Diggler/src/render/gl/OpenGL.glew.cpp

59 lines
1.6 KiB
C++

#include "OpenGL.hpp"
#include <stdexcept>
namespace Diggler {
namespace Render {
namespace gl {
void OpenGL::init() {
GLenum err = glewInit();
if (err != GLEW_OK) {
throw std::runtime_error(std::string("GLEW initialization failed") +
reinterpret_cast<const char*>(glewGetErrorString(err)));
}
probeExtensions();
}
std::set<OpenGL::Version> OpenGL::loaderSupportedGLVersions() {
std::set<Version> versions;
for (int ver : { 20, 21, 30, 31, 32, 33, 40, 41, 42, 43, 44, 45 }) {
versions.emplace(ver / 10, ver % 10, false, false, false);
if (ver >= 30) {
versions.emplace(ver / 10, ver % 10, false, false, true);
versions.emplace(ver / 10, ver % 10, false, true, false);
versions.emplace(ver / 10, ver % 10, false, true, true);
}
}
return versions;
}
OpenGL::Version OpenGL::version() {
auto ver = glGetString(GL_VERSION);
const int major = ver[0] - '0', minor = ver[2] - '0';
GLuint contextFlags = 0;
if (major >= 3) {
glGetIntegerv(GL_CONTEXT_FLAGS, reinterpret_cast<GLint*>(&contextFlags));
}
GLuint profileFlags = 0;
if (major >= 3 and (major >= 4 or minor >= 2)) {
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, reinterpret_cast<GLint*>(&profileFlags));
}
return { major, minor, false,
bool(profileFlags & GLuint(GL_CONTEXT_CORE_PROFILE_BIT)),
bool(contextFlags & GLuint(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT))
};
}
const char* OpenGL::loaderName() {
return "GLEW";
}
const char* OpenGL::loaderVersion() {
return reinterpret_cast<const char*>(glewGetString(GLEW_VERSION));
}
}
}
}