Fix 1117: Revise realpath scratch logic

master
Bodie Solomon 2018-06-18 07:37:26 -04:00
parent 0456822892
commit c7057bd25b
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1 changed files with 11 additions and 10 deletions

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@ -994,23 +994,24 @@ int os_self_exe_path(Buf *out_path) {
int ret1 = _NSGetExecutablePath(nullptr, &u32_len);
assert(ret1 != 0);
// Make room for the executable path and resolved path in out_path,
// then subslice it for convenience.
buf_resize(out_path, u32_len + PATH_MAX);
Buf *tmp = buf_slice(out_path, 0, u32_len);
Buf *resolved = buf_slice(out_path, u32_len, u32_len + PATH_MAX);
// Make a buffer having room for the temp path.
Buf *tmp = buf_alloc_fixed(u32_len);
// Fill the executable path.
int ret2 = _NSGetExecutablePath(buf_ptr(tmp), &u32_len);
assert(ret2 == 0);
// Resolve the real path from that.
char *real_path = realpath(buf_ptr(tmp), buf_ptr(resolved));
assert(real_path == buf_ptr(resolved));
buf_resize(out_path, PATH_MAX);
char *real_path = realpath(buf_ptr(tmp), buf_ptr(out_path));
assert(real_path == buf_ptr(out_path));
// Deallocate our scratch space.
buf_deinit(tmp);
// Resize out_path for the correct length.
buf_resize(out_path, strlen(buf_ptr(out_path)));
// Write the real path back into the beginning of out_path, resize.
buf_init_from_buf(out_path, resolved);
assert(buf_len(out_path) == buf_len(resolved));
return 0;
#elif defined(ZIG_OS_LINUX)
buf_resize(out_path, 256);