_INVENTORY_H_
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