411 lines
13 KiB
Zig
411 lines
13 KiB
Zig
pub usingnamespace @import("builtin");
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/// Deprecated: use `std.Target.Os`.
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pub const Os = std.Target.Os;
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/// Deprecated: use `std.Target.Arch`.
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pub const Arch = std.Target.Arch;
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/// Deprecated: use `std.Target.Abi`.
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pub const Abi = std.Target.Abi;
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/// Deprecated: use `std.Target.ObjectFormat`.
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pub const ObjectFormat = std.Target.ObjectFormat;
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/// Deprecated: use `std.Target.SubSystem`.
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pub const SubSystem = std.Target.SubSystem;
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/// `explicit_subsystem` is missing when the subsystem is automatically detected,
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/// so Zig standard library has the subsystem detection logic here. This should generally be
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/// used rather than `explicit_subsystem`.
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/// On non-Windows targets, this is `null`.
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pub const subsystem: ?SubSystem = blk: {
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if (@hasDecl(@This(), "explicit_subsystem")) break :blk explicit_subsystem;
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switch (os) {
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.windows => {
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if (is_test) {
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break :blk SubSystem.Console;
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}
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if (@hasDecl(root, "main") or
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@hasDecl(root, "WinMain") or
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@hasDecl(root, "wWinMain") or
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@hasDecl(root, "WinMainCRTStartup") or
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@hasDecl(root, "wWinMainCRTStartup"))
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{
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break :blk SubSystem.Windows;
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} else {
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break :blk SubSystem.Console;
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}
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},
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else => break :blk null,
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}
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const StackTrace = struct {
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index: usize,
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instruction_addresses: []usize,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const GlobalLinkage = enum {
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Internal,
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Strong,
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Weak,
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LinkOnce,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const AtomicOrder = enum {
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Unordered,
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Monotonic,
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Acquire,
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Release,
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AcqRel,
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SeqCst,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const AtomicRmwOp = enum {
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Xchg,
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Add,
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Sub,
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And,
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Nand,
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Or,
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Xor,
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Max,
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Min,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Mode = enum {
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Debug,
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ReleaseSafe,
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ReleaseFast,
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ReleaseSmall,
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};
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pub const TypeId = @TagType(TypeInfo);
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const TypeInfo = union(enum) {
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Type: void,
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Void: void,
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Bool: void,
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NoReturn: void,
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Int: Int,
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Float: Float,
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Pointer: Pointer,
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Array: Array,
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Struct: Struct,
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ComptimeFloat: void,
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ComptimeInt: void,
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Undefined: void,
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Null: void,
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Optional: Optional,
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ErrorUnion: ErrorUnion,
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ErrorSet: ErrorSet,
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Enum: Enum,
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Union: Union,
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Fn: Fn,
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BoundFn: Fn,
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ArgTuple: void,
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Opaque: void,
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Frame: void,
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AnyFrame: AnyFrame,
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Vector: Vector,
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EnumLiteral: void,
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Int = struct {
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is_signed: bool,
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bits: comptime_int,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Float = struct {
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bits: comptime_int,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Pointer = struct {
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size: Size,
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is_const: bool,
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is_volatile: bool,
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alignment: comptime_int,
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child: type,
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is_allowzero: bool,
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/// The type of the sentinel is the element type of the pointer, which is
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/// the value of the `child` field in this struct. However there is no way
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/// to refer to that type here, so we use `var`.
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sentinel: var,
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Size = enum {
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One,
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Many,
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Slice,
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C,
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};
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Array = struct {
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len: comptime_int,
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child: type,
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/// The type of the sentinel is the element type of the array, which is
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/// the value of the `child` field in this struct. However there is no way
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/// to refer to that type here, so we use `var`.
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sentinel: var,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const ContainerLayout = enum {
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Auto,
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Extern,
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Packed,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const StructField = struct {
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name: []const u8,
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offset: ?comptime_int,
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field_type: type,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Struct = struct {
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layout: ContainerLayout,
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fields: []StructField,
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decls: []Declaration,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Optional = struct {
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child: type,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const ErrorUnion = struct {
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error_set: type,
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payload: type,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Error = struct {
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name: []const u8,
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value: comptime_int,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const ErrorSet = ?[]Error;
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const EnumField = struct {
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name: []const u8,
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value: comptime_int,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Enum = struct {
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layout: ContainerLayout,
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tag_type: type,
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fields: []EnumField,
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decls: []Declaration,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const UnionField = struct {
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name: []const u8,
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enum_field: ?EnumField,
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field_type: type,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Union = struct {
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layout: ContainerLayout,
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tag_type: ?type,
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fields: []UnionField,
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decls: []Declaration,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const CallingConvention = enum {
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Unspecified,
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C,
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Cold,
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Naked,
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Stdcall,
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Async,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const FnArg = struct {
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is_generic: bool,
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is_noalias: bool,
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arg_type: ?type,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Fn = struct {
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calling_convention: CallingConvention,
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is_generic: bool,
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is_var_args: bool,
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return_type: ?type,
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args: []FnArg,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const AnyFrame = struct {
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child: ?type,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Vector = struct {
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len: comptime_int,
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child: type,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Declaration = struct {
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name: []const u8,
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is_pub: bool,
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data: Data,
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Data = union(enum) {
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Type: type,
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Var: type,
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Fn: FnDecl,
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const FnDecl = struct {
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fn_type: type,
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inline_type: Inline,
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calling_convention: CallingConvention,
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is_var_args: bool,
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is_extern: bool,
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is_export: bool,
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lib_name: ?[]const u8,
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return_type: type,
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arg_names: [][]const u8,
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Inline = enum {
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Auto,
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Always,
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Never,
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};
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};
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};
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};
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const FloatMode = enum {
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Strict,
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Optimized,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Endian = enum {
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Big,
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Little,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const OutputMode = enum {
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Exe,
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Lib,
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Obj,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const LinkMode = enum {
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Static,
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Dynamic,
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};
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/// This data structure is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const Version = struct {
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major: u32,
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minor: u32,
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patch: u32,
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};
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/// This function type is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const PanicFn = fn ([]const u8, ?*StackTrace) noreturn;
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/// This function is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub const panic: PanicFn = if (@hasDecl(root, "panic")) root.panic else default_panic;
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/// This function is used by the Zig language code generation and
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/// therefore must be kept in sync with the compiler implementation.
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pub fn default_panic(msg: []const u8, error_return_trace: ?*StackTrace) noreturn {
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@setCold(true);
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switch (os) {
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.freestanding => {
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while (true) {
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@breakpoint();
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}
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},
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.wasi => {
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std.debug.warn("{}", msg);
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_ = std.os.wasi.proc_raise(std.os.wasi.SIGABRT);
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unreachable;
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},
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.uefi => {
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// TODO look into using the debug info and logging helpful messages
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std.os.abort();
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},
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else => {
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const first_trace_addr = @returnAddress();
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std.debug.panicExtra(error_return_trace, first_trace_addr, "{}", msg);
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},
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}
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}
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const std = @import("std.zig");
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const root = @import("root");
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