Add the loading code too

master
Novatux 2014-02-08 08:05:53 +01:00
parent f32d463c7c
commit aa22858cfa
2 changed files with 43 additions and 0 deletions

1
depends.txt Normal file
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worldedit

42
init.lua Normal file
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local timer = 0
local function load(pos)
local filename = minetest.get_worldpath().."/blocks/"..math.floor(pos.x/16).."."..math.floor(pos.y/16).."."..math.floor(pos.z/16)..".we"
local pos1 = {x = math.floor(pos.x/16)*16, y = math.floor(pos.y/16)*16, z = math.floor(pos.z/16)*16}
local pos2 = vector.add(pos1, {x=15, y=15, z=15})
local file, err
file, err = io.open(filename, "rb")
if err then
return
end
worldedit.set(pos1, pos2, "air")
local content = file:read("*a")
file:close()
os.remove(filename)
worldedit.deserialize(pos1, content)
end
minetest.register_globalstep(function(dtime)
timer = timer + dtime
if timer < 5 then return end
timer = 0
for _,player in ipairs(minetest.get_connected_players()) do
local pos = player:getpos()
load(pos)
load({x=pos.x-16, y=pos.y, z=pos.z})
load({x=pos.x, y=pos.y-16, z=pos.z})
load({x=pos.x, y=pos.y, z=pos.z-16})
load({x=pos.x+16, y=pos.y, z=pos.z})
load({x=pos.x, y=pos.y+16, z=pos.z})
load({x=pos.x, y=pos.y, z=pos.z+16})
end
end)
minetest.register_tool("mcimport:test", {
description = "Test",
on_use = function(itemstack, user, pointed_thing)
print(dump(minetest.get_node(pointed_thing.under)))
end,
})