282 lines
9.7 KiB
Zig
282 lines
9.7 KiB
Zig
const std = @import("../index.zig");
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const builtin = @import("builtin");
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const Os = builtin.Os;
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const debug = std.debug;
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const windows = std.os.windows;
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const linux = std.os.linux;
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const darwin = std.os.darwin;
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const posix = std.os.posix;
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pub const epoch = @import("epoch.zig");
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/// Sleep for the specified duration
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pub fn sleep(seconds: usize, nanoseconds: usize) void {
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switch (builtin.os) {
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Os.linux, Os.macosx, Os.ios => {
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posixSleep(u63(seconds), u63(nanoseconds));
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},
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Os.windows => {
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const ns_per_ms = ns_per_s / ms_per_s;
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const milliseconds = seconds * ms_per_s + nanoseconds / ns_per_ms;
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windows.Sleep(windows.DWORD(milliseconds));
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},
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else => @compileError("Unsupported OS"),
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}
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}
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const u63 = @IntType(false, 63);
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pub fn posixSleep(seconds: u63, nanoseconds: u63) void {
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var req = posix.timespec{
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.tv_sec = seconds,
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.tv_nsec = nanoseconds,
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};
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var rem: posix.timespec = undefined;
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while (true) {
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const ret_val = posix.nanosleep(&req, &rem);
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const err = posix.getErrno(ret_val);
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if (err == 0) return;
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switch (err) {
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posix.EFAULT => unreachable,
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posix.EINVAL => {
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// Sometimes Darwin returns EINVAL for no reason.
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// We treat it as a spurious wakeup.
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return;
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},
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posix.EINTR => {
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req = rem;
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continue;
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},
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else => return,
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}
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}
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}
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/// Get the posix timestamp, UTC, in seconds
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pub fn timestamp() u64 {
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return @divFloor(milliTimestamp(), ms_per_s);
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}
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/// Get the posix timestamp, UTC, in milliseconds
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pub const milliTimestamp = switch (builtin.os) {
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Os.windows => milliTimestampWindows,
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Os.linux => milliTimestampPosix,
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Os.macosx, Os.ios => milliTimestampDarwin,
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else => @compileError("Unsupported OS"),
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};
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fn milliTimestampWindows() u64 {
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//FileTime has a granularity of 100 nanoseconds
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// and uses the NTFS/Windows epoch
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var ft: i64 = undefined;
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windows.GetSystemTimeAsFileTime(&ft);
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const hns_per_ms = (ns_per_s / 100) / ms_per_s;
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const epoch_adj = epoch.windows * ms_per_s;
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return u64(@divFloor(ft, hns_per_ms) + epoch_adj);
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}
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fn milliTimestampDarwin() u64 {
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//Sources suggest MacOS 10.12 has support for
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// posix clock_gettime.
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var tv: darwin.timeval = undefined;
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var err = darwin.gettimeofday(&tv, null);
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debug.assert(err == 0);
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const sec_ms = u64(tv.tv_sec) * ms_per_s;
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const usec_ms = @divFloor(u64(tv.tv_usec), us_per_s / ms_per_s);
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return u64(sec_ms) + u64(usec_ms);
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}
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fn milliTimestampPosix() u64 {
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//From what I can tell there's no reason clock_gettime
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// should ever fail for us with CLOCK_REALTIME,
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// seccomp aside.
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var ts: posix.timespec = undefined;
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const err = posix.clock_gettime(posix.CLOCK_REALTIME, &ts);
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debug.assert(err == 0);
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const sec_ms = u64(ts.tv_sec) * ms_per_s;
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const nsec_ms = @divFloor(u64(ts.tv_nsec), ns_per_s / ms_per_s);
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return sec_ms + nsec_ms;
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}
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/// Divisions of a second
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pub const ns_per_s = 1000000000;
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pub const us_per_s = 1000000;
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pub const ms_per_s = 1000;
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pub const cs_per_s = 100;
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/// Common time divisions
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pub const s_per_min = 60;
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pub const s_per_hour = s_per_min * 60;
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pub const s_per_day = s_per_hour * 24;
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pub const s_per_week = s_per_day * 7;
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/// A monotonic high-performance timer.
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/// Timer.start() must be called to initialize the struct, which captures
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/// the counter frequency on windows and darwin, records the resolution,
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/// and gives the user an oportunity to check for the existnece of
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/// monotonic clocks without forcing them to check for error on each read.
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/// .resolution is in nanoseconds on all platforms but .start_time's meaning
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/// depends on the OS. On Windows and Darwin it is a hardware counter
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/// value that requires calculation to convert to a meaninful unit.
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pub const Timer = struct {
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//if we used resolution's value when performing the
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// performance counter calc on windows/darwin, it would
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// be less precise
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frequency: switch (builtin.os) {
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Os.windows => u64,
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Os.macosx, Os.ios => darwin.mach_timebase_info_data,
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else => void,
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},
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resolution: u64,
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start_time: u64,
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//At some point we may change our minds on RAW, but for now we're
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// sticking with posix standard MONOTONIC. For more information, see:
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// https://github.com/ziglang/zig/pull/933
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//
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//const monotonic_clock_id = switch(builtin.os) {
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// Os.linux => linux.CLOCK_MONOTONIC_RAW,
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// else => posix.CLOCK_MONOTONIC,
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//};
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const monotonic_clock_id = posix.CLOCK_MONOTONIC;
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/// Initialize the timer structure.
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//This gives us an oportunity to grab the counter frequency in windows.
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//On Windows: QueryPerformanceCounter will succeed on anything >= XP/2000.
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//On Posix: CLOCK_MONOTONIC will only fail if the monotonic counter is not
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// supported, or if the timespec pointer is out of bounds, which should be
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// impossible here barring cosmic rays or other such occurances of
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// incredibly bad luck.
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//On Darwin: This cannot fail, as far as I am able to tell.
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const TimerError = error{
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TimerUnsupported,
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Unexpected,
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};
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pub fn start() TimerError!Timer {
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var self: Timer = undefined;
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switch (builtin.os) {
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Os.windows => {
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var freq: i64 = undefined;
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var err = windows.QueryPerformanceFrequency(&freq);
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if (err == windows.FALSE) return error.TimerUnsupported;
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self.frequency = u64(freq);
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self.resolution = @divFloor(ns_per_s, self.frequency);
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var start_time: i64 = undefined;
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err = windows.QueryPerformanceCounter(&start_time);
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debug.assert(err != windows.FALSE);
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self.start_time = u64(start_time);
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},
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Os.linux => {
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//On Linux, seccomp can do arbitrary things to our ability to call
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// syscalls, including return any errno value it wants and
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// inconsistently throwing errors. Since we can't account for
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// abuses of seccomp in a reasonable way, we'll assume that if
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// seccomp is going to block us it will at least do so consistently
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var ts: posix.timespec = undefined;
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var result = posix.clock_getres(monotonic_clock_id, &ts);
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var errno = posix.getErrno(result);
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switch (errno) {
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0 => {},
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posix.EINVAL => return error.TimerUnsupported,
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else => return std.os.unexpectedErrorPosix(errno),
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}
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self.resolution = u64(ts.tv_sec) * u64(ns_per_s) + u64(ts.tv_nsec);
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result = posix.clock_gettime(monotonic_clock_id, &ts);
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errno = posix.getErrno(result);
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if (errno != 0) return std.os.unexpectedErrorPosix(errno);
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self.start_time = u64(ts.tv_sec) * u64(ns_per_s) + u64(ts.tv_nsec);
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},
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Os.macosx, Os.ios => {
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darwin.mach_timebase_info(&self.frequency);
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self.resolution = @divFloor(self.frequency.numer, self.frequency.denom);
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self.start_time = darwin.mach_absolute_time();
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},
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else => @compileError("Unsupported OS"),
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}
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return self;
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}
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/// Reads the timer value since start or the last reset in nanoseconds
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pub fn read(self: *Timer) u64 {
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var clock = clockNative() - self.start_time;
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return switch (builtin.os) {
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Os.windows => @divFloor(clock * ns_per_s, self.frequency),
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Os.linux => clock,
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Os.macosx, Os.ios => @divFloor(clock * self.frequency.numer, self.frequency.denom),
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else => @compileError("Unsupported OS"),
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};
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}
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/// Resets the timer value to 0/now.
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pub fn reset(self: *Timer) void {
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self.start_time = clockNative();
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}
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/// Returns the current value of the timer in nanoseconds, then resets it
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pub fn lap(self: *Timer) u64 {
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var now = clockNative();
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var lap_time = self.read();
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self.start_time = now;
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return lap_time;
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}
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const clockNative = switch (builtin.os) {
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Os.windows => clockWindows,
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Os.linux => clockLinux,
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Os.macosx, Os.ios => clockDarwin,
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else => @compileError("Unsupported OS"),
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};
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fn clockWindows() u64 {
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var result: i64 = undefined;
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var err = windows.QueryPerformanceCounter(&result);
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debug.assert(err != windows.FALSE);
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return u64(result);
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}
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fn clockDarwin() u64 {
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return darwin.mach_absolute_time();
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}
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fn clockLinux() u64 {
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var ts: posix.timespec = undefined;
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var result = posix.clock_gettime(monotonic_clock_id, &ts);
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debug.assert(posix.getErrno(result) == 0);
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return u64(ts.tv_sec) * u64(ns_per_s) + u64(ts.tv_nsec);
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}
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};
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test "os.time.sleep" {
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sleep(0, 1);
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}
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test "os.time.timestamp" {
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const ns_per_ms = (ns_per_s / ms_per_s);
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const margin = 50;
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const time_0 = milliTimestamp();
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sleep(0, ns_per_ms);
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const time_1 = milliTimestamp();
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const interval = time_1 - time_0;
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debug.assert(interval > 0 and interval < margin);
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}
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test "os.time.Timer" {
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const ns_per_ms = (ns_per_s / ms_per_s);
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const margin = ns_per_ms * 150;
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var timer = try Timer.start();
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sleep(0, 10 * ns_per_ms);
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const time_0 = timer.read();
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debug.assert(time_0 > 0 and time_0 < margin);
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const time_1 = timer.lap();
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debug.assert(time_1 >= time_0);
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timer.reset();
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debug.assert(timer.read() < time_1);
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}
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