390 lines
9.6 KiB
Lua
390 lines
9.6 KiB
Lua
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minetest.register_node("nether:bedrock", {
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description = "Bedrock",
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tiles = {"bedrock.png"},
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groups = {unbreakable = 1, pathable = 1},
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sounds = main.stoneSound(),
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is_ground_content = false,
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--light_source = 14, --debugging
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})
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minetest.register_node("nether:netherrack", {
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description = "Netherrack",
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tiles = {"netherrack.png"},
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groups = {netherrack = 1, pathable = 1},
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sounds = main.stoneSound(),
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is_ground_content = false,
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light_source = 7,
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drop = {
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max_items = 1,
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items= {
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{
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rarity = 0,
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tools = {"main:woodpick","main:stonepick","main:ironpick","main:goldpick","main:diamondpick"},
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items = {"nether:netherrack"},
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},
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},
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},
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})
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minetest.register_node("nether:glowstone", {
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description = "Glowstone",
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tiles = {"glowstone.png"},
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groups = {glass = 1, pathable = 1},
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sounds = main.stoneSound({
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footstep = {name = "glass_footstep", gain = 0.4},
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dug = {name = "break_glass", gain = 0.4},
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}),
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is_ground_content = false,
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light_source = 12,
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after_destruct = function(pos, oldnode)
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destroy_aether_portal(pos)
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end,
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drop = {
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max_items = 5,
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items= {
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"nether:glowstone_dust"},
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},
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"nether:glowstone_dust"},
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},
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"nether:glowstone_dust"},
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},
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"nether:glowstone_dust"},
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},
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{
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rarity = 5,
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"nether:glowstone_dust"},
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},
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},
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}
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})
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minetest.register_node("nether:obsidian", {
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description = "Obsidian",
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tiles = {"obsidian.png"},
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groups = {stone = 5, pathable = 1},
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--groups = {stone = 1, pathable = 1}, --leave this here for debug
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sounds = main.stoneSound(),
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is_ground_content = false,
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after_destruct = function(pos, oldnode)
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destroy_nether_portal(pos)
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end,
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--light_source = 7,
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})
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minetest.register_node("nether:lava", {
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description = "Lava",
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drawtype = "liquid",
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tiles = {
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{
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name = "lava_source.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "lava_source.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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paramtype = "light",
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light_source = 13,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "nether:lavaflow",
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liquid_alternative_source = "nether:lava",
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liquid_viscosity = 1,
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liquid_renewable = true,
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post_effect_color = {a = 191, r = 255, g = 64, b = 0},
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groups = {lava = 3, liquid = 2, igniter = 1,hurt_inside=2},
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})
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minetest.register_node("nether:lavaflow", {
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description = "Flowing Lava",
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drawtype = "flowingliquid",
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tiles = {"lava_flow.png"},
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special_tiles = {
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{
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name = "lava_flow.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 3.3,
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},
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},
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{
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name = "lava_flow.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 3.3,
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},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{0, 0, 0, 0, 0, 0},
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},
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},
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = 13,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "nether:lavaflow",
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liquid_alternative_source = "nether:lava",
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liquid_viscosity = 1,
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liquid_renewable = true,
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post_effect_color = {a = 191, r = 255, g = 64, b = 0},
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groups = {lava = 3, liquid = 2, igniter = 1,hurt_inside=2},
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})
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local ores = {"redstone_","coal","iron","gold","diamond"}
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local tool = {"main:woodpick","main:stonepick","main:ironpick","main:goldpick","main:diamondpick"}
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for id,ore in pairs(ores) do
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if id > 1 then
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id = id - 1
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end
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local tool_required = {}
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for i = id,5 do
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table.insert(tool_required, tool[i])
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end
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local drops = {
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max_items = 1,
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items= {
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{
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rarity = 0,
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tools = tool_required,
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items = {"nether:"..ore.."ore"},
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},
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},
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}
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if ore == "diamond" then
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drops = {
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max_items = 1,
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items= {
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{
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rarity = 0,
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tools = tool_required,
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items = {"main:diamond"},
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},
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},
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}
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elseif ore == "coal" then
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drops = {
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max_items = 1,
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items= {
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{
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rarity = 0,
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tools = tool_required,
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items = {"main:coal"},
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},
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},
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}
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elseif ore == "redstone_" then
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drops = {
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max_items = 5,
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tools = tool_required,
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items= {
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"redstone:dust"},
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},
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"redstone:dust"},
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},
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"redstone:dust"},
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},
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{
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"redstone:dust"},
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},
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{
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rarity = 5,
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tools = {"main:ironpick","main:goldpick","main:diamondpick"},
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items = {"redstone:dust"},
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},
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},
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}
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end
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minetest.register_node("nether:"..ore.."ore", {
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description = ore:gsub("^%l", string.upper).." Ore",
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tiles = {"netherrack.png^"..ore.."ore.png"},
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groups = {netherrack = id, pathable = 1, experience = id*2},
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sounds = main.stoneSound(),
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light_source = 7,
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drop = drops,
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after_destruct = function(pos, oldnode)
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if math.random() > 0.95 then
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minetest.sound_play("tnt_ignite")
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minetest.after(3, function(pos)
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tnt(pos,9)
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end,pos)
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end
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end,
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})
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end
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local colorize_ratio = 125
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minetest.register_node("nether:tree", {
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description = "Nether Tree",
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tiles = {"treeCore.png^[colorize:red:"..colorize_ratio,"treeCore.png^[colorize:red:"..colorize_ratio,"treeOut.png^[colorize:red:"..colorize_ratio,"treeOut.png^[colorize:red:"..colorize_ratio,"treeOut.png^[colorize:red:"..colorize_ratio,"treeOut.png^[colorize:red:"..colorize_ratio},
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groups = {wood = 1, tree = 1, pathable = 1},
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sounds = main.woodSound(),
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--set metadata so treecapitator doesn't destroy houses
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on_place = function(itemstack, placer, pointed_thing)
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if not pointed_thing.type == "node" then
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return
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end
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local sneak = placer:get_player_control().sneak
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local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
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if not sneak and noddef.on_rightclick then
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minetest.item_place(itemstack, placer, pointed_thing)
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return
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end
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local pos = pointed_thing.above
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minetest.item_place_node(itemstack, placer, pointed_thing)
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local meta = minetest.get_meta(pos)
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meta:set_string("placed", "true")
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return(itemstack)
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end,
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light_source = 7,
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--treecapitator - move treecapitator into own file using override
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on_dig = function(pos, node, digger)
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--check if wielding axe?
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local meta = minetest.get_meta(pos)
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if not meta:contains("placed") then
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--remove tree
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for y = -6,6 do
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local name = minetest.get_node(vector.new(pos.x,pos.y+y,pos.z)).name
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--print(y)
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if name == "nether:tree" then
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minetest.node_dig(vector.new(pos.x,pos.y+y,pos.z), node, digger)
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end
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end
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else
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minetest.node_dig(pos, node, digger)
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end
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end
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})
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minetest.register_node("nether:wood", {
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description = "Nether Wood",
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tiles = {"wood.png^[colorize:red:"..colorize_ratio},
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groups = {wood = 1, pathable = 1},
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sounds = main.woodSound(),
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light_source = 7,
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})
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minetest.register_node("nether:leaves", {
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description = "Nether Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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walkable = false,
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climbable = true,
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paramtype = "light",
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is_ground_content = false,
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tiles = {"leaves.png^[colorize:red:"..colorize_ratio},
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groups = {leaves = 1, leafdecay = 1},
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sounds = main.grassSound(),
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light_source = 7,
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drop = {
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max_items = 1,
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items= {
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{
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-- Only drop if using a tool whose name is identical to one
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-- of these.
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rarity = 10,
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items = {"main:sapling"},
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-- Whether all items in the dropped item list inherit the
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-- hardware coloring palette color from the dug node.
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-- Default is 'false'.
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--inherit_color = true,
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},
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{
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-- Only drop if using a tool whose name is identical to one
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-- of these.
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tools = {"main:shears"},
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rarity = 2,
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items = {"main:leaves"},
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-- Whether all items in the dropped item list inherit the
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-- hardware coloring palette color from the dug node.
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-- Default is 'false'.
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--inherit_color = true,
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},
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{
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-- Only drop if using a tool whose name is identical to one
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-- of these.
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tools = {"main:shears"},
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rarity = 2,
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items = {"main:stick"},
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-- Whether all items in the dropped item list inherit the
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-- hardware coloring palette color from the dug node.
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-- Default is 'false'.
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--inherit_color = true,
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},
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{
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-- Only drop if using a tool whose name is identical to one
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-- of these.
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tools = {"main:shears"},
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rarity = 6,
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items = {"main:apple"}, --golden apples
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-- Whether all items in the dropped item list inherit the
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-- hardware coloring palette color from the dug node.
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-- Default is 'false'.
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--inherit_color = true,
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},
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},
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},
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})
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