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c196c27af8
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@ -314,8 +314,8 @@ pub const ReadError = error{
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/// Returns the number of bytes that were read, which can be less than
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/// buf.len. If 0 bytes were read, that means EOF.
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/// If the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in error.WouldBlock.
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/// If `fd` is opened in non blocking mode, the function will return error.WouldBlock
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/// when EAGAIN is received.
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///
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/// Linux has a limit on how many bytes may be transferred in one `read` call, which is `0x7ffff000`
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/// on both 64-bit and 32-bit systems. This is due to using a signed C int as the return value, as
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@ -382,8 +382,8 @@ pub fn read(fd: fd_t, buf: []u8) ReadError!usize {
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/// Number of bytes read is returned. Upon reading end-of-file, zero is returned.
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///
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/// For POSIX systems, if the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in `error.WouldBlock`.
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/// For POSIX systems, if `fd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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/// On Windows, if the application has a global event loop enabled, I/O Completion Ports are
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/// used to perform the I/O. `error.WouldBlock` is not possible on Windows.
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///
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@ -440,8 +440,8 @@ pub const PReadError = ReadError || error{Unseekable};
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///
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/// Retries when interrupted by a signal.
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///
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/// For POSIX systems, if the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in `error.WouldBlock`.
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/// For POSIX systems, if `fd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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/// On Windows, if the application has a global event loop enabled, I/O Completion Ports are
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/// used to perform the I/O. `error.WouldBlock` is not possible on Windows.
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pub fn pread(fd: fd_t, buf: []u8, offset: u64) PReadError!usize {
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@ -571,8 +571,8 @@ pub fn ftruncate(fd: fd_t, length: u64) TruncateError!void {
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///
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/// Retries when interrupted by a signal.
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///
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/// For POSIX systems, if the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in `error.WouldBlock`.
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/// For POSIX systems, if `fd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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/// On Windows, if the application has a global event loop enabled, I/O Completion Ports are
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/// used to perform the I/O. `error.WouldBlock` is not possible on Windows.
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///
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@ -667,8 +667,8 @@ pub const WriteError = error{
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/// another write() call to transfer the remaining bytes. The subsequent call will either
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/// transfer further bytes or may result in an error (e.g., if the disk is now full).
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///
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/// For POSIX systems, if the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in `error.WouldBlock`.
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/// For POSIX systems, if `fd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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/// On Windows, if the application has a global event loop enabled, I/O Completion Ports are
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/// used to perform the I/O. `error.WouldBlock` is not possible on Windows.
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///
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@ -747,8 +747,8 @@ pub fn write(fd: fd_t, bytes: []const u8) WriteError!usize {
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/// another write() call to transfer the remaining bytes. The subsequent call will either
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/// transfer further bytes or may result in an error (e.g., if the disk is now full).
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///
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/// For POSIX systems, if the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in `error.WouldBlock`.
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/// For POSIX systems, if `fd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.k`.
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/// On Windows, if the application has a global event loop enabled, I/O Completion Ports are
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/// used to perform the I/O. `error.WouldBlock` is not possible on Windows.
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///
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@ -817,8 +817,8 @@ pub const PWriteError = WriteError || error{Unseekable};
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/// another write() call to transfer the remaining bytes. The subsequent call will either
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/// transfer further bytes or may result in an error (e.g., if the disk is now full).
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///
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/// For POSIX systems, if the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in `error.WouldBlock`.
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/// For POSIX systems, if `fd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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/// On Windows, if the application has a global event loop enabled, I/O Completion Ports are
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/// used to perform the I/O. `error.WouldBlock` is not possible on Windows.
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///
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@ -904,8 +904,8 @@ pub fn pwrite(fd: fd_t, bytes: []const u8, offset: u64) PWriteError!usize {
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/// another write() call to transfer the remaining bytes. The subsequent call will either
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/// transfer further bytes or may result in an error (e.g., if the disk is now full).
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///
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/// If the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in `error.WouldBlock`.
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/// If `fd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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///
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/// The following systems do not have this syscall, and will return partial writes if more than one
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/// vector is provided:
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@ -2806,8 +2806,8 @@ pub const AcceptError = error{
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} || UnexpectedError;
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/// Accept a connection on a socket.
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/// If the application has a global event loop enabled, EAGAIN is handled
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/// via the event loop. Otherwise EAGAIN results in error.WouldBlock.
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/// If `sockfd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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pub fn accept(
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/// This argument is a socket that has been created with `socket`, bound to a local address
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/// with `bind`, and is listening for connections after a `listen`.
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@ -3036,6 +3036,8 @@ pub const ConnectError = error{
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} || UnexpectedError;
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/// Initiate a connection on a socket.
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/// If `sockfd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN or EINPROGRESS is received.
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pub fn connect(sockfd: socket_t, sock_addr: *const sockaddr, len: socklen_t) ConnectError!void {
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if (builtin.os.tag == .windows) {
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const rc = windows.ws2_32.connect(sockfd, sock_addr, len);
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@ -5051,6 +5053,8 @@ pub const RecvFromError = error{
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SystemResources,
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} || UnexpectedError;
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/// If `sockfd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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pub fn recvfrom(
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sockfd: fd_t,
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buf: []u8,
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