zig/lib/std/os/windows/gdi32.zig
2020-04-15 15:15:32 +03:00

46 lines
1.2 KiB
Zig

usingnamespace @import("bits.zig");
pub const PIXELFORMATDESCRIPTOR = extern struct {
nSize: WORD = @sizeOf(PIXELFORMATDESCRIPTOR),
nVersion: WORD,
dwFlags: DWORD,
iPixelType: BYTE,
cColorBits: BYTE,
cRedBits: BYTE,
cRedShift: BYTE,
cGreenBits: BYTE,
cGreenShift: BYTE,
cBlueBits: BYTE,
cBlueShift: BYTE,
cAlphaBits: BYTE,
cAlphaShift: BYTE,
cAccumBits: BYTE,
cAccumRedBits: BYTE,
cAccumGreenBits: BYTE,
cAccumBlueBits: BYTE,
cAccumAlphaBits: BYTE,
cDepthBits: BYTE,
cStencilBits: BYTE,
cAuxBuffers: BYTE,
iLayerType: BYTE,
bReserved: BYTE,
dwLayerMask: DWORD,
dwVisibleMask: DWORD,
dwDamageMask: DWORD,
};
pub extern "gdi32" fn SetPixelFormat(
hdc: ?HDC,
format: i32,
ppfd: ?*const PIXELFORMATDESCRIPTOR,
) callconv(.Stdcall) bool;
pub extern "gdi32" fn ChoosePixelFormat(
hdc: ?HDC,
ppfd: ?*const PIXELFORMATDESCRIPTOR,
) callconv(.Stdcall) i32;
pub extern "gdi32" fn SwapBuffers(hdc: ?HDC) callconv(.Stdcall) bool;
pub extern "gdi32" fn wglCreateContext(hdc: ?HDC) callconv(.Stdcall) ?HGLRC;
pub extern "gdi32" fn wglMakeCurrent(hdc: ?HDC, hglrc: ?HGLRC) callconv(.Stdcall) bool;