Make TNT play positionally
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@ -99,7 +99,7 @@ for ore,tool_required in pairs(ores) do
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},
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after_destruct = function(pos, oldnode)
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if math.random() > 0.95 then
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minetest.sound_play("tnt_ignite")
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minetest.sound_play("tnt_ignite",{pos=pos,max_hear_distance=64})
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minetest.after(1.5, function(pos)
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tnt(pos,5)
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end,pos)
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@ -71,7 +71,7 @@ for i = 0,1 do
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light_source = 7,
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after_destruct = function(pos, oldnode)
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if math.random() > 0.95 then
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minetest.sound_play("tnt_ignite")
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minetest.sound_play("tnt_ignite",{pos=pos,max_hear_distance=64})
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minetest.after(1.5, function(pos)
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tnt(pos,5)
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end,pos)
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