620 Commits

Author SHA1 Message Date
Andrew Kelley
b8ee3a8143 add -mllvm support
useful for debugging crashes in llvm optimizer
2017-09-17 17:46:16 -04:00
Andrew Kelley
57ea6e8c9f fix up msvc stuff to make it work on linux and macos too 2017-09-13 02:40:02 -04:00
Jonathan Marler
7c81cd30de Add support for MSVC 2017-09-11 09:26:26 -06:00
Andrew Kelley
2c9bdad346 rename parseh to parsec 2017-09-05 22:55:03 -04:00
Andrew Kelley
3ff465e288 add OpaqueType builtin
closes #326
2017-09-05 18:51:07 -04:00
Raul Leal
e93ece7514 Opaque ptr patch 2017-08-31 18:01:09 -04:00
Andrew Kelley
021155db5b successfully cross-building behavior tests for windows 2017-08-30 17:01:14 -04:00
Andrew Kelley
3f5dd08ca8 codegen: all stores specify align value
See #37
2017-08-30 04:23:52 -04:00
Andrew Kelley
849f65332d set alignment on all loads and globals
See #37
2017-08-30 03:43:51 -04:00
Andrew Kelley
898d65baa9 more alignment improvements
* add alignment capability for fn protos
 * add @alignCast
 * fix some ast rendering code
 * fix some ir rendering code
 * add error for pointer cast increasing alignment
 * update allocators in std to correctly align

See #37
2017-08-29 23:33:25 -04:00
Andrew Kelley
8f682efbc5 pass all tests without triggering assertions
fixes tests when targeting darwin
2017-08-29 09:30:22 -04:00
Andrew Kelley
c5c9d98065 introduce align keyword
* remove `@setGlobalAlign`
 * add align keyword for setting alignment on functions and
   variables.
 * loads and stores use alignment from pointer
 * memcpy, memset use alignment from pointer
 * add syntax for pointer alignment
 * slices can have volatile
 * add u2, i2 primitives
 * ignore preferred align and use abi align everywhere
 * back to only having alignOf builtin.
   preferredAlignOf is too tricky to be useful.
   See #432. Partial revert of
   e726925e802eddab53cbfd9aacbc5eefe95c356f.

See #37
2017-08-29 07:51:34 -04:00
Andrew Kelley
d7a539906d Merge branch 'embed-lld'
Zig now depends on LLVM 5.0.0.

For the latest version that supports LLVM 4.0.1, use
2a49c876be76dc98996a3251310728ad32b22363.

Unfortunately we had to embed LLD into Zig due to some
MACH-O related LLD bugs. One of them is already upstream
and another is awaiting feedback on the llvm-dev mailing
list.

You can use cmake option -DZIG_FORCE_EXTERNAL_LLD=ON to
still use external LLD if you want to live with the MACH-O
bugs or if your system LLD is patched.

Closes #273
2017-08-28 04:09:09 -04:00
Andrew Kelley
6c7e975b75 remove remnants of depending on darwin system linker 2017-08-28 03:31:57 -04:00
Andrew Kelley
91536813ec macos updates
* try some macos travis stuff
 * put c in the link libs for macos since we always link with libSystem
 * for non-native targets on macos, allow runtime symbol resolution
   - it's causing an infinite loop in LLD.
 * for macos, always build compiler_rt and turn on LinkOnce because
   compiler_rt on darwin is missing some stuff.
2017-08-27 02:51:25 -04:00
Andrew Kelley
2a49c876be audit alignment for functions
see #37
2017-08-26 15:20:39 -04:00
Andrew Kelley
a0ae575ff8 codegen for enums chooses best order of tag and union fields
closes #396
2017-08-26 14:25:52 -04:00
scurest
5bc877017e use most_aligned_member+padding to represent enum unions 2017-08-26 13:48:16 -04:00
Andrew Kelley
e726925e80 remove @alignOf and add @cAbiAlignOf and @preferredAlignOf
See #396
2017-08-26 13:29:24 -04:00
Andrew Kelley
105a09e1d6 fix invalid llvm IR for const enum
closes #394
2017-08-26 00:34:40 -04:00
Andrew Kelley
6aa04c422b float division by zero check only when FloatMode.Optimzed
closes #395
2017-08-25 20:44:32 -04:00
Andrew Kelley
754f7809e3 refactor - codegen llvm functions lazily 2017-08-25 13:13:07 -04:00
Andrew Kelley
629aa10c56 unreachable still codegens to unreachable in ReleaseFast test mode
closes #430
2017-08-25 10:20:06 -04:00
Andrew Kelley
5dddb45ec7 fix compiler test errors
closes #428

Thanks Marc Tiehuis for diagnosing this bug
2017-08-22 11:54:58 -04:00
Andrew Kelley
09bd4a9a86 compile-time f32, f64 operations are now correctly lossy
previously we used the bigfloat abstraction to do all
compile-time float math. but runtime code and comptime code
are supposed to get the same result. so now if you add a
f32 to a f32 at compile time it does it with f32 math
instead of the bigfloat. float literals still get the
bigfloat math.

closes #424
2017-08-20 01:04:51 -04:00
Andrew Kelley
caaeab9882 add setEvalBranchQuota builtin function 2017-08-19 17:10:29 -04:00
Andrew Kelley
987768778a bit shifting safety
* add u3, u4, u5, u6, u7 and i3, i4, i5, i6, i7
 * shift operations shift amount parameter type is
   integer with log2 bit width of other param
   - This enforces not violating undefined behavior on
     shift amount >= bit width with the type system
 * clean up math.log, math.ln, math.log2, math.log10

closes #403
2017-08-19 01:43:43 -04:00
Andrew Kelley
2173e1f457 fix big integer shifting by large number 2017-08-17 22:01:19 -04:00
Andrew Kelley
0d117bb0a9 fix wrong value for clz, ctz at compile time
closes #418

also make clz, ctz return smaller integer bit widths
and use smaller integer bit widths for enum tag types
2017-08-17 17:14:35 -04:00
Andrew Kelley
6a98bf3dba compiler_rt implementations for __fixuns* functions
* add u128 and i128 integer types
 * add f128 floating point type
 * implement big integer multiplication (See #405)
2017-08-16 19:07:35 -04:00
Andrew Kelley
35d3444e27 more intuitive left shift and right shift operators
Before:
 * << is left shift, not allowed to shift 1 bits out
 * <<% is left shift, allowed to shift 1 bits out
 * >> is right shift, allowed to shift 1 bits out

After:
 * << is left shift, allowed to shift 1 bits out
 * >> is right shift, allowed to shift 1 bits out
 * @shlExact is left shift, not allowed to shift 1 bits out
 * @shrExact is right shift, not allowed to shift 1 bits out

Closes #413
2017-08-09 10:09:38 -04:00
Andrew Kelley
54675b060a add ptrToInt builtin, remove usize(ptr) cast
closes #415
2017-08-08 17:38:25 -04:00
Andrew Kelley
d8227c79a2 limit generated C preprocessor tokens to alphabet
closes #407

The mangling strategy replaces bytes outside the alphabet
with "_xx_" where xx is the hex code of the byte.
2017-08-06 19:31:05 -04:00
Andrew Kelley
d83e4092bf fix constant debug info when number literal is 0 2017-08-06 18:15:11 -04:00
Andrew Kelley
d1e68c3ca8 better bigint/bigfloat implementation 2017-07-08 17:59:10 -04:00
Andrew Kelley
c9fc8bd802 workaround for llvm bug
See #393 for details
2017-06-19 14:36:33 -04:00
Andrew Kelley
ae61e26680 fix compiler segfault on null ?? x
closes #390
2017-06-14 19:32:52 -04:00
Andrew Kelley
7f0620a20f partial implementation of printing floating point numbers with errol3
also add bitCast builtin function. closes #387
2017-06-14 00:24:25 -04:00
Andrew Kelley
6a93dda3e1 progress toward windows hello world working 2017-06-14 00:04:34 -04:00
Andrew Kelley
2dfb1ebee2 const global values can reference each other
Before, if you did something like:

```
const hi1 = "hi";
const hi2 = hi1;
```

This would create the "hi" data twice in the built object.
But since the value is const we don't have to duplicate the
data, now we take advantage of this fact.

closes #336
2017-05-27 00:54:14 -04:00
Andrew Kelley
d8d45908fa building with mingw for windows 2017-05-23 00:26:12 -04:00
Andrew Kelley
565ac3e27a flip the enum order of FloatMode 2017-05-20 23:26:39 -04:00
Andrew Kelley
29b488245d add setFloatMode builtin and std.math.floor
* skip installing std/rand_test.zig as it's not needed beyond running
   the std lib tests
 * add std.math.floor function
 * add setFloatMode builtin function to choose between
   builtin.FloatMode.Optimized (default) and builtin.FloatMode.Strict
   (Optimized is equivalent to -ffast-math in gcc)
2017-05-20 23:06:32 -04:00
Andrew Kelley
b483db4868 typeId builtin instead of isInteger, isFloat, etc
closes #373
2017-05-17 12:26:35 -04:00
Andrew Kelley
6237411716 inline function call with builtin function instead...
...of special syntax.

partially reverts 41144a8566a6fbd779403f6b69424bb640c94a7f

closes #306
2017-05-09 22:54:23 -04:00
Andrew Kelley
2f20fe6ecd delete @generatedCode builtin function
good riddance
2017-05-07 23:25:36 -04:00
Andrew Kelley
5774b48ceb rename c_long_double to c_longdouble
to be consistent with other c primitive type names
2017-05-07 19:51:44 -04:00
Andrew Kelley
157af4332a builtin functions for division and remainder division
* add `@divTrunc` and `@divFloor` functions
 * add `@rem` and `@mod` functions
 * add compile error for `/` and `%` with signed integers
 * add `.bit_count` for float primitive types

closes #217
2017-05-06 23:13:12 -04:00
Andrew Kelley
866c841dd8 add compile error when unable to inline a function
See #38
2017-05-04 15:11:24 -04:00
Andrew Kelley
24a9a42966 add safe release build mode
closes #288
2017-05-02 17:34:21 -04:00