Crafter/mods/main/sounds.lua
2020-02-21 10:38:53 -05:00

70 lines
2.2 KiB
Lua

function main.stoneSound(table)
table = table or {}
table.dig = table.dig or
{name = "stone",gain=0.3}
table.footstep = table.footstep or
{name = "stone", gain = 0.2}
table.dug = table.dug or
{name = "stone", gain = 1.0}
table.place = table.place or
{name = "stone", gain = 1.0}
--default.node_sound_defaults(table)
return table
end
function main.woodSound(table)
table = table or {}
table.dig = table.dig or
{name = "wood",gain=0.3}
table.footstep = table.footstep or
{name = "wood", gain = 0.2}
table.dug = table.dug or
{name = "wood", gain = 1.0}
table.place = table.place or
{name = "wood", gain = 1.0}
--default.node_sound_defaults(table)
return table
end
function main.sandSound(table)
table = table or {}
table.dig = table.dig or
{name = "sand",gain=0.3}
table.footstep = table.footstep or
{name = "sand", gain = 0.2}
table.dug = table.dug or
{name = "sand", gain = 0.3}
table.place = table.place or
{name = "sand", gain = 0.3}
--default.node_sound_defaults(table)
return table
end
function main.grassSound(table)
table = table or {}
table.dig = table.dig or
{name = "leaves",gain=0.3}
table.footstep = table.footstep or
{name = "leaves", gain = 0.2}
table.dug = table.dug or
{name = "leaves", gain = 1.0}
table.place = table.place or
{name = "leaves", gain = 0.5}
--default.node_sound_defaults(table)
return table
end
function main.dirtSound(table)
table = table or {}
table.dig = table.dig or
{name = "dirt",gain=0.5}
table.footstep = table.footstep or
{name = "dirt", gain = 0.3}
table.dug = table.dug or
{name = "dirt", gain = 1.0}
table.place = table.place or
{name = "dirt", gain = 0.5}
--default.node_sound_defaults(table)
return table
end