dialogue-system v0.9
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Hilfe! Hilfe! Hilfe!
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Dornius von Schneck hat mich eingesperrt!
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Kannst du den Schlüssel finden und mich retten?
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Klar, ich mache mich sofort auf die Suche!
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Endlich frei!!!!!!!!!!! Danke!
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Ohne dich wäre ich ewig hier drin eingesperrt!
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Dabei ist mein Herd noch an, glaube ich!
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Hol dir Dornius, ich bin weg!
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Mach die Schnecke fertig!
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Natürlich, der werd' ich's zeigen!
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Noch mal Danke, aber jetzt muss ich los!
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Test!
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- Ich bin Dornius von Schneck!
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- Gib auf!
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- Niemals!
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dialogueTriggerer:
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--- !u!4 &1988001244
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Transform:
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@ -1,116 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class BossDialogue : MonoBehaviour
|
||||
{
|
||||
public GameObject continueButton;
|
||||
public GameObject skipButton;
|
||||
public GameObject dialogueBox;
|
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public GameObject SpeechBubble;
|
||||
public GameObject mouse;
|
||||
|
||||
BossSpeechBubble speechBubble;
|
||||
|
||||
public Text dialogueText;
|
||||
|
||||
[SerializeField]
|
||||
GameObject bossObject;
|
||||
|
||||
Boss boss;
|
||||
|
||||
public string[] sentences;
|
||||
|
||||
[HideInInspector]
|
||||
public int index;
|
||||
|
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public float typingSpeed;
|
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|
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void Start()
|
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{
|
||||
dialogueBox.SetActive(false);
|
||||
continueButton.SetActive(false);
|
||||
skipButton.SetActive(false);
|
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SpeechBubble.SetActive(false);
|
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speechBubble = SpeechBubble.GetComponent<BossSpeechBubble>();
|
||||
boss = bossObject.GetComponent<Boss>();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (dialogueText.text == sentences[index])
|
||||
{
|
||||
continueButton.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator Type()
|
||||
{
|
||||
dialogueBox.SetActive(true);
|
||||
skipButton.SetActive(true);
|
||||
SpeechBubble.SetActive(true);
|
||||
speechBubble.NextSpeaker();
|
||||
foreach (char letter in sentences[index].ToCharArray())
|
||||
{
|
||||
dialogueText.text += letter;
|
||||
yield return new WaitForSeconds(typingSpeed);
|
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}
|
||||
}
|
||||
|
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public void NextSentence()
|
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{
|
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FindObjectOfType<AudioManager>().Play("click");
|
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continueButton.SetActive(false);
|
||||
|
||||
if (index < sentences.Length - 1)
|
||||
{
|
||||
index++;
|
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dialogueText.text = "";
|
||||
StartCoroutine(Type());
|
||||
speechBubble.NextSpeaker();
|
||||
}
|
||||
else
|
||||
{
|
||||
dialogueText.text = "";
|
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dialogueBox.SetActive(false);
|
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SpeechBubble.SetActive(false);
|
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boss.bossfight = true;
|
||||
bossObject.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeRotation;
|
||||
mouse.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeRotation;
|
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mouse.GetComponent<MouseController>().enabled = true;
|
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FindObjectOfType<AudioManager>().Play("snail_fight");
|
||||
}
|
||||
}
|
||||
|
||||
public void Skip()
|
||||
{
|
||||
StopCoroutine(Type());
|
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FindObjectOfType<AudioManager>().Play("click");
|
||||
skipButton.SetActive(false);
|
||||
|
||||
if (index < sentences.Length - 1)
|
||||
{
|
||||
index++;
|
||||
dialogueText.text = "";
|
||||
dialogueText.text = sentences[index];
|
||||
speechBubble.NextSpeaker();
|
||||
}
|
||||
else
|
||||
{
|
||||
dialogueText.text = "";
|
||||
dialogueBox.SetActive(false);
|
||||
SpeechBubble.SetActive(false);
|
||||
boss.bossfight = true;
|
||||
bossObject.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeRotation;
|
||||
mouse.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeRotation;
|
||||
mouse.GetComponent<MouseController>().enabled = true;
|
||||
FindObjectOfType<AudioManager>().Play("snail_fight");
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerDialogue()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
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fileFormatVersion: 2
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MonoImporter:
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,28 +0,0 @@
|
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class BossDialogueTrigger : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
GameObject DialogueManager;
|
||||
|
||||
BossDialogue dialogue;
|
||||
|
||||
void Start()
|
||||
{
|
||||
dialogue = DialogueManager.GetComponent<BossDialogue>();
|
||||
}
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if(collision.gameObject.CompareTag("Player"))
|
||||
{
|
||||
StartCoroutine(dialogue.Type());
|
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collision.gameObject.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeAll;
|
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collision.gameObject.GetComponent<MouseController>().enabled = false;
|
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GetComponent<BoxCollider2D>().enabled = false;
|
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FindObjectOfType<AudioManager>().Stop("flowers");
|
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}
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}
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}
|
@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 8886e7bc8c4812e409e170256a5e5436
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,23 +0,0 @@
|
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class BossSpeechBubble : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
GameObject dialogueManager;
|
||||
|
||||
BossDialogue dialogue;
|
||||
|
||||
public Transform[] speakers;
|
||||
|
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void Start()
|
||||
{
|
||||
dialogue = dialogueManager.GetComponent<BossDialogue>();
|
||||
}
|
||||
|
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public void NextSpeaker()
|
||||
{
|
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transform.position = speakers[dialogue.index].position;
|
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}
|
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}
|
@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: aec751965eb08894180422494fd03a80
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -16,13 +16,11 @@ public class Dialogue : MonoBehaviour
|
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|
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public Text dialogueText;
|
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|
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public string[] sentences;
|
||||
|
||||
[HideInInspector] public int index;
|
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|
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public float typingSpeed;
|
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|
||||
[SerializeField] DialogueTrigger dialogueTrigger;
|
||||
[SerializeField] DialogueTrigger[] dialogueTriggerer;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@ -35,7 +33,7 @@ public class Dialogue : MonoBehaviour
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (dialogueText.text == dialogueTrigger.dialogueString.text)
|
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if (dialogueText.text == dialogueTriggerer[0].stringFromFile[0].text)
|
||||
{
|
||||
continueButton.SetActive(true);
|
||||
skipButton.SetActive(true);
|
||||
@ -48,7 +46,15 @@ public class Dialogue : MonoBehaviour
|
||||
skipButton.SetActive(true);
|
||||
speechBubble.NextSpeaker();
|
||||
SpeechBubble.SetActive(true);
|
||||
foreach (char letter in sentences[index].ToCharArray())
|
||||
/*foreach (char letter in sentences[index].ToCharArray())
|
||||
{
|
||||
dialogueText.text += letter;
|
||||
yield return new WaitForSeconds(typingSpeed);
|
||||
}*/
|
||||
|
||||
//dialogueText.text = dialogueTrigger.stringFromFile[0].text;
|
||||
|
||||
foreach (char letter in dialogueTriggerer[0].stringFromFile[1].text.ToCharArray())
|
||||
{
|
||||
dialogueText.text += letter;
|
||||
yield return new WaitForSeconds(typingSpeed);
|
||||
@ -57,7 +63,7 @@ public class Dialogue : MonoBehaviour
|
||||
|
||||
public void NextSentence()
|
||||
{
|
||||
FindObjectOfType<AudioManager>().Play("click");
|
||||
/*FindObjectOfType<AudioManager>().Play("click");
|
||||
continueButton.SetActive(false);
|
||||
|
||||
if (index < sentences.Length - 1)
|
||||
@ -74,12 +80,13 @@ public class Dialogue : MonoBehaviour
|
||||
SpeechBubble.SetActive(false);
|
||||
mouse.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeRotation;
|
||||
mouse.GetComponent<MouseController>().enabled = true;
|
||||
}
|
||||
}*/
|
||||
dialogueText.text = dialogueTriggerer[0].stringFromFile[0].text;
|
||||
}
|
||||
|
||||
public void Skip()
|
||||
{
|
||||
StopCoroutine(Type());
|
||||
/*StopCoroutine(Type());
|
||||
FindObjectOfType<AudioManager>().Play("click");
|
||||
skipButton.SetActive(false);
|
||||
|
||||
@ -97,11 +104,7 @@ public class Dialogue : MonoBehaviour
|
||||
SpeechBubble.SetActive(false);
|
||||
mouse.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeRotation;
|
||||
mouse.GetComponent<MouseController>().enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerDialogue()
|
||||
{
|
||||
|
||||
}*/
|
||||
dialogueText.text = dialogueTriggerer[0].stringFromFile[0].text;
|
||||
}
|
||||
}
|
@ -4,12 +4,11 @@ using UnityEngine;
|
||||
|
||||
public class DialogueTrigger : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
GameObject DialogueManager;
|
||||
[SerializeField] GameObject DialogueManager;
|
||||
|
||||
Dialogue dialogue;
|
||||
|
||||
public TextAsset dialogueString;
|
||||
public TextAsset[] stringFromFile;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@ -18,12 +17,9 @@ public class DialogueTrigger : MonoBehaviour
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if(collision.gameObject.CompareTag("Player"))
|
||||
if(collision.tag == "Player")
|
||||
{
|
||||
StartCoroutine(dialogue.Type());
|
||||
collision.gameObject.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.FreezeAll;
|
||||
collision.gameObject.GetComponent<MouseController>().enabled = false;
|
||||
GetComponent<BoxCollider2D>().enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
@ -18,6 +18,6 @@ public class SpeechBubble : MonoBehaviour
|
||||
|
||||
public void NextSpeaker()
|
||||
{
|
||||
transform.position = speakers[dialogue.index].position;
|
||||
transform.position = speakers[0].position;
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 24 KiB |
@ -6,13 +6,13 @@ EditorBuildSettings:
|
||||
serializedVersion: 2
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scripts/Scenes/StartScreen.unity
|
||||
path: Assets/Scenes/StartScreen.unity
|
||||
guid: 53cbd569c9a31814a80e9d82261f7fc7
|
||||
- enabled: 1
|
||||
path: Assets/Scripts/Scenes/level_selection.unity
|
||||
path: Assets/Scenes/level_selection.unity
|
||||
guid: df75c663b11949c4e95567f58e162840
|
||||
- enabled: 1
|
||||
path: Assets/Scripts/Scenes/(1) Green_Idyll/green_idyll_1.unity
|
||||
path: Assets/Scenes/(1) Green_Idyll/green_idyll_1.unity
|
||||
guid: 2da5e8daf6d56594db892335cf0ea295
|
||||
- enabled: 0
|
||||
path: Assets/Scenes/(1) Green_Idyll/green_idyll_2.unity
|
||||
@ -39,9 +39,9 @@ EditorBuildSettings:
|
||||
path: Assets/Scenes/(1) Green_Idyll/green_idyll_9.unity
|
||||
guid: 8dd8491a5735db94b80db0253f473bd2
|
||||
- enabled: 1
|
||||
path: Assets/Scripts/Scenes/(1) Green_Idyll/green_idyll_10.unity
|
||||
path: Assets/Scenes/(1) Green_Idyll/green_idyll_10.unity
|
||||
guid: 2cda990e2423bbf4892e6590ba056729
|
||||
- enabled: 1
|
||||
path: Assets/Scripts/Scenes/level_end.unity
|
||||
path: Assets/Scenes/level_end.unity
|
||||
guid: 25e79676835f08144b7207e3613dad12
|
||||
m_configObjects: {}
|
||||
|
@ -30,10 +30,10 @@ EditorUserSettings:
|
||||
value: 22424703114646680e0b0227036c17415f573f38292d280f042d043feeaf332ae7e238d6ee3e2630353dbe721130082beb
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-8:
|
||||
value: 22424703114646680e0b0227036c17415f573f38292d280f042d043feeaf332ae7e238d6ee3e2630353dbe6c4a2b0f36e613
|
||||
value: 22424703114646680e1c0532043010231512162f3f676e6164693a21e7e53a07cbe32fe5eb75382e3c07e1030d3a1833fe355845e305031f08
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-9:
|
||||
value: 22424703114646680e1c0532043010231512162f3f676e6164693a21e7e53a07cbe32fe5eb75382e3c07e1030d3a1833fe355845e305031f08
|
||||
value: 22424703114646680e0b0227036c17415f573f38292d280f042d043feeaf332ae7e238d6ee3e2630353dbe6c4a2b0f36e613
|
||||
flags: 0
|
||||
vcSharedLogLevel:
|
||||
value: 0d5e400f0650
|
||||
|
Loading…
x
Reference in New Issue
Block a user