Some structure Changes

master
Elias Fleckenstein 2020-04-25 19:39:09 +02:00
parent e142121735
commit 1676dab6a3
9 changed files with 2 additions and 10 deletions

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BIN
bin/dragonblocks Normal file

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@ -1,5 +0,0 @@
local cpp_last_node = 0
function cpp_get_next_node()
cpp_last_node = cpp_last_node + 1
return core.nodes[cpp_last_node]
end

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@ -4,8 +4,6 @@ dragonblocks.settings = {}
dofile("builtin/register.lua")
dofile("builtin/functions.lua")
dofile("game/init.lua")
local popenfile = io.popen("ls mods")
for modname in popenfile:lines() do
dofile("mods/" .. modname .. "/init.lua")

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@ -1 +0,0 @@
dragonblocks.log("Demo Mod loaded")

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@ -4,4 +4,4 @@ dragonblocks.log("| | | | '__/ _` |/ _` |/ _ \\| '_ \\| '_ \\| |/ _ \\ / __| |/
dragonblocks.log("| |_| | | | (_| | (_| | (_) | | | | |_) | | (_) | (__| <\\__ \\ ")
dragonblocks.log("|____/|_| \\__,_|\\__, |\\___/|_| |_|_.__/|_|\\___/ \\___|_|\\_\\___/ ")
dragonblocks.log(" |___/ ")
dofile("game/nodes.lua")
dofile("mods/dragonblocks/nodes.lua")

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@ -21,7 +21,7 @@
#define CODE_LIGHTBLUE 6
#define CODE_GREY 7
#define VERSION "3.1"
#define VERSION "3.2-dev"
class Game{
public: