* in Zig build scripts, getOutputPath() is no longer a valid function
to call, unless setOutputDir() was used, or within a custom make()
function. Instead there is more convenient API to use which takes
advantage of the caching system. Search this commit diff for
`exe.run()` for an example.
* Zig build by default enables caching. All build artifacts will go
into zig-cache. If you want to access build artifacts in a convenient
location, it is recommended to add an `install` step. Otherwise
you can use the `run()` API mentioned above to execute programs
directly from their location in the cache. Closes#330.
`addSystemCommand` is available for programs not built with Zig
build.
* Please note that Zig does no cache evicting yet. You may have to
manually delete zig-cache directories periodically to keep disk
usage down. It's planned for this to be a simple Least Recently
Used eviction system eventually.
* `--output`, `--output-lib`, and `--output-h` are removed. Instead,
use `--output-dir` which defaults to the current working directory.
Or take advantage of `--cache on`, which will print the main output
path to stdout, and the other artifacts will be in the same directory
with predictable file names. `--disable-gen-h` is available when
one wants to prevent .h file generation.
* `@cImport` is always independently cached now. Closes#2015.
It always writes the generated Zig code to disk which makes debug
info and compile errors better. No more "TODO: remember C source
location to display here"
* Fix .d file parsing. (Fixes the MacOS CI failure)
* Zig no longer creates "temporary files" other than inside a
zig-cache directory.
This breaks the CLI API that Godbolt uses. The suggested new invocation
can be found in this commit diff, in the changes to `test/cli.zig`.
* CLI: `-target [name]` instead of `--target-*` args.
This matches clang's API.
* `builtin.Environ` renamed to `builtin.Abi`
- likewise `builtin.environ` renamed to `builtin.abi`
* stop hiding the concept of sub-arch. closes#1526
* `zig targets` only shows available targets. closes#438
* include all targets in readme, even those that don't
print with `zig targets` but note they are Tier 4
* refactor target.cpp and make the naming conventions
more consistent
* introduce the concept of a "default C ABI" for a given
OS/Arch combo. As a rule of thumb, if the system compiler
is clang or gcc then the default C ABI is the gnu ABI.
* Add docs for the inline function attribute
* Remove outdated comment
Seems like a leftover from when implicit returns were around.
* Consistent terminology
* Fixes breaches of the guarantee that `@sizeOf(T) >= @alignOf(T)`
* Fixes std.mem.secureZero for integers where this guarantee previously
was breached
* Fixes std.mem.Allocator for integers where this guarantee previously
was breached
Closes#1851Closes#1864
Previously, std.debug.assert would `@panic` in test builds,
if the assertion failed. Now, it's always `unreachable`.
This makes release mode test builds more accurately test
the actual code that will be run.
However this requires tests to call `std.testing.expect`
rather than `std.debug.assert` to make sure output is correct.
Here is the explanation of when to use either one, copied from
the assert doc comments:
Inside a test block, it is best to use the `std.testing` module
rather than assert, because assert may not detect a test failure
in ReleaseFast and ReleaseSafe mode. Outside of a test block, assert
is the correct function to use.
closes#1304
* zig fmt
* std.mem.join takes a slice of slices instead of var args
* std.mem.join takes a separator slice rather than byte,
and always inserts it. Previously it would not insert the separator
if there already was one, violating the documented behavior.
* std.mem.join calculates exactly the correct amount to allocate
and has no call to allocator.shrink()
* bring back joinWindows and joinPosix and the corresponding tests.
it is intended to be able to call these functions from any OS.
* rename std.os.path.resolveSlice to resolve (now resolve takes
a slice of slices instead of var args)
closes#1764
This adds another boolean to the test matrix; hopefully it does not
inflate the time too much.
std.event.Loop does not work with this option yet. See #1908
This commit contains everything from the copy-elision-2
branch that does not have to do with copy elision directly,
but is generally useful for master branch.
* All const values know their parents, when applicable, not
just structs and unions.
* Null pointers in const values are represented explicitly,
rather than as a HardCodedAddr value of 0.
* Rename "maybe" to "optional" in various code locations.
* Separate DeclVarSrc and DeclVarGen
* Separate PtrCastSrc and PtrCastGen
* Separate CmpxchgSrc and CmpxchgGen
* Represent optional error set as an integer, using the 0 value.
In a const value, it uses nullptr.
* Introduce type_has_one_possible_value and use it where applicable.
* Fix debug builds not setting memory to 0xaa when storing
undefined.
* Separate the type of a variable from the const value of a variable.
* Use copy_const_val where appropriate.
* Rearrange structs to pack data more efficiently.
* Move test/cases/* to test/behavior/*
* Use `std.debug.assertOrPanic` in behavior tests instead of
`std.debug.assert`.
* Fix outdated slice syntax in docs.
* bitreverse - give bswap behavior
* bitreverse, comptime_ints, negative values still not working?
* bitreverse working for negative comptime ints
* Finished bitreverse test cases
* Undo exporting a bigint function. @bitreverse test name includes ampersand
* added docs entry for @bitreverse
* add `@bswap` builtin function. See #767
* comptime evaluation facilities are improved to be able to
handle a `@ptrCast` with a backing array.
* `@truncate` allows "truncating" a u0 value to any integer
type, and the result is always comptime known to be `0`.
* when specifying pointer alignment in a type expression,
the alignment value of pointers which do not have addresses
at runtime is ignored, and always has the default/ABI alignment
* threw in a fix to freebsd/x86_64.zig to update syntax from
language changes
* some improvements are pending #863closes#638closes#1733
std lib API changes
* io.InStream().readIntNe renamed to readIntNative
* io.InStream().readIntLe renamed to readIntLittle
* io.InStream().readIntBe renamed to readIntBig
* introduced io.InStream().readIntForeign
* io.InStream().readInt has parameter order changed
* io.InStream().readVarInt has parameter order changed
* io.InStream().writeIntNe renamed to writeIntNative
* introduced io.InStream().writeIntForeign
* io.InStream().writeIntLe renamed to writeIntLittle
* io.InStream().writeIntBe renamed to writeIntBig
* io.InStream().writeInt has parameter order changed
* mem.readInt has different parameters and semantics
* introduced mem.readIntNative
* introduced mem.readIntForeign
* mem.readIntBE renamed to mem.readIntBig and different API
* mem.readIntLE renamed to mem.readIntLittle and different API
* introduced mem.readIntSliceNative
* introduced mem.readIntSliceForeign
* introduced mem.readIntSliceLittle
* introduced mem.readIntSliceBig
* introduced mem.readIntSlice
* mem.writeInt has different parameters and semantics
* introduced mem.writeIntNative
* introduced mem.writeIntForeign
* mem.writeIntBE renamed to mem.readIntBig and different semantics
* mem.writeIntLE renamed to mem.readIntLittle and different semantics
* introduced mem.writeIntSliceForeign
* introduced mem.writeIntSliceNative
* introduced mem.writeIntSliceBig
* introduced mem.writeIntSliceLittle
* introduced mem.writeIntSlice
* removed mem.endianSwapIfLe
* removed mem.endianSwapIfBe
* removed mem.endianSwapIf
* added mem.littleToNative
* added mem.bigToNative
* added mem.toNative
* added mem.nativeTo
* added mem.nativeToLittle
* added mem.nativeToBig
system-ui is a new generic font-family for matching the font used in the operating system's native user interface. E.g. Roboto on Android, San Francisco on macOS, Segoe UI on Windows, etc.
https://caniuse.com/#search=system-ui
init-lib creates a working static library with tests, and
init-exe creates a working hello world with a `run` target.
both now have test coverage with the new "cli tests" file.
closes#1035
this makes anonymous structs inherit the name of the function they are in
only when they are the return expression.
also document the behavior and provide examples.
closes#1243
* error.BadFd is not a valid error code. it would always be a bug to
get this error code.
* merge error.Io with existing error.InputOutput
* merge error.PathNotFound with existing error.FileNotFound.
Not all OS's support both.
* add os.File.openReadC
* add error.BadPathName for windows file operations with invalid
characters
* add os.toPosixPath to help stack allocate a null terminating byte
* add some TODOs for other functions to investigate removing the
allocator requirement
* optimize some implementations to use the alternate functions when
a null byte is already available
* add a missing error.SkipZigTest
* os.selfExePath uses a non-allocating API
* os.selfExeDirPath uses a non-allocating API
* os.path.real uses a non-allocating API
* add os.path.realAlloc and os.path.realC
* convert many windows syscalls to use the W versions (See #534)
when the integer part does not fit in the destination integer type
* Also fix incorrect safety triggered for integer casting an
`i32` to a `u7`. closes#1138
* adds compiler-rt function: `__floatuntidf`
* enable slicing for single-item ptr to arrays
* disable slicing for other single-item pointers
* enable indexing for single-item ptr to arrays
* disable indexing for other single-item pointers
see #770closes#386
See #770
Currently it does not have any different behavior than `*`
but it is now recommended to use `[*]` for unknown length
pointers to be future-proof.
Instead of [ * ] being separate tokens as the proposal
suggested, this commit implements `[*]` as a single token.
See #770
To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.
This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
* remove @cmpxchg, add @cmpxchgWeak and @cmpxchgStrong
- See explanations in the langref.
* add operand type as first parameter
* return type is ?T where T is the operand type
closes#461
Changes:
- Removed superfluous "when possible"
- Fixed typo in "documentationt"
- Added missing comma
- Moved definition of error union type up to first sentence
* instead of `async(allocator) call()`, now it is
`async<allocator> call()`.
* Fixes syntax ambiguity when leaving off the allocator
* Fixes parse failure when call is a field access
This sets a precedent for using `<` to pass arguments
to a keyword. This will affect `enum`, `union`, and
`fn` (see #661)
* DirectAllocator does the underlying syscall for every allocation.
* ArenaAllocator takes another allocator as an argument and
allocates bytes up front, falling back to DirectAllocator with
increasingly large allocation sizes, to avoid calling it too often.
Then the entire arena can be freed at once.
The self hosted parser is updated to take advantage of ArenaAllocator
for the AST that it returns. This significantly reduces the complexity
of cleanup code.
docgen and build runner are updated to use the combination of
ArenaAllocator and DirectAllocator instead of IncrementingAllocator,
which is now deprecated in favor of FixedBufferAllocator combined
with DirectAllocator.
The C allocator calls aligned_alloc instead of malloc, in order to
respect the alignment parameter.
Added asserts in Allocator to ensure that implementors of the
interface return slices of the correct size.
Fixed a bug in Allocator when you call realloc to grow the allocation.
* move std.io.File to std.os.File
* add `zig fmt` to self hosted compiler
* introduce std.io.BufferedAtomicFile API
* introduce std.os.AtomicFile API
* add `std.os.default_file_mode`
* change FileMode on posix from being a usize to a u32
* add std.os.File.mode to return mode of an open file
* std.os.copyFile copies the mode from the source file instead of
using the default file mode for the dest file
* move `std.os.line_sep` to `std.cstr.line_sep`
Before we accepted a nullable allocator for some stuff like
opening files. Now we require an allocator.
Use the mem.FixedBufferAllocator pattern if a bound on the amount
to allocate is known.
This also establishes the pattern that usually an allocator is the
first argument to a function (possibly after "self").
fix docs for std.cstr.addNullByte
self hosted compiler:
* only build docs when explicitly asked to
* clean up main
* stub out zig fmt