crafter_client/sleeping.lua

51 lines
1.7 KiB
Lua

local minetest,name = minetest,minetest.localplayer:get_name()
local sleep_channel = minetest.mod_channel_join(name..":sleep_channel")
local sleeping = 0
local sleep_fade = 0
local sleep_id = nil
minetest.register_on_modchannel_message(function(channel_name, sender, message)
if sender == "" and channel_name == name..":sleep_channel" then
sleeping = tonumber(message)
end
end)
minetest.register_globalstep(function(dtime)
if sleeping == 0 and sleep_fade == 0 then
if sleep_id then
sleep_id = nil
end
return
elseif sleeping == 1 and sleep_fade < 255 then
if not sleep_id then
sleep_id = minetest.localplayer:hud_add({
hud_elem_type = "image", -- see HUD element types, default "text"
position = {x=0.5, y=0.5},
name = "", -- default ""
scale = {x=-100, y=-100}, -- default {x=0,y=0}
text = "sleep.png^[opacity:"..sleep_fade,
})
else
sleep_fade = sleep_fade + (dtime*100)
if sleep_fade >= 255 then
sleep_fade = 255
sleep_channel:send_all("true")
end
minetest.localplayer:hud_change(sleep_id, "text", "sleep.png^[opacity:"..sleep_fade)
end
elseif sleeping == 0 and sleep_fade > 0 then
if sleep_id then
sleep_fade = sleep_fade - (dtime*500)
if sleep_fade < 0 then
sleep_fade = 0
end
minetest.localplayer:hud_change(sleep_id, "text", "sleep.png^[opacity:"..sleep_fade)
if sleep_fade == 0 then
minetest.localplayer:hud_remove(sleep_id)
sleep_id = nil
end
end
end
end)