a32d3a85d2
* introduce std.ArrayListUnmanaged for when you have the allocator stored elsewhere * move std.heap.ArenaAllocator implementation to its own file. extract the main state into std.heap.ArenaAllocator.State, which can be stored as an alternative to storing the entire ArenaAllocator, saving 24 bytes per ArenaAllocator on 64 bit targets. * std.LinkedList.Node pointer field now defaults to being null initialized. * Rework self-hosted compiler Package API * Delete almost all the bitrotted self-hosted compiler code. The only bit rotted code left is in main.zig and compilation.zig * Add call instruction to ZIR * self-hosted compiler ir API and link API are reworked to support a long-running compiler that incrementally updates declarations * Introduce the concept of scopes to ZIR semantic analysis * ZIR text format supports referencing named decls that are declared later in the file * Figure out how memory management works for the long-running compiler and incremental compilation. The main roots are top level declarations. There is a table of decls. The key is a cryptographic hash of the fully qualified decl name. Each decl has an arena allocator where all of the memory related to that decl is stored. Each code block has its own arena allocator for the lifetime of the block. Values that want to survive when going out of scope in a block must get copied into the outer block. Finally, values must get copied into the Decl arena to be long-lived. * Delete the unused MemoryCell struct. Instead, comptime pointers are based on references to Decl structs. * Figure out how caching works. Each Decl will store a set of other Decls which must be recompiled when it changes. This branch is still work-in-progress; this commit breaks the build. |
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.builds | ||
.github | ||
ci | ||
cmake | ||
deps | ||
doc | ||
lib | ||
src | ||
src-self-hosted | ||
test | ||
tools | ||
.gitattributes | ||
.gitignore | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md | ||
build.zig |
README.md
A general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Resources
- Introduction
- Download & Documentation
- Community
- Contributing
- Frequently Asked Questions
- Community Projects
Building from Source
Note that you can download a binary of master branch.
Stage 1: Build Zig from C++ Source Code
Dependencies
POSIX
- cmake >= 2.8.5
- gcc >= 5.0.0 or clang >= 3.6.0
- LLVM, Clang, LLD development libraries == 10.x, compiled with the same gcc or clang version above
- Use the system package manager, or build from source.
Windows
- cmake >= 3.15.3
- Microsoft Visual Studio. Supported versions:
- 2015 (version 14)
- 2017 (version 15.8)
- 2019 (version 16)
- LLVM, Clang, LLD development libraries == 10.x
- Use the pre-built binaries or build from source.
Instructions
POSIX
mkdir build
cd build
cmake ..
make install
MacOS
brew install cmake llvm
brew outdated llvm || brew upgrade llvm
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=$(brew --prefix llvm)
make install
You will now run into this issue: homebrew and llvm 10 packages in apt.llvm.org are broken with undefined reference to getPollyPluginInfo
Please help upstream LLVM and Homebrew solve this issue, there is nothing Zig can do about it. See that issue for a workaround you can do in the meantime.
Windows
See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows