* error return tracing is disabled in release-fast mode
* add @errorReturnTrace
* zig build API changes build return type from `void` to `%void`
* allow `void`, `noreturn`, and `u8` from main. closes#535
* better error message for realpath failing
* fix bug in std.io.readFileAllocExtra incorrectly returning
error.EndOfStream
* implement std.os.selfExePath and std.os.selfExeDirPath for windows
* fix fstat wrong on darwin
* move std.debug.global_allocator to std.debug.global_allocator_state and make it private
* add std.debug.global_allocator as a pointer (to upgrade your zig code remove
the '&')
I started working on #465 and made some corresponding std.io
API changes.
New structs:
* std.io.FileInStream
* std.io.FileOutStream
* std.io.BufferedOutStream
* std.io.BufferedInStream
Removed:
* std.io.File.in_stream
* std.io.File.out_stream
Now instead of &file.out_stream or &file.in_stream to get access to
the stream API for a file, you get it like this:
var file_in_stream = io.FileInStream.init(&file);
const in_stream = &file_in_stream.stream;
var file_out_stream = io.FileOutStream.init(&file);
const out_stream = &file_out_stream.stream;
This is evidence that we might not need any OOP features -
See #130.
* Merge io.InStream and io.OutStream into io.File
* Introduce io.OutStream and io.InStream interfaces
- io.File implements both of these
* Move mem.IncrementingAllocator to heap.IncrementingAllocator
Instead of:
```
%return std.io.stderr.printf("hello\n");
```
now do:
```
std.debug.warn("hello\n");
```
To print to stdout, see `io.getStdOut()`.
* Rename std.ArrayList.resizeDown to std.ArrayList.shrink.
See #329
Supporting work:
* move std.cstr.Buffer0 to std.buffer.Buffer
* add build.zig to example/shared_library/ and add an automated test
for it
* add std.list.List.resizeDown
* improve std.os.makePath
- no longer recursive
- takes into account . and ..
* add std.os.path.isAbsolute
* add std.os.path.resolve
* reimplement std.os.path.dirname
- no longer requires an allocator
- handles edge cases correctly
* add std.os.deleteTree
* add std.os.deleteDir
* add std.os.page_size
* add std.os API for iterating over directories
* refactor duplication in build.zig
* update documentation on how to run tests
* See #204 - zig build system
* allow builtin types Os, Environ, Arch to be used at runtime.
they have zero_bits=false and debug info now.
* Eradicate use of `@alloca` in std for syscalls. See #225
* add `std.io.writeFile`
* `std.debug.panic` adds a newline to format
* In-progress os.ChildProcess.spawn implementation. See #204
* Add explicit cast from integer to error. Closes#294
* fix casting from error to integer
* fix compiler crash when initializing variable to undefined
with no type