Remove obsolete 'Client commands' section from README.md
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The server will save the map to a file named "map" in the directory it is run in. It will also load the map from there at startup, given that the file exists.
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## Client commands:
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- `setnode <x> <y> <z> <node>`: set a node somewhere
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- `getnode <x> <y> <z>`: download the mapblock containing the node at x y z from server
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- `printnode <x> <y> <z>`: print the node at x y z (download the mapblock using getnode first)
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- `kick <name>`: kick a player
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- `disconnect`: disconnect from server
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All positions are signed integers (`s32`)
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## Nodes:
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- `unloaded`: used for nodes in unloaded mapblocks
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- `air`: default node in newly generated mapblocks
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