dialogue-system v0.8.1
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@ -85,6 +85,7 @@ public class BossDialogue : MonoBehaviour
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public void Skip()
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{
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StopCoroutine(Type());
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FindObjectOfType<AudioManager>().Play("click");
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skipButton.SetActive(false);
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@ -78,6 +78,7 @@ public class Dialogue : MonoBehaviour
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public void Skip()
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{
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StopCoroutine(Type());
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FindObjectOfType<AudioManager>().Play("click");
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skipButton.SetActive(false);
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