zig/lib/std/builtin.zig
Andrew Kelley 5b27943498
implement anon struct literal syntax
This implements stage1 parser support for anonymous struct literal
syntax (see #685), as well as semantic analysis support for anonymous
struct literals and anonymous list literals (see #208). The semantic
analysis works when there is a type coercion in the result location;
inferring the struct type based on the values in the literal is not
implemented yet. Also remaining to do is zig fmt support for this new
syntax and documentation updates.
2019-11-11 13:11:58 -05:00

385 lines
12 KiB
Zig

pub usingnamespace @import("builtin");
/// Deprecated: use `std.Target.Os`.
pub const Os = std.Target.Os;
/// Deprecated: use `std.Target.Arch`.
pub const Arch = std.Target.Arch;
/// Deprecated: use `std.Target.Abi`.
pub const Abi = std.Target.Abi;
/// Deprecated: use `std.Target.ObjectFormat`.
pub const ObjectFormat = std.Target.ObjectFormat;
/// Deprecated: use `std.Target.SubSystem`.
pub const SubSystem = std.Target.SubSystem;
/// `explicit_subsystem` is missing when the subsystem is automatically detected,
/// so Zig standard library has the subsystem detection logic here. This should generally be
/// used rather than `explicit_subsystem`.
/// On non-Windows targets, this is `null`.
pub const subsystem: ?SubSystem = blk: {
if (@hasDecl(@This(), "explicit_subsystem")) break :blk explicit_subsystem;
switch (os) {
.windows => {
if (is_test) {
break :blk SubSystem.Console;
}
if (@hasDecl(root, "WinMain") or
@hasDecl(root, "wWinMain") or
@hasDecl(root, "WinMainCRTStartup") or
@hasDecl(root, "wWinMainCRTStartup"))
{
break :blk SubSystem.Windows;
} else {
break :blk SubSystem.Console;
}
},
else => break :blk null,
}
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const StackTrace = struct {
index: usize,
instruction_addresses: []usize,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const GlobalLinkage = enum {
Internal,
Strong,
Weak,
LinkOnce,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicOrder = enum {
Unordered,
Monotonic,
Acquire,
Release,
AcqRel,
SeqCst,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicRmwOp = enum {
Xchg,
Add,
Sub,
And,
Nand,
Or,
Xor,
Max,
Min,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Mode = enum {
Debug,
ReleaseSafe,
ReleaseFast,
ReleaseSmall,
};
pub const TypeId = @TagType(TypeInfo);
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const TypeInfo = union(enum) {
Type: void,
Void: void,
Bool: void,
NoReturn: void,
Int: Int,
Float: Float,
Pointer: Pointer,
Array: Array,
Struct: Struct,
ComptimeFloat: void,
ComptimeInt: void,
Undefined: void,
Null: void,
Optional: Optional,
ErrorUnion: ErrorUnion,
ErrorSet: ErrorSet,
Enum: Enum,
Union: Union,
Fn: Fn,
BoundFn: Fn,
ArgTuple: void,
Opaque: void,
Frame: void,
AnyFrame: AnyFrame,
Vector: Vector,
EnumLiteral: void,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Int = struct {
is_signed: bool,
bits: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Float = struct {
bits: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Pointer = struct {
size: Size,
is_const: bool,
is_volatile: bool,
alignment: comptime_int,
child: type,
is_allowzero: bool,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Size = enum {
One,
Many,
Slice,
C,
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Array = struct {
len: comptime_int,
child: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ContainerLayout = enum {
Auto,
Extern,
Packed,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const StructField = struct {
name: []const u8,
offset: ?comptime_int,
field_type: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Struct = struct {
layout: ContainerLayout,
fields: []StructField,
decls: []Declaration,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Optional = struct {
child: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ErrorUnion = struct {
error_set: type,
payload: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Error = struct {
name: []const u8,
value: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ErrorSet = ?[]Error;
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const EnumField = struct {
name: []const u8,
value: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Enum = struct {
layout: ContainerLayout,
tag_type: type,
fields: []EnumField,
decls: []Declaration,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const UnionField = struct {
name: []const u8,
enum_field: ?EnumField,
field_type: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Union = struct {
layout: ContainerLayout,
tag_type: ?type,
fields: []UnionField,
decls: []Declaration,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CallingConvention = enum {
Unspecified,
C,
Cold,
Naked,
Stdcall,
Async,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FnArg = struct {
is_generic: bool,
is_noalias: bool,
arg_type: ?type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Fn = struct {
calling_convention: CallingConvention,
is_generic: bool,
is_var_args: bool,
return_type: ?type,
args: []FnArg,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AnyFrame = struct {
child: ?type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Vector = struct {
len: comptime_int,
child: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Declaration = struct {
name: []const u8,
is_pub: bool,
data: Data,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Data = union(enum) {
Type: type,
Var: type,
Fn: FnDecl,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FnDecl = struct {
fn_type: type,
inline_type: Inline,
calling_convention: CallingConvention,
is_var_args: bool,
is_extern: bool,
is_export: bool,
lib_name: ?[]const u8,
return_type: type,
arg_names: [][]const u8,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Inline = enum {
Auto,
Always,
Never,
};
};
};
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FloatMode = enum {
Strict,
Optimized,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Endian = enum {
Big,
Little,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Version = struct {
major: u32,
minor: u32,
patch: u32,
};
/// This function type is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const PanicFn = fn ([]const u8, ?*StackTrace) noreturn;
/// This function is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const panic: PanicFn = if (@hasDecl(root, "panic")) root.panic else default_panic;
/// This function is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub fn default_panic(msg: []const u8, error_return_trace: ?*StackTrace) noreturn {
@setCold(true);
switch (os) {
.freestanding => {
while (true) {
@breakpoint();
}
},
.wasi => {
std.debug.warn("{}", msg);
_ = std.os.wasi.proc_raise(std.os.wasi.SIGABRT);
unreachable;
},
.uefi => {
// TODO look into using the debug info and logging helpful messages
std.os.abort();
},
else => {
const first_trace_addr = @returnAddress();
std.debug.panicExtra(error_return_trace, first_trace_addr, "{}", msg);
},
}
}
const std = @import("std.zig");
const root = @import("root");