Adjust portability section in project goals
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A multiplayer voxelgame for POSIX systems.
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Head to <https://www.elidragon.com/dragonblocks_alpha/> for snapshot and release builds.
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Head to <https://www.elidragon.com/dragonblocks_alpha/> for ubuntu snapshot and release builds.
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## Invocation
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@ -94,10 +94,10 @@ The name "Dragonblocks _Alpha_" does not have anything to do with the game being
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- Exciting and feature-rich gameplay with the focus on exploring and adventuring, while still being multi-optional and not too bloated
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- A simple structure and invocation syntax
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- Using modern OpenGL to combine performance with graphics quality on high-end computers
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- Portability between PCs running POSIX systems (various Linux Distributions, BSD, MacOS, Plan 9)
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- Portability between PCs running POSIX systems (focus: Linux, BSD, MacOS, Plan 9 APE, Windows MinGW)
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### What Dragonblocks Alpha does not aim to achieve
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- Portability to Windows or Phones / Consoles
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- Portability to Phones / Consoles
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- Good performance on low-end PCs
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- A fixed story or lore
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- Cloning Minecraft behavior
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Subproject commit 3c0c88e11791545594f44364ff240609c958ad8e
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Subproject commit e2b7d38971a714300ae0edfc0af7e2ef89e433cc
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