151 lines
4.2 KiB
Lua
151 lines
4.2 KiB
Lua
local player_state_channels = {}
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minetest.register_on_modchannel_message(function(channel_name, sender, message)
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local channel_decyphered = channel_name:gsub(sender,"")
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if channel_decyphered == ":player_movement_state" then
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local player = minetest.get_player_by_name(sender)
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local meta = player:get_meta()
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meta:set_string("player.player_movement_state", message)
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end
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end)
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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player_state_channels[name] = minetest.mod_channel_join(name..":player_movement_state")
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player:set_physics_override({jump=1.25,gravity=1.25})
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local meta = player:get_meta()
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meta:set_string("player.player_movement_state", "0")
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end)
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minetest.register_globalstep(function(dtime)
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for _,player in ipairs(minetest.get_connected_players()) do
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local meta = player:get_meta()
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local hunger = meta:get_int("hunger")
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local running = (meta:get_string("player.player_movement_state") == "1")
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local bunny_hopping = (meta:get_string("player.player_movement_state") == "2")
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local sneaking = (meta:get_string("player.player_movement_state") == "3")
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--print(running, bunny_hopping)
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--running FOV modifier
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if hunger > 6 and (running or bunny_hopping) then
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player:set_fov(1.25, true,0.15)
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if bunny_hopping == true then
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--player:set_fov(1.45, true,0.15)
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player:set_physics_override({speed=1.75})
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else
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--player:set_fov(1.25, true,0.15)
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player:set_physics_override({speed=1.5})
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end
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else
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player:set_fov(1, true,0.15)
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player:set_physics_override({speed=1})
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--meta:set_float("running_timer", 0)
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end
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--sneaking
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if sneaking then
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--player:set_fov(0.8, true,0.1)
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player:set_eye_offset({x=0,y=-1,z=0},{x=0,y=-1,z=0})
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else
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player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
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end
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--remember to implement hunger
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--eating
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if player:get_player_control().RMB then
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local item = player:get_wielded_item():get_name()
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local satiation = minetest.get_item_group(item, "satiation")
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local hunger = minetest.get_item_group(item, "hunger")
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local meta = player:get_meta()
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if meta:get_int("hunger") == 20 then
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return
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end
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if hunger > 0 and satiation > 0 then
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local eating = meta:get_float("eating")
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local eating_timer = meta:get_float("eating_timer")
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eating = eating + dtime
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eating_timer = eating_timer + dtime
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local pos = player:get_pos()
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if sneaking then
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pos.y = pos.y + 1.425
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else
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pos.y = pos.y + 1.625
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end
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local dir = vector.multiply(player:get_look_dir(),0.3)
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local newpos = vector.add(pos,dir)
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local vel = player:get_player_velocity()
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local ps = minetest.add_particlespawner({
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amount = 6,
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time = 0.00001,
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minpos = {x=newpos.x-0.2, y=newpos.y+0.2, z=newpos.z-0.2},
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maxpos = {x=newpos.x+0.2, y=newpos.y-0.2, z=newpos.z+0.2},
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minvel = vector.new(vel.x-0.5,0.2,vel.z-0.5),
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maxvel = vector.new(vel.x+0.5,0.6,vel.z+0.5),
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minacc = {x=0, y=-9.81, z=1},
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maxacc = {x=0, y=-9.81, z=1},
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minexptime = 0.5,
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maxexptime = 1.5,
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minsize = 0,
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maxsize = 0,
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--attached = player,
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collisiondetection = true,
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collision_removal = true,
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vertical = false,
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node = {name= item.."node"},
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--texture = "eat_particles_1.png"
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})
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if eating_timer + dtime > 0.25 then
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minetest.sound_play("eat", {
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to_player = player:get_player_name(),
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gain = 1.0, -- default
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pitch = math.random(60,100)/100,
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})
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eating_timer = 0
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end
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if eating + dtime >= 1 then
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local stack = player:get_wielded_item()
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stack:take_item(1)
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minetest.eat_food(player,item)
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eating = 0
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minetest.sound_play("eat_finish", {
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to_player = player:get_player_name(),
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gain = 0.2, -- default
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pitch = math.random(60,85)/100,
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})
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end
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meta:set_float("eating_timer", eating_timer)
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meta:set_float("eating", eating)
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else
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local meta = player:get_meta()
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meta:set_float("eating", 0)
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meta:set_float("eating_timer", 0)
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end
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else
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local meta = player:get_meta()
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meta:set_float("eating", 0)
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meta:set_float("eating_timer", 0)
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end
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end
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end)
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