zig/lib/std/target/bpf.zig

78 lines
2.2 KiB
Zig

const std = @import("../std.zig");
const CpuFeature = std.Target.Cpu.Feature;
const CpuModel = std.Target.Cpu.Model;
pub const Feature = enum {
alu32,
dummy,
dwarfris,
};
pub usingnamespace CpuFeature.feature_set_fns(Feature);
pub const all_features = blk: {
const len = @typeInfo(Feature).Enum.fields.len;
std.debug.assert(len <= CpuFeature.Set.needed_bit_count);
var result: [len]CpuFeature = undefined;
result[@enumToInt(Feature.alu32)] = .{
.llvm_name = "alu32",
.description = "Enable ALU32 instructions",
.dependencies = featureSet(&[_]Feature{}),
};
result[@enumToInt(Feature.dummy)] = .{
.llvm_name = "dummy",
.description = "unused feature",
.dependencies = featureSet(&[_]Feature{}),
};
result[@enumToInt(Feature.dwarfris)] = .{
.llvm_name = "dwarfris",
.description = "Disable MCAsmInfo DwarfUsesRelocationsAcrossSections",
.dependencies = featureSet(&[_]Feature{}),
};
const ti = @typeInfo(Feature);
for (result) |*elem, i| {
elem.index = i;
elem.name = ti.Enum.fields[i].name;
}
break :blk result;
};
pub const cpu = struct {
pub const generic = CpuModel{
.name = "generic",
.llvm_name = "generic",
.features = featureSet(&[_]Feature{}),
};
pub const probe = CpuModel{
.name = "probe",
.llvm_name = "probe",
.features = featureSet(&[_]Feature{}),
};
pub const v1 = CpuModel{
.name = "v1",
.llvm_name = "v1",
.features = featureSet(&[_]Feature{}),
};
pub const v2 = CpuModel{
.name = "v2",
.llvm_name = "v2",
.features = featureSet(&[_]Feature{}),
};
pub const v3 = CpuModel{
.name = "v3",
.llvm_name = "v3",
.features = featureSet(&[_]Feature{}),
};
};
/// All bpf CPUs, sorted alphabetically by name.
/// TODO: Replace this with usage of `std.meta.declList`. It does work, but stage1
/// compiler has inefficient memory and CPU usage, affecting build times.
pub const all_cpus = &[_]*const CpuModel{
&cpu.generic,
&cpu.probe,
&cpu.v1,
&cpu.v2,
&cpu.v3,
};