Crafter/mods/main/mapgen.lua
2020-02-12 18:01:40 -05:00

108 lines
2.6 KiB
Lua

print("Initializing mapgen")
minetest.register_alias("mapgen_stone", "main:stone")
minetest.register_alias("mapgen_dirt", "main:dirt")
minetest.register_alias("mapgen_dirt_with_grass", "main:grass")
minetest.register_alias("mapgen_water_source", "main:waterSource")
minetest.register_alias("mapgen_sand", "main:sand")
minetest.register_alias("mapgen_tree", "main:tree")
minetest.register_alias("mapgen_leaves", "main:leaves")
print("Initializing biomes")
--[[
minetest.register_biome({
name = "greenhills",
node_top = " main:grass",
depth_top = 1,
node_filler = "main:grass",
depth_filler = 3,
--node_riverbed = "default:sand",
--depth_riverbed = 2,
--node_dungeon = "default:cobble",
--node_dungeon_alt = "default:mossycobble",
--node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = -31000,
--heat_point = 50,
--humidity_point = 35,
})
]]--
minetest.register_biome({
name = "grassland",
node_top = "main:grass",
depth_top = 1,
node_filler = "main:dirt",
depth_filler = 3,
node_riverbed = "main:dirt",
depth_riverbed = 2,
--node_dungeon = "default:cobble",
--node_dungeon_alt = "default:mossycobble",
--node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 6,
heat_point = 50,
humidity_point = 35,
})
minetest.register_biome({
name = "sandDunes",
node_top = "main:sand",
depth_top = 1,
node_filler = "main:sand",
depth_filler = 2,
node_riverbed = "main:sand",
depth_riverbed = 2,
--node_dungeon = "default:cobble",
--node_dungeon_alt = "default:mossycobble",
--node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = 5,
y_min = 4,
heat_point = 50,
humidity_point = 35,
})
minetest.register_biome({
name = "beach",
node_top = "main:sand",
depth_top = 1,
node_filler = "main:sand",
depth_filler = 3,
node_riverbed = "main:sand",
depth_riverbed = 2,
node_cave_liquid = "main:waterSource",
--node_dungeon = "main:cobble",
--node_dungeon_alt = "default:mossycobble",
--node_dungeon_stair = "stairs:stair_cobble",
y_max = 3,
y_min = -255,
heat_point = 50,
humidity_point = 35,
})
print("Initializing Decorations!")
minetest.register_decoration({
name = "main:tree",
deco_type = "schematic",
place_on = {"main:grass"},
sidelen = 16,
noise_params = {
offset = 0.024,
scale = 0.015,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"grassland"},
y_max = 31000,
y_min = 0,
schematic = treeSchematic,
flags = "place_center_x, place_center_z",
rotation = "random",
})