Fix swimming collisionbox bug
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@ -32,6 +32,9 @@ minetest.register_on_respawnplayer(function(player)
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pool[name].was_in_water = false
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pool[name].swim_bumped = minetest.get_us_time()/1000000
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send_running_cancellation(player,false)
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player:set_properties({
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
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})
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end)
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