This modifies the build process of Zig to put all of the source files
into libcompiler.a, except main.cpp and userland.cpp.
Next, the build process links main.cpp, userland.cpp, and libcompiler.a
into zig1. userland.cpp is a shim for functions that will later be
replaced with self-hosted implementations.
Next, the build process uses zig1 to build src-self-hosted/stage1.zig
into libuserland.a, which does not depend on any of the things that
are shimmed in userland.cpp, such as translate-c.
Finally, the build process re-links main.cpp and libcompiler.a, except
with libuserland.a instead of userland.cpp. Now the shims are replaced
with .zig code. This provides all of the Zig standard library to the
stage1 C++ compiler, and enables us to move certain things to userland,
such as translate-c.
As a proof of concept I have made the `zig zen` command use text defined
in userland. I added `zig translate-c-2` which is a work-in-progress
reimplementation of translate-c in userland, which currently calls
`std.debug.panic("unimplemented")` and you can see the stack trace makes
it all the way back into the C++ main() function (Thanks LemonBoy for
improving that!).
This could potentially let us move other things into userland, such as
hashing algorithms, the entire cache system, .d file parsing, pretty
much anything that libuserland.a itself doesn't need to depend on.
This can also let us have `zig fmt` in stage1 without the overhead
of child process execution, and without the initial compilation delay
before it gets cached.
See #1964
* CLI: `-target [name]` instead of `--target-*` args.
This matches clang's API.
* `builtin.Environ` renamed to `builtin.Abi`
- likewise `builtin.environ` renamed to `builtin.abi`
* stop hiding the concept of sub-arch. closes#1526
* `zig targets` only shows available targets. closes#438
* include all targets in readme, even those that don't
print with `zig targets` but note they are Tier 4
* refactor target.cpp and make the naming conventions
more consistent
* introduce the concept of a "default C ABI" for a given
OS/Arch combo. As a rule of thumb, if the system compiler
is clang or gcc then the default C ABI is the gnu ABI.
* rename std.mem.split to std.mem.tokenize
* add future deprecation notice to docs
* (unrelated) add note to std.os.path.resolve docs
* std.mem.separate - assert delimiter.len not zero
* fix implementation of std.mem.separate to respect the delimiter
* separate the two iterators to different structs
`std.mem.Allocator.createOne` is renamed to `std.mem.Allocator.create`.
The problem with the previous API is that even after copy elision,
the initalization value passed as a parameter would always be a copy.
With the new API, once copy elision is done, initialization
functions can directly initialize allocated memory in place.
Related:
* #1872
* #1873
* introduce std.atomic.Int
* add src-self-hosted/test.zig which is tested by the main test suite
- it fully utilizes the multithreaded async/await event loop so the
tests should Go Fast
* `stage2/bin/zig build-obj test.zig` is able to spit out an error if 2 exported
functions collide
* ability for `zig test` to accept `--object` and `--assembly`
arguments
* std.build: TestStep supports addLibPath and addObjectFile
* add std.atomic.QueueMpsc.isEmpty
* make std.debug.global_allocator thread-safe
* std.event.Loop: now you have to choose between
- initSingleThreaded
- initMultiThreaded
* std.event.Loop multiplexes coroutines onto kernel threads
* Remove std.event.Loop.stop. Instead the event loop run() function
returns once there are no pending coroutines.
* fix crash in ir.cpp for calling methods under some conditions
* small progress self-hosted compiler, analyzing top level declarations
* Introduce std.event.Lock for synchronizing coroutines
* introduce std.event.Locked(T) for data that only 1 coroutine should
modify at once.
* make the self hosted compiler use multi threaded event loop
* make std.heap.DirectAllocator thread-safe
See #174
TODO:
* call sched_getaffinity instead of hard coding thread pool size 4
* support for Windows and MacOS
* #1194
* #1197
This is akin to channels in Go, except:
* implemented in userland
* they are lock-free and thread-safe
* they integrate with the userland event loop
The self hosted compiler is changed to use a channel for events,
and made to stay alive, watching files and performing builds when
things change, however the main.zig file exits after 1 build.
Note that nothing is actually built yet, it just parses the input
and then declares that the build succeeded.
Next items to do:
* add windows and macos support for std.event.Loop
* improve the event loop stop() operation
* make the event loop multiplex coroutines onto kernel threads
* watch source file for updates, and provide AST diffs
(at least list the top level declaration changes)
* top level declaration analysis
zig fmt accepts any number of file paths. For each one, if it
is a file, then it formats the file. If it is a directory, then
zig recursively scans the directory, formatting all files that
end in `.zig`.
it maintains a map of paths that have been seen already, to avoid
softlink loops.
closes#1068