Elias Fleckenstein
|
7899e0ebbe
|
Rework structure
|
2022-04-25 12:43:59 +02:00 |
Elias Fleckenstein
|
637f50d9bd
|
Out of source builds: keep source directory clean
|
2022-04-17 19:55:04 +02:00 |
Elias Fleckenstein
|
f931fe22ec
|
refactoring
|
2022-04-15 23:45:01 +02:00 |
Elias Fleckenstein
|
9ff2a20c80
|
Use different database files
|
2022-02-13 17:57:03 +01:00 |
Elias Fleckenstein
|
3359396220
|
Fix problems with release build
|
2022-02-13 11:39:27 +01:00 |
Elias Fleckenstein
|
7edcc13168
|
Use dragonnet
|
2022-02-12 23:17:32 +01:00 |
Elias Fleckenstein
|
8005e724b5
|
Add configuration files for client and server
|
2022-01-22 14:11:34 +01:00 |
Elias Fleckenstein
|
f2ab14fbe8
|
Fix boulder generation
|
2021-09-29 15:59:30 +02:00 |
Elias Fleckenstein
|
7d9df41be4
|
Add screenshot key
|
2021-09-29 13:30:42 +02:00 |
Elias Fleckenstein
|
077e748de1
|
Fix version detection
|
2021-08-26 12:34:34 +02:00 |
Elias Fleckenstein
|
b398f3286b
|
Make 3D fragment shader portable
|
2021-08-24 19:07:46 +02:00 |
Elias Fleckenstein
|
26b3f2bb36
|
Rename world database to world.sqlite
|
2021-08-24 16:32:58 +02:00 |
Elias Fleckenstein
|
d5dc732e36
|
Add oceans and toggle keys for flight & collision
|
2021-08-20 21:42:57 +02:00 |
Elias Fleckenstein
|
9ad4eeb5eb
|
Use CMake for building
|
2021-07-16 13:45:24 +02:00 |
Elias Fleckenstein
|
3b1c407e59
|
Save MapBlocks in SQLite3 database; Redesign MapBlock loading & sending code
|
2021-04-01 16:07:41 +02:00 |
Elias Fleckenstein
|
1d815b7249
|
Add release script
|
2021-03-24 13:44:36 +01:00 |
Elias Fleckenstein
|
4013688f9b
|
Add map saving
|
2021-03-24 13:24:44 +01:00 |
Elias Fleckenstein
|
a9754b0f70
|
Initial commit
|
2021-03-19 15:43:59 +01:00 |