zig/std/special/compiler_rt/comparetf2.zig

103 lines
3.1 KiB
Zig

// TODO https://github.com/zig-lang/zig/issues/305
// and then make the return types of some of these functions the enum instead of c_int
const LE_LESS = c_int(-1);
const LE_EQUAL = c_int(0);
const LE_GREATER = c_int(1);
const LE_UNORDERED = c_int(1);
const rep_t = u128;
const srep_t = i128;
const typeWidth = rep_t.bit_count;
const significandBits = 112;
const exponentBits = (typeWidth - significandBits - 1);
const signBit = (rep_t(1) << (significandBits + exponentBits));
const absMask = signBit - 1;
const implicitBit = rep_t(1) << significandBits;
const significandMask = implicitBit - 1;
const exponentMask = absMask ^ significandMask;
const infRep = exponentMask;
const builtin = @import("builtin");
const is_test = builtin.is_test;
pub extern fn __letf2(a: f128, b: f128) c_int {
@setRuntimeSafety(is_test);
const aInt = @bitCast(rep_t, a);
const bInt = @bitCast(rep_t, b);
const aAbs: rep_t = aInt & absMask;
const bAbs: rep_t = bInt & absMask;
// If either a or b is NaN, they are unordered.
if (aAbs > infRep or bAbs > infRep) return LE_UNORDERED;
// If a and b are both zeros, they are equal.
if ((aAbs | bAbs) == 0) return LE_EQUAL;
// If at least one of a and b is positive, we get the same result comparing
// a and b as signed integers as we would with a floating-point compare.
return if ((aInt & bInt) >= 0)
if (aInt < bInt)
LE_LESS
else if (aInt == bInt)
LE_EQUAL
else
LE_GREATER
else
// Otherwise, both are negative, so we need to flip the sense of the
// comparison to get the correct result. (This assumes a twos- or ones-
// complement integer representation; if integers are represented in a
// sign-magnitude representation, then this flip is incorrect).
if (aInt > bInt)
LE_LESS
else if (aInt == bInt)
LE_EQUAL
else
LE_GREATER
;
}
// TODO https://github.com/zig-lang/zig/issues/305
// and then make the return types of some of these functions the enum instead of c_int
const GE_LESS = c_int(-1);
const GE_EQUAL = c_int(0);
const GE_GREATER = c_int(1);
const GE_UNORDERED = c_int(-1); // Note: different from LE_UNORDERED
pub extern fn __getf2(a: f128, b: f128) c_int {
@setRuntimeSafety(is_test);
const aInt = @bitCast(srep_t, a);
const bInt = @bitCast(srep_t, b);
const aAbs = @bitCast(rep_t, aInt) & absMask;
const bAbs = @bitCast(rep_t, bInt) & absMask;
if (aAbs > infRep or bAbs > infRep) return GE_UNORDERED;
if ((aAbs | bAbs) == 0) return GE_EQUAL;
return if ((aInt & bInt) >= 0)
if (aInt < bInt)
GE_LESS
else if (aInt == bInt)
GE_EQUAL
else
GE_GREATER
else
if (aInt > bInt)
GE_LESS
else if (aInt == bInt)
GE_EQUAL
else
GE_GREATER
;
}
pub extern fn __unordtf2(a: f128, b: f128) c_int {
@setRuntimeSafety(is_test);
const aAbs = @bitCast(rep_t, a) & absMask;
const bAbs = @bitCast(rep_t, b) & absMask;
return c_int(aAbs > infRep or bAbs > infRep);
}