* AST: flatten ControlFlowExpression into Continue, Break, and Return.
* AST: unify identifiers and literals into the same AST type: OneToken
* AST: ControlFlowExpression uses TrailerFlags to optimize storage
space.
* astgen: support `var` as well as `const` locals, and support
explicitly typed locals. Corresponding Module and codegen code is not
implemented yet.
* astgen: support result locations.
* ZIR: add the following instructions (see the corresponding doc
comments for explanations of semantics):
- alloc
- alloc_inferred
- bitcast_result_ptr
- coerce_result_block_ptr
- coerce_result_ptr
- coerce_to_ptr_elem
- ensure_result_used
- ensure_result_non_error
- ret_ptr
- ret_type
- store
- param_type
* the skeleton structure for result locations is set up. It's looking
pretty clean so far.
* add compile error for unused result and compile error for discarding
errors.
* astgen: split builtin calls up to implemented manually, and implement
`@as`, `@bitCast` (and others) with respect to result locations.
* add CLI support for hex and raw object formats. They are not
supported by the self-hosted compiler yet, and emit errors.
* rename `--c` CLI to `-ofmt=[objectformat]` which can be any of the
object formats. Only ELF and C are supported so far. Also added missing
help to the help text.
* Remove hard tabs from C backend test cases. Shame on you Noam, you
are grounded, you should know better, etc. Bad boy.
* Delete C backend code and test case that relied on comptime_int
incorrectly making it all the way to codegen.
In codegen.zig, the std.Target.Cpu.Arch is now generally available as a
comptime value where needed. This is a tradeoff that causes the compiler
binary to be more bloated, but gives us higher performance, since the
optimizer can optimize per architecture (which is usually how compilers
are designed anyway, with different code per-architecture), and it also
allows us to use per-architecture types, such as a Register enum that is
specific to the comptime-known architecture.
Adds abiSize method to Type.