382 lines
13 KiB
Zig
382 lines
13 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const mem = std.mem;
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const meta = std.meta;
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/// Describes how pointer types should be hashed.
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pub const HashStrategy = enum {
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/// Do not follow pointers, only hash their value.
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Shallow,
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/// Follow pointers, hash the pointee content.
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/// Only dereferences one level, ie. it is changed into .Shallow when a
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/// pointer type is encountered.
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Deep,
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/// Follow pointers, hash the pointee content.
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/// Dereferences all pointers encountered.
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/// Assumes no cycle.
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DeepRecursive,
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};
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/// Helper function to hash a pointer and mutate the strategy if needed.
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pub fn hashPointer(hasher: var, key: var, comptime strat: HashStrategy) void {
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const info = @typeInfo(@TypeOf(key));
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switch (info.Pointer.size) {
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.One => switch (strat) {
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.Shallow => hash(hasher, @ptrToInt(key), .Shallow),
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.Deep => hash(hasher, key.*, .Shallow),
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.DeepRecursive => hash(hasher, key.*, .DeepRecursive),
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},
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.Slice => switch (strat) {
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.Shallow => {
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hashPointer(hasher, key.ptr, .Shallow);
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hash(hasher, key.len, .Shallow);
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},
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.Deep => hashArray(hasher, key, .Shallow),
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.DeepRecursive => hashArray(hasher, key, .DeepRecursive),
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},
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.Many, .C, => switch (strat) {
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.Shallow => hash(hasher, @ptrToInt(key), .Shallow),
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else => @compileError(
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\\ unknown-length pointers and C pointers cannot be hashed deeply.
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\\ Consider providing your own hash function.
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),
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},
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}
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}
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/// Helper function to hash a set of contiguous objects, from an array or slice.
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pub fn hashArray(hasher: var, key: var, comptime strat: HashStrategy) void {
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switch (strat) {
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.Shallow => {
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// TODO detect via a trait when Key has no padding bits to
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// hash it as an array of bytes.
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// Otherwise, hash every element.
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for (key) |element| {
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hash(hasher, element, .Shallow);
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}
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},
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else => {
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for (key) |element| {
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hash(hasher, element, strat);
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}
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},
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}
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}
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/// Provides generic hashing for any eligible type.
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/// Strategy is provided to determine if pointers should be followed or not.
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pub fn hash(hasher: var, key: var, comptime strat: HashStrategy) void {
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const Key = @TypeOf(key);
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switch (@typeInfo(Key)) {
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.NoReturn,
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.Opaque,
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.Undefined,
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.Void,
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.Null,
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.BoundFn,
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.ComptimeFloat,
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.ComptimeInt,
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.Type,
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.EnumLiteral,
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.Frame,
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=> @compileError("cannot hash this type"),
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// Help the optimizer see that hashing an int is easy by inlining!
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// TODO Check if the situation is better after #561 is resolved.
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.Int => @call(.{ .modifier = .always_inline }, hasher.update, .{std.mem.asBytes(&key)}),
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.Float => |info| hash(hasher, @bitCast(std.meta.IntType(false, info.bits), key), strat),
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.Bool => hash(hasher, @boolToInt(key), strat),
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.Enum => hash(hasher, @enumToInt(key), strat),
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.ErrorSet => hash(hasher, @errorToInt(key), strat),
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.AnyFrame, .Fn => hash(hasher, @ptrToInt(key), strat),
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.Pointer => @call(.{ .modifier = .always_inline }, hashPointer, .{ hasher, key, strat }),
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.Optional => if (key) |k| hash(hasher, k, strat),
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.Array => hashArray(hasher, key, strat),
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.Vector => |info| {
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if (info.child.bit_count % 8 == 0) {
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// If there's no unused bits in the child type, we can just hash
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// this as an array of bytes.
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hasher.update(mem.asBytes(&key));
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} else {
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// Otherwise, hash every element.
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// TODO remove the copy to an array once field access is done.
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const array: [info.len]info.child = key;
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comptime var i = 0;
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inline while (i < info.len) : (i += 1) {
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hash(hasher, array[i], strat);
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}
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}
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},
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.Struct => |info| {
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// TODO detect via a trait when Key has no padding bits to
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// hash it as an array of bytes.
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// Otherwise, hash every field.
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inline for (info.fields) |field| {
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// We reuse the hash of the previous field as the seed for the
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// next one so that they're dependant.
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hash(hasher, @field(key, field.name), strat);
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}
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},
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.Union => |info| blk: {
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if (info.tag_type) |tag_type| {
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const tag = meta.activeTag(key);
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const s = hash(hasher, tag, strat);
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inline for (info.fields) |field| {
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const enum_field = field.enum_field.?;
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if (enum_field.value == @enumToInt(tag)) {
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hash(hasher, @field(key, enum_field.name), strat);
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// TODO use a labelled break when it does not crash the compiler. cf #2908
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// break :blk;
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return;
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}
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}
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unreachable;
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} else @compileError("cannot hash untagged union type: " ++ @typeName(Key) ++ ", provide your own hash function");
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},
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.ErrorUnion => blk: {
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const payload = key catch |err| {
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hash(hasher, err, strat);
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break :blk;
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};
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hash(hasher, payload, strat);
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},
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}
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}
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/// Provides generic hashing for any eligible type.
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/// Only hashes `key` itself, pointers are not followed.
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/// Slices are rejected to avoid ambiguity on the user's intention.
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pub fn autoHash(hasher: var, key: var) void {
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const Key = @TypeOf(key);
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if (comptime meta.trait.isSlice(Key)) {
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comptime assert(@hasDecl(std, "StringHashMap")); // detect when the following message needs updated
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const extra_help = if (Key == []const u8)
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" Consider std.StringHashMap for hashing the contents of []const u8."
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else
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"";
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@compileError("std.auto_hash.autoHash does not allow slices (here " ++ @typeName(Key) ++
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") because the intent is unclear. Consider using std.auto_hash.hash or providing your own hash function instead." ++
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extra_help);
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}
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hash(hasher, key, .Shallow);
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}
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const testing = std.testing;
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const Wyhash = std.hash.Wyhash;
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fn testHash(key: var) u64 {
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// Any hash could be used here, for testing autoHash.
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var hasher = Wyhash.init(0);
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hash(&hasher, key, .Shallow);
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return hasher.final();
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}
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fn testHashShallow(key: var) u64 {
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// Any hash could be used here, for testing autoHash.
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var hasher = Wyhash.init(0);
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hash(&hasher, key, .Shallow);
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return hasher.final();
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}
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fn testHashDeep(key: var) u64 {
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// Any hash could be used here, for testing autoHash.
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var hasher = Wyhash.init(0);
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hash(&hasher, key, .Deep);
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return hasher.final();
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}
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fn testHashDeepRecursive(key: var) u64 {
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// Any hash could be used here, for testing autoHash.
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var hasher = Wyhash.init(0);
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hash(&hasher, key, .DeepRecursive);
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return hasher.final();
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}
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test "hash pointer" {
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const array = [_]u32{ 123, 123, 123 };
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const a = &array[0];
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const b = &array[1];
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const c = &array[2];
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const d = a;
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testing.expect(testHashShallow(a) == testHashShallow(d));
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testing.expect(testHashShallow(a) != testHashShallow(c));
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testing.expect(testHashShallow(a) != testHashShallow(b));
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testing.expect(testHashDeep(a) == testHashDeep(a));
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testing.expect(testHashDeep(a) == testHashDeep(c));
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testing.expect(testHashDeep(a) == testHashDeep(b));
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testing.expect(testHashDeepRecursive(a) == testHashDeepRecursive(a));
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testing.expect(testHashDeepRecursive(a) == testHashDeepRecursive(c));
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testing.expect(testHashDeepRecursive(a) == testHashDeepRecursive(b));
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}
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test "hash slice shallow" {
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// Allocate one array dynamically so that we're assured it is not merged
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// with the other by the optimization passes.
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const array1 = try std.testing.allocator.create([6]u32);
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defer std.testing.allocator.destroy(array1);
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array1.* = [_]u32{ 1, 2, 3, 4, 5, 6 };
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const array2 = [_]u32{ 1, 2, 3, 4, 5, 6 };
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const a = array1[0..];
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const b = array2[0..];
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const c = array1[0..3];
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testing.expect(testHashShallow(a) == testHashShallow(a));
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testing.expect(testHashShallow(a) != testHashShallow(array1));
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testing.expect(testHashShallow(a) != testHashShallow(b));
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testing.expect(testHashShallow(a) != testHashShallow(c));
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}
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test "hash slice deep" {
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// Allocate one array dynamically so that we're assured it is not merged
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// with the other by the optimization passes.
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const array1 = try std.testing.allocator.create([6]u32);
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defer std.testing.allocator.destroy(array1);
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array1.* = [_]u32{ 1, 2, 3, 4, 5, 6 };
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const array2 = [_]u32{ 1, 2, 3, 4, 5, 6 };
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const a = array1[0..];
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const b = array2[0..];
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const c = array1[0..3];
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testing.expect(testHashDeep(a) == testHashDeep(a));
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testing.expect(testHashDeep(a) == testHashDeep(array1));
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testing.expect(testHashDeep(a) == testHashDeep(b));
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testing.expect(testHashDeep(a) != testHashDeep(c));
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}
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test "hash struct deep" {
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const Foo = struct {
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a: u32,
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b: f64,
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c: *bool,
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const Self = @This();
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pub fn init(allocator: *mem.Allocator, a_: u32, b_: f64, c_: bool) !Self {
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const ptr = try allocator.create(bool);
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ptr.* = c_;
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return Self{ .a = a_, .b = b_, .c = ptr };
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}
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};
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const allocator = std.testing.allocator;
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const foo = try Foo.init(allocator, 123, 1.0, true);
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const bar = try Foo.init(allocator, 123, 1.0, true);
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const baz = try Foo.init(allocator, 123, 1.0, false);
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defer allocator.destroy(foo.c);
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defer allocator.destroy(bar.c);
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defer allocator.destroy(baz.c);
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testing.expect(testHashDeep(foo) == testHashDeep(bar));
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testing.expect(testHashDeep(foo) != testHashDeep(baz));
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testing.expect(testHashDeep(bar) != testHashDeep(baz));
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var hasher = Wyhash.init(0);
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const h = testHashDeep(foo);
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autoHash(&hasher, foo.a);
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autoHash(&hasher, foo.b);
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autoHash(&hasher, foo.c.*);
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testing.expectEqual(h, hasher.final());
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const h2 = testHashDeepRecursive(&foo);
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testing.expect(h2 != testHashDeep(&foo));
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testing.expect(h2 == testHashDeep(foo));
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}
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test "testHash optional" {
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const a: ?u32 = 123;
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const b: ?u32 = null;
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testing.expectEqual(testHash(a), testHash(@as(u32, 123)));
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testing.expect(testHash(a) != testHash(b));
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testing.expectEqual(testHash(b), 0);
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}
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test "testHash array" {
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const a = [_]u32{ 1, 2, 3 };
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const h = testHash(a);
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var hasher = Wyhash.init(0);
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autoHash(&hasher, @as(u32, 1));
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autoHash(&hasher, @as(u32, 2));
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autoHash(&hasher, @as(u32, 3));
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testing.expectEqual(h, hasher.final());
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}
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test "testHash struct" {
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const Foo = struct {
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a: u32 = 1,
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b: u32 = 2,
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c: u32 = 3,
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};
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const f = Foo{};
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const h = testHash(f);
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var hasher = Wyhash.init(0);
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autoHash(&hasher, @as(u32, 1));
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autoHash(&hasher, @as(u32, 2));
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autoHash(&hasher, @as(u32, 3));
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testing.expectEqual(h, hasher.final());
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}
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test "testHash union" {
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const Foo = union(enum) {
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A: u32,
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B: f32,
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C: u32,
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};
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const a = Foo{ .A = 18 };
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var b = Foo{ .B = 12.34 };
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const c = Foo{ .C = 18 };
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testing.expect(testHash(a) == testHash(a));
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testing.expect(testHash(a) != testHash(b));
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testing.expect(testHash(a) != testHash(c));
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b = Foo{ .A = 18 };
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testing.expect(testHash(a) == testHash(b));
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}
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test "testHash vector" {
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// Disabled because of #3317
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if (@import("builtin").arch == .mipsel) return error.SkipZigTest;
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const a: @Vector(4, u32) = [_]u32{ 1, 2, 3, 4 };
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const b: @Vector(4, u32) = [_]u32{ 1, 2, 3, 5 };
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testing.expect(testHash(a) == testHash(a));
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testing.expect(testHash(a) != testHash(b));
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const c: @Vector(4, u31) = [_]u31{ 1, 2, 3, 4 };
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const d: @Vector(4, u31) = [_]u31{ 1, 2, 3, 5 };
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testing.expect(testHash(c) == testHash(c));
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testing.expect(testHash(c) != testHash(d));
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}
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test "testHash error union" {
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const Errors = error{Test};
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const Foo = struct {
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a: u32 = 1,
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b: u32 = 2,
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c: u32 = 3,
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};
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const f = Foo{};
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const g: Errors!Foo = Errors.Test;
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testing.expect(testHash(f) != testHash(g));
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testing.expect(testHash(f) == testHash(Foo{}));
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testing.expect(testHash(g) == testHash(Errors.Test));
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}
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