zig/std/io/c_out_stream.zig

49 lines
1.8 KiB
Zig

const std = @import("../std.zig");
const OutStream = std.io.OutStream;
const builtin = @import("builtin");
const posix = std.os.posix;
/// TODO make std.os.FILE use *FILE when linking libc and this just becomes
/// std.io.FileOutStream because std.os.File.write would do this when linking
/// libc.
pub const COutStream = struct {
pub const Error = std.os.File.WriteError;
pub const Stream = OutStream(Error);
stream: Stream,
c_file: *std.c.FILE,
pub fn init(c_file: *std.c.FILE) COutStream {
return COutStream{
.c_file = c_file,
.stream = Stream{ .writeFn = writeFn },
};
}
fn writeFn(out_stream: *Stream, bytes: []const u8) Error!void {
const self = @fieldParentPtr(COutStream, "stream", out_stream);
const amt_written = std.c.fwrite(bytes.ptr, 1, bytes.len, self.c_file);
if (amt_written == bytes.len) return;
// TODO errno on windows. should we have a posix layer for windows?
if (builtin.os == .windows) {
return error.InputOutput;
}
const errno = std.c._errno().*;
switch (errno) {
0 => unreachable,
posix.EINVAL => unreachable,
posix.EFAULT => unreachable,
posix.EAGAIN => unreachable, // this is a blocking API
posix.EBADF => unreachable, // always a race condition
posix.EDESTADDRREQ => unreachable, // connect was never called
posix.EDQUOT => return error.DiskQuota,
posix.EFBIG => return error.FileTooBig,
posix.EIO => return error.InputOutput,
posix.ENOSPC => return error.NoSpaceLeft,
posix.EPERM => return error.AccessDenied,
posix.EPIPE => return error.BrokenPipe,
else => return std.os.unexpectedErrorPosix(@intCast(usize, errno)),
}
}
};