The fix for #6715 introduced a new compiler error when attempting to use wWinMain as the application entry-point. The Windows API often relies on implicit casts between signed and unsigned variables. In this case, wWinMain returns an INT despite the fact this value is intended to feed into ExitProcess, which expects a UINT, so I've restored the bitcast from #5613.
359 lines
14 KiB
Zig
359 lines
14 KiB
Zig
// SPDX-License-Identifier: MIT
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// Copyright (c) 2015-2020 Zig Contributors
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// This file is part of [zig](https://ziglang.org/), which is MIT licensed.
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// The MIT license requires this copyright notice to be included in all copies
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// and substantial portions of the software.
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// This file is included in the compilation unit when exporting an executable.
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const root = @import("root");
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const std = @import("std.zig");
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const builtin = std.builtin;
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const assert = std.debug.assert;
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const uefi = std.os.uefi;
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var starting_stack_ptr: [*]usize = undefined;
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const start_sym_name = if (builtin.arch.isMIPS()) "__start" else "_start";
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comptime {
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if (builtin.output_mode == .Lib and builtin.link_mode == .Dynamic) {
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if (builtin.os.tag == .windows and !@hasDecl(root, "_DllMainCRTStartup")) {
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@export(_DllMainCRTStartup, .{ .name = "_DllMainCRTStartup" });
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}
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} else if (builtin.output_mode == .Exe or @hasDecl(root, "main")) {
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if (builtin.link_libc and @hasDecl(root, "main")) {
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if (@typeInfo(@TypeOf(root.main)).Fn.calling_convention != .C) {
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@export(main, .{ .name = "main", .linkage = .Weak });
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}
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} else if (builtin.os.tag == .windows) {
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if (!@hasDecl(root, "WinMain") and !@hasDecl(root, "WinMainCRTStartup") and
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!@hasDecl(root, "wWinMain") and !@hasDecl(root, "wWinMainCRTStartup"))
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{
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@export(WinStartup, .{ .name = "wWinMainCRTStartup" });
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} else if (@hasDecl(root, "WinMain") and !@hasDecl(root, "WinMainCRTStartup") and
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!@hasDecl(root, "wWinMain") and !@hasDecl(root, "wWinMainCRTStartup"))
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{
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@compileError("WinMain not supported; declare wWinMain or main instead");
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} else if (@hasDecl(root, "wWinMain") and !@hasDecl(root, "wWinMainCRTStartup") and
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!@hasDecl(root, "WinMain") and !@hasDecl(root, "WinMainCRTStartup"))
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{
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@export(wWinMainCRTStartup, .{ .name = "wWinMainCRTStartup" });
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}
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} else if (builtin.os.tag == .uefi) {
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if (!@hasDecl(root, "EfiMain")) @export(EfiMain, .{ .name = "EfiMain" });
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} else if (builtin.arch.isWasm() and builtin.os.tag == .freestanding) {
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if (!@hasDecl(root, start_sym_name)) @export(wasm_freestanding_start, .{ .name = start_sym_name });
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} else if (builtin.os.tag != .other and builtin.os.tag != .freestanding) {
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if (!@hasDecl(root, start_sym_name)) @export(_start, .{ .name = start_sym_name });
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}
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}
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}
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fn _DllMainCRTStartup(
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hinstDLL: std.os.windows.HINSTANCE,
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fdwReason: std.os.windows.DWORD,
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lpReserved: std.os.windows.LPVOID,
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) callconv(.Stdcall) std.os.windows.BOOL {
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if (!builtin.single_threaded) {
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_ = @import("start_windows_tls.zig");
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}
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if (@hasDecl(root, "DllMain")) {
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return root.DllMain(hinstDLL, fdwReason, lpReserved);
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}
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return std.os.windows.TRUE;
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}
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fn wasm_freestanding_start() callconv(.C) void {
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// This is marked inline because for some reason LLVM in release mode fails to inline it,
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// and we want fewer call frames in stack traces.
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_ = @call(.{ .modifier = .always_inline }, callMain, .{});
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}
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fn EfiMain(handle: uefi.Handle, system_table: *uefi.tables.SystemTable) callconv(.C) usize {
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uefi.handle = handle;
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uefi.system_table = system_table;
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switch (@typeInfo(@TypeOf(root.main)).Fn.return_type.?) {
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noreturn => {
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root.main();
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},
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void => {
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root.main();
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return 0;
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},
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usize => {
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return root.main();
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},
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uefi.Status => {
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return @enumToInt(root.main());
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},
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else => @compileError("expected return type of main to be 'void', 'noreturn', 'usize', or 'std.os.uefi.Status'"),
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}
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}
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fn _start() callconv(.Naked) noreturn {
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if (builtin.os.tag == .wasi) {
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// This is marked inline because for some reason LLVM in release mode fails to inline it,
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// and we want fewer call frames in stack traces.
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std.os.wasi.proc_exit(@call(.{ .modifier = .always_inline }, callMain, .{}));
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}
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switch (builtin.arch) {
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.x86_64 => {
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starting_stack_ptr = asm volatile (
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\\ xor %%rbp, %%rbp
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: [argc] "={rsp}" (-> [*]usize)
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);
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},
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.i386 => {
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starting_stack_ptr = asm volatile (
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\\ xor %%ebp, %%ebp
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: [argc] "={esp}" (-> [*]usize)
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);
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},
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.aarch64, .aarch64_be, .arm, .armeb => {
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starting_stack_ptr = asm volatile (
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\\ mov fp, #0
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\\ mov lr, #0
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: [argc] "={sp}" (-> [*]usize)
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);
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},
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.riscv64 => {
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starting_stack_ptr = asm volatile (
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\\ li s0, 0
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\\ li ra, 0
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: [argc] "={sp}" (-> [*]usize)
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);
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},
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.mips, .mipsel => {
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// The lr is already zeroed on entry, as specified by the ABI.
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starting_stack_ptr = asm volatile (
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\\ move $fp, $0
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: [argc] "={sp}" (-> [*]usize)
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);
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},
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.powerpc64le => {
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// Setup the initial stack frame and clear the back chain pointer.
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// TODO: Support powerpc64 (big endian) on ELFv2.
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starting_stack_ptr = asm volatile (
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\\ mr 4, 1
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\\ li 0, 0
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\\ stdu 0, -32(1)
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\\ mtlr 0
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: [argc] "={r4}" (-> [*]usize)
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:
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: "r0"
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);
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},
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else => @compileError("unsupported arch"),
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}
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// If LLVM inlines stack variables into _start, they will overwrite
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// the command line argument data.
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@call(.{ .modifier = .never_inline }, posixCallMainAndExit, .{});
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}
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fn WinStartup() callconv(.Stdcall) noreturn {
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@setAlignStack(16);
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if (!builtin.single_threaded) {
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_ = @import("start_windows_tls.zig");
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}
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std.debug.maybeEnableSegfaultHandler();
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std.os.windows.kernel32.ExitProcess(initEventLoopAndCallMain());
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}
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fn wWinMainCRTStartup() callconv(.Stdcall) noreturn {
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@setAlignStack(16);
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if (!builtin.single_threaded) {
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_ = @import("start_windows_tls.zig");
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}
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std.debug.maybeEnableSegfaultHandler();
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const result: std.os.windows.INT = initEventLoopAndCallWinMain();
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std.os.windows.kernel32.ExitProcess(@bitCast(std.os.windows.UINT, result));
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}
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// TODO https://github.com/ziglang/zig/issues/265
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fn posixCallMainAndExit() noreturn {
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if (builtin.os.tag == .freebsd) {
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@setAlignStack(16);
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}
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const argc = starting_stack_ptr[0];
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const argv = @ptrCast([*][*:0]u8, starting_stack_ptr + 1);
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const envp_optional = @ptrCast([*:null]?[*:0]u8, @alignCast(@alignOf(usize), argv + argc + 1));
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var envp_count: usize = 0;
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while (envp_optional[envp_count]) |_| : (envp_count += 1) {}
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const envp = @ptrCast([*][*:0]u8, envp_optional)[0..envp_count];
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if (builtin.os.tag == .linux) {
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// Find the beginning of the auxiliary vector
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const auxv = @ptrCast([*]std.elf.Auxv, @alignCast(@alignOf(usize), envp.ptr + envp_count + 1));
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std.os.linux.elf_aux_maybe = auxv;
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// Initialize the TLS area
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std.os.linux.tls.initStaticTLS();
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// TODO This is disabled because what should we do when linking libc and this code
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// does not execute? And also it's causing a test failure in stack traces in release modes.
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//// Linux ignores the stack size from the ELF file, and instead always does 8 MiB. A further
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//// problem is that it uses PROT_GROWSDOWN which prevents stores to addresses too far down
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//// the stack and requires "probing". So here we allocate our own stack.
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//const wanted_stack_size = gnu_stack_phdr.p_memsz;
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//assert(wanted_stack_size % std.mem.page_size == 0);
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//// Allocate an extra page as the guard page.
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//const total_size = wanted_stack_size + std.mem.page_size;
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//const new_stack = std.os.mmap(
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// null,
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// total_size,
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// std.os.PROT_READ | std.os.PROT_WRITE,
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// std.os.MAP_PRIVATE | std.os.MAP_ANONYMOUS,
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// -1,
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// 0,
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//) catch @panic("out of memory");
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//std.os.mprotect(new_stack[0..std.mem.page_size], std.os.PROT_NONE) catch {};
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//std.os.exit(@call(.{.stack = new_stack}, callMainWithArgs, .{argc, argv, envp}));
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}
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std.os.exit(@call(.{ .modifier = .always_inline }, callMainWithArgs, .{ argc, argv, envp }));
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}
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fn callMainWithArgs(argc: usize, argv: [*][*:0]u8, envp: [][*:0]u8) u8 {
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std.os.argv = argv[0..argc];
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std.os.environ = envp;
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std.debug.maybeEnableSegfaultHandler();
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return initEventLoopAndCallMain();
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}
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fn main(c_argc: i32, c_argv: [*][*:0]u8, c_envp: [*:null]?[*:0]u8) callconv(.C) i32 {
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var env_count: usize = 0;
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while (c_envp[env_count] != null) : (env_count += 1) {}
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const envp = @ptrCast([*][*:0]u8, c_envp)[0..env_count];
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return @call(.{ .modifier = .always_inline }, callMainWithArgs, .{ @intCast(usize, c_argc), c_argv, envp });
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}
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// General error message for a malformed return type
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const bad_main_ret = "expected return type of main to be 'void', '!void', 'noreturn', 'u8', or '!u8'";
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// This is marked inline because for some reason LLVM in release mode fails to inline it,
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// and we want fewer call frames in stack traces.
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inline fn initEventLoopAndCallMain() u8 {
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if (std.event.Loop.instance) |loop| {
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if (!@hasDecl(root, "event_loop")) {
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loop.init() catch |err| {
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std.log.err("{}", .{@errorName(err)});
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if (@errorReturnTrace()) |trace| {
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std.debug.dumpStackTrace(trace.*);
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}
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return 1;
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};
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defer loop.deinit();
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var result: u8 = undefined;
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var frame: @Frame(callMainAsync) = undefined;
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_ = @asyncCall(&frame, &result, callMainAsync, .{loop});
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loop.run();
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return result;
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}
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}
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// This is marked inline because for some reason LLVM in release mode fails to inline it,
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// and we want fewer call frames in stack traces.
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return @call(.{ .modifier = .always_inline }, callMain, .{});
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}
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// This is marked inline because for some reason LLVM in release mode fails to inline it,
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// and we want fewer call frames in stack traces.
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// TODO This function is duplicated from initEventLoopAndCallMain instead of using generics
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// because it is working around stage1 compiler bugs.
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inline fn initEventLoopAndCallWinMain() std.os.windows.INT {
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if (std.event.Loop.instance) |loop| {
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if (!@hasDecl(root, "event_loop")) {
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loop.init() catch |err| {
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std.log.err("{}", .{@errorName(err)});
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if (@errorReturnTrace()) |trace| {
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std.debug.dumpStackTrace(trace.*);
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}
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return 1;
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};
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defer loop.deinit();
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var result: u8 = undefined;
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var frame: @Frame(callMainAsync) = undefined;
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_ = @asyncCall(&frame, &result, callMainAsync, .{loop});
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loop.run();
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return result;
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}
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}
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// This is marked inline because for some reason LLVM in release mode fails to inline it,
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// and we want fewer call frames in stack traces.
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return @call(.{ .modifier = .always_inline }, call_wWinMain, .{});
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}
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fn callMainAsync(loop: *std.event.Loop) callconv(.Async) u8 {
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// This prevents the event loop from terminating at least until main() has returned.
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// TODO This shouldn't be needed here; it should be in the event loop code.
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loop.beginOneEvent();
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defer loop.finishOneEvent();
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return callMain();
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}
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// This is not marked inline because it is called with @asyncCall when
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// there is an event loop.
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pub fn callMain() u8 {
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switch (@typeInfo(@typeInfo(@TypeOf(root.main)).Fn.return_type.?)) {
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.NoReturn => {
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root.main();
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},
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.Void => {
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root.main();
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return 0;
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},
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.Int => |info| {
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if (info.bits != 8 or info.is_signed) {
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@compileError(bad_main_ret);
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}
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return root.main();
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},
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.ErrorUnion => {
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const result = root.main() catch |err| {
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std.log.err("{}", .{@errorName(err)});
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if (@errorReturnTrace()) |trace| {
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std.debug.dumpStackTrace(trace.*);
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}
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return 1;
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};
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switch (@typeInfo(@TypeOf(result))) {
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.Void => return 0,
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.Int => |info| {
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if (info.bits != 8 or info.is_signed) {
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@compileError(bad_main_ret);
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}
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return result;
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},
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else => @compileError(bad_main_ret),
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}
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},
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else => @compileError(bad_main_ret),
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}
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}
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pub fn call_wWinMain() std.os.windows.INT {
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const hInstance = @ptrCast(std.os.windows.HINSTANCE, std.os.windows.kernel32.GetModuleHandleW(null).?);
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const hPrevInstance: ?std.os.windows.HINSTANCE = null; // MSDN: "This parameter is always NULL"
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const lpCmdLine = std.os.windows.kernel32.GetCommandLineW();
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// There's no (documented) way to get the nCmdShow parameter, so we're
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// using this fairly standard default.
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const nCmdShow = std.os.windows.user32.SW_SHOW;
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return root.wWinMain(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
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}
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