Merge pull request #4735 from ziglang/renameat

zig build system: correctly handle multiple output artifacts
master
Andrew Kelley 2020-03-15 17:28:12 -04:00 committed by GitHub
commit a2432b6755
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GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 407 additions and 176 deletions

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@ -1096,6 +1096,9 @@ fn genHtml(allocator: *mem.Allocator, tokenizer: *Tokenizer, toc: *Toc, out: var
try build_args.append("-lc");
try out.print(" -lc", .{});
}
const target = try std.zig.CrossTarget.parse(.{
.arch_os_abi = code.target_str orelse "native",
});
if (code.target_str) |triple| {
try build_args.appendSlice(&[_][]const u8{ "-target", triple });
if (!code.is_inline) {
@ -1150,7 +1153,15 @@ fn genHtml(allocator: *mem.Allocator, tokenizer: *Tokenizer, toc: *Toc, out: var
}
}
const path_to_exe = mem.trim(u8, exec_result.stdout, " \r\n");
const path_to_exe_dir = mem.trim(u8, exec_result.stdout, " \r\n");
const path_to_exe_basename = try std.fmt.allocPrint(allocator, "{}{}", .{
code.name,
target.exeFileExt(),
});
const path_to_exe = try fs.path.join(allocator, &[_][]const u8{
path_to_exe_dir,
path_to_exe_basename,
});
const run_args = &[_][]const u8{path_to_exe};
var exited_with_signal = false;
@ -1486,7 +1497,12 @@ fn genHtml(allocator: *mem.Allocator, tokenizer: *Tokenizer, toc: *Toc, out: var
}
fn exec(allocator: *mem.Allocator, env_map: *std.BufMap, args: []const []const u8) !ChildProcess.ExecResult {
const result = try ChildProcess.exec(allocator, args, null, env_map, max_doc_file_size);
const result = try ChildProcess.exec2(.{
.allocator = allocator,
.argv = args,
.env_map = env_map,
.max_output_bytes = max_doc_file_size,
});
switch (result.term) {
.Exited => |exit_code| {
if (exit_code != 0) {

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@ -2144,17 +2144,22 @@ pub const LibExeObjStep = struct {
try zig_args.append("--cache");
try zig_args.append("on");
const output_path_nl = try builder.execFromStep(zig_args.toSliceConst(), &self.step);
const output_path = mem.trimRight(u8, output_path_nl, "\r\n");
const output_dir_nl = try builder.execFromStep(zig_args.toSliceConst(), &self.step);
const build_output_dir = mem.trimRight(u8, output_dir_nl, "\r\n");
if (self.output_dir) |output_dir| {
const full_dest = try fs.path.join(builder.allocator, &[_][]const u8{
output_dir,
fs.path.basename(output_path),
});
try builder.updateFile(output_path, full_dest);
var src_dir = try std.fs.cwd().openDirTraverse(build_output_dir);
defer src_dir.close();
var dest_dir = try std.fs.cwd().openDirList(output_dir);
defer dest_dir.close();
var it = src_dir.iterate();
while (try it.next()) |entry| {
_ = try src_dir.updateFile(entry.name, dest_dir, entry.name, .{});
}
} else {
self.output_dir = fs.path.dirname(output_path).?;
self.output_dir = build_output_dir;
}
}

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@ -106,6 +106,7 @@ pub extern "c" fn mkdir(path: [*:0]const u8, mode: c_uint) c_int;
pub extern "c" fn mkdirat(dirfd: fd_t, path: [*:0]const u8, mode: u32) c_int;
pub extern "c" fn symlink(existing: [*:0]const u8, new: [*:0]const u8) c_int;
pub extern "c" fn rename(old: [*:0]const u8, new: [*:0]const u8) c_int;
pub extern "c" fn renameat(olddirfd: fd_t, old: [*:0]const u8, newdirfd: fd_t, new: [*:0]const u8) c_int;
pub extern "c" fn chdir(path: [*:0]const u8) c_int;
pub extern "c" fn fchdir(fd: fd_t) c_int;
pub extern "c" fn execve(path: [*:0]const u8, argv: [*:null]const ?[*:0]const u8, envp: [*:null]const ?[*:0]const u8) c_int;

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@ -81,60 +81,21 @@ pub fn atomicSymLink(allocator: *Allocator, existing_path: []const u8, new_path:
}
}
// TODO fix enum literal not casting to error union
const PrevStatus = enum {
pub const PrevStatus = enum {
stale,
fresh,
};
/// Deprecated; use `Dir.updateFile`.
pub fn updateFile(source_path: []const u8, dest_path: []const u8) !PrevStatus {
return updateFileMode(source_path, dest_path, null);
const my_cwd = cwd();
return Dir.updateFile(my_cwd, source_path, my_cwd, dest_path, .{});
}
/// Check the file size, mtime, and mode of `source_path` and `dest_path`. If they are equal, does nothing.
/// Otherwise, atomically copies `source_path` to `dest_path`. The destination file gains the mtime,
/// atime, and mode of the source file so that the next call to `updateFile` will not need a copy.
/// Returns the previous status of the file before updating.
/// If any of the directories do not exist for dest_path, they are created.
/// TODO rework this to integrate with Dir
pub fn updateFileMode(source_path: []const u8, dest_path: []const u8, mode: ?File.Mode) !PrevStatus {
/// Deprecated; use `Dir.updateFile`.
pub fn updateFileMode(source_path: []const u8, dest_path: []const u8, mode: ?File.Mode) !Dir.PrevStatus {
const my_cwd = cwd();
var src_file = try my_cwd.openFile(source_path, .{});
defer src_file.close();
const src_stat = try src_file.stat();
check_dest_stat: {
const dest_stat = blk: {
var dest_file = my_cwd.openFile(dest_path, .{}) catch |err| switch (err) {
error.FileNotFound => break :check_dest_stat,
else => |e| return e,
};
defer dest_file.close();
break :blk try dest_file.stat();
};
if (src_stat.size == dest_stat.size and
src_stat.mtime == dest_stat.mtime and
src_stat.mode == dest_stat.mode)
{
return PrevStatus.fresh;
}
}
const actual_mode = mode orelse src_stat.mode;
if (path.dirname(dest_path)) |dirname| {
try cwd().makePath(dirname);
}
var atomic_file = try AtomicFile.init(dest_path, actual_mode);
defer atomic_file.deinit();
try atomic_file.file.writeFileAll(src_file, .{ .in_len = src_stat.size });
try atomic_file.file.updateTimes(src_stat.atime, src_stat.mtime);
try atomic_file.finish();
return PrevStatus.stale;
return Dir.updateFile(my_cwd, source_path, my_cwd, dest_path, .{ .override_mode = mode });
}
/// Guaranteed to be atomic.
@ -172,43 +133,40 @@ pub fn copyFileMode(source_path: []const u8, dest_path: []const u8, mode: File.M
return atomic_file.finish();
}
/// TODO update this API to avoid a getrandom syscall for every operation. It
/// should accept a random interface.
/// TODO rework this to integrate with Dir
/// TODO update this API to avoid a getrandom syscall for every operation.
pub const AtomicFile = struct {
file: File,
tmp_path_buf: [MAX_PATH_BYTES]u8,
tmp_path_buf: [MAX_PATH_BYTES - 1:0]u8,
dest_path: []const u8,
finished: bool,
file_open: bool,
file_exists: bool,
dir: Dir,
const InitError = File.OpenError;
/// dest_path must remain valid for the lifetime of AtomicFile
/// call finish to atomically replace dest_path with contents
pub fn init(dest_path: []const u8, mode: File.Mode) InitError!AtomicFile {
/// TODO rename this. Callers should go through Dir API
pub fn init2(dest_path: []const u8, mode: File.Mode, dir: Dir) InitError!AtomicFile {
const dirname = path.dirname(dest_path);
var rand_buf: [12]u8 = undefined;
const dirname_component_len = if (dirname) |d| d.len + 1 else 0;
const encoded_rand_len = comptime base64.Base64Encoder.calcSize(rand_buf.len);
const tmp_path_len = dirname_component_len + encoded_rand_len;
var tmp_path_buf: [MAX_PATH_BYTES]u8 = undefined;
if (tmp_path_len >= tmp_path_buf.len) return error.NameTooLong;
var tmp_path_buf: [MAX_PATH_BYTES - 1:0]u8 = undefined;
if (tmp_path_len > tmp_path_buf.len) return error.NameTooLong;
if (dirname) |dir| {
mem.copy(u8, tmp_path_buf[0..], dir);
tmp_path_buf[dir.len] = path.sep;
if (dirname) |dn| {
mem.copy(u8, tmp_path_buf[0..], dn);
tmp_path_buf[dn.len] = path.sep;
}
tmp_path_buf[tmp_path_len] = 0;
const tmp_path_slice = tmp_path_buf[0..tmp_path_len :0];
const my_cwd = cwd();
while (true) {
try crypto.randomBytes(rand_buf[0..]);
base64_encoder.encode(tmp_path_slice[dirname_component_len..tmp_path_len], &rand_buf);
const file = my_cwd.createFileC(
const file = dir.createFileC(
tmp_path_slice,
.{ .mode = mode, .exclusive = true },
) catch |err| switch (err) {
@ -220,33 +178,46 @@ pub const AtomicFile = struct {
.file = file,
.tmp_path_buf = tmp_path_buf,
.dest_path = dest_path,
.finished = false,
.file_open = true,
.file_exists = true,
.dir = dir,
};
}
}
/// Deprecated. Use `Dir.atomicFile`.
pub fn init(dest_path: []const u8, mode: File.Mode) InitError!AtomicFile {
return init2(dest_path, mode, cwd());
}
/// always call deinit, even after successful finish()
pub fn deinit(self: *AtomicFile) void {
if (!self.finished) {
if (self.file_open) {
self.file.close();
cwd().deleteFileC(@ptrCast([*:0]u8, &self.tmp_path_buf)) catch {};
self.finished = true;
self.file_open = false;
}
if (self.file_exists) {
self.dir.deleteFileC(&self.tmp_path_buf) catch {};
self.file_exists = false;
}
self.* = undefined;
}
pub fn finish(self: *AtomicFile) !void {
assert(!self.finished);
assert(self.file_exists);
if (self.file_open) {
self.file.close();
self.file_open = false;
}
if (std.Target.current.os.tag == .windows) {
const dest_path_w = try os.windows.sliceToPrefixedFileW(self.dest_path);
const tmp_path_w = try os.windows.cStrToPrefixedFileW(@ptrCast([*:0]u8, &self.tmp_path_buf));
self.file.close();
self.finished = true;
return os.renameW(&tmp_path_w, &dest_path_w);
const tmp_path_w = try os.windows.cStrToPrefixedFileW(&self.tmp_path_buf);
try os.renameatW(self.dir.fd, &tmp_path_w, self.dir.fd, &dest_path_w, os.windows.TRUE);
self.file_exists = false;
} else {
const dest_path_c = try os.toPosixPath(self.dest_path);
self.file.close();
self.finished = true;
return os.renameC(@ptrCast([*:0]u8, &self.tmp_path_buf), &dest_path_c);
try os.renameatZ(self.dir.fd, &self.tmp_path_buf, self.dir.fd, &dest_path_c);
self.file_exists = false;
}
}
};
@ -694,7 +665,10 @@ pub const Dir = struct {
const access_mask = w.SYNCHRONIZE |
(if (flags.read) @as(u32, w.GENERIC_READ) else 0) |
(if (flags.write) @as(u32, w.GENERIC_WRITE) else 0);
return self.openFileWindows(sub_path_w, access_mask, w.FILE_OPEN);
return @as(File, .{
.handle = try os.windows.OpenFileW(self.fd, sub_path_w, null, access_mask, w.FILE_OPEN),
.io_mode = .blocking,
});
}
/// Creates, opens, or overwrites a file with write access.
@ -739,7 +713,10 @@ pub const Dir = struct {
@as(u32, w.FILE_OVERWRITE_IF)
else
@as(u32, w.FILE_OPEN_IF);
return self.openFileWindows(sub_path_w, access_mask, creation);
return @as(File, .{
.handle = try os.windows.OpenFileW(self.fd, sub_path_w, null, access_mask, creation),
.io_mode = .blocking,
});
}
/// Deprecated; call `openFile` directly.
@ -757,72 +734,6 @@ pub const Dir = struct {
return self.openFileW(sub_path, .{});
}
pub fn openFileWindows(
self: Dir,
sub_path_w: [*:0]const u16,
access_mask: os.windows.ACCESS_MASK,
creation: os.windows.ULONG,
) File.OpenError!File {
const w = os.windows;
if (sub_path_w[0] == '.' and sub_path_w[1] == 0) {
return error.IsDir;
}
if (sub_path_w[0] == '.' and sub_path_w[1] == '.' and sub_path_w[2] == 0) {
return error.IsDir;
}
var result = File{
.handle = undefined,
.io_mode = .blocking,
};
const path_len_bytes = math.cast(u16, mem.toSliceConst(u16, sub_path_w).len * 2) catch |err| switch (err) {
error.Overflow => return error.NameTooLong,
};
var nt_name = w.UNICODE_STRING{
.Length = path_len_bytes,
.MaximumLength = path_len_bytes,
.Buffer = @intToPtr([*]u16, @ptrToInt(sub_path_w)),
};
var attr = w.OBJECT_ATTRIBUTES{
.Length = @sizeOf(w.OBJECT_ATTRIBUTES),
.RootDirectory = if (path.isAbsoluteWindowsW(sub_path_w)) null else self.fd,
.Attributes = 0, // Note we do not use OBJ_CASE_INSENSITIVE here.
.ObjectName = &nt_name,
.SecurityDescriptor = null,
.SecurityQualityOfService = null,
};
var io: w.IO_STATUS_BLOCK = undefined;
const rc = w.ntdll.NtCreateFile(
&result.handle,
access_mask,
&attr,
&io,
null,
w.FILE_ATTRIBUTE_NORMAL,
w.FILE_SHARE_WRITE | w.FILE_SHARE_READ | w.FILE_SHARE_DELETE,
creation,
w.FILE_NON_DIRECTORY_FILE | w.FILE_SYNCHRONOUS_IO_NONALERT,
null,
0,
);
switch (rc) {
.SUCCESS => return result,
.OBJECT_NAME_INVALID => unreachable,
.OBJECT_NAME_NOT_FOUND => return error.FileNotFound,
.OBJECT_PATH_NOT_FOUND => return error.FileNotFound,
.NO_MEDIA_IN_DEVICE => return error.NoDevice,
.INVALID_PARAMETER => unreachable,
.SHARING_VIOLATION => return error.SharingViolation,
.ACCESS_DENIED => return error.AccessDenied,
.PIPE_BUSY => return error.PipeBusy,
.OBJECT_PATH_SYNTAX_BAD => unreachable,
.OBJECT_NAME_COLLISION => return error.PathAlreadyExists,
else => return w.unexpectedStatus(rc),
}
}
pub fn makeDir(self: Dir, sub_path: []const u8) !void {
try os.mkdirat(self.fd, sub_path, default_new_dir_mode);
}
@ -898,6 +809,7 @@ pub const Dir = struct {
/// Call `close` on the result when done.
///
/// Asserts that the path parameter has no null bytes.
/// TODO collapse this and `openDirList` into one function with an options parameter
pub fn openDirTraverse(self: Dir, sub_path: []const u8) OpenError!Dir {
if (builtin.os.tag == .windows) {
const sub_path_w = try os.windows.sliceToPrefixedFileW(sub_path);
@ -915,6 +827,7 @@ pub const Dir = struct {
/// Call `close` on the result when done.
///
/// Asserts that the path parameter has no null bytes.
/// TODO collapse this and `openDirTraverse` into one function with an options parameter
pub fn openDirList(self: Dir, sub_path: []const u8) OpenError!Dir {
if (builtin.os.tag == .windows) {
const sub_path_w = try os.windows.sliceToPrefixedFileW(sub_path);
@ -1370,6 +1283,70 @@ pub const Dir = struct {
pub fn accessW(self: Dir, sub_path_w: [*:0]const u16, flags: File.OpenFlags) AccessError!void {
return os.faccessatW(self.fd, sub_path_w, 0, 0);
}
pub const UpdateFileOptions = struct {
override_mode: ?File.Mode = null,
};
/// Check the file size, mtime, and mode of `source_path` and `dest_path`. If they are equal, does nothing.
/// Otherwise, atomically copies `source_path` to `dest_path`. The destination file gains the mtime,
/// atime, and mode of the source file so that the next call to `updateFile` will not need a copy.
/// Returns the previous status of the file before updating.
/// If any of the directories do not exist for dest_path, they are created.
/// If `override_mode` is provided, then that value is used rather than the source path's mode.
pub fn updateFile(
source_dir: Dir,
source_path: []const u8,
dest_dir: Dir,
dest_path: []const u8,
options: UpdateFileOptions,
) !PrevStatus {
var src_file = try source_dir.openFile(source_path, .{});
defer src_file.close();
const src_stat = try src_file.stat();
const actual_mode = options.override_mode orelse src_stat.mode;
check_dest_stat: {
const dest_stat = blk: {
var dest_file = dest_dir.openFile(dest_path, .{}) catch |err| switch (err) {
error.FileNotFound => break :check_dest_stat,
else => |e| return e,
};
defer dest_file.close();
break :blk try dest_file.stat();
};
if (src_stat.size == dest_stat.size and
src_stat.mtime == dest_stat.mtime and
actual_mode == dest_stat.mode)
{
return PrevStatus.fresh;
}
}
if (path.dirname(dest_path)) |dirname| {
try dest_dir.makePath(dirname);
}
var atomic_file = try dest_dir.atomicFile(dest_path, .{ .mode = actual_mode });
defer atomic_file.deinit();
try atomic_file.file.writeFileAll(src_file, .{ .in_len = src_stat.size });
try atomic_file.file.updateTimes(src_stat.atime, src_stat.mtime);
try atomic_file.finish();
return PrevStatus.stale;
}
pub const AtomicFileOptions = struct {
mode: File.Mode = File.default_mode,
};
/// `dest_path` must remain valid for the lifetime of `AtomicFile`.
/// Call `AtomicFile.finish` to atomically replace `dest_path` with contents.
pub fn atomicFile(self: Dir, dest_path: []const u8, options: AtomicFileOptions) !AtomicFile {
return AtomicFile.init2(dest_path, options.mode, self);
}
};
/// Returns an handle to the current working directory that is open for traversal.

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@ -116,7 +116,7 @@ pub const Allocator = struct {
pub fn allocSentinel(self: *Allocator, comptime Elem: type, n: usize, comptime sentinel: Elem) Error![:sentinel]Elem {
var ptr = try self.alloc(Elem, n + 1);
ptr[n] = sentinel;
return ptr[0 .. n :sentinel];
return ptr[0..n :sentinel];
}
pub fn alignedAlloc(
@ -567,12 +567,20 @@ test "span" {
/// Takes a pointer to an array, an array, a sentinel-terminated pointer,
/// or a slice, and returns the length.
/// In the case of a sentinel-terminated array, it scans the array
/// for a sentinel and uses that for the length, rather than using the array length.
pub fn len(ptr: var) usize {
return switch (@typeInfo(@TypeOf(ptr))) {
.Array => |info| info.len,
.Array => |info| if (info.sentinel) |sentinel|
indexOfSentinel(info.child, sentinel, &ptr)
else
info.len,
.Pointer => |info| switch (info.size) {
.One => switch (@typeInfo(info.child)) {
.Array => |x| x.len,
.Array => |x| if (x.sentinel) |sentinel|
indexOfSentinel(x.child, sentinel, ptr)
else
ptr.len,
else => @compileError("invalid type given to std.mem.length"),
},
.Many => if (info.sentinel) |sentinel|
@ -597,6 +605,12 @@ test "len" {
const ptr = array[0..2 :0].ptr;
testing.expect(len(ptr) == 2);
}
{
var array: [5:0]u16 = [_:0]u16{ 1, 2, 3, 4, 5 };
testing.expect(len(&array) == 5);
array[2] = 0;
testing.expect(len(&array) == 2);
}
}
pub fn indexOfSentinel(comptime Elem: type, comptime sentinel: Elem, ptr: [*:sentinel]const Elem) usize {

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@ -461,13 +461,11 @@ pub fn ftruncate(fd: fd_t, length: u64) TruncateError!void {
);
switch (rc) {
.SUCCESS => {},
.SUCCESS => return,
.INVALID_HANDLE => unreachable, // Handle not open for writing
.ACCESS_DENIED => return error.CannotTruncate,
else => return windows.unexpectedStatus(rc),
}
return;
}
while (true) {
@ -852,6 +850,7 @@ pub const OpenError = error{
/// Open and possibly create a file. Keeps trying if it gets interrupted.
/// See also `openC`.
/// TODO support windows
pub fn open(file_path: []const u8, flags: u32, perm: usize) OpenError!fd_t {
const file_path_c = try toPosixPath(file_path);
return openC(&file_path_c, flags, perm);
@ -859,6 +858,7 @@ pub fn open(file_path: []const u8, flags: u32, perm: usize) OpenError!fd_t {
/// Open and possibly create a file. Keeps trying if it gets interrupted.
/// See also `open`.
/// TODO support windows
pub fn openC(file_path: [*:0]const u8, flags: u32, perm: usize) OpenError!fd_t {
while (true) {
const rc = system.open(file_path, flags, perm);
@ -892,6 +892,7 @@ pub fn openC(file_path: [*:0]const u8, flags: u32, perm: usize) OpenError!fd_t {
/// Open and possibly create a file. Keeps trying if it gets interrupted.
/// `file_path` is relative to the open directory handle `dir_fd`.
/// See also `openatC`.
/// TODO support windows
pub fn openat(dir_fd: fd_t, file_path: []const u8, flags: u32, mode: mode_t) OpenError!fd_t {
const file_path_c = try toPosixPath(file_path);
return openatC(dir_fd, &file_path_c, flags, mode);
@ -900,6 +901,7 @@ pub fn openat(dir_fd: fd_t, file_path: []const u8, flags: u32, mode: mode_t) Ope
/// Open and possibly create a file. Keeps trying if it gets interrupted.
/// `file_path` is relative to the open directory handle `dir_fd`.
/// See also `openat`.
/// TODO support windows
pub fn openatC(dir_fd: fd_t, file_path: [*:0]const u8, flags: u32, mode: mode_t) OpenError!fd_t {
while (true) {
const rc = system.openat(dir_fd, file_path, flags, mode);
@ -1527,6 +1529,9 @@ const RenameError = error{
RenameAcrossMountPoints,
InvalidUtf8,
BadPathName,
NoDevice,
SharingViolation,
PipeBusy,
} || UnexpectedError;
/// Change the name or location of a file.
@ -1580,6 +1585,113 @@ pub fn renameW(old_path: [*:0]const u16, new_path: [*:0]const u16) RenameError!v
return windows.MoveFileExW(old_path, new_path, flags);
}
/// Change the name or location of a file based on an open directory handle.
pub fn renameat(
old_dir_fd: fd_t,
old_path: []const u8,
new_dir_fd: fd_t,
new_path: []const u8,
) RenameError!void {
if (builtin.os.tag == .windows) {
const old_path_w = try windows.sliceToPrefixedFileW(old_path);
const new_path_w = try windows.sliceToPrefixedFileW(new_path);
return renameatW(old_dir_fd, &old_path_w, new_dir_fd, &new_path_w, windows.TRUE);
} else {
const old_path_c = try toPosixPath(old_path);
const new_path_c = try toPosixPath(new_path);
return renameatZ(old_dir_fd, &old_path_c, new_dir_fd, &new_path_c);
}
}
/// Same as `renameat` except the parameters are null-terminated byte arrays.
pub fn renameatZ(
old_dir_fd: fd_t,
old_path: [*:0]const u8,
new_dir_fd: fd_t,
new_path: [*:0]const u8,
) RenameError!void {
if (builtin.os.tag == .windows) {
const old_path_w = try windows.cStrToPrefixedFileW(old_path);
const new_path_w = try windows.cStrToPrefixedFileW(new_path);
return renameatW(old_dir_fd, &old_path_w, new_dir_fd, &new_path_w, windows.TRUE);
}
switch (errno(system.renameat(old_dir_fd, old_path, new_dir_fd, new_path))) {
0 => return,
EACCES => return error.AccessDenied,
EPERM => return error.AccessDenied,
EBUSY => return error.FileBusy,
EDQUOT => return error.DiskQuota,
EFAULT => unreachable,
EINVAL => unreachable,
EISDIR => return error.IsDir,
ELOOP => return error.SymLinkLoop,
EMLINK => return error.LinkQuotaExceeded,
ENAMETOOLONG => return error.NameTooLong,
ENOENT => return error.FileNotFound,
ENOTDIR => return error.NotDir,
ENOMEM => return error.SystemResources,
ENOSPC => return error.NoSpaceLeft,
EEXIST => return error.PathAlreadyExists,
ENOTEMPTY => return error.PathAlreadyExists,
EROFS => return error.ReadOnlyFileSystem,
EXDEV => return error.RenameAcrossMountPoints,
else => |err| return unexpectedErrno(err),
}
}
/// Same as `renameat` except the parameters are null-terminated UTF16LE encoded byte arrays.
/// Assumes target is Windows.
/// TODO these args can actually be slices when using ntdll. audit the rest of the W functions too.
pub fn renameatW(
old_dir_fd: fd_t,
old_path: [*:0]const u16,
new_dir_fd: fd_t,
new_path_w: [*:0]const u16,
ReplaceIfExists: windows.BOOLEAN,
) RenameError!void {
const access_mask = windows.SYNCHRONIZE | windows.GENERIC_WRITE | windows.DELETE;
const src_fd = try windows.OpenFileW(old_dir_fd, old_path, null, access_mask, windows.FILE_OPEN);
defer windows.CloseHandle(src_fd);
const struct_buf_len = @sizeOf(windows.FILE_RENAME_INFORMATION) + (MAX_PATH_BYTES - 1);
var rename_info_buf: [struct_buf_len]u8 align(@alignOf(windows.FILE_RENAME_INFORMATION)) = undefined;
const new_path = mem.span(new_path_w);
const struct_len = @sizeOf(windows.FILE_RENAME_INFORMATION) - 1 + new_path.len * 2;
if (struct_len > struct_buf_len) return error.NameTooLong;
const rename_info = @ptrCast(*windows.FILE_RENAME_INFORMATION, &rename_info_buf);
rename_info.* = .{
.ReplaceIfExists = ReplaceIfExists,
.RootDirectory = if (std.fs.path.isAbsoluteWindowsW(new_path_w)) null else new_dir_fd,
.FileNameLength = @intCast(u32, new_path.len * 2), // already checked error.NameTooLong
.FileName = undefined,
};
std.mem.copy(u16, @as([*]u16, &rename_info.FileName)[0..new_path.len], new_path);
var io_status_block: windows.IO_STATUS_BLOCK = undefined;
const rc = windows.ntdll.NtSetInformationFile(
src_fd,
&io_status_block,
rename_info,
@intCast(u32, struct_len), // already checked for error.NameTooLong
.FileRenameInformation,
);
switch (rc) {
.SUCCESS => return,
.INVALID_HANDLE => unreachable,
.INVALID_PARAMETER => unreachable,
.OBJECT_PATH_SYNTAX_BAD => unreachable,
.ACCESS_DENIED => return error.AccessDenied,
.OBJECT_NAME_NOT_FOUND => return error.FileNotFound,
.OBJECT_PATH_NOT_FOUND => return error.FileNotFound,
else => return windows.unexpectedStatus(rc),
}
}
pub const MakeDirError = error{
AccessDenied,
DiskQuota,
@ -3125,6 +3237,7 @@ pub fn realpathC(pathname: [*:0]const u8, out_buffer: *[MAX_PATH_BYTES]u8) RealP
}
/// Same as `realpath` except `pathname` is null-terminated and UTF16LE-encoded.
/// TODO use ntdll for better semantics
pub fn realpathW(pathname: [*:0]const u16, out_buffer: *[MAX_PATH_BYTES]u8) RealPathError![]u8 {
const h_file = try windows.CreateFileW(
pathname,

View File

@ -465,17 +465,17 @@ pub fn renameat(oldfd: i32, oldpath: [*]const u8, newfd: i32, newpath: [*]const
return syscall4(
SYS_renameat,
@bitCast(usize, @as(isize, oldfd)),
@ptrToInt(old),
@ptrToInt(oldpath),
@bitCast(usize, @as(isize, newfd)),
@ptrToInt(new),
@ptrToInt(newpath),
);
} else {
return syscall5(
SYS_renameat2,
@bitCast(usize, @as(isize, oldfd)),
@ptrToInt(old),
@ptrToInt(oldpath),
@bitCast(usize, @as(isize, newfd)),
@ptrToInt(new),
@ptrToInt(newpath),
0,
);
}

View File

@ -88,6 +88,82 @@ pub fn CreateFileW(
return result;
}
pub const OpenError = error{
IsDir,
FileNotFound,
NoDevice,
SharingViolation,
AccessDenied,
PipeBusy,
PathAlreadyExists,
Unexpected,
NameTooLong,
};
/// TODO rename to CreateFileW
/// TODO actually we don't need the path parameter to be null terminated
pub fn OpenFileW(
dir: ?HANDLE,
sub_path_w: [*:0]const u16,
sa: ?*SECURITY_ATTRIBUTES,
access_mask: ACCESS_MASK,
creation: ULONG,
) OpenError!HANDLE {
if (sub_path_w[0] == '.' and sub_path_w[1] == 0) {
return error.IsDir;
}
if (sub_path_w[0] == '.' and sub_path_w[1] == '.' and sub_path_w[2] == 0) {
return error.IsDir;
}
var result: HANDLE = undefined;
const path_len_bytes = math.cast(u16, mem.toSliceConst(u16, sub_path_w).len * 2) catch |err| switch (err) {
error.Overflow => return error.NameTooLong,
};
var nt_name = UNICODE_STRING{
.Length = path_len_bytes,
.MaximumLength = path_len_bytes,
.Buffer = @intToPtr([*]u16, @ptrToInt(sub_path_w)),
};
var attr = OBJECT_ATTRIBUTES{
.Length = @sizeOf(OBJECT_ATTRIBUTES),
.RootDirectory = if (std.fs.path.isAbsoluteWindowsW(sub_path_w)) null else dir,
.Attributes = 0, // Note we do not use OBJ_CASE_INSENSITIVE here.
.ObjectName = &nt_name,
.SecurityDescriptor = if (sa) |ptr| ptr.lpSecurityDescriptor else null,
.SecurityQualityOfService = null,
};
var io: IO_STATUS_BLOCK = undefined;
const rc = ntdll.NtCreateFile(
&result,
access_mask,
&attr,
&io,
null,
FILE_ATTRIBUTE_NORMAL,
FILE_SHARE_WRITE | FILE_SHARE_READ | FILE_SHARE_DELETE,
creation,
FILE_NON_DIRECTORY_FILE | FILE_SYNCHRONOUS_IO_NONALERT,
null,
0,
);
switch (rc) {
.SUCCESS => return result,
.OBJECT_NAME_INVALID => unreachable,
.OBJECT_NAME_NOT_FOUND => return error.FileNotFound,
.OBJECT_PATH_NOT_FOUND => return error.FileNotFound,
.NO_MEDIA_IN_DEVICE => return error.NoDevice,
.INVALID_PARAMETER => unreachable,
.SHARING_VIOLATION => return error.SharingViolation,
.ACCESS_DENIED => return error.AccessDenied,
.PIPE_BUSY => return error.PipeBusy,
.OBJECT_PATH_SYNTAX_BAD => unreachable,
.OBJECT_NAME_COLLISION => return error.PathAlreadyExists,
else => return unexpectedStatus(rc),
}
}
pub const CreatePipeError = error{Unexpected};
pub fn CreatePipe(rd: *HANDLE, wr: *HANDLE, sattr: *const SECURITY_ATTRIBUTES) CreatePipeError!void {

View File

@ -242,6 +242,13 @@ pub const FILE_NAME_INFORMATION = extern struct {
FileName: [1]WCHAR,
};
pub const FILE_RENAME_INFORMATION = extern struct {
ReplaceIfExists: BOOLEAN,
RootDirectory: ?HANDLE,
FileNameLength: ULONG,
FileName: [1]WCHAR,
};
pub const IO_STATUS_BLOCK = extern struct {
// "DUMMYUNIONNAME" expands to "u"
u: extern union {

View File

@ -9650,6 +9650,21 @@ Error create_c_object_cache(CodeGen *g, CacheHash **out_cache_hash, bool verbose
return ErrorNone;
}
static bool need_llvm_module(CodeGen *g) {
return buf_len(&g->main_pkg->root_src_path) != 0;
}
// before gen_c_objects
static bool main_output_dir_is_just_one_c_object_pre(CodeGen *g) {
return g->enable_cache && g->c_source_files.length == 1 && !need_llvm_module(g) &&
g->out_type == OutTypeObj && g->link_objects.length == 0;
}
// after gen_c_objects
static bool main_output_dir_is_just_one_c_object_post(CodeGen *g) {
return g->enable_cache && g->link_objects.length == 1 && !need_llvm_module(g) && g->out_type == OutTypeObj;
}
// returns true if it was a cache miss
static void gen_c_object(CodeGen *g, Buf *self_exe_path, CFile *c_file) {
Error err;
@ -9667,7 +9682,12 @@ static void gen_c_object(CodeGen *g, Buf *self_exe_path, CFile *c_file) {
buf_len(c_source_basename), 0);
Buf *final_o_basename = buf_alloc();
os_path_extname(c_source_basename, final_o_basename, nullptr);
// We special case when doing build-obj for just one C file
if (main_output_dir_is_just_one_c_object_pre(g)) {
buf_init_from_buf(final_o_basename, g->root_out_name);
} else {
os_path_extname(c_source_basename, final_o_basename, nullptr);
}
buf_append_str(final_o_basename, target_o_file_ext(g->zig_target));
CacheHash *cache_hash;
@ -10467,10 +10487,6 @@ static Error check_cache(CodeGen *g, Buf *manifest_dir, Buf *digest) {
return ErrorNone;
}
static bool need_llvm_module(CodeGen *g) {
return buf_len(&g->main_pkg->root_src_path) != 0;
}
static void resolve_out_paths(CodeGen *g) {
assert(g->output_dir != nullptr);
assert(g->root_out_name != nullptr);
@ -10482,10 +10498,6 @@ static void resolve_out_paths(CodeGen *g) {
case OutTypeUnknown:
zig_unreachable();
case OutTypeObj:
if (g->enable_cache && g->link_objects.length == 1 && !need_llvm_module(g)) {
buf_init_from_buf(&g->bin_file_output_path, g->link_objects.at(0));
return;
}
if (need_llvm_module(g) && g->link_objects.length != 0 && !g->enable_cache &&
buf_eql_buf(o_basename, out_basename))
{
@ -10580,6 +10592,16 @@ static void output_type_information(CodeGen *g) {
}
}
static void init_output_dir(CodeGen *g, Buf *digest) {
if (main_output_dir_is_just_one_c_object_post(g)) {
g->output_dir = buf_alloc();
os_path_dirname(g->link_objects.at(0), g->output_dir);
} else {
g->output_dir = buf_sprintf("%s" OS_SEP CACHE_OUT_SUBDIR OS_SEP "%s",
buf_ptr(g->cache_dir), buf_ptr(digest));
}
}
void codegen_build_and_link(CodeGen *g) {
Error err;
assert(g->out_type != OutTypeUnknown);
@ -10622,8 +10644,7 @@ void codegen_build_and_link(CodeGen *g) {
}
if (g->enable_cache && buf_len(&digest) != 0) {
g->output_dir = buf_sprintf("%s" OS_SEP CACHE_OUT_SUBDIR OS_SEP "%s",
buf_ptr(g->cache_dir), buf_ptr(&digest));
init_output_dir(g, &digest);
resolve_out_paths(g);
} else {
if (need_llvm_module(g)) {
@ -10644,8 +10665,7 @@ void codegen_build_and_link(CodeGen *g) {
exit(1);
}
}
g->output_dir = buf_sprintf("%s" OS_SEP CACHE_OUT_SUBDIR OS_SEP "%s",
buf_ptr(g->cache_dir), buf_ptr(&digest));
init_output_dir(g, &digest);
if ((err = os_make_path(g->output_dir))) {
fprintf(stderr, "Unable to create output directory: %s\n", err_str(err));

View File

@ -566,6 +566,7 @@ static const char *build_libc_object(CodeGen *parent_gen, const char *name, CFil
Stage2ProgressNode *progress_node)
{
CodeGen *child_gen = create_child_codegen(parent_gen, nullptr, OutTypeObj, nullptr, name, progress_node);
child_gen->root_out_name = buf_create_from_str(name);
ZigList<CFile *> c_source_files = {0};
c_source_files.append(c_file);
child_gen->c_source_files = c_source_files;

View File

@ -1290,6 +1290,7 @@ static int main0(int argc, char **argv) {
if (g->enable_cache) {
#if defined(ZIG_OS_WINDOWS)
buf_replace(&g->bin_file_output_path, '/', '\\');
buf_replace(g->output_dir, '/', '\\');
#endif
if (final_output_dir_step != nullptr) {
Buf *dest_basename = buf_alloc();
@ -1303,7 +1304,7 @@ static int main0(int argc, char **argv) {
return main_exit(root_progress_node, EXIT_FAILURE);
}
} else {
if (g->emit_bin && printf("%s\n", buf_ptr(&g->bin_file_output_path)) < 0)
if (printf("%s\n", buf_ptr(g->output_dir)) < 0)
return main_exit(root_progress_node, EXIT_FAILURE);
}
}