startup code sets up event loop if I/O mode is declared evented

master
Andrew Kelley 2019-10-31 11:41:39 -04:00
parent 788848e123
commit d3d3e4e374
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GPG Key ID: 7C5F548F728501A9
7 changed files with 95 additions and 105 deletions

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@ -7,12 +7,8 @@ const Loop = std.event.Loop;
/// Many producer, many consumer, thread-safe, runtime configurable buffer size.
/// When buffer is empty, consumers suspend and are resumed by producers.
/// When buffer is full, producers suspend and are resumed by consumers.
/// TODO now that async function rewrite has landed, this API should be adjusted
/// to not use the event loop's allocator, and to not require allocation.
pub fn Channel(comptime T: type) type {
return struct {
loop: *Loop,
getters: std.atomic.Queue(GetNode),
or_null_queue: std.atomic.Queue(*std.atomic.Queue(GetNode).Node),
putters: std.atomic.Queue(PutNode),
@ -50,16 +46,17 @@ pub fn Channel(comptime T: type) type {
tick_node: *Loop.NextTickNode,
};
/// Call `destroy` when done.
pub fn create(loop: *Loop, capacity: usize) !*SelfChannel {
const buffer_nodes = try loop.allocator.alloc(T, capacity);
errdefer loop.allocator.free(buffer_nodes);
const global_event_loop = Loop.instance orelse
@compileError("std.event.Channel currently only works with event-based I/O");
const self = try loop.allocator.create(SelfChannel);
/// Call `deinit` to free resources when done.
/// `buffer` must live until `deinit` is called.
/// For a zero length buffer, use `[0]T{}`.
/// TODO https://github.com/ziglang/zig/issues/2765
pub fn init(self: *SelfChannel, buffer: []T) void {
self.* = SelfChannel{
.loop = loop,
.buffer_len = 0,
.buffer_nodes = buffer_nodes,
.buffer_nodes = buffer,
.buffer_index = 0,
.dispatch_lock = 0,
.need_dispatch = 0,
@ -69,21 +66,19 @@ pub fn Channel(comptime T: type) type {
.get_count = 0,
.put_count = 0,
};
errdefer loop.allocator.destroy(self);
return self;
}
/// must be called when all calls to put and get have suspended and no more calls occur
pub fn destroy(self: *SelfChannel) void {
/// Must be called when all calls to put and get have suspended and no more calls occur.
/// This can be omitted if caller can guarantee that the suspended putters and getters
/// do not need to be run to completion. Note that this may leave awaiters hanging.
pub fn deinit(self: *SelfChannel) void {
while (self.getters.get()) |get_node| {
resume get_node.data.tick_node.data;
}
while (self.putters.get()) |put_node| {
resume put_node.data.tick_node.data;
}
self.loop.allocator.free(self.buffer_nodes);
self.loop.allocator.destroy(self);
self.* = undefined;
}
/// puts a data item in the channel. The function returns when the value has been added to the
@ -96,17 +91,6 @@ pub fn Channel(comptime T: type) type {
.data = data,
});
// TODO test canceling a put()
errdefer {
_ = @atomicRmw(usize, &self.put_count, .Sub, 1, .SeqCst);
const need_dispatch = !self.putters.remove(&queue_node);
self.loop.cancelOnNextTick(&my_tick_node);
if (need_dispatch) {
// oops we made the put_count incorrect for a period of time. fix by dispatching.
_ = @atomicRmw(usize, &self.put_count, .Add, 1, .SeqCst);
self.dispatch();
}
}
suspend {
self.putters.put(&queue_node);
_ = @atomicRmw(usize, &self.put_count, .Add, 1, .SeqCst);
@ -128,18 +112,6 @@ pub fn Channel(comptime T: type) type {
},
});
// TODO test canceling a get()
errdefer {
_ = @atomicRmw(usize, &self.get_count, .Sub, 1, .SeqCst);
const need_dispatch = !self.getters.remove(&queue_node);
self.loop.cancelOnNextTick(&my_tick_node);
if (need_dispatch) {
// oops we made the get_count incorrect for a period of time. fix by dispatching.
_ = @atomicRmw(usize, &self.get_count, .Add, 1, .SeqCst);
self.dispatch();
}
}
suspend {
self.getters.put(&queue_node);
_ = @atomicRmw(usize, &self.get_count, .Add, 1, .SeqCst);
@ -158,11 +130,9 @@ pub fn Channel(comptime T: type) type {
// }
//}
/// Await this function to get an item from the channel. If the buffer is empty and there are no
/// puts waiting, this returns null.
/// Await is necessary for locking purposes. The function will be resumed after checking the channel
/// for data and will not wait for data to be available.
pub async fn getOrNull(self: *SelfChannel) ?T {
/// Get an item from the channel. If the buffer is empty and there are no
/// puts waiting, this returns `null`.
pub fn getOrNull(self: *SelfChannel) ?T {
// TODO integrate this function with named return values
// so we can get rid of this extra result copy
var result: ?T = null;
@ -179,19 +149,6 @@ pub fn Channel(comptime T: type) type {
});
or_null_node.data = &queue_node;
// TODO test canceling getOrNull
errdefer {
_ = self.or_null_queue.remove(&or_null_node);
_ = @atomicRmw(usize, &self.get_count, .Sub, 1, .SeqCst);
const need_dispatch = !self.getters.remove(&queue_node);
self.loop.cancelOnNextTick(&my_tick_node);
if (need_dispatch) {
// oops we made the get_count incorrect for a period of time. fix by dispatching.
_ = @atomicRmw(usize, &self.get_count, .Add, 1, .SeqCst);
self.dispatch();
}
}
suspend {
self.getters.put(&queue_node);
_ = @atomicRmw(usize, &self.get_count, .Add, 1, .SeqCst);
@ -234,7 +191,7 @@ pub fn Channel(comptime T: type) type {
info.ptr.* = self.buffer_nodes[self.buffer_index -% self.buffer_len];
},
}
self.loop.onNextTick(get_node.tick_node);
global_event_loop.onNextTick(get_node.tick_node);
self.buffer_len -= 1;
get_count = @atomicRmw(usize, &self.get_count, .Sub, 1, .SeqCst);
@ -254,8 +211,8 @@ pub fn Channel(comptime T: type) type {
info.ptr.* = put_node.data;
},
}
self.loop.onNextTick(get_node.tick_node);
self.loop.onNextTick(put_node.tick_node);
global_event_loop.onNextTick(get_node.tick_node);
global_event_loop.onNextTick(put_node.tick_node);
get_count = @atomicRmw(usize, &self.get_count, .Sub, 1, .SeqCst);
put_count = @atomicRmw(usize, &self.put_count, .Sub, 1, .SeqCst);
@ -266,7 +223,7 @@ pub fn Channel(comptime T: type) type {
const put_node = &self.putters.get().?.data;
self.buffer_nodes[self.buffer_index] = put_node.data;
self.loop.onNextTick(put_node.tick_node);
global_event_loop.onNextTick(put_node.tick_node);
self.buffer_index +%= 1;
self.buffer_len += 1;
@ -282,7 +239,7 @@ pub fn Channel(comptime T: type) type {
var remove_count: usize = 0;
while (self.or_null_queue.get()) |or_null_node| {
remove_count += @boolToInt(self.getters.remove(or_null_node.data));
self.loop.onNextTick(or_null_node.data.data.tick_node);
global_event_loop.onNextTick(or_null_node.data.data.tick_node);
}
if (remove_count != 0) {
_ = @atomicRmw(usize, &self.get_count, .Sub, remove_count, .SeqCst);
@ -315,21 +272,21 @@ test "std.event.Channel" {
// https://github.com/ziglang/zig/issues/3251
if (builtin.os == .freebsd) return error.SkipZigTest;
var loop: Loop = undefined;
// TODO make a multi threaded test
try loop.initSingleThreaded(std.heap.direct_allocator);
defer loop.deinit();
// TODO provide a way to run tests in evented I/O mode
if (!std.io.is_async) return error.SkipZigTest;
const channel = try Channel(i32).create(&loop, 0);
defer channel.destroy();
var channel: Channel(i32) = undefined;
channel.init([0]i32{});
defer channel.deinit();
const handle = async testChannelGetter(&loop, channel);
const putter = async testChannelPutter(channel);
var handle = async testChannelGetter(&channel);
var putter = async testChannelPutter(&channel);
loop.run();
await handle;
await putter;
}
async fn testChannelGetter(loop: *Loop, channel: *Channel(i32)) void {
async fn testChannelGetter(channel: *Channel(i32)) void {
const value1 = channel.get();
testing.expect(value1 == 1234);

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@ -87,11 +87,11 @@ test "std.event.Future" {
if (builtin.single_threaded) return error.SkipZigTest;
// https://github.com/ziglang/zig/issues/3251
if (builtin.os == .freebsd) return error.SkipZigTest;
const allocator = std.heap.direct_allocator;
// TODO provide a way to run tests in evented I/O mode
if (!std.io.is_async) return error.SkipZigTest;
var loop: Loop = undefined;
try loop.initMultiThreaded(allocator);
try loop.initMultiThreaded();
defer loop.deinit();
const handle = async testFuture(&loop);

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@ -87,10 +87,11 @@ test "std.event.Group" {
// https://github.com/ziglang/zig/issues/1908
if (builtin.single_threaded) return error.SkipZigTest;
const allocator = std.heap.direct_allocator;
// TODO provide a way to run tests in evented I/O mode
if (!std.io.is_async) return error.SkipZigTest;
var loop: Loop = undefined;
try loop.initMultiThreaded(allocator);
try loop.initMultiThreaded();
defer loop.deinit();
const handle = async testGroup(&loop);

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@ -9,6 +9,7 @@ const Loop = std.event.Loop;
/// Functions which are waiting for the lock are suspended, and
/// are resumed when the lock is released, in order.
/// Allows only one actor to hold the lock.
/// TODO: make this API also work in blocking I/O mode.
pub const Lock = struct {
loop: *Loop,
shared_bit: u8, // TODO make this a bool
@ -125,10 +126,11 @@ test "std.event.Lock" {
// TODO https://github.com/ziglang/zig/issues/3251
if (builtin.os == .freebsd) return error.SkipZigTest;
const allocator = std.heap.direct_allocator;
// TODO provide a way to run tests in evented I/O mode
if (!std.io.is_async) return error.SkipZigTest;
var loop: Loop = undefined;
try loop.initMultiThreaded(allocator);
try loop.initMultiThreaded();
defer loop.deinit();
var lock = Lock.init(&loop);

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@ -96,11 +96,11 @@ pub const Loop = struct {
/// TODO copy elision / named return values so that the threads referencing *Loop
/// have the correct pointer value.
/// https://github.com/ziglang/zig/issues/2761 and https://github.com/ziglang/zig/issues/2765
pub fn init(self: *Loop, allocator: *mem.Allocator) !void {
pub fn init(self: *Loop) !void {
if (builtin.single_threaded) {
return self.initSingleThreaded(allocator);
return self.initSingleThreaded();
} else {
return self.initMultiThreaded(allocator);
return self.initMultiThreaded();
}
}
@ -108,25 +108,28 @@ pub const Loop = struct {
/// TODO copy elision / named return values so that the threads referencing *Loop
/// have the correct pointer value.
/// https://github.com/ziglang/zig/issues/2761 and https://github.com/ziglang/zig/issues/2765
pub fn initSingleThreaded(self: *Loop, allocator: *mem.Allocator) !void {
return self.initInternal(allocator, 1);
pub fn initSingleThreaded(self: *Loop) !void {
return self.initThreadPool(1);
}
/// The allocator must be thread-safe because we use it for multiplexing
/// async functions onto kernel threads.
/// After initialization, call run().
/// This is the same as `initThreadPool` using `Thread.cpuCount` to determine the thread
/// pool size.
/// TODO copy elision / named return values so that the threads referencing *Loop
/// have the correct pointer value.
/// https://github.com/ziglang/zig/issues/2761 and https://github.com/ziglang/zig/issues/2765
pub fn initMultiThreaded(self: *Loop, allocator: *mem.Allocator) !void {
if (builtin.single_threaded) @compileError("initMultiThreaded unavailable when building in single-threaded mode");
pub fn initMultiThreaded(self: *Loop) !void {
if (builtin.single_threaded)
@compileError("initMultiThreaded unavailable when building in single-threaded mode");
const core_count = try Thread.cpuCount();
return self.initInternal(allocator, core_count);
return self.initThreadPool(core_count);
}
/// Thread count is the total thread count. The thread pool size will be
/// max(thread_count - 1, 0)
fn initInternal(self: *Loop, allocator: *mem.Allocator, thread_count: usize) !void {
pub fn initThreadPool(self: *Loop, thread_count: usize) !void {
// TODO: https://github.com/ziglang/zig/issues/3539
const allocator = std.heap.direct_allocator;
self.* = Loop{
.pending_event_count = 1,
.allocator = allocator,
@ -932,10 +935,8 @@ test "std.event.Loop - basic" {
// https://github.com/ziglang/zig/issues/1908
if (builtin.single_threaded) return error.SkipZigTest;
const allocator = std.heap.direct_allocator;
var loop: Loop = undefined;
try loop.initMultiThreaded(allocator);
try loop.initMultiThreaded();
defer loop.deinit();
loop.run();
@ -945,10 +946,8 @@ test "std.event.Loop - call" {
// https://github.com/ziglang/zig/issues/1908
if (builtin.single_threaded) return error.SkipZigTest;
const allocator = std.heap.direct_allocator;
var loop: Loop = undefined;
try loop.initMultiThreaded(allocator);
try loop.initMultiThreaded();
defer loop.deinit();
var did_it = false;

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@ -11,6 +11,7 @@ const Loop = std.event.Loop;
/// Many readers can hold the lock at the same time; however locking for writing is exclusive.
/// When a read lock is held, it will not be released until the reader queue is empty.
/// When a write lock is held, it will not be released until the writer queue is empty.
/// TODO: make this API also work in blocking I/O mode
pub const RwLock = struct {
loop: *Loop,
shared_state: u8, // TODO make this an enum
@ -212,10 +213,11 @@ test "std.event.RwLock" {
// https://github.com/ziglang/zig/issues/1908
if (builtin.single_threaded) return error.SkipZigTest;
const allocator = std.heap.direct_allocator;
// TODO provide a way to run tests in evented I/O mode
if (!std.io.is_async) return error.SkipZigTest;
var loop: Loop = undefined;
try loop.initMultiThreaded(allocator);
try loop.initMultiThreaded();
defer loop.deinit();
var lock = RwLock.init(&loop);

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@ -35,7 +35,9 @@ comptime {
}
extern fn wasm_freestanding_start() void {
_ = callMain();
// This is marked inline because for some reason LLVM in release mode fails to inline it,
// and we want fewer call frames in stack traces.
_ = @inlineCall(callMain);
}
extern fn EfiMain(handle: uefi.Handle, system_table: *uefi.tables.SystemTable) usize {
@ -63,7 +65,9 @@ extern fn EfiMain(handle: uefi.Handle, system_table: *uefi.tables.SystemTable) u
nakedcc fn _start() noreturn {
if (builtin.os == builtin.Os.wasi) {
std.os.wasi.proc_exit(callMain());
// This is marked inline because for some reason LLVM in release mode fails to inline it,
// and we want fewer call frames in stack traces.
std.os.wasi.proc_exit(@inlineCall(callMain));
}
switch (builtin.arch) {
@ -110,7 +114,7 @@ extern fn WinMainCRTStartup() noreturn {
std.debug.maybeEnableSegfaultHandler();
std.os.windows.kernel32.ExitProcess(callMain());
std.os.windows.kernel32.ExitProcess(initEventLoopAndCallMain());
}
// TODO https://github.com/ziglang/zig/issues/265
@ -170,7 +174,7 @@ fn callMainWithArgs(argc: usize, argv: [*][*]u8, envp: [][*]u8) u8 {
std.debug.maybeEnableSegfaultHandler();
return callMain();
return initEventLoopAndCallMain();
}
extern fn main(c_argc: i32, c_argv: [*][*]u8, c_envp: [*]?[*]u8) i32 {
@ -185,7 +189,32 @@ const bad_main_ret = "expected return type of main to be 'void', '!void', 'noret
// This is marked inline because for some reason LLVM in release mode fails to inline it,
// and we want fewer call frames in stack traces.
inline fn callMain() u8 {
inline fn initEventLoopAndCallMain() u8 {
if (std.event.Loop.instance) |loop| {
loop.init() catch |err| {
std.debug.warn("error: {}\n", @errorName(err));
if (@errorReturnTrace()) |trace| {
std.debug.dumpStackTrace(trace.*);
}
return 1;
};
defer loop.deinit();
var result: u8 = undefined;
var frame: @Frame(callMain) = undefined;
_ = @asyncCall(&frame, &result, callMain);
loop.run();
return result;
} else {
// This is marked inline because for some reason LLVM in release mode fails to inline it,
// and we want fewer call frames in stack traces.
return @inlineCall(callMain);
}
}
// This is not marked inline because it is called with @asyncCall when
// there is an event loop.
fn callMain() u8 {
switch (@typeInfo(@typeOf(root.main).ReturnType)) {
.NoReturn => {
root.main();