init-lib creates a working static library with tests, and
init-exe creates a working hello world with a `run` target.
both now have test coverage with the new "cli tests" file.
closes#1035
See #770
To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.
This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
Before we accepted a nullable allocator for some stuff like
opening files. Now we require an allocator.
Use the mem.FixedBufferAllocator pattern if a bound on the amount
to allocate is known.
This also establishes the pattern that usually an allocator is the
first argument to a function (possibly after "self").
fix docs for std.cstr.addNullByte
self hosted compiler:
* only build docs when explicitly asked to
* clean up main
* stub out zig fmt
The purpose of this is:
* Only one way to do things
* Changing a function with void return type to return a possible
error becomes a 1 character change, subtly encouraging
people to use errors.
See #632
Here are some imperfect sed commands for performing this update:
remove arrow:
```
sed -i 's/\(\bfn\b.*\)-> /\1/g' $(find . -name "*.zig")
```
add void:
```
sed -i 's/\(\bfn\b.*\))\s*{/\1) void {/g' $(find ../ -name "*.zig")
```
Some cleanup may be necessary, but this should do the bulk of the work.
* docgen supports obj_err code kind for demonstrating
errors without explicit test cases
* add documentation for `extern enum`. See #367
* remove coldcc keyword and add @setIsCold. See #661
* add compile errors for non-extern struct, enum, unions
in function signatures
* add .h file generation for extern struct, enum, unions
* error return tracing is disabled in release-fast mode
* add @errorReturnTrace
* zig build API changes build return type from `void` to `%void`
* allow `void`, `noreturn`, and `u8` from main. closes#535
* add @noInlineCall - see #640
This fixes a crash in --release-safe and --release-fast modes
where the optimizer inlines everything into _start and
clobbers the command line argument data.
If we were able to verify that the user's code never reads
command line args, we could leave off this "no inline"
attribute.
* add i29 and u29 primitive types. u29 is the type of alignment,
so it makes sense to be a primitive.
probably in the future we'll make any `i` or `u` followed by
digits into a primitive.
* add `aligned` functions to Allocator interface
* add `os.argsAlloc` and `os.argsFree` so that you can get
a `[]const []u8`, do whatever arg parsing you want, and then free
it. For now this uses the other API under the hood, but it could
be reimplemented to do a single allocation.
* add tests to make sure command line argument parsing works.
* @enumTagName renamed to @tagName and it works on enums and
union-enums
* Remove the EnumTag type. Now there is only enum and union,
and the tag type of a union is always an enum.
* unions support specifying the tag enum type, and they support
inferring an enum tag type.
* Enums no longer support field types but they do support
setting the tag values. Likewise union-enums when inferring
an enum tag type support setting the tag values.
* It is now an error for enums and unions to have 0 fields.
* switch statements support union-enums
closes#618
I started working on #465 and made some corresponding std.io
API changes.
New structs:
* std.io.FileInStream
* std.io.FileOutStream
* std.io.BufferedOutStream
* std.io.BufferedInStream
Removed:
* std.io.File.in_stream
* std.io.File.out_stream
Now instead of &file.out_stream or &file.in_stream to get access to
the stream API for a file, you get it like this:
var file_in_stream = io.FileInStream.init(&file);
const in_stream = &file_in_stream.stream;
var file_out_stream = io.FileOutStream.init(&file);
const out_stream = &file_out_stream.stream;
This is evidence that we might not need any OOP features -
See #130.
* Merge io.InStream and io.OutStream into io.File
* Introduce io.OutStream and io.InStream interfaces
- io.File implements both of these
* Move mem.IncrementingAllocator to heap.IncrementingAllocator
Instead of:
```
%return std.io.stderr.printf("hello\n");
```
now do:
```
std.debug.warn("hello\n");
```
To print to stdout, see `io.getStdOut()`.
* Rename std.ArrayList.resizeDown to std.ArrayList.shrink.
Before, if you did something like:
```
const hi1 = "hi";
const hi2 = hi1;
```
This would create the "hi" data twice in the built object.
But since the value is const we don't have to duplicate the
data, now we take advantage of this fact.
closes#336
Old:
```
while (condition; expression) {}
```
New:
```
while (condition) : (expression) {}
```
This is in preparation to allow nullable and
error union types as the condition. See #357