11 Commits

Author SHA1 Message Date
Dorian Wouters
8f02acdf09
Lowercase namespaces; move states to state/; cmd-based render groundwork 2018-01-13 22:58:04 +01:00
Dorian Wouters
ff8dc69514
Async texture loading, move Streams to IO namespace 2017-03-18 13:36:53 -04:00
Dorian Wouters
2434cd4d4a
Remove old log stream functions, replace by Util::Log 2017-02-27 11:04:40 -05:00
Dorian Wouters
12fdcc237f
Support for multiple OpenGL Loaders: epoxy, glbinding, glad, glew 2017-02-25 15:43:24 -05:00
Dorian Wouters
b1844d2c10
Texture: fix type conversion warning with getWrapGlConstant 2016-10-06 21:27:18 +02:00
Dorian Wouters
42ea79d259
Asset & Mod management base; PlayerUpdate->MsgTypes; add basic crypto
Fix rendering on compliant GL ES 2.0 implementations.
2016-08-28 10:51:39 +02:00
Dorian Wouters
91fe793140
Un-Java-ize Texture API 2016-07-07 12:06:21 +02:00
Dorian Wouters
16db465be3
Convert tabs to 2 spaces 2016-07-01 11:35:08 +02:00
Dorian Wouters
939a39c57b Texture: inline getId, fix signedness warning, reindent switches 2016-01-02 20:03:37 +01:00
Dorian Wouters
cddc4f9a02 Work on UI and UI::Manager. GL Viewport is now automatically scaled on resize. 2016-01-02 20:03:37 +01:00
Dorian Wouters
82db863f4e Introduce Universe, infinite Worlds, dynamic block creation 2016-01-02 20:03:37 +01:00