Dorian Wouters
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ecec8f7fba
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Rework a lot of #include lists
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2018-08-14 08:35:34 +02:00 |
Dorian Wouters
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8f02acdf09
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Lowercase namespaces; move states to state/; cmd-based render groundwork
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2018-01-13 22:58:04 +01:00 |
Dorian Wouters
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12fdcc237f
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Support for multiple OpenGL Loaders: epoxy, glbinding, glad, glew
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2017-02-25 15:43:24 -05:00 |
Dorian Wouters
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a33382a91b
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Remove player death reason
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2017-02-06 17:15:20 -05:00 |
Dorian Wouters
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bd24e024bd
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Move Program, Shader and ProgramManager to render/gl/
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2017-02-06 14:26:35 -05:00 |
Dorian Wouters
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42ea79d259
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Asset & Mod management base; PlayerUpdate->MsgTypes; add basic crypto
Fix rendering on compliant GL ES 2.0 implementations.
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2016-08-28 10:51:39 +02:00 |
Dorian Wouters
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d40c33ce33
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Move FBO, VBO & GL utils to render/gl/
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2016-07-02 15:51:36 +02:00 |
Dorian Wouters
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7d4a214b9a
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Player: remove Infiniminer leftovers, sprite
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2016-07-02 11:09:23 +02:00 |
Dorian Wouters
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16db465be3
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Convert tabs to 2 spaces
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2016-07-01 11:35:08 +02:00 |
Dorian Wouters
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c0d498456a
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net: create structs to (un)serialize Message data
Create {In,Out}MemoryStream, convert {In,Out}Message into them
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2016-06-30 20:06:53 +02:00 |
Dorian Wouters
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0c7d72a76d
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Switch to libEpoxy
Among other things.
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2016-01-02 20:03:37 +01:00 |
Dorian Wouters
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82db863f4e
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Introduce Universe, infinite Worlds, dynamic block creation
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2016-01-02 20:03:37 +01:00 |