add std.event.Future

This is like a promise, but it's for multiple getters, and
uses an event loop.
master
Andrew Kelley 2018-07-11 15:58:48 -04:00
parent 5954c94d20
commit 9bdcd2a495
7 changed files with 132 additions and 11 deletions

View File

@ -460,6 +460,7 @@ set(ZIG_STD_FILES
"empty.zig"
"event.zig"
"event/channel.zig"
"event/future.zig"
"event/group.zig"
"event/lock.zig"
"event/locked.zig"

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@ -381,6 +381,7 @@ pub const Module = struct {
if (is_export) {
try self.build_group.call(verifyUniqueSymbol, self, parsed_file, decl);
try self.build_group.call(generateDecl, self, parsed_file, decl);
}
}
@ -429,6 +430,22 @@ pub const Module = struct {
}
}
/// This declaration has been blessed as going into the final code generation.
async fn generateDecl(self: *Module, parsed_file: *ParsedFile, decl: *Decl) void {
switch (decl.id) {
Decl.Id.Var => @panic("TODO"),
Decl.Id.Fn => {
const fn_decl = @fieldParentPtr(Decl.Fn, "base", decl);
return await (async self.generateDeclFn(parsed_file, fn_decl) catch unreachable);
},
Decl.Id.CompTime => @panic("TODO"),
}
}
async fn generateDeclFn(self: *Module, parsed_file: *ParsedFile, fn_decl: *Decl.Fn) void {
fn_decl.value = Decl.Fn.Val{ .Ok = Value.Fn{} };
}
pub fn link(self: *Module, out_file: ?[]const u8) !void {
warn("TODO link");
return error.Todo;
@ -589,7 +606,7 @@ pub const Decl = struct {
// TODO https://github.com/ziglang/zig/issues/683 and then make this anonymous
pub const Val = union {
Unresolved: void,
Ok: *Value.Fn,
Ok: Value.Fn,
};
pub fn externLibName(self: Fn, tree: *ast.Tree) ?[]const u8 {

View File

@ -12,14 +12,7 @@ test "compile errors" {
try ctx.init();
defer ctx.deinit();
try ctx.testCompileError(
\\export fn entry() void {}
\\export fn entry() void {}
, file1, 2, 8, "exported symbol collision: 'entry'");
try ctx.testCompileError(
\\fn() void {}
, file1, 1, 1, "missing function name");
try @import("../test/stage2/compile_errors.zig").addCases(&ctx);
try ctx.run();
}
@ -27,7 +20,7 @@ test "compile errors" {
const file1 = "1.zig";
const allocator = std.heap.c_allocator;
const TestContext = struct {
pub const TestContext = struct {
loop: std.event.Loop,
zig_lib_dir: []u8,
zig_cache_dir: []u8,

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@ -4,6 +4,7 @@ pub const Lock = @import("event/lock.zig").Lock;
pub const tcp = @import("event/tcp.zig");
pub const Channel = @import("event/channel.zig").Channel;
pub const Group = @import("event/group.zig").Group;
pub const Future = @import("event/future.zig").Group;
test "import event tests" {
_ = @import("event/locked.zig");
@ -12,4 +13,5 @@ test "import event tests" {
_ = @import("event/tcp.zig");
_ = @import("event/channel.zig");
_ = @import("event/group.zig");
_ = @import("event/future.zig");
}

87
std/event/future.zig Normal file
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@ -0,0 +1,87 @@
const std = @import("../index.zig");
const assert = std.debug.assert;
const builtin = @import("builtin");
const AtomicRmwOp = builtin.AtomicRmwOp;
const AtomicOrder = builtin.AtomicOrder;
const Lock = std.event.Lock;
const Loop = std.event.Loop;
/// This is a value that starts out unavailable, until a value is put().
/// While it is unavailable, coroutines suspend when they try to get() it,
/// and then are resumed when the value is put().
/// At this point the value remains forever available, and another put() is not allowed.
pub fn Future(comptime T: type) type {
return struct {
lock: Lock,
data: T,
available: u8, // TODO make this a bool
const Self = this;
const Queue = std.atomic.QueueMpsc(promise);
pub fn init(loop: *Loop) Self {
return Self{
.lock = Lock.initLocked(loop),
.available = 0,
.data = undefined,
};
}
/// Obtain the value. If it's not available, wait until it becomes
/// available.
/// Thread-safe.
pub async fn get(self: *Self) T {
if (@atomicLoad(u8, &self.available, AtomicOrder.SeqCst) == 1) {
return self.data;
}
const held = await (async self.lock.acquire() catch unreachable);
defer held.release();
return self.data;
}
/// Make the data become available. May be called only once.
pub fn put(self: *Self, value: T) void {
self.data = value;
const prev = @atomicRmw(u8, &self.available, AtomicRmwOp.Xchg, 1, AtomicOrder.SeqCst);
assert(prev == 0); // put() called twice
Lock.Held.release(Lock.Held{ .lock = &self.lock });
}
};
}
test "std.event.Future" {
var da = std.heap.DirectAllocator.init();
defer da.deinit();
const allocator = &da.allocator;
var loop: Loop = undefined;
try loop.initMultiThreaded(allocator);
defer loop.deinit();
const handle = try async<allocator> testFuture(&loop);
defer cancel handle;
loop.run();
}
async fn testFuture(loop: *Loop) void {
var future = Future(i32).init(loop);
const a = async waitOnFuture(&future) catch @panic("memory");
const b = async waitOnFuture(&future) catch @panic("memory");
const c = async resolveFuture(&future) catch @panic("memory");
const result = (await a) + (await b);
cancel c;
assert(result == 12);
}
async fn waitOnFuture(future: *Future(i32)) i32 {
return await (async future.get() catch @panic("memory"));
}
async fn resolveFuture(future: *Future(i32)) void {
future.put(6);
}

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@ -73,6 +73,15 @@ pub const Lock = struct {
};
}
pub fn initLocked(loop: *Loop) Lock {
return Lock{
.loop = loop,
.shared_bit = 1,
.queue = Queue.init(),
.queue_empty_bit = 1,
};
}
/// Must be called when not locked. Not thread safe.
/// All calls to acquire() and release() must complete before calling deinit().
pub fn deinit(self: *Lock) void {
@ -81,7 +90,7 @@ pub const Lock = struct {
}
pub async fn acquire(self: *Lock) Held {
s: suspend |handle| {
suspend |handle| {
// TODO explicitly put this memory in the coroutine frame #1194
var my_tick_node = Loop.NextTickNode{
.data = handle,

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@ -0,0 +1,12 @@
const TestContext = @import("../../src-self-hosted/test.zig").TestContext;
pub fn addCases(ctx: *TestContext) !void {
try ctx.testCompileError(
\\export fn entry() void {}
\\export fn entry() void {}
, "1.zig", 2, 8, "exported symbol collision: 'entry'");
try ctx.testCompileError(
\\fn() void {}
, "1.zig", 1, 1, "missing function name");
}