Mostly picking the same paths as FreeBSD.
We need a little special handling for crt files, as netbsd uses its
own (and not GCC's) for those, with slightly different names.
Previously, std.debug.assert would `@panic` in test builds,
if the assertion failed. Now, it's always `unreachable`.
This makes release mode test builds more accurately test
the actual code that will be run.
However this requires tests to call `std.testing.expect`
rather than `std.debug.assert` to make sure output is correct.
Here is the explanation of when to use either one, copied from
the assert doc comments:
Inside a test block, it is best to use the `std.testing` module
rather than assert, because assert may not detect a test failure
in ReleaseFast and ReleaseSafe mode. Outside of a test block, assert
is the correct function to use.
closes#1304
* zig fmt
* std.mem.join takes a slice of slices instead of var args
* std.mem.join takes a separator slice rather than byte,
and always inserts it. Previously it would not insert the separator
if there already was one, violating the documented behavior.
* std.mem.join calculates exactly the correct amount to allocate
and has no call to allocator.shrink()
* bring back joinWindows and joinPosix and the corresponding tests.
it is intended to be able to call these functions from any OS.
* rename std.os.path.resolveSlice to resolve (now resolve takes
a slice of slices instead of var args)
`std.mem.Allocator.createOne` is renamed to `std.mem.Allocator.create`.
The problem with the previous API is that even after copy elision,
the initalization value passed as a parameter would always be a copy.
With the new API, once copy elision is done, initialization
functions can directly initialize allocated memory in place.
Related:
* #1872
* #1873
closes#1764
This adds another boolean to the test matrix; hopefully it does not
inflate the time too much.
std.event.Loop does not work with this option yet. See #1908
This commit contains everything from the copy-elision-2
branch that does not have to do with copy elision directly,
but is generally useful for master branch.
* All const values know their parents, when applicable, not
just structs and unions.
* Null pointers in const values are represented explicitly,
rather than as a HardCodedAddr value of 0.
* Rename "maybe" to "optional" in various code locations.
* Separate DeclVarSrc and DeclVarGen
* Separate PtrCastSrc and PtrCastGen
* Separate CmpxchgSrc and CmpxchgGen
* Represent optional error set as an integer, using the 0 value.
In a const value, it uses nullptr.
* Introduce type_has_one_possible_value and use it where applicable.
* Fix debug builds not setting memory to 0xaa when storing
undefined.
* Separate the type of a variable from the const value of a variable.
* Use copy_const_val where appropriate.
* Rearrange structs to pack data more efficiently.
* Move test/cases/* to test/behavior/*
* Use `std.debug.assertOrPanic` in behavior tests instead of
`std.debug.assert`.
* Fix outdated slice syntax in docs.
* add `@bswap` builtin function. See #767
* comptime evaluation facilities are improved to be able to
handle a `@ptrCast` with a backing array.
* `@truncate` allows "truncating" a u0 value to any integer
type, and the result is always comptime known to be `0`.
* when specifying pointer alignment in a type expression,
the alignment value of pointers which do not have addresses
at runtime is ignored, and always has the default/ABI alignment
* threw in a fix to freebsd/x86_64.zig to update syntax from
language changes
* some improvements are pending #863closes#638closes#1733
std lib API changes
* io.InStream().readIntNe renamed to readIntNative
* io.InStream().readIntLe renamed to readIntLittle
* io.InStream().readIntBe renamed to readIntBig
* introduced io.InStream().readIntForeign
* io.InStream().readInt has parameter order changed
* io.InStream().readVarInt has parameter order changed
* io.InStream().writeIntNe renamed to writeIntNative
* introduced io.InStream().writeIntForeign
* io.InStream().writeIntLe renamed to writeIntLittle
* io.InStream().writeIntBe renamed to writeIntBig
* io.InStream().writeInt has parameter order changed
* mem.readInt has different parameters and semantics
* introduced mem.readIntNative
* introduced mem.readIntForeign
* mem.readIntBE renamed to mem.readIntBig and different API
* mem.readIntLE renamed to mem.readIntLittle and different API
* introduced mem.readIntSliceNative
* introduced mem.readIntSliceForeign
* introduced mem.readIntSliceLittle
* introduced mem.readIntSliceBig
* introduced mem.readIntSlice
* mem.writeInt has different parameters and semantics
* introduced mem.writeIntNative
* introduced mem.writeIntForeign
* mem.writeIntBE renamed to mem.readIntBig and different semantics
* mem.writeIntLE renamed to mem.readIntLittle and different semantics
* introduced mem.writeIntSliceForeign
* introduced mem.writeIntSliceNative
* introduced mem.writeIntSliceBig
* introduced mem.writeIntSliceLittle
* introduced mem.writeIntSlice
* removed mem.endianSwapIfLe
* removed mem.endianSwapIfBe
* removed mem.endianSwapIf
* added mem.littleToNative
* added mem.bigToNative
* added mem.toNative
* added mem.nativeTo
* added mem.nativeToLittle
* added mem.nativeToBig
closes#1414
std.io.InStream.read now can return less than buffer size
introduce std.io.InStream.readFull for previous behavior
add std.os.File.openWriteNoClobberC
rename std.os.deleteFileWindows to std.os.deleteFileW
remove std.os.deleteFilePosix
add std.os.deleteFileC
std.os.copyFile no longer takes an allocator
std.os.copyFileMode no longer takes an allocator
std.os.AtomicFile no longer takes an allocator
add std.os.renameW
add windows support for std.os.renameC
add a test for std.os.AtomicFile
* error.BadFd is not a valid error code. it would always be a bug to
get this error code.
* merge error.Io with existing error.InputOutput
* merge error.PathNotFound with existing error.FileNotFound.
Not all OS's support both.
* add os.File.openReadC
* add error.BadPathName for windows file operations with invalid
characters
* add os.toPosixPath to help stack allocate a null terminating byte
* add some TODOs for other functions to investigate removing the
allocator requirement
* optimize some implementations to use the alternate functions when
a null byte is already available
* add a missing error.SkipZigTest
* os.selfExePath uses a non-allocating API
* os.selfExeDirPath uses a non-allocating API
* os.path.real uses a non-allocating API
* add os.path.realAlloc and os.path.realC
* convert many windows syscalls to use the W versions (See #534)