* add @noInlineCall - see #640
This fixes a crash in --release-safe and --release-fast modes
where the optimizer inlines everything into _start and
clobbers the command line argument data.
If we were able to verify that the user's code never reads
command line args, we could leave off this "no inline"
attribute.
* add i29 and u29 primitive types. u29 is the type of alignment,
so it makes sense to be a primitive.
probably in the future we'll make any `i` or `u` followed by
digits into a primitive.
* add `aligned` functions to Allocator interface
* add `os.argsAlloc` and `os.argsFree` so that you can get
a `[]const []u8`, do whatever arg parsing you want, and then free
it. For now this uses the other API under the hood, but it could
be reimplemented to do a single allocation.
* add tests to make sure command line argument parsing works.
* fix fstat wrong on darwin
* move std.debug.global_allocator to std.debug.global_allocator_state and make it private
* add std.debug.global_allocator as a pointer (to upgrade your zig code remove
the '&')
* Merge io.InStream and io.OutStream into io.File
* Introduce io.OutStream and io.InStream interfaces
- io.File implements both of these
* Move mem.IncrementingAllocator to heap.IncrementingAllocator
Instead of:
```
%return std.io.stderr.printf("hello\n");
```
now do:
```
std.debug.warn("hello\n");
```
To print to stdout, see `io.getStdOut()`.
* Rename std.ArrayList.resizeDown to std.ArrayList.shrink.
* add alignment capability for fn protos
* add @alignCast
* fix some ast rendering code
* fix some ir rendering code
* add error for pointer cast increasing alignment
* update allocators in std to correctly align
See #37
* remove `@setGlobalAlign`
* add align keyword for setting alignment on functions and
variables.
* loads and stores use alignment from pointer
* memcpy, memset use alignment from pointer
* add syntax for pointer alignment
* slices can have volatile
* add u2, i2 primitives
* ignore preferred align and use abi align everywhere
* back to only having alignOf builtin.
preferredAlignOf is too tricky to be useful.
See #432. Partial revert of
e726925e80.
See #37
* add u3, u4, u5, u6, u7 and i3, i4, i5, i6, i7
* shift operations shift amount parameter type is
integer with log2 bit width of other param
- This enforces not violating undefined behavior on
shift amount >= bit width with the type system
* clean up math.log, math.ln, math.log2, math.log10
closes#403
* add `@divTrunc` and `@divFloor` functions
* add `@rem` and `@mod` functions
* add compile error for `/` and `%` with signed integers
* add `.bit_count` for float primitive types
closes#217
Old:
```
while (condition; expression) {}
```
New:
```
while (condition) : (expression) {}
```
This is in preparation to allow nullable and
error union types as the condition. See #357
* add std.os.deleteTree
* add std.os.deleteDir
* add std.os.page_size
* add std.os API for iterating over directories
* refactor duplication in build.zig
* update documentation on how to run tests
* Fix assertion failure when switching on type.
Closes#310
* Update zig build system to support user defined options.
See #204
* fmt.format supports {sNNN} to set padding for a buffer arg.
* add std.fmt.bufPrint and std.fmt.allocPrint
* std.hash_map.HashMap.put returns the previous value
* add std.mem.startsWith
* `zig build --export [obj|lib|exe]` changed to `zig build_obj`,
`zig build_lib` and `zig build_exe` respectively.
* `--name` parameter is optional when it can be inferred from the
root source filename. closes#207
* `zig build` now looks for `build.zig` which interacts with
`std.build.Builder` to describe the targets, and then the zig
build system prints TODO: build these targets. See #204
* add `@bitcast` which is mainly used for pointer reinterpret
casting and make explicit casting not do pointer reinterpretation.
Closes#290
* fix debug info for byval parameters
* sort command line help options
* `std.debug.panic` supports format string printing
* add `std.mem.IncrementingAllocator`
* fix const ptr to a variable with data changing at runtime.
closes#289