Dorian Wouters
|
8f02acdf09
|
Lowercase namespaces; move states to state/; cmd-based render groundwork
|
2018-01-13 22:58:04 +01:00 |
|
Dorian Wouters
|
ff8dc69514
|
Async texture loading, move Streams to IO namespace
|
2017-03-18 13:36:53 -04:00 |
|
Dorian Wouters
|
2434cd4d4a
|
Remove old log stream functions, replace by Util::Log
|
2017-02-27 11:04:40 -05:00 |
|
Dorian Wouters
|
12fdcc237f
|
Support for multiple OpenGL Loaders: epoxy, glbinding, glad, glew
|
2017-02-25 15:43:24 -05:00 |
|
Dorian Wouters
|
b1844d2c10
|
Texture: fix type conversion warning with getWrapGlConstant
|
2016-10-06 21:27:18 +02:00 |
|
Dorian Wouters
|
42ea79d259
|
Asset & Mod management base; PlayerUpdate->MsgTypes; add basic crypto
Fix rendering on compliant GL ES 2.0 implementations.
|
2016-08-28 10:51:39 +02:00 |
|
Dorian Wouters
|
91fe793140
|
Un-Java-ize Texture API
|
2016-07-07 12:06:21 +02:00 |
|
Dorian Wouters
|
16db465be3
|
Convert tabs to 2 spaces
|
2016-07-01 11:35:08 +02:00 |
|
Dorian Wouters
|
939a39c57b
|
Texture: inline getId, fix signedness warning, reindent switches
|
2016-01-02 20:03:37 +01:00 |
|
Dorian Wouters
|
cddc4f9a02
|
Work on UI and UI::Manager. GL Viewport is now automatically scaled on resize.
|
2016-01-02 20:03:37 +01:00 |
|
Dorian Wouters
|
82db863f4e
|
Introduce Universe, infinite Worlds, dynamic block creation
|
2016-01-02 20:03:37 +01:00 |
|